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Best of Steam Review

PC Review by Alec Meer

28 June, 2007

Page 2 of 3. <- Page 1Page 3 ->

Bullet Candy

I've gotta admit, when I heard jazz playing over the menu screen, I got quite excited about this. Perhaps it could be the weird and wonderful kitsch I crave. Unfortunately, the generic d'n'b in the game itself put paid to that theory, but Bullet Candy's still pretty good. As their arena-based shmup clocks in at four times the price of Geo Wars, developer Charlie's Games probably aren't going to see many sales over the next couple of months, which is a bit of a shame. Though Geo is a clear inspiration, it doesn't have the grip on Bullet Candy that it did on the late, unashamed clone Grid Wars. While the relentless pace, primitive sprites and points-won power-ups will take you to a similar place, the difference that collecting as well as killing things makes is vast. Small ships need rescuing even as you fend off attacking wotsits - while Geo Wars asks you to stay out the way of everything, here you've got to filter what's bad and what's good, making it a more intense prospect from the very start. The messier graphics muck this up a bit, too much going on at once and lacking the memorable individualism of Geo's foes. Of course, this does make Bullet Candy more challenging for anyone bored of Geo's ever-escalating single note, but simpler, clearer graphics would do it the world of good. As would a lower price.

7/10

Gumboy Crazy Adventures

'Best of Steam' Screenshot 3

If I was a really awful games journalist, I'd call Gumboy 'Sonic the hedgehog - on acid!'

Almost a year old now, but don't let that stop you. Gumboy's a sort of impressionist take on Kirby, a thoughtful puzzle-platformer stripped down to the very barest essence of movement and collection. There's no combat of any sort - simply use of the environment to get the rolling, floating or flying (altered by occasional pick-ups) Gumboy to a level exit. While it's stripped down enough to just about qualify as casual, it does require a dawning understanding of momentum and reflex to progress far through its slightly sinister world.

Sporting a beautiful hand-painted look, and an endearingly weird lead character who communicates only in excited squeaks and gurgles like some untroubled multi-amputee baby, it's like the arthouse brother of Wik and the Fable of Souls. It may be lacking the immediacy and universal appeal of Geometry Wars or Peggle, but it approaches the current indie fad of game physics with a huge amount of charm and depth.

8/10

Pizza Frenzy

'Best of Steam' Screenshot 4

Coming soon to DS. Or at least it should, as it's a game totally built upon tapping.

It's a little odd that a game about delivering pizza would seem to have the very concept of pizza delivery back-to-front. The challenge here is, apparently, to accept (rather than deliver) orders as quickly as possible by visiting customers' houses. This seems a colossal waste of time and manpower as opposed to them coming to you or phoning. But hey, let's go with this as Reverse Pizza Bizarro World, ignore the broken logic and talk about the game.

Like so many casual games, it's all about clicking. Man asks for mushroom pizza, you click on his house and then one of your pizza kitchens. Each kitchen can only make one type of pizza - presumably having pepperoni and mushroom in the same room creates some sort of matter-antimatter explosion. So click here, then there, then here again to collect your tip as quickly as you can. There's various bonuses to strive for - a combo of pepperoni-only orders, for instance, or reporting a thief to the police station rather than delivering a pizza to him you won't get paid for.

Occasionally, a Cooking Mama-like mini-game-within-a-mini-game crops up, asking you to place pizza toppings in an exact layout within a time-limit. Which seems an awful lot more considerate than the sort of sweetcorn all at one end, pineapple stuck to the top of the box pizzas I'm more accustomed to receiving, so perhaps I should emigrate to Reverse Pizza Bizarro World.

Anyway! It's the sort of simple, charming thing you can suffer that dread where-did-those-three-hours-go panic from several times over, but the repetition soon grates. It lacks the cleverness and refinement of the others games here - like that fifth pizza of the week, it's unquestionably tasty, but you're horribly aware you're not getting your five-a-day from it.

6/10

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Comments: 1-30 of 30 in total

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L0cky
28/06/07 @ 10:40
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Peggle ftw!
PlugMonkey
28/06/07 @ 10:49
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Peggle - never heard of it. Will download it tonight.

Thanks EG!
mingster
28/06/07 @ 10:53
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how much is peggle?
Z3pher
28/06/07 @ 10:56
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"how much is peggle?"

$10 from Steam.. so about a fiver

Nice article, more steam coverage please
Rev. Stuart Campbell
28/06/07 @ 11:05
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The Windows version of Geometry Wars is a rank, unoptimised shambles that runs like a toilet even on a pretty decent machine. It also supports no joypads other than the 360 one.
WrongShui
28/06/07 @ 11:11
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Do Stardock Central next!
Trip SkyWay
28/06/07 @ 11:14
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That Peggle looks fun.
asphaltcowboy
28/06/07 @ 11:16
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£5.84 if you add VAT.

Sounds aces, might grab it later!
If only I had the internet at home at the mo :(
mbroaders
28/06/07 @ 11:22
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Peggle is a fantastic game. Hooked both myself and my gf for some time. She only takes breaks in it to play Bookworm Adventures :)
sickpuppysoftware
28/06/07 @ 11:26
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Another one adding Peggle to the list of downloads. I'll give Gumboy a try too
BremXJones
28/06/07 @ 11:38
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EXTREME FEVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

KG
Dezm0nd
28/06/07 @ 11:52
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peggle is a genius casual game, best on steam.
Z3pher
28/06/07 @ 11:57
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Peggle didn't really hook me until a few levels in when I pulled off one of those crazy shots that clears the board with the last ball.

As extreme fever played I stood up and screamed THIS IS THE BEST GAME EVA!!! before remembering I was playing it in the library
Rirekon
28/06/07 @ 12:12
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Why the hell isn't Eets on there?
spongebob
28/06/07 @ 12:15
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How much did the reviewer of Peggle add to "my girlfriend approves" bonus to the score? :)
alithebull
28/06/07 @ 12:22
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too right EG has been remiss in addressing Steam releases! I completely missed the launch of XCOM TFTD and have thus missed the cut price launch window! damn you EG, you've now cost me an extra quid!

bit harsh on geometry wars weren't you? its incredible despite being offline etc etc. definately needs a gamepad as it is not possible to get a decent firing angle as the game progress with a keyboard and moving the mouse repsonds much slower than the sticks on a pad can. I alsmost think that MS released the game at such a low price thinking that most purchasers will go out and buy a pad....
DUFFKING
28/06/07 @ 12:23
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I just played peggle.

EXTREME FEVER FTUW
El_MUERkO
28/06/07 @ 12:23
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Geo Wars with a game pad!?!

I wish, unfortunately they're support for gamepads is shocking, even the 360 pad gets shafted.

Geo Wars fans should download Grid Wars on the PC (its free) and wait for Superstardust HD on the PS3.
decibel
28/06/07 @ 12:41
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Nice feature EG :) Thumbs up!
Magic Panda
28/06/07 @ 12:47
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Good ariticle :)
Bonzrat
28/06/07 @ 12:52
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Rirekon: I wanted to include Eets, but EG's already reviewed the 360 version (http://www.eurogamer.net/article.php?art... Deemed it better to concentrate on games not covered at all here yet, the timely news-hook of Geometry Wars aside.
Oh, and I'm really chuffed that some folk are buying Peggle as a result of this. I couldn't ask for a finer compliment on the article.
toodle-oo,
Alec
alithebull
28/06/07 @ 14:48
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i bet steam/popcap are pleased people are buying peggle too.....
Tejstar
28/06/07 @ 15:47
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Great article - nice to read some more PC related games coverage!
Waldo
28/06/07 @ 15:53
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The Windows version of Geometry Wars is a rank, unoptimised shambles that runs like a toilet even on a pretty decent machine.

It runs great on my nearly four-year-old system.
JediMasterMalik
28/06/07 @ 18:45
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The peggle demo was pretty great, might buy it.
bit_mite
29/06/07 @ 11:32
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Ashamed as I should be to admit this... I only know what Toccata and Fugue is because of Boom Boom Rocket...

Nice article, well written too. There's something much more appealing about a ball being saved from the 'dreaded abyss' by a 'disinterested guardian angel' than hitting a bucket!
Deepo
29/06/07 @ 11:59
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Bought Peggle yesterday. Loving it!

"Ode to Joy" when you win is a stroke of genius, it gets me grinning like a madman every time it plays.

The rather mundane event of taking out the last peg in a level is transformed into one of the greatest moments in gaming ever thanks to that song!
nakke
29/06/07 @ 12:07
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Geometry Wars is very much broken. What the hell is the point of only supporting one gamepad? Jesus.

I have the Xbox 360 gamepad, but because 'real' its drivers are broken too, I'm using alternative ones. Which of course make the pad not work with this.
Oh well, back to gridwars it is.
Edited 1 times, most recently on 29/06/07 @ 13:15
Varsity
29/06/07 @ 20:13
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I've a hunch that Geometry Wars will be tooled up to use this new Steam Community stuff. Why else would the XP version ONLY be on Steam?
Kostabi
02/07/07 @ 21:25
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Bought Peggle at around 9pm off the back of this review and comments thread.

I've only just realised it's nearly 10:30pm. God damn, what an awesome little game.

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