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Battlestations: Pacific gets release date News

Xbox 360 PC News by Dan Pearson

12 March, 2009

Eidos has dated action-strategy title Battlestations: Pacific for 15th May in Europe and Australia, with the US getting it three days earlier.

The game puts players in charge of either the Imperial Japanese Navy or the US Navy's Pacific fleet in an attempt to rewrite the actions in the Pacific theatre in WWII. Over 100 controllable units are in-game, ranging from Zeros to U-boats, cruisers, Lightnings and angry tuna. Players can shift perspective from a comfortable leather armchair somewhere in high-command 200 miles behind the front line to be in the driving, gunnery and waving-hello seats of any of the individual war machines.

If Pacific rimming seems like your bag, why not click through to our Battlestations: Pacific gamepage to get the latest screens, videos and news. Battlestations: Pacific will be available on 360 and PC.

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metalangel
12/03/09 @ 15:39
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Can't wait, the original was excellent fun albeit a bit overwhelming if you were trying to concentrate on controlling one vehicle (subs and torpedo bombers are a lot more effective if controlled personally) and as such ignored the maneuvering of the rest of your fleet.
glaeken
12/03/09 @ 17:02
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I sort of liked the first one buy found myself ending up in the mini map most of the time in order to manage the movements of everything and really it just meant I ended up playing a very low detail RTS. Controlling the individual units was good but I just don't feel it gelled well with how much time I had to spend on the management side.
rob76
12/03/09 @ 17:30
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Can't wait. The original was a brilliant game albeit an unpolished one. Few more balanced multiplayer maps would do it a world of good.
metalangel
12/03/09 @ 18:26
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The ability to share fleets would be nice, as some of the most exciting times would be when your own was lost and another player gave you a single ship from their fleet. That goes back to my previous comment about some units really needing your full attention to be totally effective. This was especially true of the final campaign mission which required perfectly timed control of bombers mixed with lots of redirecting of ships and fighters.
bdaggers
12/03/09 @ 20:23
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will buy

Comments: 1-5 of 5 in total

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