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Big Brain Academy: Wii Degree Review

Wii Review by Mathew Kumar

20 June, 2007

Big Brain Academy: Wii Degree is a difficult sort of title for a video game reviewer to approach. Okay, sure, it has many of the trappings of a traditional video game; medals for playing well, a multiplayer mode, it comes in a box on a disc that you put into a console, that sort of thing. But as part of Nintendo's "Touch Generations" line-up, it's probably as uncomfortable with me using the term "game" to describe it as I am. The difference is, of course, is that Big Brain Academy: Wii Degree probably thinks of itself as "lifestyle software," I think of it as the digital equivalent of a dog-eared primary school maths book.

Now, that might sound like an overly harsh appraisal, but look at it this way. You could probably have just as much fun with a maths or a basic IQ test book. The tasks are roughly as hard, you can give yourself especially big ticks when you get questions right and you can even "go multiplayer" by seeing who can answer a page of questions fastest and get the most answers right. What's so different, really?

You see, Big Brain Academy: Wii Degree, a sequel of sorts to Big Brain Academy for Nintendo DS (which we gave a reservedly above-average review last year) joins its predecessor by lacking many of the crucial hooks that made Brain Age: Train Your Brain in Minutes a Day! such a resounding success and so distinctly different from your average school test.

'Big Brain Academy: Wii Degree' Screenshot 1

Multiplayer mode Mind Sprint. Little more than a race to the finish, but the most interesting multiplayer game by far.

The first big problem with Big Brain Academy: Wii Degree, and arguably the most important, is that there is a lack of a meaningful goal. Whereas Brain Age gave you a nice obvious target to shoot for (a brain that's so sprightly and youthful it could be mistaken for a 20 year-old's) The Big Brain Academy titles ask you to "raise your brain's weight." Patently a load of old nonsense.

I can imagine, after weeks of working on my Brain Age, my synapses and neurons being so synappy and neuronic that they look years younger than my decrepit 26 year-old noggin's should. What I can't imagine is that I'm suddenly lugging around over three kilograms of brain when just last week it weighed a third of that.

But it's not just the message, but the delivery. While Brain Training had only nine games to play, most were a rounded challenge that you could spend quite a while mastering. In contrast, Big Brain Academy: Wii Degree, like its Nintendo DS sibling, offers fifteen simplistic mini-games in five categories: Identify, Memorise, Analyse, Compute and Visualise. When taking a test, you're expected to complete the three games in each category numerous times in a random order of difficulty.

Due to the speed in which you're expected to complete the games, it actually feels a bit like a Wario Ware title; albeit one with a limited range of games and a genuine lack of character.

'Big Brain Academy: Wii Degree' Screenshot 2

Which of these has eight legs? Yes, this is an example of a 'challenging' question in Big Brain Academy: Wii Degree. Speed seems to have the greatest effect on Brain weight, the questions are so simple.

While oddball Professor Kawashima managed to make the concept of lowering your brain age a short, fun, daily activity, the nameless jelly bean tutor of Big Brain Academy: Wii Degree has almost nothing to say for himself, and pays no attention to the player's daily performance as the game lacks any calendar function.

The fifteen games on offer are all new, but they're not distinct or individually interesting enough to make the title particularly valuable if you've already got the Nintendo DS title. Indeed, the title falls into all of the same traps that the original did. You can rush through the practice mode and get gold medals on each game within a couple of hours. You can test your brain's weight as many times as you like. There are no interesting comparison graphs or ways to observe yours (or a friend's) progress.

Once you've maxed out your brain's weight, there's simply no reason to keep playing. We tried, we really did, but to be honest, we gave up on trying to play the game in small, daily chunks as we just got bored of walking all the way over to our TV to swap the disc in if we were busy playing something else, a problem we couldn't have with the Nintendo DS title, living, as it does, snugly in a case with our Nintendo DS.

'Big Brain Academy: Wii Degree' Screenshot 3

Miis, milling around in the academy. This is all that they do. You can click on them for a reaction, but it's not exactly Super Mario 64's title screen, or anything.

The things which are supposed to really differ the title from its Nintendo DS predecessor also fall somewhat short of the mark. While (yes!) your Miis are used in game, they add nothing of substance, only cluttering the halls of the "Academy" and adorning the cover of your student records.

The new multiplayer section, too, adds little. With only three different multiplayer games on offer and only one, Mind Sprint, offering simultaneous play (for only two players at a time) it's at best a momentary distraction.

The title does use the Wii's WiiConnect24 functionality in an interesting way. Much like the Mii channel, which allows you to set your Miis to roam to your friend's systems, you can set your student records to be painlessly transferred to any of your friends who happen to own Big Brain Academy: Wii Degree. The most excellent thing of all? You don't need to enter a second friend code to do it.

'Big Brain Academy: Wii Degree' Screenshot 4

We admit that you could play this with your granny, though. But she'd probably just moan at you to put Wii Sports back in, really.

Of course, there isn't a huge amount of reason to share your student records, but you can at least use traded student records play against an A.I. version of your friends in Mind Sprint. The closest comparison I can think of is (surprisingly) Virtua Fighter's system of A.I. opponents, but (unsurprisingly) the battles you'll have in Mind Sprint don't have any of a Virtua Fighter title's depth.

This lack of depth is endemic in Big Brain Academy: Wii Degree. We'll only agree with it that it's a piece of "lifestyle software" if that term specifically means something utterly forgettable that's over and done with in a few hours.

At best, this might have been a cute piece of original downloadable content on a system that sorely needs some. As a full price piece of software, it's genuinely worth less than forty quid's worth of dog-eared primary school maths books.

5/10

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Comments: 1-50 of 79 in total | next 50 »

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Dizzy
20/06/07 @ 13:08
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Oh my...
lennon
20/06/07 @ 13:09
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"We admit that you could play this with your granny, though. But she'd probably just moan at you to put Wii Sports back in, really."

Yup!
souljacker2000
20/06/07 @ 13:12
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OMG another shit wii game
Hunam
20/06/07 @ 13:13
#4
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Can i put this degree on my CV?
NewYork
20/06/07 @ 13:13
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I prefer my brain training games reviewed by Oxford graduates.
Bleedingplums
20/06/07 @ 13:13
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Surprisingly generous mark after such a scathing review.
kissthestick
20/06/07 @ 13:14
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oh boy..
Darren
20/06/07 @ 13:17
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Crikey... not good then... no doubt this is the sort of thing that will shift millions of extra Wiis in Japan though...
oerhört
20/06/07 @ 13:18
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It sounds like a 1/10 or a 2/10, yet yet again EG is content with handing out a 5.

Seems to me the scoring system isn't actually utilized that well?
AcidSnake
20/06/07 @ 13:19
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They should package it with a wiimote...That would help its sales through the roof...

I can only hope the designers of this game weren't pulled off of the production of any of the big games...
StarchildHypocrethes
20/06/07 @ 13:20
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Time for another 46 page thread discussing whether the reviewer was right or not methinks...
smoothpete
20/06/07 @ 13:22
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What the eff is going on these days? I don't want my effing brain trained for eff's sake. MAKE SOME PROPER GAMES YOU MONKEYS
DrDamn
20/06/07 @ 13:22
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Dunno about reviewer right or not - it's been fairly universally panned hasn't it (*)

(*) based on hearsay and gossip - but I think this is the case.
krudster [mod]
20/06/07 @ 13:23
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To be fair, the game isn't markedly different from the DS version we gave 7 to, so dishing out a 3 wouldn't make sense at all.

What makes it worse is that it's simply works better on DS (more suited to bite-sized play), not to mention it's more expensive for no good reason other than it's on Wii. Failing to recognise how valuable the calendar comparison is makes it even more galling. There's precious little incentive to keep playing after you've 'cracked' each task.
Adam_T
20/06/07 @ 13:28
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I hope your reviewer didnt mark it down for bad controls this time!
ForbiddenForest
20/06/07 @ 13:32
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Come back Manhunt - all is forgiven...
Carrybagma
20/06/07 @ 13:36
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I predict this crap will get more TV coverage than anything else since Wii Sports.

I can't wait to see who adds this to their 'most wanted' list.
morriss
20/06/07 @ 13:49
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oh dear
dirigiblebill
20/06/07 @ 13:57
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In there with the incendiary F-bombs as usual, Obsequious.

Though I do agree there's nothing in the current Wii portfolio which remotely makes me consider buying one.
UncleLou
20/06/07 @ 14:06
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I bought mine specifically to annoy fanboys of other consoles, which works remarkably well.
Carrybagma
20/06/07 @ 14:13
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I bought mine simply so that I could tell the neighbours I had one. I've not actually tried it yet. Whenever they come around to try it, I actually put the Gamecube on and tell them to pretend the Wavebirds are tennis rackets.
miiiguel
20/06/07 @ 14:16
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/finds weird why the reviwer is not beeing gang-raped for scoring a Wii game less than 27 out of 10/

It's a mad world...
Edited 1 times, most recently on 20/06/07 @ 15:17
dirigiblebill
20/06/07 @ 14:17
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If I buy one it'll be because I've accidentally wondered into the Entertainment section whilst looking for a toaster.
ST..
20/06/07 @ 14:18
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I bought my Wii purely to make Space Marines cry.
SBfistfun
20/06/07 @ 14:18
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3/10

Nintendo your grades are getting steadily worse, I dread to think where you'll be next year if keep this up.
Hughes.
20/06/07 @ 14:32
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It seems the sort of quirky stuff that saved the DS' bacon after its dodgy first year is not transferring successfully to the Wii. I have a friend who is still desperate to get a Wii, even though he couldn't name a single game that's out on it.

I fully expect to buy it off him for a pittance in a year or so, after he's dug it out from behind his TV cabinet and blown a mountain of dust off it. Just like he did when he sold me the GameCube he was desperate to have and consequently only played for the first 2 months of the 2 years he owned it.
woodnotes
20/06/07 @ 14:38
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I hate these shitty cheap ass games.
AcidSnake
20/06/07 @ 14:42
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If I buy one it'll be because I've accidentally wondered into the Entertainment section whilst looking for a toaster.

Imagine what would happen if you went to look for a toaster, a barbecue and a nuclear reactor...
:)
Saladin
20/06/07 @ 14:44
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"3/10

Nintendo your grades are getting steadily worse, I dread to think where you'll be next year if keep this up."

They'll be exactly where they are this year - on top, and laughing.

Nintendo have finally achieved every game company's dream: to tap into and exploit the huge casual/non-gamer market. They'll keep on cranking out crap like this so long as the great unwashed continue to pay for it.
Schiraman
20/06/07 @ 14:48
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Have to agree with those that say the rating doesn't seem to match the overall tone of the review - especially the last bit: "it's genuinely worth less than forty quid's worth of dog-eared primary school maths books". So basically EG would give forty quid's worth of dog-eared primary school maths books a 6/10 or better? ;)

It's not surprising though, honestly these days I'm only surprised by EG scores when they *do* agree with the review text... :)
miiiguel
20/06/07 @ 14:53
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ok, ok we're getting there. A bit slower that usual, but the reviwer WILL be impaled.
Darren
20/06/07 @ 14:58
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@Obsequious - To be fair, the Wii has had some good games, it's just that they're few and far between plus easy to miss amidst all the third-party dross that publishers seem content to churn out for the machine. There was WarioWare Smooth Smooths, Sonic and the Secret Rings, Tiger Woods 2007, SSX Blur and... ummm... loads more like like... erm... oh, yeah, Mercury Meltdown Revolution, which is pretty fantastic really.

It's just a shame that Nintendo's commitment to the machine seems so lacking as the best games on it seem to be mostly GC cast-offs, e.g. Zelda: Twilight Princess and Resi Evil 4, and there's a serious lack of triple A "killer apps" on the immediate horizon bar Super Paper Mario, which is, again, another ex-GC title!!!
MoGamer2006
20/06/07 @ 15:10
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Woooh, feel the hate in some of these comments!!! The Wii's success must really be eating some of you guys up!
MGG
20/06/07 @ 15:11
#34
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"Wouldn't graduate with a third from a polytechnic."

I did.

:P
ryohazuki1983
20/06/07 @ 15:12
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Least we got the following to look forward 2 this year (hopefully)....missing some out no doubt.

super paper mario
mario galaxy
no more heroes
trauma center
nights
RE4
umbrella chronicles
metroid
Manhunt 2

mario strikers keeping me busy at the mo, online and off.
SeesThroughAll
20/06/07 @ 15:12
#36
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Woooh, feel the hate in some of these comments!!! The Wii's success must really be eating some of you guys up!

"At best, this might have been a cute piece of original downloadable content on a system that sorely needs some. As a full price piece of software, it's genuinely worth less than forty quid's worth of dog-eared primary school maths books.

5/10"

Yes, it's just envy.

Keep telling yourself that.
ForbiddenForest
20/06/07 @ 15:23
#37
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It's clear from this software drought that nintendo rushed out the hardware a tad early to get the machines in place on the back of a genuinely fun new control idea and a rock solid piece of software to show it off - Wii Sports. This also gets the white boxes under the telly before MS and Sony get a head of hardware steam up and copy the control idea - which they are all about to do, obviously, but (again, obviously) with only lame Wario clones to wiggle and waggle at.

By the by, my missus is a teacher and a recent classroom survey had 25 of her 28 kids already owning/or wanting a Wii. 4 or 5 had/wanted a PS3 or 360. Most of these 9 years olds own DSs while many had also played GTA games which I feel lends some credence to the Manhunt decision - if it is as psycho-inducing as the BBFC claims.
Overlush
20/06/07 @ 15:46
#38
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"We'll only agree with it that it's a piece of "lifestyle software" if that term specifically means something utterly forgettable that's over and done with in a few hours."

Substitute 'software' for 'hardware'
Edited 1 times, most recently on 20/06/07 @ 16:47
Hughes.
20/06/07 @ 16:00
#39
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A software drought for a Nintendo machine is nothing new, in fact this is a frantic rush of titles compared to the N64 days, with positively anorexic release schedules for first party titles being the norm. Of course back then the games could cost anything up to £70, so people made sure they squeezed as much playtime out of them as they could.

Anyone early adopting a Nintendo machine and expecting a non-stop flood of 1st party titles must have been asleep for the last 10 years.
Pac-man ate my wife
20/06/07 @ 16:06
#40
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Folks. Every piece of hardware ever has had a drought, not just Nintendo. Look at the first year of the 360. Look at the PS3 now.
JediMasterMalik
20/06/07 @ 16:11
#41
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So is this the first actually crap Nintendo developed game?
Pac-man ate my wife
20/06/07 @ 16:26
#42
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Nope, Wii Play was shit.
MoGamer2006
20/06/07 @ 16:38
#43
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@ SeeThroughAll

Huh? Envy? I never said it was envy - though I'm sure Sony and MSoft execs are deeply envious of Nintendo's sales performance right now.

So, Big Brain Academy got a mediocre score. So what? I didn't like the DS version much either, but that didn't make me write off the DS as a decent games machine.

I'm just amazed at the hate Nintendo's little box generates. To listen to some on here anybody would think Miyamoto had broken into their house and shat in their mouth while they were asleep.

Edited 1 times, most recently on 20/06/07 @ 17:38
NoCodeNed2
20/06/07 @ 16:46
#44
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I wondered what that funny taste in my mouth was this morning.
The Bodybuilder
20/06/07 @ 16:53
#45
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>"We'll only agree with it that it's a piece of "lifestyle software."

That's because the wii is supposed to be a "lifestyle console".

And as I thought, ninty thought they could transfer the DS's successes into the wii, just as how sony thought they could transfer thier playstation successses into the handheld.

But they are both different markets.
The Bodybuilder
20/06/07 @ 16:55
#46
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>"Seems to me the scoring system isn't actually utilized that well? "

Does it really matter though?
Anyone can tell that the game is pants.
Mr.Psycho
20/06/07 @ 16:56
#47
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Nintendo Wii has a killer-app - Twilight Princess. I'm sure many will agree that TP and Oblivion are the best games this generation - and that's a great achievement by both developers.

I still think people are being a tiny bit harsh on this drought though, sure it's mediocre compared to the 360 exclusive schedule, but it's not been a total failure and I'm sure other consoles have suffered worse.

This is lazy on behalf of Nintendo though. They should of spent more time on it and if it where for 360, I bet it would be an Arcade title. That shows that it wasn't a great move to port this handheld title for the home console. I've got the DS version and that wasn't even that great either (6-7/10).
Edited 1 times, most recently on 20/06/07 @ 17:59
The Bodybuilder
20/06/07 @ 17:02
#48
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>"Nintendo Wii has a killer-app - Twilight Princess."

The Gamecube title?
quantumsheep
20/06/07 @ 17:16
#49
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I'd love to see the sales figures on this actually, you know, how well it does, just to see if there's really a market for this on the Wii.

I'm not buying it, mind ;)
bit_mite
20/06/07 @ 17:21
#50
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"Nintendo Wii has a killer-app - Twilight Princess. I'm sure many will agree that TP and Oblivion are the best games this generation - and that's a great achievement by both developers."

I'm no rabid Oblivion hater, but I really can't agree that it was anything more than quite good, in retrospect.

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