Being Michael Pachter

"I use the press. I set out to use the press."

If you read about videogames on the internet then you've probably heard of Michael Pachter.

That's because when something happens in the games industry, people ring him up or send him an email. He's one of our pre-eminent talking heads.

In his role as analyst for investment banking company Wedbush Morgan Securities, he also writes numerous reports on companies like Electronic Arts and Activision Blizzard, advising investors on whether it's worth taking a punt on them.

As part of his research he also gets to sit in meeting rooms (probably not the windowless variety) with executives like John Riccitiello and listen to them outline why their company is worth investing in, which means he gets to find out about what's actually going on way earlier than most of us do, too.

But who is Michael Pachter? What does he do every day? Who cares?

Eurogamer decided to find out.

Eurogamer: What is it you actually do?

Michael Pachter: My job is primarily to advise investors, and by investors I mean big mutual funds and hedge funds. Our smaller accounts maybe have $100m under management and then all the way up obviously to several hundred billion. The average average is easily $1bn. I talk to guys who manage billions of dollars, and my job is to help them make better investment decisions.

'Being Michael Pachter' Screenshot batphone

"I'm everybody's first call."

Eurogamer: When do you go home?

Michael Pachter: I left at 4pm yesterday, maybe slightly after. I got home at around 5, and after dinner and helping my kids with homework I went upstairs from 6.30 and finished my Dreamworks note and hit the send button to my boss to approve. And then I watched American Idol and went to bed.

I typically work two out of three weekends. And I probably work about three hours on a weekend. All my NPD previews are done on the weekend. I write an industry report every year a couple of hundred pages long and takes me the equivalent of about 200 hours to write.

So I stay busy.

And I travel. Probably 60 nights a year I'm gone from home. I probably see an average of about seven clients a day on the 60 days I'm gone. I probably have 400 client visits a year. And out of that, 100 I'll see more than once. So I see 300 different people a year and I have about 500 people who call me. I talk to a lot of people and we have a lot of people pay us.

And obviously I've got to go to conferences and things, but fortunately in the videogame world there really aren't that many meaningful ones. I have to go to E3, but I live in LA. Really I don't have to go to gamescom in Germany. I went to the Tokyo Games Show once and realised it was a complete waste of my time.

I've never been to a PAX. I'm sure it's fun, but it's a fan thing. I do go to GDC and San Francisco is an hour flight and very easy for me to do. And I do like that show, but I don't go to GDC Austin or GDC Europe because you go once and how many geeks can you deal with? I go to the Consumer Electronics Show. Five or six of my 60 nights are going to games shows and the rest are seeing clients.

And then I write a lot; I write a lot of notes and I'm certain that my notes have more content than anybody else that covers this space, which is again how I stay visible to the press.

It's crazy to me; there's an old saying, and I'm not sure who said this, that "emulation is the sincerest form of flattery". And it shocks me that nobody emulates me. It blows me away that there are no analysts that say, "Oh that guy's in the press all the time, oh he writes a whole lot." The last industry report I've seen from my competitors was 2004.

'Being Michael Pachter' Screenshot bonus

"And I said, 'Yeah, yeah, they're ripping off the consumer.'"

Eurogamer: Maybe nobody can keep up.

Michael Pachter: I don't know why! I mean it's not that hard. But they're just too lazy. They don't try hard enough. That's when I get particularly perturbed when people say I'm talking out of my ass.

I don't mind if someone says I disagree with you, that's totally fair, but to say, "Oh, he doesn't know anything about this." Yeah, like you're a f***ing expert on DRM. First of all I don't care about DRM, but it cracks me up that these guys think I'm paid handsomely because I'm such a pretty face. Work-wise it's a great job other than the fact there's a lot of hours.

Eurogamer: Do you personally tip off investors?

Michael Pachter: Well I do, but it's a better distribution to have sales people; 30 sales people can each call 30 clients faster than I can call 900 people. But I do talk to the clients that want follow-up.

This Infinity Ward thing has been such a crack-up. People are so needy; there are so many guys who are like, "Oh what does it mean? What is the next Call of Duty going to do?" I've been pretty clear that I think the brand has a lot of equity and there are a lot of consumers who have no fricking clue who Infinity Ward is.

Yes there are also a sizeable minority of gamers who do know who they are. But even then, are they all going to stop buying Modern Warfare forever just because Jason and Vince aren't there any more? I doubt it. And I don't think it makes much difference if the whole team turns over, because look what happened to World at War made by Treyarch - people bought that game. So if Activision puts Treyarch in charge of Infinity Ward's studio and makes sure they're supervised correctly, are they really going to screw it up that badly?

In my obviously-knowing-nothing-about-games opinion: the plot of Modern Warfare 2 was the dumbest thing I've ever seen; my jaw was dropping while I was playing. I felt worse shooting American troops than I did Russian civilians. What cracks me up is that I read all the "No Russian" criticism about being put in the role of a terrorist, but being in the role of a guy gunning down American troops is worse. Not to say killing civilians is a good thing.

I didn't get [the ending] at all. I actually talked to Jason and Vince about it and said, "I have to say guys, that was the dumbest plot ever!" They said, "We had it all planned out but now we don't know what's going to happen because it ain't going to be us!" I don't get why that game was so popular. So to say that you lost these two guys who made the dumbest story of all time - maybe that's a good thing! It's pretty funny.

Eurogamer: Will Respawn Entertainment do well?

Michael Pachter: Well, who knows what they're going to do? In a way they only really know how to do one kind of game, and they do it well. Even though they're holding open the possibility they might do some kind of other type of game, the idea that they've already poached [35] people from Infinity Ward suggests strongly to me that they're going to do a military-style shooter.

If I were a betting man I'd say they would take Halo on. Just a guess. I promise you, I asked them point-blank and they said, "We don't know." And I believe them, I really do. They said, "We're going to wait until we hire a team, we have everybody in a room and we're going to sit around and brainstorm and come up with great ideas for games."

I believe that is their current intention. But as a gambling man I'd say if you put together guys who have only ever made shooters and you want to take the military shooter to the next evolution - because now that Battlefield and Medal of Honor and Modern Warfare are out there, why would you want to do a fourth? - why not go space? Honestly, no one does it well.

I guess there are games like Red Faction, but it's really Halo and nothing else. And the idea that their timing is very likely two full years from now is perfect, because we're going to have Halo: Reach come out in the fall and then we will have nothing the following year. I just think that would be the kind of game that would make a lot of sense. That would be my big prediction. And I can honestly tell you that won't affect the stock of any company I cover. I'm just saying it because it's fun to say. It's logic.

'Being Michael Pachter' Screenshot kotick

"I can't remember ever saying anything like - and I'm saying this as a joke - 'Bobby Kotick is an idiot'."

And how do I think they'll do? I can't recall them ever getting a score under 85 per cent. So they'll put out a game that gets 85-to-95 per cent and it will sell really well because it will be in a genre they understand and it will have EA's marketing muscle behind it. "Really well" as in 6m-10m units, not like 20m - nothing is going to sell 20m again except probably GTA. But they'll do fine, and good for them and good for EA.

This lawsuit that was just filed, I haven't read it yet, but that just makes Activision look bad again. And EA is trying to spin it; EA who just fired 2600 people is trying to spin itself as the great employer. And Activision, which all they allegedly did was withhold royalties from 39 employees, is the new evil empire. But that's fun. I actually asked Vince and Jason, first question I asked them, "How does it feel now that you've left the evil empire to be working for the former evil empire?" They laughed and said EA was great.

Eurogamer: Do you ever get it completely wrong?

Michael Pachter: All the time. All the time. But who cares? I'm glad you asked that question. It's not my job to induce investors to do something, to compel them to action. That's not my job. My job is to make them better informed so they can make better-informed decisions. It would be naive of me and extremely arrogant of me to believe that I'm the only person that they would ever speak to and I'm the only source of data they would ever have.

My worst call probably in the last five years was heading into holiday. I said that GameStop was going to crush the quarter; that they were going to kill it and that expectations were too low. I thought the driver would be things like Call of Duty, as [GameStop] get a lot more copies. What I didn't anticipate was that Walmart was going to compete on price on hardware, and I was really surprised when Walmart stole a bunch of market share from GameStop and killed them. I was what we call 'pounding the table' saying, "You have to buy GameStop," in front of earnings. And it was a horrible call. But I don't feel like anybody lost their house because of what I told them.

'Being Michael Pachter' Screenshot bully

"Take-Two tried to make me feel guilty when I said I thought Bully was a stupid game and wouldn't sell well."

Eurogamer: When the notes you write are turned into news and the company in question is forced to issue a statement or to respond, do you get in trouble?

Michael Pachter: I really don't care. It depends on what the context is. The only time I ever really got embarrassed was on a Bonus Round of [GameTrailers TV] with Geoff Keighley about the PSPgo price. He said, "What do you think of the $249 price?" I said, "It's really high." He said, "So you think Sony's ripping off the consumer?" And I said, "Yeah, yeah, they're ripping off the consumer." And it was in the headlines: "Pachter says Sony ripping off consumer." Sony called me and said, "How dare you say that?!" I directed them to the video and said, "You know, actually Geoff Keighley said it and I said yes." But I still felt like I needed to apologise because it felt a bit harsh.

With publishers I couldn't care less about Activision or EA because I don't say things that are inflammatory. Take-Two tried to make me feel guilty when I said I thought Bully was a stupid game and wouldn't sell well. They called me up to say, "How dare you say that?!" I go, "It's my opinion. It looks completely stupid to me." I go, "Who wants to be a 16-year-old loser kid who's picked on by other kids?" I really thought it was the dumbest idea I had seen for a game. And when it sold well they sent me an email like, "See, I told you, you were wrong." And I'm like, "Yep, wrong all the time. As in, f*** you, I don't give a s***."

I get asked a question, "Do you think there will be console exclusives in the future?" And I say, "No, I don't." I get lots of people saying, "Oh what an idiot - he doesn't even know The Agent's coming out!" It's not like I don't know about The Agent; of course I know that game is coming out. I also know the story of why the Agent is coming out exclusively on the PS3.

'Being Michael Pachter' Screenshot agent

"And Sony - I'm not sure if they had a firm agreement but they may have had a handshake - said to Take-Two, 'You've got to give us something else.'"

Or if I get asked point blank if I thought Gears of War would have sold better multi-platform. I'm like, "Yes! And I think Epic regrets it." And Mark Rein pops up and, "Oh we never regret anything we do." Mark Rein and I are friends. You know what? If I could demonstrate to the Epic guys that they would have made more money multi-platform, all-in including the funding they got from Microsoft, they would say, "Shoot, we regret that." In my opinion they would have made more money multi-platform. But who cares if I'm wrong? We'll never know.

I can't remember ever saying anything like - and I'm saying this as a joke - "Bobby Kotick is an idiot". I don't say stuff like that. If I said "Bobby Kotick is an idiot" and you printed it and Activision called me and was mad, I would be apologetic because it would be the wrong thing to say.

I don't say things like "Activision is greedy". Activision is blowing it with the Infinity Ward guys, but Activision is managing a business and they made a conscious decision that it was better for those guys to leave than to keep them and have them be unhappy. That's a business decision. And the other thing is I don't hold anybody on a pedestal; I truly do believe everybody is replaceable. Everybody.

Eurogamer: What happened with The Agent?

Michael Pachter: When Microsoft paid Take-Two to make GTA IV non-exclusive... In other words, GTA IV was going to be a PS3 exclusive, but Microsoft paid Rockstar and Take-Two to make it a non-exclusive, and they paid them a lot. The number I've heard, and I'm sure this is right, is $75m, and that probably includes the funding for the first DLC packs too. It's more than the $50m that people talk about.

And Sony - I'm not sure if they had a firm agreement but they may have had a handshake - said to Take-Two, "You've got to give us something else." And the "something else" was a zombie game that Rockstar wanted to work on. But while Rockstar was in the planning phase, Dead Rising came out and Left 4 Dead was announced. Rockstar realised they were up against a saturated market and Valve, and, "What can we possibly do that will be any better than what Valve's done?" They started again and that's when they came up with the idea of The Agent, which nobody actually knows what it is. That is the back story.

There's stuff that's in the pipeline now, of course, but a publisher would be foolish to sign an exclusive deal. A developer could do it. I've told the Insomniac guys repeatedly. They don't own the Ratchet & Clank IP or the Resistance IP but they're such good developers. I'm like, "Why aren't you guys doing multi-platform? Your games would sell." As if those guys couldn't create something - of course they could. It's not like Sony came up with the art and graphics on Ratchet & Clank. The Insomniac guys are nuts not to do multi-platform. But they like their deal with Sony, so they'll keep doing exclusives. LittleBigPlanet guys, Media Molecule, I feel the same way. What were they thinking selling to Sony? They must be Liberal Democrats!

Eurogamer: Let's talk about E3. Who would you rather be: Nintendo, Microsoft or Sony?

'Being Michael Pachter' Screenshot slim

"I am certain [Microsoft is] working on a thinner model just to save money. They'd like to bundle Natal if they have the guts to pull it off and announce it at E3."

Michael Pachter: It really depends on this 3DS and how good it is, because I don't think Nintendo has anything else. Nintendo is on the verge of - certainly not dropping into third place or anything - losing its dominance, because I really truly believe that Sony Move is the Wii HD. I really believe it. That's been my quote: I told everyone a Wii HD was coming this year, it just happens to say PS3 on the box. It is the Wii HD.

That's a very easy upsell for Sony to say, "If you have a Wii and you really want to play high-def games on your new big high-def TV, we've got 'em." Sony is a winner and Nintendo is a loser on the console side, because the Wii Vitality Sensor isn't going to excite anybody. But the 3DS will. If you look at Nintendo's line-up, everything we care about is either out or known by now.

People are going to like Microsoft more than we expect. Microsoft isn't concerned about the gaming community with Natal, they're concerned about the gaming community's mothers and girlfriends. I really do think the gaming press has completely missed the mark on this one, that Natal is not intended for you to get up there and pretend you're holding a rifle and playing Call of Duty. It's intended for your mum to use the frickin' 360 to download a movie or watch Netflix and to make it less intimidating. The cool thing about Natal is the voice command. "Xbox on." I mean, that's cool. People will really like it when they see it and they begin to appreciate what it is.

But I will say Sony up, Microsoft neutral and Nintendo down on the console side.

If the 3DS is anything like those little 3D point-and-click cameras, because that screen technology is pretty cool and I'm sure it is that, it will really get people excited. Question is: what does it cost? If they get $189 for a DSi XL, do they think they're going to get $300 for a 3DS? I don't know. Maybe they will, but that's a tough purchase for me. The 3DS is coming along at a really good time for them. I don't think it's good for the DSi XL. If they launch the thing [the 3DS] prior to holiday, I can't imagine why anybody would buy a DSi XL this holiday.

'Being Michael Pachter' Screenshot reggie

"Longer term, Nintendo does really start to look bad..."

Longer term, Nintendo does really start to look bad as Apple really starts to push the iPod Touch as a gaming device, and that's happening this holiday. Again, the gaming press hasn't figured it out. The gaming press doesn't really understand the 12-year-old customer, nor do you guys care. Who plays DS games? Them, not us. Nintendo's got problems this year but the 3DS will make them look great at E3.

That's the manufacturer side. On the publisher side: Microsoft looks really good, they have a lot of content this year. People get psyched about Halo and Alan Wake will have just come out... Fable III. They have good content. I'm not sure who else anybody cares about. It's all sequels: this year's Call of Duty, etc. We've had a front-end-loaded year. We might see the Call of Duty action-adventure game but I don't think anybody is going to get excited about that.

This is more a hardware show than in the past.

Eurogamer: Is Microsoft going to unveil an Xbox 360 Slim?

Michael Pachter: I'm certain that that is happening, I'm just not certain when. They told me a year ago, when I got my private Natal demo - a week before E3... I said something like, "Is this going to cost a lot of money? The big problem is retro-fitting every 360 and how are you going to get people to buy it?"

They said, and they said with great confidence, "We are going to pack it in every single Xbox 360." A bundle? They said, "No, we are going to force people to buy it with every single Xbox 360." And I said, "Oh that's brilliant. That's a great idea. If you could do it at a competitive price then the first year you'll have eight million of them, the second year 16 million and after a couple of years it'll be so ubiquitous everybody will make software for it. That's smart."

I've never heard them say that since. They didn't say it at E3, they've never said it since. I don't know if they still plan to do that or not. If they plan to do that, it makes sense to have... A current 360 costs them about $250 to make and the Arcade probably costs them $210 and they sell it for $200, so they're right at break-even on the Arcade and making money on other SKUs.

'Being Michael Pachter' Screenshot ipad

"Problem is, Steve Jobs - who is certainly one of the greatest geniuses of our lifetime - has this odd phobia of buttons."

If they can knock another $20 or $30 off the cost by using smaller components and smaller fans and cooler running components, get that cost down to $200 or $210 and then the Natal camera probably cost them $50 to make - they can actually bundle that whole thing and sell it at $299. That's a pretty compelling offering. A lot of 360 owners will - especially guys who have the original - consider buying a new one. It will help them sell 360s.

I am certain that they're working on a thinner model just to save money. They'd like to bundle Natal if they have the guts to pull it off and announce it at E3.

Eurogamer: What's Apple up to?

Michael Pachter: The iPad, even though it looks like a super-large iPhone, actually has a pretty powerful processor. So the iPad is a PC. The quality of games you could offer on that are pretty amazing. The problem is, I can play Tetris on my laptop now, so I don't really need to go buy another dedicated device to do that. Apple is not quite as ambitious as others think; they don't think they have to dominate gaming tomorrow. They'll work handhelds first. And then as all the kids who get iPod Touches graduate to iPhones and then to iPads, then they'll start trying to encourage game development.

Problem is, Steve Jobs - who is certainly one of the greatest geniuses of our lifetime - has this odd phobia of buttons. Great. Guess what? We're not going to be able to play flight sim games with no buttons. You have to provide the gamer the tools he needs to play the game. Nintendo carries it to the extreme with the Wii zapper and steering wheel and all that stuff. The controls have to fit the game. And the iPad can't do that.

Michael Pachter is an analyst for Wedbush Morgan Securities.

Comments (82) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • 52pickup #1 2 years ago

    Wii HD!

    I called it!
  • PixelPlayground #2 2 years ago

    He's right about Bobby Kotick not being an idiot. Didn't say anything about him not being satan's love child though...
  • 1Dgaf #3 2 years ago

    He seems quite reasonable in most of his videos, but he comes across as a bit off in this one. Is the swearing supposed to be edgy?
  • Yossarian #4 2 years ago

    Pachter is awesome. This interview made me want to high-five him ceaselessly.
  • sonicyoda #5 2 years ago

    I like his comment on Steve Jobs phobia of buttons. He's dead on the money there. I'm sure there's a great gaming platform hidden in Apple's tech but the lack of optional d-pad/buttons is a real barrier for me.
  • MiniAmin #6 2 years ago

    Come on, who else was tempted to skim read? He was rambling and too defensive. He sounds personally offended by people who call him clueless, or those say that he has the easiest job going.

    You're known primarily to an audience who are gamers, on the internet. When you make painfully obvious generic predictions about games, or completely erroneous predictions about games, you'll be vilified. It is nothing personal at all.
    Edited by 1 at 12/05/10 @ 11:59
  • Emth #7 2 years ago

    This isn't displaying correctly on the iPhone app btw. The responses are there but most of the questions appear to be missing.
  • KayJay #8 2 years ago

    I thought he was cool. On Acid but cool. :-)

    Sorry, what I mean by cool is, I bet he has been in some pretty no nonsense meetings and see alot of things we only get to hear snippets of.
    Edited by 2 at 12/05/10 @ 12:05
  • Yossarian #9 2 years ago

    Dude is trolling the entire videogame industry day to day and getting paid to do it.

    He's my hero.
  • butler` #10 2 years ago

    He does state a lot of really obvious things, but I quite like his style to be honest. I like his balls and bravado and care less attitude about what people think.
  • xagarath #11 2 years ago

    Bizarre and historically wrong anti-Nintendo bias as strong as ever, I see.
  • TonyHarrison #12 2 years ago

    So basically, he admits he gets it wrong all the time, yet we still get news articles and features dedicated to his predictions as if they come set in stone from God himself....
  • Syrok #13 2 years ago

    Good interview, this. :)

    Never really understood the hate against him.
  • JusticeMoses #14 2 years ago

    I like the guy. He does come across as a bit arrogant at times but I think that's the nature of his job. I think where he's spot on is with the casual gaming side of things, he says all the time he's not a hardcore gamer, but I think he definitely gets the business side of casual gaming. Another thing which endears me to him is he's not afraid to admit when he's wrong - everyone always points to his claim that Borderlands would do terrible sales but fair play to him when it did well he held his hands up and said that it was a great game and deserved its sales.
  • cianchristopher #15 2 years ago

    I LOVE YOU MICHAEL PACHTER
  • El-Dev #16 2 years ago

    I did hate him but after reading that he actually seems ok.
  • sarcasmoidosis #17 2 years ago

    About MW2: "I don't get why that game was so popular."

    Nice analysis, man. That's why they pay you the big bucks.
  • miiiguel #18 2 years ago

    This guy sure talks a lot. He doesn't even need questions.
  • paketep #19 2 years ago

    Oh, god. Now this idiot.

    He's like a fucking astrologer, he says 10 things a day and when, out of probability, one comes true he's like "told you!!!".

    What a waste of time.
  • Freek #20 2 years ago

    His job is to make financial analysis for investors, wich i'm sure he's really good at.

    His hobby is to talk to the gaming press and gamers about games, where he says things that are either totally off the mark or just plain obvious. Stuff he rightly gets called out on.
  • MiniAmin #21 2 years ago

    @ Sandall

    I can't believe you devoted three pages to massaging the ego of this self aggrandising cockstain. He's the most annoying twat on the internet...I'm never, ever reading your site again because of this. Piss right off, Eurogamer

    If Eurogamer ever interview you i'd feel exactly what you feel now.

    edit: You've deleted your comment. I'll keep this up here to remind you of your hypocrisy when you inevitably return.

    Edited by 1 at 12/05/10 @ 13:44
  • ignatiusjreilly #22 2 years ago

    He sure stirs up strong feelings in people for some reason!

    I like the guy personally, and his analysis is usually pretty good.
  • kangarootoo #23 2 years ago

    Really good interview, and I have to say I rather like the guy. I think the reason that people hate on him is that people who don't know what they are on about don't like somebody who does know what they are on about disagreeing with them.

    "First of all I don't care about DRM, but it cracks me up that these guys think I'm paid handsomely because I'm such a pretty face."

    This.


    And a case in point.

    "Sorry, but this guy is a tool who makes up what the industry wants to hear rather than what is actually happening."

    If that were true, he would be found out. Companies don't like giving away huge amounts of cash for bad advice. Neither do you they like losing further money because they acted on that bad advice. If he is successful at what he does, it is because knows his stuff.... and consequently, the posters that disagree with him on key industry issues almost certainly don't have a clue about the true complexities of the issues they are issuing wisdoms about.



    And he is right on the bloody money with the plot to MW2. I just finished that recently and the plot is utter utter utter nonsense. God, it makes my brain ache just to think of it. It made Fahrenheit look like an episode of The Wire.
  • malexous #24 2 years ago

    I have mostly only read his predictions about Nintendo in the last year.

    The only ones I have seen correct are the obvious predictions that are nearly fact. Every other one have been wrong, predictably so except by him.
  • mingster #25 2 years ago

    He is right about the MW2 storyline being totall bollocks though.
  • jonsaan #26 2 years ago

    It's like somebody took all the 'look at me, I know everything' EG users and combined them into one super user. Good read but....
  • tiredoldandy #27 2 years ago

    "If you read about videogames on the internet then you've probably heard of Michael Pachter."

    Nope.
  • cianchristopher #28 2 years ago

    I hve no idea why he says "I have no idea why MW2 sold so well" whilst alluding to the poor story?

    Does anyone give a shit about stories in CoD games?

    Did CoD4 sell so well because of its story?

  • makeamazing #29 2 years ago

    I really like the guy, the problem is that gamers can be an extreme bunch of people who get angry at such stupid things. He has a job to do, problem is he makes one small comment (his own opinion) and the forums go into meltdown.
  • Skooch #30 2 years ago

    It reads like his brain works at 100mph, jumping around and pretty crazy, but he also sounds on the money too.
  • Charlie_Miso #31 2 years ago

    A Pachter interview?

    So very Eurogamer.
  • FenderMaster #32 2 years ago

    This is the dude who says we're ripping off the publishers with modern games by playing multiplayer modes for 100's of hours...

    completely ignoring the fact that this has been going on for decades with Street Fighter, Mario Kart, Quake etc, but somehow it's different now, and we should pay subscriptions... I make no bones about it, i disagree with alot this guy has to say, and he comes across as smug, arrogant, and a little bit hostile to his viewers on pach attack...
  • alimokrane #33 2 years ago

    Anyone who takes this guy seriously deserves a good kick! Most of his predictions are way off and the ones he gets right, anyone could have come up with! The difference being those poor lads arent getting payed.
    Edited by 1 at 12/05/10 @ 13:12
  • karooo #34 2 years ago

    "So you think Sony's ripping off the consumer?" And I said, "Yeah, yeah, they're ripping off the consumer." And it was in the headlines: "Pachter says Sony ripping off consumer." Sony called me and said, "How dare you say that?!" I directed them to the video and said, "You know, actually Geoff Keighley said it and I said yes." But I still felt like I needed to apologise because it felt a bit harsh.

    lolol
  • Segnit #35 2 years ago

    Michael Pachter makes for an interesting case study of how publicity affects a person. It seems that on every episode of "Pack Attack" and with every passing GAF post or interview he gets more and more defensive.

    Michael you're cool, so stop acting like you're not. Rob Fahey is super cool though!
    Edited by 1 at 12/05/10 @ 14:00
  • dr_shambles #36 2 years ago

    Great atticle. Take on board his iPad control comments, but surely if there was future support for a wireless Magic Mouse it would solve this?
  • FenderMaster #37 2 years ago

    I Michael Pachter is makes for an interesting case study of how publicity affects a person. It seems that on every episode of "Pack Attack" and with every passing GAF post or interview he gets more ad more defensive.

    oh, definitely, it seems he spends a good deal of time every new Pach Attack episode calling out the "flamers" and "trolls", answering them, or drawing attention to them is not the best way to do a show... He also needs to realise the difference between "flaming" and constructive criticism...
    Edited by 1 at 12/05/10 @ 13:47
  • FogHeart #38 2 years ago

    "What's the difference between the common man and an industry analyst? The analyst is right just as often as the common man, but when he is wrong, he is wrong for more complex reasons."
  • gylo #39 2 years ago

    Great read! I love this man, I don't care if he's not right all the time, very very few people have as much industry insight as him and I've probably gotten more interesting industry knowledge reading this than all the other amateur journalistic attempts at industry analysis.
  • Rubarack #40 2 years ago

    I don't know if he ever reads his articles as they are represented by the press but you'd have to be a stark, staring lunatic to pay him for those predictions because any 9 year old in the country could do better. Presumably he's much better at making financial predictions or convincing companies he is better at making financial predictions.
  • tobsen #41 2 years ago

    How could you possibly find it more offensive having to shoot "American troops" rather than "Russian civilians" in a game unless you are a total flagwaver and borderline racist?
  • OrgasmicMutton #42 2 years ago

    Michael Pachter, eh?

    Well at least he's a source of amusement. I rather like this list (with the rathe lovely title of "Michael Pachter: Nostradamus, Or A Cunt?";) showing just how many bad calls he has made.

    [link url=http://ramraider.blogspot.com/2010 /04/michael-pachter-nostradamus-or-cunt.html
    ]http://ra mraider.blogspot.com/2010/04/mi...[/link]
  • Zomoniac #43 2 years ago

    I've always thought he seemed like a decent enough guy.

    Then he said "I felt worse shooting American troops than I did Russian civilians.".

    Now I just think he's an utter cunt and I'd feel more comfortable shooting him than Russian civilians.
  • YobRenoops #44 2 years ago

    This article is awesome. Its good to hear someone that is actually pragmatic about the industry.
  • FenderMaster #45 2 years ago

    it's just an American thing, they also tend to think shooting an armed "cop" whose job it is to be in dangerous situations, is worse than shooting civillians...

    whereas most right minded people would realise that soldier or polices are at least willing participants who get paid to be involved, civillians are not...
  • Les #46 2 years ago

    @kangarootoo

    "If that were true, he would be found out. Companies don't like giving away huge amounts of cash for bad advice. Neither do you they like losing further money because they acted on that bad advice. If he is successful at what he does, it is because knows his stuff.... and consequently, the posters that disagree with him on key industry issues almost certainly don't have a clue about the true complexities of the issues they are issuing wisdoms about."

    Very true. Of course that doesn't mean he must be right all the time. Industry analysis is pretty much a hit and miss affair, a bit like baseball.
  • loopholezero #47 2 years ago

    @tobsen:
    "How could you possibly find it more offensive having to shoot "American troops" rather than "Russian civilians" in a game unless you are a total flagwaver and borderline racist? "

    well, considering his liberal democrats comment, you're most probably correct.
  • thubie #48 2 years ago

    Im sure pachter knows what he's talking about.

    His job isn't predicting stuff his job is give advice on the game industry.
    His hobby is making predictions when he is on the gaming media.
  • The_Foo_Fighter #49 2 years ago

    He's rather a big fan of himself, isn't he? I don't agree with the media's position of rushing to Pachter for analysis on every news story - he's yet to say anything we don't already know and, more often than not, he's just plain wrong.
  • toa_boa #50 2 years ago

    One word Pacther -> Respect!
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #51 2 years ago

    "well he was right about the MW2 story being shit" (paraphrased)

    So. Fucking. What.

    MOST people thought that, and that's why some people don't like him - his completely simplistic and highly probable predictions. That's the sort of stuff that we have to read from him in the gaming press and it's frankly grating.

    I have no idea how good he is at his actual job but if it is related to the predictions we read about then I think a lot of the more educated readers are quite vindicated in suggesting they could do what he does.

    I mean seriously... You think there will be a 360 slim? You sure? After the highly convincing leaked motherboard shots, and Sony's own slim model, and how far we are into this gen, and Bullmer mentioning new 360 form factors....you think there will be a 360 slim? Amazing!

    Pachter gets FAR too much wrong, or states the bleeding obvious to be considered news worthy. IMO of course, isn't that right Michael.
    Edited by 1 at 12/05/10 @ 16:05
  • tachometer #52 2 years ago

    Well done Pachter, he seems to be making money out of stating the fucking obvious! Good luck to him but he'll be out on his fucking ear when they find out they can do without him!! Ha ha!
  • miiiguel #53 2 years ago

    How could you possibly find it more offensive having to shoot "American troops" rather than "Russian civilians" in a game unless you are a total flagwaver and borderline racist?

    Agreed. Totally not necessary, even he thinks that way. Ofensive and tasteless.
  • makariel #54 2 years ago

    I find it curious, that most of the useful stuff he's saying is essentially just common sense. Seems that the whole concept of 'common sense' is so rare among investors, that they pay the big bucks to anyone who has some basic understanding of it. Even if he is wrong quite often and openly admits that.

    Well, I don't understand the hate against him. But then again: I don't understand a lot of things. For example why American Idol is so popular.
  • NGCes26294BIV #55 2 years ago

    I think he relishes the fact that gamers hate him and he makes a shit-load of money for making broad, sweeping predictions.

    I still cunt stand him.
  • Shikasama #56 2 years ago

    What a colossal, egotistical cock
  • Davemanz #57 2 years ago

    Man this guy gets a lot of hate. I think he's pretty cool.

    Although I do wish EG would press him for an apology about the "I'd rather shoot Russian civilians than American soldiers in a video game" comment. That's a pretty goddamn callous thing to say and reflects a disgusting degree of nationalism. And I say this as an American. There are a lot of people in this country who feel this way but it sucks when someone who otherwise seems like a really good guy says it.
    Edited by 1 at 12/05/10 @ 17:20
  • Psihomodo #58 2 years ago

    I must say, as a former gaming journo I am so sick to death of gametrailers and their pro console attitude.

    Especially because they have a huge backing/support from their owner MTV and the gaming industry, meaning actually publishers and similar firms, so they can post as a big, 'serious' company/site that has merit, when the truth is quite the opposite.

    It really does make me puke to see them forgetting the very history of gaming, like we are all born 2 days ago, and know nothing except consoles starting with Halo.

    Examples like saying FPS games are best played on a console with a gamepad, Patcher saying he can't wrap around his head why RTS games never succeeded on consoles, or that auto-aiming, cover systems and quick-time events are the best thing that happened to gaming. Should I even mention their ligh-motive that Nintendo single handedly saved the gaming world, while in fact that is true only(!) for US.

    That unprofessionalism is splattered all over that excuse for a gaming site, and the only thing I can give some credit to is EpicBattleCry even dough they too forget they are in US and that it is 'the majority of the world' and not 'the rest of the world'.

    EuroGamer should make more and more video reviews to show those douchebags how it is done proper. :)

    Stay heavy!
  • a8a #59 2 years ago

    He does come across rather egotistical, although I don't doubt that he knows the business end of things pretty well. From a gamer's point of view, he seems like a bit of a prat, but then he's not a gamer and he's not trying to appeal to gamers. If he was, complaining about geeks at GDC, or saying that gamer's won't be able to tell the difference between CoD games wouldn't be on the agenda.

    I was a little surprised at how "busy" he is. He came across rather strongly on that, saying that he keeps himself busy and the job is good except for the long hours. Maybe it's just from the point of view of working in the games industry, and reading this on a gaming website, but going home at 4pm and putting in another hour or two in the evening, and working two out of three "weekends", where a weekend is only three hours actual work, doesn't seem particularly onerous to me.
  • DoctorFouad #60 2 years ago

    That was an interesting interview !!!

    but well, the best analysts are simply the entrepreneurs, the innovators, like bill gates (windows...), steve jobs (iphone...), jason rubin (crash bandicoot...), kazunuri yamauchi (gran turismo...)...etc those guys predict the future, innovate and change history...analysts like pachter simply analyse things after the entrepreneurs have already done their magic !
  • alcides #61 2 years ago

    I don't understand, the only statement he made that was recieved with universal aproval was
    "Sony is ripping consumers off with PSPgo"

    Why'd he regret it?
  • Wolverfrog #62 2 years ago

    "I felt worse shooting American troops than I did Russian civilians. What cracks me up is that I read all the "No Russian" criticism about being put in the role of a terrorist, but being in the role of a guy gunning down American troops is worse. Not to say killing civilians is a good thing."

    Now that's just patriotism talking. I had no problem at all with shooting the corrupt American troops, and I'm sure many other Eurogamer readers didn't either. When you let country-specific opinions like that cloud judgement, I personally don't think that's being a very good analyst.
  • Les #63 2 years ago

    "the innovators, like bill gates (windows...)"

    ?!

    "I find it curious, that most of the useful stuff he's saying is essentially just common sense"

    1) You probably hear most of what he's saying through intermediaries like EG and if such a party doesn't have a clue of what he's saying, a lot gets lost in translation
    2) As an analyst he not just analyses the market but also tries to influence it: as a reputable and influential market analyst you actively participate in the market and your predictions can become self fulfilling prophesies
    3) Don't overestimate the commonality of common sense

    " Even if he is wrong quite often and openly admits that."

    Of course he does. Most analysts are wrong quite often as there are few things as difficult as interpreting the future. If he was right most of the time, he could have bought EA and Activision with his small change...
    Edited by 1 at 12/05/10 @ 18:55
  • Les #64 2 years ago

    "When you let country-specific opinions like that cloud judgement, I personally don't think that's being a very good analyst."

    If 80% of the market for said game shares that country-specific opinion, it definitely is. Not saying that that's the case, though it might be close...
    Edited by 1 at 12/05/10 @ 18:58
  • Psihomodo #65 2 years ago

    "If 80% of the market for said game shares that country-specific opinion, it definitely is. Not saying that that's the case, though it might be close... "

    Yeah right, 80% of people playing MW2 are racist Americans...

    And because people in one country like this sort of "crap" it does not mean that that peace of work/art is globally good. In a more extreme fashion, that is like saying because Nazis liking the third Raich, the WWII is good. C'mon...

    You could say that the game sold well and so it is good but take a look at that Dance revolution game or what's it called beeing in top 10 sellers, and it is almost a travesty ;)
    Edited by 1 at 12/05/10 @ 19:10
  • alcides #66 2 years ago

    @Wolverfrog

    I think what he meant is that the way the story is told dramatizes the shooting of rogues more than it does the shooting of innocent people. Nationality and ethnicity aside.

    The game made him feel that. He didn't actually say he prefers to kill russians. Crazy as it may sound, a game or movie may be filmed and edited in a way that it communicates opinions that your own lonely little mind would not spring to.

    You want to make it look like the difference lies in the ethnicity, for whatever obscure reason, when really it's about civilians VS. armymen.
  • karooo #67 2 years ago

    guys all analysts are like that, but patcher just makes a fool of himself in front of everyone.
  • Wolverfrog #68 2 years ago

    @ alcides

    Well, I just thought the way he mentioned the nationalities of both several times seemed like it was racial bias. I'm not saying there's anything wrong with patriotism, but I don't think it should be taken into account when a analysis is concerned. I have a feeling that if it had been American civilians he'd shot the wind would have blown the other way.
  • Les #69 2 years ago

    "Yeah right, 80% of people playing MW2 are racist Americans..."

    1) patriotism =/ racism
    2) I think it should be quite clear that I was not expressing a fact, just commenting on faulty logic. If a particular game/genre is particularly popular in a country that constitutes roughly 1/3 of the video game market, the fact that a game is at odds with the patriot tendency can definitely impact its sales

    "And because people in one country like this sort of "crap" it does not mean that that peace of work/art is globally good."

    No, it doesn't. Was that bit still in response to my post? Not sure what you're aiming at.
  • Psihomodo #70 2 years ago

    @ Les

    "Was that bit still in response to my post?"

    Yes it was, but I must confess that I'm unfortunately used to wankers with little brains on GT ;) so I guess I tend to stress things more often (even dough they don't get it at all). So, yes, we understand each other actually :) I just presumed you meant it the other way.

    It's just sad to see people going into brain oblivion and actually wanting badly done things, and I'm thrilled there is little of that here :)
    Edited by 1 at 12/05/10 @ 20:55
  • Zappa #71 2 years ago

    Natal looks so bad.
  • dickothe1st #72 2 years ago

    Patau, you act like your numbers are more accurate yet you don't give us the details or a source. Who am i going to believe???
  • Kenshin001 #73 2 years ago

    "I have to say guys, that was the dumbest plot ever!"

    Pachter is the truth and the light.
  • hahayou #74 2 years ago

    ...a zombie game that Rockstar wanted to work on. But while Rockstar was in the planning phase, Dead Rising came out and Left 4 Dead was announced. Rockstar realised they were up against a saturated market and Valve, and, "What can we possibly do that will be any better than what Valve's done?"

    I doubt this Valve stuff. Firstly, L4D was being developed by Turtle Rock at that point and no-one knew if it'd be any good. Secondly, they aren't strongly in competition: their styles are quite different and their audiences skew towards different platforms. As well as all that GTA gets higher sales, bigger budgets and (ever so slightly) higher metacritic ratings than Valve, so at least technically speaking they're the bigger dogs.

    Entertaining interview anyway.
  • busboy33 #75 2 years ago

    "My god, Patcher is so egotistical"
    . . . says commenters who think their opinions sways others.

    "half the stuff he says is so obvious an embryo knows it and the other half is clearly wrong to its very core."
    translation: half his predictions I agree with, the other half I don't.

    I's sure he IS egotistical. He's got his own web show, he's a regular commentator on multiple game sites and shows, and people who control billions of dollars in investment funds call him for advice. Those sorts of things tend to make people feel pretty good about themselves.

    But more than egotistical . . . he's confident. He knows what he is talking about. He's studies the games industry (the industry, not just the games) more than anybody here. He's almost certainly talked to more developers and publishers than anybody here. His full time, very-well-paying job is industry analysis, and he's been doing it for years -- long enough that if he was clueless he'd have been out on his ass a long time ago. He's a professional.
    Like he said -- disagree with him. He's not a clairvoyant genius. He makes predictions that turn out wrong, and freely admits it. But if you think he's clueless you're an idiot.
  • xax232 #76 2 years ago

    From corporative side, he is really good analyst and have some smart views. But from creative side, he does not understand much gaming industry (or does not want to understand).

    For example, he says "everyone is replaceable". It is maybe true for existing franchises like COD, but for new franchise creative team is requirement, and Treyarch is not very creative team. In long term, it will cost Activision, for sure.
  • Rodchenko #77 2 years ago

    So to say that you lost these two guys who made the dumbest story of all time - maybe that's a good thing! It's pretty funny.

    Pachter is a bit of a d-bag, but he's spot on with this. Recently, it was funny to see how most of the hate that Activision got for laying off IW leadership around here (and elsewhere on the interwebs) was expressed by the exact same people who openly disliked MW2 for its shallowness.
  • tenma #78 2 years ago

    Did some of you guys really need Michael Pachter to tell you how dumb MW2's story was? Just ask any of the 50 people who actually played the single player campaign and they coulda told ya!
  • local_celebrity #79 2 years ago

    Well done, Rob. This is the best interview I've read on EG for ages.

    I'm gonna buy a Pachter tie and blazer badge set right now!
  • Phishfood #80 2 years ago

    Certainly doesn't pull his punches.
  • Geordiemp #81 2 years ago

    His views are no different to most avid readers of EG. When he interviews with EG, he puts his gamer head on, and no different from interviewing any poster on here.

    Difference is, he can put a corporate head on, a suit, and talk commercial to invetors and gets paid probably well over 100 K to do so.

    Who is the smart guy ?
    Edited by 1 at 14/05/10 @ 10:39
  • disjoost #82 2 years ago

    I just wanted to say that this is a brilliant interview. Well done Robert.