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BioShock 2 Review

Xbox 360 PC PlayStation 3 Review by Tom Bramwell

8 February, 2010

Page 1 of 3. Page 2 ->

How do you make a sequel to the illusion of choice? However the developers of BioShock 2 chose to approach the production of their watery follow-up, they were destined to begin just as trapped within the framework of its narrative inheritance as the former citizens of Rapture are within their rusting cage at the bottom of the Atlantic. Such was the power and significance of that defining encounter with Andrew Ryan two thirds of the way through the original BioShock.

BioShock was very much about Ryan - a philosophical idealist who built a city at the bottom of the ocean to house people "for whom work is our wage", where no god or government could find or tax or spite them. BioShock 2 shifts from one extreme to another, exploring the circumstances that drew psychiatrist Sofia Lamb to the city and the role she then played in Ryan's downfall. The two ideologues don't have much in common, but they do both act as catalysts for the events that befall the rest of the cast, of whom you are one, while another is a little girl named Eleanor.

Once upon a time, as Ryan's Rapture fell apart in the hands of mere men and women, opportunists like the first game's Frank Fontaine rose to prominence in search of power. Through their endeavours the population became addicted to genetic modifiers called plasmids, developed with help from a substance called ADAM. As the people needed more ADAM to keep on splicing, so the city gave birth to Little Sisters, fever-dreaming girls escorted by lobotomised bodyguards called Big Daddies, who stalked the corridors of the city collecting the drug from those who perished under its influence.

BioShock 2 begins as you take control of one of the first Big Daddies, a prototype called Delta, who must find his way across the Rapture of 10 years later in search of Eleanor, the Little Sister to whom he was bonded. Along the way he is taunted by Lamb, who believes he is nothing less than a threat to the future of humanity, and like his predecessor in the first game the people he meets on the way help to explain his past, while your behaviour towards them has the potential to define the future.

'BioShock 2' Screenshot 1

You can still hack security cameras, turrets and "whirly birds" using the new hack gun, which replaces the old pipe mini-game.

Once again you are equipped with plasmids and standard weapons, but now you can use both at once, loosing genetic powers with one hand and regular projectiles with the other. You can cycle between alternatives in each category, or pause the action momentarily to change your loadout through quick-to-use radial menus. As a Big Daddy you have access to new weapons, too, including a drill, a magnificent spear gun that pins enemies to walls by their appendages, and a grenade launcher the size of a filing cabinet.

You can also gather gene tonics, which continue to act as status modifiers. Collecting and perfecting an appropriate selection of these becomes a compelling balancing act, where you plot to allow for sufficient offensive and defensive capabilities while also enhancing your stocks of consumables, and increasing the speed and safety with which you can hack into Rapture's security systems and vending machines.

'BioShock 2' Screenshot 2

Choosing which tonics to carry can be fraught. Sadly some of the more novel ones turn up a bit too late.

While the first game crisscrossed the city's bathysphere network in search of impetus, the sequel follows an old train line through other areas. You tour locations occupied by splicers and other horrors, gather tools as instructed by your contacts on the radio, and use a fairly intuitive map system to make sure you are scraping every level thoroughly for consumables, novelties and tape recordings.

And, of course, for Little Sisters. You need ADAM yourself to continue splicing, which means liberating the new Little Sisters from their Big Daddy companions. The Daddies ignore you until you attack, and then they ignore everything else until you are dead. The old archetypes return, rushing and shooting and drilling you, supported by a new recruit, the Rumbler, who attacks with a rocket launcher and deploys pesky mobile turrets. Once the fight is over and a Little Sister is liberated, you can choose to harvest her for ADAM immediately, or you can adopt her instead.

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Comments: 1-50 of 166 Next →

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harzo
08/02/10 @ 17:01
#1
-1
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Kinda expected an 8... still gonna get this!
Peew971
08/02/10 @ 17:01
#2
+14
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Ordered.
Let's be honest, when they announced a sequel (and not a prequel) without Ken Levine, played as a Big Daddy and with multiplayer, we all thought it was recipe for failure. So coming from that, 8/10 is a definite buy for me.
Edited 1 times, most recently on 08/02/10 @ 17:04
EarlBassett
08/02/10 @ 17:02
#3
+31
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8/10

Exactly what the original should have got too.
andywilkie35
08/02/10 @ 17:03
#4
+3
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Hopefully mine is waiting at home, can't wait to get involved
darkmorgado
08/02/10 @ 17:03
#5
+1
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Instant purchase!
the_dudefather
08/02/10 @ 17:03
#6
+30
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water way to have a good time!
cianchristopher
08/02/10 @ 17:04
#7
+10
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8/10 - exactly as I expected! I'll pick it up at some stage, but I'm not in any rush to do so.

I wouldn't have given the original any more than a 9/10 myself.
foreverafternothing
08/02/10 @ 17:05
#8
0
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Not bad, not bad at all.
captain_Carl
08/02/10 @ 17:06
#9
+2
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Hm, still don't think i will be buying it to be honest. Too many other games coming out at the minute, and this doesn't look anywhere near as good as the first (despite your review).
Tomo
08/02/10 @ 17:11
#11
0
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I'm definitely buying it. Canny wait. Was hoping for a 9 (10 seemed out of the question), but this is plenty good enough!
notmyrealname
08/02/10 @ 17:12
#12
-1
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the original was fun (if you forgot the superior prequel system shock II) in a way.

The horrible 'choices' 'minigames' and big daddy fights kinda ruined the atmos for me though.

Will definitely give this a spin when it's in a bargain bin somewhere.

I agree with Earlbasset that the original should have gotten an 8 as well, severely overrated game.
designerheadache
08/02/10 @ 17:12
#13
+8
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I really enjoyed the previous game, but my excitement is tempered by the fact the reviewer doesnt seem that enthusiastic about the game, at least if he is i dont feel it coming through in his words, than for example the ME2 or AC2 reviews.
vegard
08/02/10 @ 17:13
#14
+12
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makes me wonder what happened in ryans office. maybe i should play bioshock 1 and find out
KDR_11k
08/02/10 @ 17:13
#15
+16
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You cannot unsee Bomberman!
squarejawhero
08/02/10 @ 17:14
#16
+10
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That last paragraph melted my brain.
makeamazing
08/02/10 @ 17:16
#18
+1
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Getting this tomorrow, cant wait to give it a go :)
thedaveeyres
08/02/10 @ 17:18
#20
+1
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Good review - sounds very interesting... sold!
Korpers
08/02/10 @ 17:20
#21
+11
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If it's anywhere NEAR as atmospheric as the first game - I'm sold. I remember playing the first with the lights off and the surround sound turned up - jesus, it was scary being down ther under all that water.
stevetuck
08/02/10 @ 17:24
#22
+3
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i never found the original that amazing tbh :/ do i buy or not
Retroid [mod]
08/02/10 @ 17:24
#23
+10
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@ChthonicEcho: "Not a 10? My, Eurogamer. Who would've thought."

Erm, why?
MaFlippinHeadHurts
08/02/10 @ 17:24
#24
+5
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I'm surprised it didn't get a 9, however, an 8 is still good.

I've put around 2 hours in so far and I can honestly say it's great to be back in Rapture again, thoroughly enjoying it.
A 9 for me, however, I'm probably biased as I loved the first one.
Edited 1 times, most recently on 08/02/10 @ 17:28
Antaios
08/02/10 @ 17:26
#26
+1
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Can't see anything else than this sodding Bomberman since I stumbled upon that photoshop cover the other day. :(
Edited 1 times, most recently on 08/02/10 @ 17:32
foreverafternothing
08/02/10 @ 17:27
#28
+3
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Great logic at work there, the_exile.

Your opinion of course is more fact than most.
Edited 1 times, most recently on 08/02/10 @ 17:27
darleysam
08/02/10 @ 17:27
#29
+12
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Only 8 out of 10? This offends my haughty sensibilities! I shall be returning my unopenend copy with all haste!
Edited 1 times, most recently on 08/02/10 @ 17:31
Eisenstein
08/02/10 @ 17:29
#30
+2
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For 25 € (Steam 4-pack bought by an American friend) I'm pretty happy with 8/10. Of course so shortly after ME 2 everything might be a bit disappointing though ;-)
Diogo_Ribeiro
08/02/10 @ 17:30
#31
+7
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From experience, I'm leaning towards 7 but, admitedly, have yet to test MP.

So far the biggest letdown is combat. For the most part it's the same system, tweaked and polished and slick, but one which generally makes the options you have more engaging than the times you have to use them. I've found at least two or three moments where I have oil spills, cameras and water right next to a corpse waiting to be drained of ADAM. I like choices but there's often this surplus that you can't help but wonder if it's not overkill.

Also, the game often goes from surprising you - like when you set up a large number of perimeter defenses before egging a Sister to pump out the ADAM only to find out you forgot to think vertically and Splicers are coming from the ceiling - to boring you - like when you carefully lay out traps, mines and mini-turrets but the game spawns enemies inside a room rather than having them use the logical access points into the room. Y'know there's something wrong when 10 Splicers enter a room and none of the 20+ Mine Rivets you placed on doors went off.

Although a good number of hours in I've yet to finish it but so far the game's levels - divided as in Dead Space - seem more like a hit parade of the first game than a logical progression. The small skirmishes arising between your defense of the Sisters and the Splicer mobs are the best parts but then, like the Sisters and Daddies themselves, these become routine quickly and the novelty strains itself far too thin.
captain_Carl
08/02/10 @ 17:32
#32
-2
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@Korpers

Really? I found the atmosphere incredibly dull and boring...Not really scary in any way at all, at least not until you heard a Mr Bubbles scooting around - even then it wasn't scary but it made me a little apprehensive at least.

Still...
Quint2020
08/02/10 @ 17:32
#33
+1
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Smacks of rehash to me, I really don't like the idea of playing as a Big Daddy either.

I always thought the original was a little overrated if I'm honest so I'll probably be giving this a miss, still got Mass Effect 2 and Darksiders to play and AVP is only round the corner.
morriss
08/02/10 @ 17:32
#34
0
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Only joking. I think only the most damning review would make me not want to play this. PC for this one, I tihnk.
Gaol
08/02/10 @ 17:33
#35
+3
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This review suggests at the start that the first game was all about free will? Not for me, it was an enjoyable and atmospheric shooter with an undemanding narrrative and the usual 'good' or 'evil' absolute choices.
darleysam
08/02/10 @ 17:33
#36
+4
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Sarcasm? No?

People who are pissing and whining because Eurogamer gave it an 8 (and that's somehow seen as a low score), really need to read the review. The summary goes "the start is a bit slow and far too similar to the first, but it soon finds its own pace and is a really good game as a result".

At its worst, where it's introducing you to the game (because some people will start here), it is like Bioshock 1. Oh calamity! However will I be able to play such a disasterous affair?
Edited 1 times, most recently on 08/02/10 @ 17:37
DanWhitehead
08/02/10 @ 17:35
#37
+7
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Sounds like RoboCop 2. Same ingredients, slightly less interesting recipe.
Incarta
08/02/10 @ 17:36
#38
-3
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8/10? so that's why it's £5 cheaper on amazon then Mass Effect 2...

...don't look at me like that...

;P 8/10 is still a good score. I shall buy it too at some point
darleysam
08/02/10 @ 17:37
#39
+20
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Can someone explain to me how 8/10 is a bad thing?

Someone who's read the review and isn't a thudding moron, that is.
zisssou
08/02/10 @ 17:49
#40
-3
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Better than COD 4? ok 3..
Restart
08/02/10 @ 17:53
#41
+8
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I thought this might get an 8, since every other review that came early gave it a 9. Guess you weren't prepared to sign the early review for a 9/10 contract eh?
MisterJim
08/02/10 @ 17:53
#42
+9
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I lurrrrrve Bioshock. It's the game that opened up next gen gaming for me :) If you liked the first one, you'll probably end up buying this regardless of reviews anyway. Plus 8/10 sounds about right when you consider the initial shock of Rapture is gone and all that's left is expectation. High expectation. Even if it it doesnt stray too far from the first one I won't be heartbroken because I loved it first time around.

There's a lot of sequels out there where "more of the same" hasn't hurt :)
Edited 1 times, most recently on 08/02/10 @ 17:58
Vermillion3000
08/02/10 @ 18:04
#44
+11
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Do you think that Bioshock 2 seems less impressive a sequel than Assassins Creed2 or Mass Effect 2 because the originals of those two games didn't quite live up to their own promise - so there was a greater scope to improve? It seems unfair to judge Bioshock 2 harshly on that particular front since the first game was certainly more than a match for its own potential.

(Oh and I'm not suggesting that the review is being harsh or unfair on the game in general - it's clearly overwhelmingly positive.)
Edited 2 times, most recently on 08/02/10 @ 18:07
menage
08/02/10 @ 18:09
#45
+6
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Sold, just too freaking intersting to pass up.
dsmx
08/02/10 @ 18:10
#47
+3
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Can you still shock and burn/bash the entire way through the game?
Windypops
08/02/10 @ 18:13
#48
+1
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First one was good but overrated (particularly by this site - Kieron's Bioshock: A Defence was a Eurogamer low-point) and this looks a lot like more of the same. I'll wait until it hits the twenty-quid mark.
Ryboy
08/02/10 @ 18:19
#49
+12
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If the pair of you disagree with the EG reviews so much then what the fuck are you even doing posting here?
Windypops
08/02/10 @ 18:26
#50
+29
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Probably best not to misspell the word "intellectual" when using it.

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