Battlefield Heroes pricing restructured
Free shooter just got a lot less free.
EA's DICE has changed the item pricing structure for its free-to-player shooter Battlefield Heroes, reducing the real-money cost of items while making their cost to rent or buy with in-game currency dramatically more expensive.
As Ars Technica explains, all non-cosmetic items in the game, such as improved weapons, were previously available for both BattleFunds (bought with real money) or Valor Points (earned through playtime).
While that's still true, the changes have increased the Valor Point cost of all items and reduced the BattleFund cost of most. Valor Point item rentals have also been shortened from up to a month to just one to three days.
One player, quoted by Ars Technica, calculated that they would have to play 50 matches a day just to afford to keep a powerful weapon using VP. In effect, the choice for players who want to be competitive is now between spending money or submitting to serious grind. Needless to say, it's been a very unpopular move.
The received wisdom in free-to-play gaming is to charge for convenience or cosmetic items, whilst ensuring a level playing-field in terms of game balance between free and paying players. Battlefield Heroes - which boasted two million users in September - has now, in all but technicalities, broken that rule. It will be interesting to see how it fares.
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Comments (18) Latest comment 2 years ago
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But if it turns into a game of "who ever spends the most money wins" it'll quickly fall apart.
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I got put off by the fact there were blatantly soo many people using aim bots on it (being head shot in the respawn from the other side of the map is a bit dull on the nteenth time!)
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Some of us have time, some cash.
Surely complaining about people being willing and able to spend a fiver for an advantage is the same as complaining about people being willing and able to spend 12 hours a day grinding for an advantage.
If you work for a living you can pay for lost time. If you don't, you can afford to grind.
Western gamers are just set in their ways, but times are a'changin'.
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while this is entirely true, it still beats the point of having a "free to play" game.
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I'm not sure "the point" was ever that firmly established.
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What are you talking about? Most big and expensive to make free to play games work under that model.
You're talking about cheap and cheerful facebook games and always sub-par Korean MMO's.
You can't compare those type of games to those of major publishers like EA and NCSoft.
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What really rubs salt in the wounds is that you could buy bf2 for under a fiver these days and you'd be paying less than you will in bf heroes if you want to survive longer than 10 seconds.
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Yawn. Yes they are a business, but we are supposed to get something in return for our money - that's the part of capitalism people seem so quick to forget. Unless you're stupid and think it's ok to think we are just there to find corporations (getting nothing in return)
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/Goes playing Team Fortress 2
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