BioShock PC demo live
New drivers mark occasion.
2K Games has finally trimmed its fantastic new game BioShock into a syringe-sized taster for PC, weighing in at a considerable 1.88GB.
It will give those of you with a decent desktop computer a chance to try out the atmospheric shooter before its general release on Friday. And by decent we mean one with (at the very least) a 2.4GHz processor, 1GB RAM and at least a 128MB graphics card.
If you're sporting an NVIDIA card under your hood then you should also pop over to the official site and get hold of the new beta Forceware drivers for XP and Vista.
Alternatively you can simply buy the game and wait until Friday to play it. We can't recommend it highly enough, especially after Kristan Reed called it the most deserving 10/10 he'd ever given.
Pop over to our BioShock review to find out why.
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Comments (32) Latest comment 5 years ago
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I must say i was a little underwelmed after all the praise being splashed around about the X360 version (my own falt for getting caught up in the hype). My PC far exceeds the minimum spec (not quite at the recommended spec), but was still creaking a bit even with the graphical settings dialed right down.
As for the gameplay contents of the demo, for me the demo scored a good solid 8. There were some nice ideas on show, but not the revelation i had expected. I am certainly interested enough to want to play more, but guess i will have to wait untill i upgrade my machine, or fork out for a 360, when they become more reliable.
Added to my must buy when i get a 360 list with Dead Rising, Gears Of War & Viva Pinata.
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Sure there is a lot of hype but it is generated by ourselves more than because of the publicity. Words of mouth is good but the danger is raising expectation too high and then be disappointed that the game did not reach that level!
However I must say that it is an unmissable game, worthy of being added to your collection just so that you can say that you have experienced the solid atmosphere and great artistic design.
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I've got a 3700+, 7900GT and 2GB of ram myself. Too bad the demo is about 2GB, though. That's way too much for a demo.... oh well.
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Great demo, nice atmosphere. 2K learned from Fallout and gives it a friendly nod at the restrooms. As expected HP = health, MP = plasmids. 3D models are not as detailed as expected, but everything's shiny enough to look past that. Just one thing, 2K - I played lots and lots of FP shooters. Why can't I select Hard?
Definitely looking forward to pick it up at the shops this friday.
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I'm in two minds about getting the demo for fear of spoiling the final game but I'm sure the developers have already considered that.
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Here's a tip for anyone who wants a smoother, more consistent framerate with v-sync on: enable triple-buffering (if your graphics card has 256MB or more RAM). I believe you can do it from the control panel for ATI graphics card but if you have an NVIDIA card then download and install RivaTuner v2.0 and use D3D Overrider to force triple-buffering. Basically what this does is allow you to use v-sync (thus, no tearing) but prevent the framerate drop that usually comes with it. I use it for all of my DirectX-based PC games and it works a treat, giving me a noticeable improvement in all v-synced games (I hate tearing you see).
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86% and counting!!
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My wife has ordered the PC version for my birthday (oops)! I normally check the requirements, but I didn't for this game.
BTW The download time using steam was amazing (under 2 hours) using a 2MB broadband connection.
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@ Demophon - Not only faced with the logical step of injecting random syringes into your wrist, you come to the inevitable conclusion that you must jump off a balcony too.
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e6850 + 8800gtx + 2gb Ram @ 1280x1024 or 1440x900 (and runs 'fine' but a bit slower at 1600x1200), this is whith all settings at max quality!. Just need to fix the widescreen projection matrix instead of the zoomed in/cropped bs and that would really make this game worthy of GOTY. (note - the console version is also zoomed in with a restricted field of view, not noticed by 90% of gamers and not the end of the world but for widescreen gamers it's a big deal)
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half way through the demo some of my textures have gone really dodgy and undetailed, even tho the settings are still on max. not sure what thats about
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The official 360 pad drivers (which do support vibration, at least they do on Tomb raider Anniversary) are bundled with DirectX, so if you've got the latest version of that (which I suspect you'd need for bioshock anyway) you should have them.
You could try removing your gamepad drivers then unplugging and replugging the pad, or plugging it into a different USB port so it'll redo the driver install.
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/buys 360??
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As for controls, I'll stick to keyboard. Got to love all them hotkeys, and ZQSD/mouse is just too engrained in this one's noggin...
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On the other hand, the System Shock 2 vibe is so strong I've got a few (minor, distant) fears that it's going to be the same thing re-skinned in the steampunk mode. Bets on whether Atlas is actually dead all along? >_>
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On my Athlon X2 4500+, 4GB DDR, 7800GT (Vista Home Premium) it runs at top settings and looks absolutely amazing.
One thing I did notice was the lack of AA/AF settings... perhaps in the full game? /awaits Friday impatiently
Also, the D10 settings were disabled... I realise the 7800 is D9, but isn't the point of DirectX that the software will compensate for what the hardware can't? Oh well, I'm getting my 8800 at the end of the month.
My only criticism of the game (apart from how shit scared I was without a weapon), is that when you set the graphical/environmental bar so high, it's the little things that detract from the game.
I've never really taken graphics as the mark of a good game, but the fact that you start in the least polished part of the game (look at the horizon) was a bit upsetting (but the fire and water looked amazing).
I'll save my final judgement until Friday, though. From the demo, I'm sure I'll love the game.
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- Core Duo 2 Extreme
- 2X Nvidia 8800 GTX
- 2 GB DDR2 RAM
I wish it was coming to PS3 too