Bethesda can't see past RPGs
Quite happy just doing them.
Those of you who enjoy a good bout of rat-punching, like myself, will be pleased to hear that Bethesda has no plans to move out of the role-playing genre, according to voice-of-the-company Pete Hines.
"I can tell you that right now there are no plans internally for us to do anything other than role-playing," Bethesda's vice president of PR told Edge recently.
The developer is currently tying the final knots for PS3 launch title Oblivion, as well as finishing work on the game's first full expansion, Shivering Isles. Bethesda believes the differences between the two console versions are largely in the eye of the beholder: both are virtually identical, with perhaps a teency-weency performance difference in load times and draw distances.
"I think that you could find any number of people who would argue that the platform they enjoy the most is the one that looks the best," Hines added. "Sometimes folks see stuff there that's real, and oftentimes it's imagined. The PS3 and 360 versions are for all intents and purposes identical."
"They're different platforms - we had to do different things for optimising and loading - but the 360 was the first one out of the gate and our goal was always that the PS3 version has to match the performance on that console, it can't lag even by a little bit. ‘As good as or better' was our mantra."
The next project for the developer will be Fallout 3. Unfortunately we know as much about it as we do about life on Mars, with no consoles specified or details divulged. We expect it will be available on PC, Xbox 360 and PS3, much like Oblivion, but we can only guess.
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Comments (20) Latest comment 5 years ago
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Yay!
@alimokrane
I've not really seen framerate issues in Ob on 360, unless I am just not paying attention. Certainly nothing that has impacted my play. Is it proper frame rate stuttering, or the sometimes erratic area loading/streaming (which I do see)?
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I'm going to start saving for the plane ticket now. If it turns out great, then I get a holiday in the states. If it's Brotherhood of Steel style then I get to don my mad max outfit and perform many a critical headshot on the folks in Rockville.
And they say Jack Thompson is mad.
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Anyway, I thought Bethesda originally claimed that the PS3 version had a much improved draw distance over the 360 version with better foreground-to-background texture transitions along with far faster loading times and now they're saying that both versions are practically identical? :?
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True story.
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News to me :/
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where they that bad when you were traveling? it's what i read.
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Sounds like difference will be negligible - so depends which controller you like the most.
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If you ever get chased by a bear, run downhill as their short front legs have problems descending at speed (truth is, bears are fast as fk, so you will probably still get eaten).
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I wish I could regularly execute games so poorly as Bethesda did with Oblivion.
Those millions of sales, millions of happy customers and consistently high review scores are some incompetance that I would eat for breakfast every day given the chance.
The key point I am trying to convey with my poor attempts at humour is that millions of people loved Oblivion, like fucking LOVED it.
So given that the "quality" of all games is subjective by its very nature, can you really not see how this is simply a matter of taste?
P.s. what is a design parameter?
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