Bethesda acquires id Software
Quake maker to remain untouched.
Bethesda's parent company ZeniMax Media has announced the acquisition of id Software, the developer responsible for Doom, Quake and soon Rage.
No changes will be made to the operations of id Software and the development of its games, according ZeniMax. And all the key figures, such as John Carmack and Todd Hollenshead, will remain in place.
"This puts id Software in a wonderful position going forward. We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them," said John Carmack, a human robot.
"We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am."
Rage is in development for PC, PS3 and Xbox 360 and will arrive presumably next year.
We'll find out more at QuakeCon 2009, which takes place from 13th to 16th August.
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Comments (45) Latest comment 3 years ago
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So Zenimax suddenly publishes both for Id and Splash Damage? I just hope Id can stand against the combined stupidity of their Bethesda fathers.
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Quake 3 was regarded by many as the top flight twitch-FPS experience of its time.
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"id haven't released a good game since Quake 1. Discuss. "
Quake 2 would like to have a word with you. Also, Quake 3 was pretty good (though not on par with the first two games). Everything else after those kinda sucked tho, I'll admit. Doom 3 was just boring, Quake 4 was slightly better but still no cigar.
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I was going to argue that, but I am struggling a bit. I never played Quake 2 - it fell between two stools in terms of me having a mchine capable of playing it at the time. I'm not sure it Return to Castle Wolfenstein counts. Certainly they have produced engines that have supported truly great games, although not really since iD Tech 3.
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as pointed out, Quake 3 still stands as the unsurpassed bar of competitive, twitch-based FPS. and needless to say, the fact that id released it as a free-to-play browser game is pretty awesome and makes me wish more developers would do that (just think of lucasarts doing that for their old adventure games).
edit: wrong@
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It's a BS statement. EoD.
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*remembers GLQuake fondly
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/gets coat
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I hope that good things come from it.
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Argh!
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Why does this sort of corporate speak make me want to shoot someone repeatedly in the head? :/
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*ducks*
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@BiscuitBase apparently, people don't discuss about that any more, since they now have the option to rate down your comment... dunno why. I rated it up, thought it was funny
edit: wow, I got voted down, for wondering how much id cost.
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Don't think it'll make much of a difference anyway tbh.
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Seems like a perfect marriage.
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"Bethesda's parent company ZeniMax Media has announced the acquisition of id Software"
It's the first sentence, for f***s sake. ZENIMAX bought id, not Bethesda.
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It seems pretty extrange, id has always seemed so independent, doing whatever they liked (good 3d tech and corridor fps) no matter how famous the competence became (halo, cod, etc.).
If someone told me this yesterday I just wouldn't have believed it...
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A pair of asses together at last.
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Yes, but I'd be suprised if many people knew Zenimax owned Bethesda, so by saying Bethesda bought 'em it gets people to read it.
It's not technically correct, I'll give you that, but there you go.
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extend all of our franchises
leveraging our capabilities
across multiple teams
enabling
forward looking research
If Carmack actually said that, with his own mouth, I'll buy a hat and eat it.
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Who can save us?
[/i][/i]
Oh, wait, it's gone away.
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Seems like Zenimax are defintiely growing as a publisher now - using all that lovely Fallout 3 money.
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