BioShock shouldn't have worked
"No frigging way," says Damnation dev.
Damnation developer Blue Omega reckons there was "no frigging way" BioShock should have ended up being successful.
Game designer Jason Minkoff was comparing it to Damnation to illustrate that all you can do in the shooter genre is pour your heart into a project and hope it gets noticed.
"We're just making the best we can, because a good game is a good game. And if you make a good game, somebody is going to notice and somebody is going to play it," Jason Minkoff told Eurogamer on our trip to see Damnation.
"Take BioShock: no frigging way that thing should have actually worked out. Fantastic game, awesome design, and beautiful artwork, but the thing is a damn underwater Steampunk 1930s combo thing. How should that ever have done well?
"But it's a damn good game. They just put their hearts into it and happened to hit the mark. And that's what we're trying to do."
Minkoff went on to talk about the lottery of launching and finding you're maybe not in fashion that season, or launching and hitting it "right on the nose" and winding up as successful someone like Valve.
Whatever the result, Minkoff firmly believes a good game will not go unnoticed by a publisher and hey presto you get your next project commissioned.
Damnation is due out on PC, Xbox 360 and PS3 this winter.
Head over to our hands-on with Damnation to find out much the shooter described as Gears of War meets Prince of Persia with a splash of Quake 3.
You may also like...
-
Happy Action Theater Review
-
Motorola Xoom 2 Tablet Reviews
-
ModNation Racers: Road Trip Review
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Sony confirms PS Vita 1st Party digital only game prices
-
Why Devs Owe You Nothing
-
Sony explains PlayStation Vita game price strategy
-
Halo 4 Master Chief action figure flaunts new suit design
-
Rockstar mulling LA Noire 2 development
-
Mojang: no plans for Minecraft on Vita
-
3DS Ambassador Super Mario Bros. game updated
-
Face-Off: Final Fantasy 13-2
-
DICE working on multiple Battlefield 3 fixes
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Mass Effect 3 Demo: The First 20 Minutes
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Who Killed Rare?
-
EGTV: Eurogamer playtests PlayStation Vita
-
Tim Schafer: publishers aren't evil
-
Kingdoms of Amalur: Reckoning Review
-
Apple begins Foxconn factories inspections
-
App of the Day: Monkey Bump
-
Retrospective: Star Wars Episode I Racer
-
Gotham City Impostors Review
-
Metal Gear Solid 5 expected between April 2013 and May 2014









Comments (62) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
And yes it was bound to "work". They had the momentum and fans from System Shock, not to mention a lot of marketing money from Microsoft.
Comment below viewing threshold Show
Best don't tell this to the Sega Rally Revo team
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
+1
exactly. Having played system shock 1 and 2 (still in my opinion not bettered by any sci-fi themed games yet). I would have bought a carton of milk if it had been pulled from the cow by the same author. Just on the off chance it contained a usb stick with his latest game on it.
Comment below viewing threshold Show
Comment below viewing threshold Show
So basically this is just a way for some no-name dev to hype their own game. Thanks for that EG.
Comment below viewing threshold Show
enjoyable enough, but never replayed it
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Different games mean different things to different people. Personally speaking, I thought that Bioshock was THE highlight of my gaming year in 2007. I had more fun with that game than Halo 3 or COD4. Or any other shooter that I played that year.
Comment below viewing threshold Show
Bioshock is good, the graphics and design were great, and it was fun just to wander around at times and explore, but what alot of people failed to miss is that under all that was a basic shooter with slight RPG elements, and when it came down the actual combat it really was average at best......
/Hides
Comment below viewing threshold Show
Answer: None. It was horrible. They probably use it as a torture device in Gitmo.
Comment below viewing threshold Show
Bioshock is amazing aswell. Make a good enough game, you WILL get success. Even if only in the long term.
Comment below viewing threshold Show
Counter Strike and, er... Portal?
Please tell me you're not counting that over-long tech-demo they did.
Comment below viewing threshold Show
Comment below viewing threshold Show
BTW, the Damnation guys should be careful. There's a line between sexy dressed and totally ridiculous when skinning your female avatars.
Comment below viewing threshold Show
If anything it goes to show just how important it is to mix things up and not have every game set in space base X or real world location Y.
Comment below viewing threshold Show
Comment below viewing threshold Show
Dont get me wrong, its a good/polished game. You can do worse as a developer, no doubt!
But..I was SO PUMPED for this game, due to reviews/hype/SystemShock2/etc, and I thought it was amazing for about an hour or two, but then..maybe I just saw past the layer of hype. It did nothing for me after that.
Comment below viewing threshold Show
At the same time, it came out before the hype machines for COD4, Halo 3 and all the other mega-games of last Christmas had really geared up.
Obviously it was a good game and it wouldn't have succeeded otherwise, but I really think the timing (and the demo) had a lot to do with the game's success. I imagine at least 50% of the 360 sales came from people who played the demo and thought "finally, a 360 game worth getting!"
Comment below viewing threshold Show
I was reading about Bioshock over 2 years ago in GamesTM. That helped, as I bought a 360 copy even though I don't 'do' console FPS.
Comment below viewing threshold Show
Imo(omg), HL/HL2 are the peaks of PC-gaming. (Add some Blizzard/BlackIsle to the mix for lulz aswell)
Comment below viewing threshold Show
I hope Damnantion is any good. We really don't need another shitty cowboy game (I love the Western genre).
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, to me, those of you who feel that way didn't get it, much less saw past anything at all.
Bioshock was a grand gaming achievement because it transported you to this underwater steampunk dystopia. It was all about ambience.
There are much tighter shooters than Bioshock. There are games that do upgrades much better. But for sheer audacity of vision in a GAME; the Ayn Rand connection, portrayal of a madman leading a society into a drowned ruin, what people will do to themselves genetically to progress or keep "clean" - All of this was great stuff, albeit handled a bit lightweight at times, but this IS a game, not a movie or a book, and given that it managed to place you relatively believably inside this vision, that is some achievement.
If you don't get this, you're not seeing past anything, your just not getting it.
And people, remember - Jon Stewart has said it's ok to be an intellectual and well read again.
Maybe however, you want your games a bit less pretentious and a bit more Mario. That's cool too.
As for the Damnation dev - he should learn to crawl before he tries on Ken Levine's shoes.
Comment below viewing threshold Show
Comment below viewing threshold Show
"It was all about ambience."
The ambience was the exact thing that kept me hooked for 2 hours, but then just..died out. Alot of it had to fo with the anticlimax of fighting your first BigDaddy I think. Suddenly they were not so frightening anymore. Same thing with the kids/story/soundclips/setting.
The further I got, more and more of the mystery/ambience was lost and with it my interest.
So, did I really not "get it"?
Comment below viewing threshold Show
EG - quit it with sensationalist headline bullshit. Fucking obnoxious. Do your writers get paid on amount of hits, like Kotaku, or something?
Comment below viewing threshold Show
I did like the intro part though, with the plane crash and finding the lighthouse. Then the door slamming behind you and the lights flickering on. Lovely. Then it became a game of superhero clown attack.
Flogged it and made my money back. 8/10.
Comment below viewing threshold Show
Pretty much my thoughts.
Comment below viewing threshold Show
Shit, it's only tuesday.
Comment below viewing threshold Show
Comment below viewing threshold Show
That figures.
Comment below viewing threshold Show
I think it's more about marketing now then it ever was. Not necesarrily in the traditional sense, more word of mouth. There seems to be a certain level of popularity which games can achieve now, at which point "everyone is talking about it" and the number of players goes up exponentially. Look at WoW. It's a good MMO, with a few solid little innovations. But it's not ten times as good as the MMOs that only have a tenth of the number of players.
The same thing was true of the record industry. In the sixties you put together a skiffle group with good looking members, wrote some catchy songs and success was assured. Nowadays there are plenty of bands that don't make if, for often completely arbitrary reasons. Same thing goes for films and other media.
It's not enough to check the boxes anymore. It's much more of a gamble now.
Comment below viewing threshold Show
Hasn't it already been scientifically proven that bioshock is the best game of all time? What are all these liars doing over here?
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't remember whether there was an option to turn the sound effects off, but there is a cool little trick to turning off the music in games which don't have the option. Play a song from your HDD and then press the pause button on the mysic player. I realised that by accident playing GTA.
Comment below viewing threshold Show
What a tabloid headline.
I work for a publisher / developer, and am interviewed a lot. We are really careful what to say for fear of some ridiculous quoting, or headline, that isn't actually what you said.
EG. You're (usually) better than this.
Comment below viewing threshold Show
Comment below viewing threshold Show
As for the news item itself wasn't this posted on MegaGames a few weeks ago? This guy keeps repeating himself.
Comment below viewing threshold Show
Shame on you.
Comment below viewing threshold Show
Ah well. Charge it to the internet I guess.
Comment below viewing threshold Show
Of course you are still in the vocal minority. Until the vocal anything outnumbers actual sales, you are in the minority. Seriously, the vocal minority does not increase their number just because they shout louder or for longer.
On a more serious note though, everything that is written on this website is in the vocal minority when it comes to gamers at large. Welcome to the internet
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
If someone had told me that when i was playing it through first time, that would have solved a hell of a lot of annoyance.
And yeah, for anyone who cares, I fall into the "bioshock is good but massively overrated" category. Everything was great, except the shooting. That was quite frankly pants and not very fun.
Comment below viewing threshold Show
On Bioshock, this feels cathartically like an AA meet. OMG I'm not alone in being disappointed with Bioshock once the 'wow' wore off. They seem to be pretty up front with the dumbing down they did to get it to be a mass market hit on consoles. Hopefully having hooked people in they can put some fat back with the sequel. We can live in hope, right?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes, because all gamers care about is underdressed female heroes with gigantic boobs, that can (but won't) nip slip at anytime during gameplay.
Comment below viewing threshold Show
+1
Real news plz thanks
Comment below viewing threshold Show
(looks at screenshots) Jaysus! I thought Soul Calibur 4 was pushing it. Is this guy just trying to say "Bioshock shouldn't have worked because it wasn't full of nearly-naked titties?".
Bioshock worked because it was hailed as the second coming by the entire gaming press, and lavished with sumptuous previews for an entire year. The fact that they had a lot of beautiful ingame artwork in a fairly original style helped that considerably. Big daddies are a masterpiece of production design.
That's pretty much the same reason Assasin's Creed was a success. The difference being that Bioshock was helped along on a wave of glowing reviews, rather than stifled a bit (but not that much) by stinging ones.
Comment below viewing threshold Show
Steampunk is a sub-genre of Science Fiction where the information age (i.e. computers) have been invented in the age of steam, the 19th century. Generally, they start with the premise that Charles Babbage's analytical engine was built and successful, and spawned generations of steam-driven mechanical computers. It's a play on the term 'cyberpunk', and was pioneered by the liked of William Gibson and Bruce Sterling's novel "The Difference Engine".
Bioshock is NOT actually steampunk, since it's set after the second world war. But the sense it has of high-technology that has come before its time is a similar theme to 'proper' steampunk.
Comment below viewing threshold Show
This.
Why are people unable to accept others opinions? So one person thinks its the best game since ET on the 2600, great. Another thinks it's pretty average, thats great too. One one is right or wrong here.
Anyone complaining about Bioshocks FPS mechanics is missing the point of Bioshock by a country mile.
Hack security bots to fight for you, use plasmids to get enemies fighting each other, use the environment against the enemy, just dont bother playing the game if you want to run and gun as it's a waste of a brilliant game.
Thing is, unlike Deus EX the game didn't really encourage it. There wasn't really any point. The RPG elements and other design features were pretty weak. To me Bioshock is a bit like Deus EX: IW. They took an awesome game and dumbed it down, wait, sorry "streamlined" it (got to keep with the PR buzzwords here), and removed what made SS2 so good.
Personally I didn't really enjoy Bioshock at all. But I don't mind I just moved and played something else.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Who made it out to be an underwater System Shock 2? It sure wasn't Irrational. Ken Levine went to great lengths in every interview with him I ever read to emphasize that Bioshock was to be nothing more than a straight shooter (albeit, he hoped, a revolutionary one). It's the brain-dead gaming community, including many "journalists," who completely ignored what the man who was making the game said about it and now have the gall to accuse him and/or the game of somehow being deceitful or incompetent. What a bunch of idiots.
Anyway, the game worked because it had Levine and Irrational behind it. They had the money and support, the talent, and the street cred to put out a product that people just assumed would be good. This guy in the article is not in that position. Let him build up some cred and maybe one day he, too, can get a leg up on the competition. That's just the way the business works.
Btw, Mr. Dev, I'm about as inclined to buy a game named "Damnation" as I am to part with my family jewels. Right off, the name tells me it's an unimaginative, cookie-cutter money suck being marketed to fifteen-year-olds who think Hell cliches are teh kewl. if that's not what it is, you'd better learn your first lesson from Levine and Co. and change the name to something more interesting.
Comment below viewing threshold Show
Surely this is a publicity thing for their 'bit different' FPS.
Comment below viewing threshold Show
If you want atmosphere, style and cleverness you'll love it. If you want to chainsaw aliens, you play Gears instead.