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BioShock Preview

PlayStation 3 Preview by Tom Bramwell

23 July, 2008

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2008 may be "the year of PlayStation" in Jack Tretton's E3 phrase, but for some PS3 owners "the year of PlayStation" might as well be the time it takes multiformat games to arrive on Sony's flagship console. But before you lynch us for saying so, we're well aware that patient PS3 owners have found the gap can work in their favour - the spit and polish-filled hydraulics of time elevating competent games to a more accomplished level - and with the standard set by the likes of Overlord: Raising Hell, developers are keen to present their overdue PS3 conversions as special editions with all sorts of extras.

Hence 2K's announcement at E3 last week that BioShock - of all games - will be receiving exclusive downloadable content on PS3, pricing TBC. A story-driven first-person shooter plotted with half a mind in Atlas Shrugged and designed to echo the qualities of undersold PC shooter System Shock 2, it's not exactly crying out for new levels and a downloadable Brucie Kibbutz costume. Or so we thought. But after ten minutes watching 2K producer Melissa Miller demo one of the new levels, we've changed our mind. "We're not trying to retrofit some new level or new story into the existing game," says Miller. "We're very respectful of the original experience."

And when you think back to that original experience - beyond the battle of philosophies in a punctured fantasy at the bottom of the sea - its success was as a versatile action game that let you solve puzzles and kill your enemies using whatever combination of weapons, traps and genetic enhancements held the most appeal. You swam out of the oil-slick of a plane-crash in the middle of the ocean, descended into the city of Rapture - a society established to host and enable the best and brightest people in the world - and crisscrossed the gradually-flooding former utopia battling its crazed citizens with a mixture of conventional weapons (shotguns, crossbows, a wrench) and genetic modifications designed by seafloor scientists unencumbered by surface ethics: an electric-shock discharge, for instance, or telekinesis. The plot choices provoked the most headlines, but the gameplay choices were more important.

The single-player campaign, described above, inevitably remains, although we're not shown much of it at E3. The Challenge Rooms are the focus, and come across as tributes to the elaborate puzzles of Portal, designed to utilise BioShock's strengths in a different way. "The fact is, you can play through the single-player game however you want," says Miller. "You may have used weapons, you may have used a lot of gene tonics and constantly switching them out, and me personally I used the plasmids all the time.

'BioShock' Screenshot 1

The DLC Ferris wheel. We went on one of those in Santa Monica last week. It made California cold.

"Challenge Rooms make creative use of all these tool-sets in new and fun ways." They "retain the flavour of Rapture", she says, but they are discrete. "We've kind of been joking around that they're the pulp adventures of Rapture," she says, and to illustrate this we're shown how the levels will presumably be presented to the player - via comic book covers bearing names like Sander Cohen's Chamber of Thrills. To access the contents, you'll download from the PlayStation Store and go straight to them from the main menu.

In the E3 example, a Little Sister (Rapture's lifeforce-harvesting brats are as cute and sinister as ever) is trapped at the top of a Ferris wheel, and you have to save her by sending half a dozen jolts of electricity through the busted control panel to bring her basket to the ground. "In-keeping with the problem-solving nature of the Challenge Rooms, we actually don't give you the most obvious electrical tool in BioShock: there's no electro bolt plasmid anywhere in this level," Miller explains as her colleague explores the on-screen atrium. "So the player's going to have to think very creatively about all the ways they can get electricity in the game and get it over to the control panel."

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Comments: 1-50 of 62 in total | next 50 »

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Phily50
23/07/08 @ 07:20
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Never played this......is it good?
GamesConnoisseur
23/07/08 @ 07:28
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Where have you been Phily50?!

BioShock is certainly a game that stands out in 2007 gaming, great artisitic themes and glad for PS3 owners to have an exclusive extra to make up for the wait. I m only not sure that i will want to retreads it all again, as whilst the game is fanastic I dont find it have too much of an attraction for replaying whole thing after two runs.
systems
23/07/08 @ 07:39
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Phily - it looks good and sounds good, but the much touted "choice system" boils down to having your choice of how to kill everyone, and whether or not you harvest or save the girls (with pretty much identical result no matter what you do). Well worth playing if you've not played System Shock 2, but I would be misleading you if I didn't say that the ending quarter of the game is pure arse and was rushed to get it out.

IMO the demo was the best bit. The attention to detail is great in the demo (even more so that the finished game, as they kept working on the demo after it went gold). An absolutely essential rental.
SeesThroughAll
23/07/08 @ 07:41
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I'm sure someone at EG who hates the platform the game is going to released on (any idea who?) will probably review it "with high standards", and knock down a couple of points with the bullshit claims that "after all, it's one year old already and didn't evolve that much". Nothing to do with being released "in that console", no sir!
bad09
23/07/08 @ 07:42
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PS3 owners, would you kindly buy this game, you won't be disappointed. One of the highlights of last year (it is a little repetitive though)
paul_haine
23/07/08 @ 07:43
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Brilliant, people are now making pre-emptive complaints about the score the game will receive.
Phily50
23/07/08 @ 07:48
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I heard of it just never played it. I know it was out on the xbox and looking in to it a bit further it seems that it received pretty excellent reviews. I'm gonna buy it I think when its released, if only for that fact that you can 'harvest' girls!
CannonAnBall
23/07/08 @ 07:53
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I have to say it was one of my greatest gaming experiences. I just loved the whole environment and explored every bit of it in the process.

Some people didn't like it and it was at this point in 2007 that I realised that some people will just about bitch about anything.
Kryon
23/07/08 @ 07:53
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Does it have exclusive jaggies? Does it have exclusive forced install for every single level?

LOLLERSKATES!

/runs
GamerG
23/07/08 @ 07:53
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This game is amazing!

Its only Ł11.99 @ Zavvi online at the moment for 360 owners who have not given it a whirl!

PS3 owners should defo pick it up.
Widge
23/07/08 @ 07:59
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I think this games seems good now its coming out on the PS3
Weezer
23/07/08 @ 08:01
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"I think this games seems good now its coming out on the PS3"




What?
SuperNashwan
23/07/08 @ 08:07
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Dont....feed...the...trolls......!

Essential to at least play this to see what the fuss was about. One of the best realised gamiong worlds I have ever seen, even if the game runs rapidly out of steam as others have said.
drumbaby
23/07/08 @ 08:07
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"Brilliant, people are now making pre-emptive complaints about the score the game will receive. "

That's the trouble though, when it's Eurogamer who will be reviewing this game in the future. You just know the way it'll pan out.
Fayt
23/07/08 @ 08:14
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I played the 360 version and whilst it was a very good game, it was far from the near perfection that most reviews seemed to suggest. On occassion I found it to be repetitive, especially some of the latter moments of the game and didn't like the fact that due to the overy generous checkpoint system there was next to no challenge in the game. but the atmosphere and story were both easily the strongest elements and to play, it was solid (though flawed)
Edited 1 times, most recently on 23/07/08 @ 09:14
wewillselfdestruct
23/07/08 @ 08:14
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BioWhat? If this game doesn't have giant historical battle crabs, then I'm not interested.

@Widge:
Awesome.
ps3owner
23/07/08 @ 08:17
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so in a nutshell it's a hyped game.

I'll give it a pass (and wait until it's priced around Ł20)
SuperNashwan
23/07/08 @ 08:18
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Metal Slug 3 fan ?!
johnnybrn
23/07/08 @ 08:20
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Just finished this game and its very very good. Well worth a purchase on the 360 and PS3 when it comes it out.

Artisticly beautiful like no other game, I did have a thought though the feel of the game seems more 30's than 50's even down to the music. The new Indy movie (bad as it was) captured the feel of the 50's whereas this felt more like the Untouchables of the 30's. Just a thought.

SuperNashwan
23/07/08 @ 08:31
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Wouldn't say it is necessarily over hyped, for the first couple of hours (to me at least) it seemed like next gen gaming had finally arrived. Stunning graphics, fairly adult theme, multiple ways to approach enemies and so on.

However you then realise that there are basically two types of enemies in the game and half the much vaunted pasmids and weapon combinations are fairly useless. Freeze - shotgun, repeat will see you to the end. You will of course keep playing to see how the game ends and what is round the corner but it just can't sustain the initial buzz. The regeneration chambers also make the encounters with big daddies far less tense than they should be.

10/10 game for the first two hours you are playing it, solid 8 when you are sitting at the end.
Darren
23/07/08 @ 08:41
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BioShock was my own personal Game of 2007... absolutely loved it and couldn't stop playing it until I'd completed it. Then I played through it again. An absolute gem of a game IMO... PS3 owners who've never had the pleasure of playing this should be getting rather excited. In some ways, I wish I could blank my mind of the game and experience it anew again for the first time... it's that good. And I make no apologies to anyone who doesn't agree either. :P
systems
23/07/08 @ 08:41
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@johnnybrn - I agree that it feels more 1930's, but that's because the Art Deco movement ended in 1939. I think Rapture was intended to emulate the world as it was before WWII so they kept that style even though it's set in the 1950's (I think it may have been 1960 in fact).

Edit - yes, Bioshock is set in 1960. Rapture was built in 1946.
Edited 1 times, most recently on 23/07/08 @ 09:42
mikeck
23/07/08 @ 08:52
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"Freeze - shotgun, repeat will see you to the end."

Well if's that how you play the game then you're missing out. Firstly freezing the enemy means you gain nothing from them, therefore no item drops etc...and secondly, with the multitude of clever ways you can kill enemies if you follow this tactic then you're missing out on large parts of the action. I love sticking prox mines on neraby objects, and then moving said object with telekenisis and sending an explosive little device headlong into splicers and big daddies, great fun.
Drogul
23/07/08 @ 08:53
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But its a shooter!!! PS3 owners don't play shooters, shooters are for XBOX360 stupid kids....Ok, ok, just kidding. Glad to see a great title coming to PS3.
doragor
23/07/08 @ 08:54
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My favourite game of 2007. Imperfect, sure, but an outstanding gaming experience.
johnnybrn
23/07/08 @ 08:55
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Thanks systems :)
bioreit
23/07/08 @ 09:00
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So SeesThroughAll, seeing as you're 'brave' enough to make that kind of comment, why can't you just come out and present a list of EG staffers who you see as being biased against PS3?

More to the point, if this is such an issue for you:

WHY ARE YOU STILL HERE?

Also, if this game gets a decent review, will you retract your claim and admit you were wrong? Or will you just ignore it completely? Or (my personal belief) twist some kind of generic criticism of the game, rather than the console, into some kind of 'proof' that EG IS biased against the PS3.

I really say this with all my heart - sod off and crawl to a PS3 fanboy site, as that is obviously what you crave.

On Topic:

The Challenge Rooms sound like an awesome way of prolonging the game past the single-player story. Anything which apes Portal is to be approved :-)
zuljin
23/07/08 @ 09:01
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Random request - for the review, is there anyone in the EG office that hasn't played this yet? To me the story really added a lot to the game and I loved it, but it wasn't half as much fun playing it through the second time around.
Concrete
23/07/08 @ 09:04
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They arent Splicers, they are Sploicers!
Edited 1 times, most recently on 23/07/08 @ 10:05
SuperNashwan
23/07/08 @ 09:05
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Don't get me wrong, I didn't just rely on Freezing and shooting etc my point was, that (a bit like CoD 4) under the gloss there is a very simple game mechanic you can utilise should you wish. I suppose you can argue this with any game as they all have limitations but this combined with the vita-chambers means that players can run through it without perhaps getting as much from it as they could.

zuljin
23/07/08 @ 09:08
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@mikeck
I agree... I was surprised to see at one point that setting an enemy on fire would cause them to run for water! Having 3 enemies in the water together + electricity = easy kills! I hope the extra levels will show that there really is a surprising variety to take enemies out.
Killerbee
23/07/08 @ 09:08
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Great game. And were it not for the fact I've played it already on the PC, I'd definitely be excited about this coming to the PS3.

The extra DLC sounds interesting, but sadly not enough to warrant another purchase. Anyone who hasn't played it already should definitely get it asap. For my money, only the last level, the final boss battle and the actual ending let it down slightly. The rest of the experience is top quality 10/10 goodness.

I'm pretty sure I will play it through again one day.
Pedrolot
23/07/08 @ 09:09
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I've got no idea what the games all about but ill give it a shot none the less..
Steroyd
23/07/08 @ 09:15
#34
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Oh yeah it comes out next month...

might skip it.
/lazy

actually it's not lazy it's because EG rated the game 10/10
Edited 1 times, most recently on 23/07/08 @ 10:20
bitesize
23/07/08 @ 09:33
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puzzle sections sound like a neat addition, good to see them doing something a bit different with the game...
miiiguel
23/07/08 @ 09:36
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"I'm sure someone at EG who hates the platform the game is going to released on (any idea who?) "
FFS, would you please chill? What is that, anyway? Pre-whining?
Edited 1 times, most recently on 23/07/08 @ 10:36
Xerx3s
23/07/08 @ 09:39
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It's oke now, you can stop hating it! :D
Retroid [mod]
23/07/08 @ 09:45
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For a game with "zero replay" value I've played it through twice.
Negotiator
23/07/08 @ 09:56
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An old 360 game crawls it's way onto the PS3 with framerate problems in tow, what a joke.
3william56
23/07/08 @ 09:59
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"As ever, it will take a more forensic examination..."

No. Please don't. Just review it as a *game* the majority of PS3 owners haven't played. Few dual console owners are daft enough to buy it again. So forget the 360 version, and just review it against other PS3 games please. Quit feeding the trolls.
/refers Tom to EG's own new year resolutions

"May achieve parity" indeed... you really do ask for bias accusations, don't you?
No chance it could actually be *better*, like Oblivion, eh?
Steroyd
23/07/08 @ 09:59
#41
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It's oke now, you can stop hating it! :D

I've never hated it, it's just that... EG gave it the 10/10 rating of death. So I stopped paying attention to it. >_>
Widge
23/07/08 @ 10:01
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This will be the best game on any console and will defeat Nintendo
kangarootoo
23/07/08 @ 10:01
#43
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I thought Bioshock was great. Clearly not everyone agrees with me, and I don't mind a bit so long as they don't foam at the mouth about it.

Everyone who thinks they might be interested in this type of game should definitely give it a whirl. Everyone who doesn't should probably try something else. Whining kids with self esteem issues because should hold their breath until told otherwise.
Steroyd
23/07/08 @ 10:04
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No. Please don't. Just review it as a *game* the majority of PS3 owners haven't played.

That's a stupid way to review it, you wouldn't rate Blue Dragon a 9/10 game on Xbox 360 because it's the best JRPG on that console, if it's a sub standard JRPG if it was on the PS2 plzdonthurtmeitsjustanexmple then it's only fair to rate it in comparison to that
Edited 1 times, most recently on 23/07/08 @ 11:05
Machetazo
23/07/08 @ 10:10
#45
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"It's not the most exciting feature ever"

Well, obviously I haven't played this version (and didn't really play the previous one, either that much!) but it sounds like a great idea, and use of the PSNs DLC facility, to me. Take a game where you use various mechanics, in combinations of your choice, and make additional scenarios out of them to puzzle through, and tie the whole lot seemingly into leaderboards and the like? Lovely idea. :)

The persistent and determined look like they'll have the opportunity to play without the restart tanks, according to the playstation.blog, which is a way to earn trophies (that concept again, tying in to the idea of a game in which the player can approach situations however they choose, with the powers provided)
I'm quietly looking forward to this game.

3william56: The site regularly does a platform comparison with all manner of high tech capture equipment to compare the technical (graphics/framerate) differences between versions of the same game. I highly believe that was what was being referred to, by those comments.
Edited 1 times, most recently on 23/07/08 @ 11:15
Batfink
23/07/08 @ 10:12
#46
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This sort of gameplay is what the original game should have been about. Rather than choosing which way to kill the same enenemies over and over, we should have got these lateral thinking and environmental puzzles.
JediMasterMalik
23/07/08 @ 10:36
#47
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It's certainly a very good game, but more so if you avoid the hype it built up around launch. There was certainly alot of things about it which could have been impoved.
zisssou
23/07/08 @ 10:43
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They should recall those copies of 'Only On 360/Windows' kind of false advertising ;)
captain_MAXIMUS
23/07/08 @ 11:29
#49
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This is going to be good I love the underwater setting.
mikeck
23/07/08 @ 11:43
#50
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"Don't get me wrong, I didn't just rely on Freezing and shooting etc my point was, that (a bit like CoD 4) under the gloss there is a very simple game mechanic you can utilise should you wish. I suppose you can argue this with any game as they all have limitations but this combined with the vita-chambers means that players can run through it without perhaps getting as much from it as they could."

I see - sorry I thought you meant you did, and yes you're right, people can if they want to play to a very simplistic plan of attack and never utilise some of the more clever tactics and elements of the game. Those vita-chambers are evil too, I never used them, sucks some of the fun and challenge out of the game.

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