BioShock 2 doesn't drop subtitle
2K submerges chatter.
2K Games has told Eurogamer that BioShock 2 will still be subtitled Sea of Dreams, despite contrary reports late last week. Someone has been telling porky-pies.
The news arrives amid the first scrapings of media coverage on the sequel. Impressions from our trip to developer 2K Marin are embargoed for a few weeks more.
Nevertheless, we do know you will play as a Big Daddy in BioShock 2, which takes place around seven years after the first game. And not just any Big Daddy, but the very first prototype, which has somehow gained the ability to use ADAM and associated plasmid powers.
As a Big Daddy, you'll stomp around new areas of Rapture choosing either to harvest or protect Little Sisters - a new stock of girls kidnapped from coastal towns by wicked arch-villain the Big Sister.
Plus, there will be multiplayer, although little else has been said on the matter.
BioShock 2 is due out simultaneously on PS3, Xbox 360 and PC later this year.
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Comments (16) 3 years ago
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Surely you mean before, as there are Big Daddy's in the original game...
-- EDIT --
Bah! OK I see what you mean you are the original big daddy who has developed further. Too early. Need coffee.
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And you edit as I type. I think we all need coffee
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BioShock: Sea Of Dreams now has an acronym of BS: SOD
Is this the developers subtle way of telling us that we should avoid it at all costs?
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Is it just me, or is this less Atlas Shrugged and more "blow stuff up, kill stuff, shoot it in the face"? Shame, I thought the inspirations behind the first game made it one of the cleverest since Deus Ex. Can you imagine anything as wonderful as Sander Cohen in a world where you're a Big Daddy lumbering around? It doesn't lend itself to great dialogue as a concept.
Yet I'm going to keep an open mind. It'll probably still blow me away.
Well, I don't really remember the main character being a riveting conversationalist in the first one either (IIRC he didn't even have a voice) so I've no doubt the NPCs will have to carry the conversations this time as well.
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That reminds me that I haven't played through the first one to get the bad ending yet.
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Anyway, I thought it was strange they dropped the subtitle for this, unlike a lot of games the one for this sounded quite good. Now they haven't dropped it after all, and got some free press out of nothing!
Good eh?
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"That reminds me that I haven't played through the first one to get the bad ending yet"
Its hardly worth the effort. The difference is purely cosmetic.
Its worth playing through it again just for the fun of playing though
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Maybe people will shorten it BS2 anyway, not SOD or whatever the subtitle, if they really want to use as few characters as possible.
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Time will tell I suppose.
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A non-underwater setting, with a different set of interesting characters forming a small ecosystem would have been better.
How about a giant zeppelin, crashed high in the andes, or an underground aztec city temple in the desert? I don't see why they have to do underwater and big daddies again?!?
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Meanwhile, 'new' bits of Rapture (that the Metro somehow didn't have destinations for in the original? Riiiiight, sure guys) will mean this will be nothing but a weary retread of old ground, constantly referencing the old game as opposed to coming up with anything truly new.
You know what I'm seeing here? Fallout 3. Fallout 3 didn't really come up with many new elements to the world - it just took everything BIS had created in the original games, and put their own bizarre twists on it. Thus the supermutants were reduced to mindless flesh eaters, the Brotherhood went from isolationist tech horders to a do-gooder army, and the Enclave... oh man. The result was something that looked right and was fun, but felt 'wrong' somehow throughout.
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But back on Bioshock, I still need to play it! I'm waiting for my mate to finish it but he keep starting again getting a little bit further then starting again, I'm sure he'll get to the end in a year or so.
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I know that a lot of the changes made in Fallout 3 were explained, but they were still weak. Look at what was meant to have happened in Van Buren (BIS's proper Fallout 3) and compare it to the current Fallout 3.