BioShock 2 worldwide in February

2K rivets a date to the wall.

2K Games has announced that BioShock 2 will launch around the world on 9th February, 2010.

All three versions - PC, PS3 and Xbox 360 - will appear on the same day.

BioShock 2 had been shaping up for an autumn 2009 launch, once upon a time, but was pushed to 2010 in order to receive more polish and to enjoy a less cluttered schedule.

BioShock 2, as a reminder, casts players as the original Big Daddy, introduces a Big Sister arch-villain and includes multiplayer. Those are they key changes.

New developer 2K Marin has retained the core experience, setting the action once more under the sea, where the twisted inhabitants of Rapture await, oozing ADAM and Eve from their pores.

Eurogamer has kept well abreast of the game's development, and we've stuffed all our content into the relevant gamepages below. Gorge yourselves.

Comments (32) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • menage #1 2 years ago

    I hope it will be good, but I'm kinda worried for this one.

    Can't get excited for it at all.
    Edited by 1 at 18/09/09 @ 14:18
  • TenMinJoe #2 2 years ago

    I think the trouble is that the first one hinged on a very clever trick, and you can only do that once.
  • cianchristopher #3 2 years ago

    BioShock does not need a sequel. This game *will* be a let-down.

    In fact, this is one of the most pointless releases this generation! Pointless (unless you're a shareholder in Take-Two).....
  • Sir_TimAlot #4 2 years ago

    The 1st one is still my fav game of all time, can't get enough of it! in love!
  • sneetch #5 2 years ago

    @cianchristopher

    Pointless? How can it be any more or any less pointless than any other game?
  • bodypopper #6 2 years ago

    Repeating the same trick never harmed the Halo series.
    And I like Halo.
    And Bioshock.
  • darkmorgado #7 2 years ago

    @HenryVIII

    Apparently you are a prototype that was "too" good, so you were placed into stasis. Braun awakens you following the Big Sister's abduction of little girls and her attempt to rebuild rapture. That's why you are faster, stronger, can use plasmids etc. The subsequent Big Daddy's were "dumbed down" on purpose so they wouldn't provide too much of a threat if they went rogue.
  • Eraysor #8 2 years ago

    I'm still worried it'll end up being rubbish.
  • giant_frying_pan #9 2 years ago

    So it's out on 9.02.10?

    Luke Perry as the villain confirmed!
  • Yossarian #10 2 years ago

    This game has five developers.

    It's gonna be a mess.
    Edited by 1 at 18/09/09 @ 14:35
  • cianchristopher #11 2 years ago

    @sneetch: cos I said so ;) Srsly, this game doesn't *need* a sequel. It was a one-of-a-kind, with a definite story! Not like all these new "first-part-of-a-planned-trilogy" releases.....

    @bodypopper: all the Halo sequels were developed by Bungie, and c'mon, nobody gives a shit about the story in Halo anyway! You play for the fun (just like nobody gives a shit about the story in Mario, either).....
  • muscleblade #12 2 years ago

    I agree with cianchristopher. Still going to buy the game though.
  • TheMoonRat #13 2 years ago

    But the Big Sister is in another castle! Wait....
  • FooAtari #14 2 years ago

    I agree with cianchristopher. Still going to buy the game though.

    Always find these comments amusing. How people can decide to buy a game before they have seen any decent details about it beyond me.
  • kendoji #15 2 years ago

    I loved the first one, but am also concerned about this one. The problem for me is the fact that it really sounds like more of the same. I expected more from this team - Bioshock was innovative in some ways, it would be great if they had come up with a new setting. It sounds likely that this will be a capable sequel, but that it just won't have the same magic second time around.
  • cianchristopher #16 2 years ago

    @kendoji: this is a different development team from the first BioShock! And, as Yossarian pointed out, there is actually five seperate teams working on certain aspects of the game! I'm highly dubious ths'll gel together.....
  • kendoji #17 2 years ago

    Ah I didn't know that.
  • hello_fi #18 2 years ago

    Don't they usually hold the PS3 version back a year so they can get it to operate at 75% of the 360 version?
  • Baranga #19 2 years ago

    Can't believe some (still) ask about the original BD issue. What the hell is wrong with people today, where are your logical deduction skills?
  • X201 #20 2 years ago

    Would it ease people's fears if they were told that the guy behind the Fort Frolic level in the original Bioshock is responsible for the whole game this time around?
    Edited by 1 at 18/09/09 @ 15:30
  • SpaceMonkey77 #21 2 years ago

    You know what, you beggars have seriously got The Fear.

    Its this same fear, that led L4D fans to boycott a sequel, under the delusion its too soon (and that sequels are worse/always crap). Look at those L4D monkey neighsayers now, who got flown out to Valve, to play L4D2, eating humble crow pie out of their asses. Bravo, Valve.

    I think Bioshock 2 is going to do just fine, and I wish gamers would put aside their fears and place some faith in 2K. They proved themselves, against the odds, just getting the original made, when no one was expecting anything of them.

    You know you all want to go back to Rapture, so stop kidding yourselves and give this game and 2K the chance, it has earned.

    Like with all games, take a pinch of salt (not a whole jar, like some of you seem to be) with what's presented, until you know better.
  • kendoji #22 2 years ago

    That's a thoughtful, inspiring and well reasoned response, SpaceMonkey.

    -1
  • cianchristopher #23 2 years ago

    @SpaceMonkey77: "Neighsayers"? You talking about horses?

    And, as I and others have pointed out earlier, this game has been given to a different team to develop! (Actually, five different teams)...
  • SpaceMonkey77 #24 2 years ago

    Okay forgive me on the spelling of that word, though you know what I meant. But I digress, Bioshock 2, even though it has move around is till under 2K. I'm sure they know what work in it and all.

    If The Fear grips you all too much, don't buy it at launch and wait until reviews of it are out to digest. Then decide. Rocket science, it is not.
  • cianchristopher #25 2 years ago

  • WardLaw #26 2 years ago

    Seconded X201!

    In case people don't know, he (Jordan Thomas?) also did Shalebridge Cradle in Thief 3, widely thought one of the best levels eva.

    Dunno if he can eat a whole one though. Still, with his record so far, I'm not going to assume it's more of the same.
  • metalangel #27 2 years ago

    The sequel no-one wants to one of the more overrated games of recent years. And it's got an incredibly acute case of sequelitis!
  • Roland_on_the_Ropes #28 2 years ago

  • shotgun44 #29 2 years ago

  • space_ace #30 2 years ago

    they moved it in a less flooded time frame to avoid stormy market? ;)
  • DrRobotnik #31 2 years ago

    "Its this same fear, that led L4D fans to boycott a sequel, under the delusion its too soon"

    The MAJOR difference being that L4D2 is still made by VALVE, wheras Bioshock 2 is not made by 2K Boston (Bioshock, System Shock 2, SWAT), but by 2K Marin (nothing!). Not only that, the multiplayer is being built by the devs of Dark Sector, which was average at best.

    I agree with a few other posters, in that I can't get excited for this at all.
  • Vroom #32 2 years ago

    It's a great pity. I am amoung those who just can't get excited about this. It's only been a short while since the first blew us all away.

    The change in team has made a difference.