BioShock PS3 to get post-launch patch
2K addressing your concerns.
2K Marin is to address niggles in the PS3 version of BioShock with a new patch.
It'll be released sometime after the game launches on 24th October, according to the official forum.
An entire fix list will have to wait, but we're told the Big Daddy and Elite Bouncer texture issues have been fixed, as have the white or discoloured bars appearing during the opening plane crash sequence.
The blurring effect will not be addressed, however, as 2K Marin used this a way to optimise performance on the console.
Not that we noticed any difference during our PS3 review of BioShock, which you may have spotted on the site this morning.
The only real difference will come via the PS3-exclusive downloadable Challenge Rooms. We had a chance to go through these recently, and will be bringing you our thoughts soon.
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Comments (13) Latest comment 2 years ago
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Based on the demo though, PS3 BioShock is an excellent port, I can't see any PS3 owner complaining about the quality really. I'm actually quite jealous that people will be playing this game for the first time... damn, I wish I had selective amnesia so I could play it again for the first time! LOL
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I really wish developers would be given time to finish games so they don't require patches though. I know newer consoles need more effort, and it's all harder to test, but still. I do like Burnouts method of patching with fixes and extra content all at once though.
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Be so good to erase memory and go through a game again fresh. Metal Gear Solid 1 would be the one for me, that and FF7.
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Superb call with FFVII too.
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WHAT???
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Coincidence?
Or maybe a way of getting 'acceptable' performance from the PS3.
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