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BioShock 2 doesn't drop subtitle News

PC Xbox 360 PlayStation 3
News by Robert Purchese

23 March, 2009

2K Games has told Eurogamer that BioShock 2 will still be subtitled Sea of Dreams, despite contrary reports late last week. Someone has been telling porky-pies.

The news arrives amid the first scrapings of media coverage on the sequel. Impressions from our trip to developer 2K Marin are embargoed for a few weeks more.

Nevertheless, we do know you will play as a Big Daddy in BioShock 2, which takes place around seven years after the first game. And not just any Big Daddy, but the very first prototype, which has somehow gained the ability to use ADAM and associated plasmid powers.

As a Big Daddy, you'll stomp around new areas of Rapture choosing either to harvest or protect Little Sisters - a new stock of girls kidnapped from coastal towns by wicked arch-villain the Big Sister.

Plus, there will be multiplayer, although little else has been said on the matter.

BioShock 2 is due out simultaneously on PS3, Xbox 360 and PC later this year.

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Comments: 1-17 of 17 in total

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towser
23/03/09 @ 08:46
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"Nevertheless, we do know you will play as a Big Daddy in BioShock 2, which takes place around seven years after the first game"

Surely you mean before, as there are Big Daddy's in the original game...


-- EDIT --

Bah! OK I see what you mean you are the original big daddy who has developed further. Too early. Need coffee.
Edited 1 times, most recently on 23/03/09 @ 08:48
DFawkes
23/03/09 @ 08:48
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Could still be after, the first Big Daddy prototype would've been more or less human, and could've left Rapture, to come back 7 years later.

And you edit as I type. I think we all need coffee :)
Edited 1 times, most recently on 23/03/09 @ 08:48
cragtek
23/03/09 @ 08:53
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Is it just me, or is this less Atlas Shrugged and more "blow stuff up, kill stuff, shoot it in the face"? Shame, I thought the inspirations behind the first game made it one of the cleverest since Deus Ex. Can you imagine anything as wonderful as Sander Cohen in a world where you're a Big Daddy lumbering around? It doesn't lend itself to great dialogue as a concept.

Yet I'm going to keep an open mind. It'll probably still blow me away.
penhalion
23/03/09 @ 08:57
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So let me get this right then

BioShock: Sea Of Dreams now has an acronym of BS: SOD

Is this the developers subtle way of telling us that we should avoid it at all costs?
space ace
23/03/09 @ 10:05
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yes, but does it drop the "2"? :)
sneetch
23/03/09 @ 10:13
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@cragtek
Is it just me, or is this less Atlas Shrugged and more "blow stuff up, kill stuff, shoot it in the face"? Shame, I thought the inspirations behind the first game made it one of the cleverest since Deus Ex. Can you imagine anything as wonderful as Sander Cohen in a world where you're a Big Daddy lumbering around? It doesn't lend itself to great dialogue as a concept.

Yet I'm going to keep an open mind. It'll probably still blow me away.


Well, I don't really remember the main character being a riveting conversationalist in the first one either (IIRC he didn't even have a voice) so I've no doubt the NPCs will have to carry the conversations this time as well.
BlitzwingHaz
23/03/09 @ 10:33
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I don't understand why so many folk are expecting bad things from this. I like the idea of controlling a Big Daddy.
That reminds me that I haven't played through the first one to get the bad ending yet.
schnide
23/03/09 @ 10:57
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Surely as Bioshock is one word it's actually just B: SOD?

Anyway, I thought it was strange they dropped the subtitle for this, unlike a lot of games the one for this sounded quite good. Now they haven't dropped it after all, and got some free press out of nothing!

Good eh? ;)
spenner
23/03/09 @ 11:02
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It just shows how there is so little of anything interesting going on that this is considered news.
kangarootoo
23/03/09 @ 11:04
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@BlitzwingHaz

"That reminds me that I haven't played through the first one to get the bad ending yet"

Its hardly worth the effort. The difference is purely cosmetic.

Its worth playing through it again just for the fun of playing though :)
the_mtfr
23/03/09 @ 12:33
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I thought only the yankees are MAD with using acronyms for everything they can every phrase they speak out, and not people on EUROgamer...

Maybe people will shorten it BS2 anyway, not SOD or whatever the subtitle, if they really want to use as few characters as possible.
Edited 1 times, most recently on 23/03/09 @ 12:33
Arcadiian
23/03/09 @ 12:58
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I'm late to comment. Everyone has already had their say on this, and the BioShock die-hard fans have circled around to defend the sequel. But I do not want to play as a Big Daddy. BioShock was one of my all-time favourite games, so of course I'll follow SoD's development, but blimey, what an awful direction to go in.
wayn3h^!
23/03/09 @ 12:59
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Is it just me or does the new plot, or what we know of it so far just seem a bit too contrived? Like they are trying too hard to fit it into the existing Bioshock universe. I'm just not buying it right now.

Time will tell I suppose.
rhinoxious
23/03/09 @ 13:59
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Sounds all a bit samey to me,

A non-underwater setting, with a different set of interesting characters forming a small ecosystem would have been better.

How about a giant zeppelin, crashed high in the andes, or an underground aztec city temple in the desert? I don't see why they have to do underwater and big daddies again?!?
metalangel
23/03/09 @ 14:37
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This just gets worse and worse. They can't even make their minds up about the title.

Meanwhile, 'new' bits of Rapture (that the Metro somehow didn't have destinations for in the original? Riiiiight, sure guys) will mean this will be nothing but a weary retread of old ground, constantly referencing the old game as opposed to coming up with anything truly new.

You know what I'm seeing here? Fallout 3. Fallout 3 didn't really come up with many new elements to the world - it just took everything BIS had created in the original games, and put their own bizarre twists on it. Thus the supermutants were reduced to mindless flesh eaters, the Brotherhood went from isolationist tech horders to a do-gooder army, and the Enclave... oh man. The result was something that looked right and was fun, but felt 'wrong' somehow throughout.
Pastici
23/03/09 @ 15:48
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I don't remember the super mutants being mindless flesh eaters, to be honest they never gave them much reason for being there at all. The whole Brotherhood being good guy helpers is explained to, Outcasts?

But back on Bioshock, I still need to play it! I'm waiting for my mate to finish it but he keep starting again getting a little bit further then starting again, I'm sure he'll get to the end in a year or so.
metalangel
23/03/09 @ 16:19
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Why is he starting again and again? If he's unhappy with how his character is developing, he can just swap his plasmids around.

I know that a lot of the changes made in Fallout 3 were explained, but they were still weak. Look at what was meant to have happened in Van Buren (BIS's proper Fallout 3) and compare it to the current Fallout 3.

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