BioShock 2 multiplayer patch soon
Freezing stopped, connectivity smoothed.
A multiplayer patch to fix various BioShock 2 multiplayer niggles is "in the final stages of testing".
That's according to a post made by 2K community manager "2K Elizabeth" (caught by VG247)
Bizarrely, that post has since disappeared. 2K Games is investigating.
Top priority for the patch is to fix MP game freezes and connection issues for all three versions - PC, PS3 and Xbox 360 - of the game. Lobbies are being stabilised, too.
The list of PC fixes stretches on longer than for the console games. Issues like colourblind-friendly hacking games and HUD scalability are included.
Look out for the full patch notes and a concrete date soon.
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Comments (14) Latest comment 2 years ago
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I actually stopped playing it before the maps hit, because of the freezing. I'm not going back to it now, get your prios straight.
Goes back to UC2 mp.
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menage, I don't think the new map pack is out yet, it was delayed.
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The single and mutliplayer were developed by different teams.
Agreed that multiplayer is unecessary. Should have made it a co-op thing instead.
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I'm not a big mp fan but this is just bullshit. Separate dev teams and all. Length also doesn't equal quality (cue the dick jokes).
@psycho
I forgot it got pushed back, but were n't there 2 dlc packs in total? maybe not maps then.
BS2 MP wasn't the best, but at least I had fun. Until it freaking froze 3 times in an hour. Then I quit. it was also waaayyyy too hard to get into a game, because there weren't many players I guess. So I don't think all this will help the game anymore.
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Two DLC packs but the first one wasn't worth bothering with, it didn't contain any maps.
Agreed the patch is way too late though, I'm sure practically everyone that wasn't sure about it has moved on.
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