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Battlefield: Bad Company patch tomorrow News

Xbox 360 PlayStation 3 News by Robert Purchese

9 June, 2008

DICE will be deploying the first patch for the Battlefield: Bad Company demo tomorrow, which aims to put an end to statistic problems that stop you seeing how many people you've shot in the face and so on.

The developer says it's "working around the clock" to address other issues such as game freezes, and wants your feedback to help it get to the heart of the issue more quickly.

Other problems include Europeans being shunted onto US servers, although hosts will now be sorted by ping so you should get local games first.

DICE has also boosted the number of servers in order to cope with the 50,000 of you playing the demo that appeared on Thursday.

Battlefield: Bad Company is a story-driven spin-off in the popular online shooter series. It tells a dark and humorous tale inspired by modern day combat stories, and will also feature a meaty multiplayer component more synonymous with the Battlefield brand.

The full game is out for PS3 and 360 on 27th June. Head over to our Battlefield: Bad Company gamepage for all our coverage to date.

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Comments: 1-34 of 34 in total

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sickpuppysoftware
09/06/08 @ 13:45
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demopatchlol
bioreit
09/06/08 @ 13:48
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They also need to sort the controls out (bring back the BF2:MC weapon menu), add in a prone feature(!) and bring back parachutes.

Otherwise it's just polishing the proverbial passing.
Edited 1 times, most recently on 09/06/08 @ 14:48
Steroyd
09/06/08 @ 13:50
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... when i looked at the title i thought it was wierd, because Battlefield wasn't launched... and they're patchin... a demo....

What happnened to Beta tests in this day and age.
GooseUK
09/06/08 @ 13:54
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Yeah.... not a good sign when you're patching the demo.....

Maybe they could release a patch that will erase the time i took out of doing more important things to play this demo, like taking a shit or staring at a brick wall for example.
asphaltcowboy
09/06/08 @ 13:55
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lag. fix the lag. for the love of all that is holy, please stop the lag.
optimusprym8
09/06/08 @ 13:58
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I was expecting the worse but actually found myself having fun, except when D U N E 666 kept on running me over in the tank despite being on the same side. Patching a demo sounds good to me, can't complain about a developer listening to feedback. There was a beta already and the demo shows they have already learned a lot from that.
galerian86
09/06/08 @ 13:59
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The game is just OK-ish. The destructibility paraded by DICE is just like the one in Black back on the PS2 and Xbox. It is predetermined which walls will crumble, which walls (or wooden boxes) will not. Red Faction dealt with destruction much better.

But yeah, a patch for a demo? If it is a patch for a beta test I understand.

I am still undecided whether to get the game or not. It has it share of problems, some which will be fix I presume, some maybe won't be. Things like when you can't pick and form your own squad once you are inside the game playing, and the fact that you can't freaking prone!
homerramone
09/06/08 @ 14:00
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patch for a demo - EA really do challenge everything :-)
Eraysor
09/06/08 @ 14:04
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The multiplayer is epic, but the SP mode is the capital city of generic country.
T4RG4
09/06/08 @ 14:06
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Massively underwhelmed with the whole thing. Then a patch for a DEMO comes out.

Hurrah :-/
Moz
09/06/08 @ 14:09
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@bioreit: I can see why they took out the parachute cos lets face it it was pretty stupid, not played the demo much but it did seem like you would fall further now then you used to without getting any damage.

As for the removal of prone not sure what to think on that one though i can see that maybe they wanted to increase the pace of the game a little and stop snipers from being able to hide as well as they used to.

-----

@galerian86 i think the destructibility is as good as you can expect from game with such big open area's. People really do seem to be expecting the moon on a stick in this gen.
Adam_T
09/06/08 @ 14:14
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Surely you know by now, any game with 'battlefield' in the title is not at a playable state until at least 4 months post going live.

'patchfield'
pjmaybe
09/06/08 @ 14:14
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Any chance a patch will sort out the V-Synch issues? Or are DICE one of those developers who think (hope) we're too stupid to notice stuff like that ?
galerian86
09/06/08 @ 14:18
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@Moz

I didn't come playing and expecting "the moon" for this game. It just that, something is wrong when your game uses term like "environment destruction" and you can't destroy a stack of wooden crates(The crates on the road at the last two gold crates on Oasis spring to mind).

Wash
09/06/08 @ 14:43
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Arent the ingame advertising hordings invunerable to? The one i tried to kill certainly was.

Funny though that you can chop down a palm tree with your trusty blade in just 4 swipes.

Add to that teh shocking vehicles, lagtastic online play and, as always the people playing it (yes tking me because i got to the helicopter first, is always funny)...

Huge pass atm, this patch best be good.
Tiger_Walts
09/06/08 @ 15:00
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Patch for a demo? I thought we already had the beta.

Still, I'd rather see a patch for a demo than a day one patch for the disc. Just think of it as an extended beta.
symmetry
09/06/08 @ 15:28
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although hosts will now be sorted by ping so you should get local games first

I love the game and all, but sure that should have been one of the major considerations a very long time ago!??
cyber_nicco
09/06/08 @ 15:43
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I enjoyed the demo.
brinlarden
09/06/08 @ 16:40
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fix the game from being rubbish while your at it?
dirigiblebill
09/06/08 @ 16:41
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I really fucking enjoyed the demo. You goshdarned crybabies, lag-this, parachute-that...

/hides in nettles with machete
bioreit
09/06/08 @ 16:50
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/laughs at dirigiblebill, as he has ripped up all the dock leaves.

Good luck trying to swing that thing while scratching like an 11th Century peasant!

/walks off laughing maniacally.

/Brains self on curiously invincible billboard.
MiY4MOTO
09/06/08 @ 17:28
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I loved the demo, and surely patching the demo is a good thing.

Single player was ok, bit generic but I thought it had great visuals & good dash of humor. For me, the multiplayer was fantastic, it took me back to playing the Wake Island demo of BF1942, which was probably one of the most entertaining multiplayer games in recent years, and up until now the BF franchise for me has never recaptured that feeling.

The only issue I had was with the lag on some servers on my 360, which is in the list of things they're fixing.

It's a demo, it's free, they're listening to the issues people are having and they're fixing them... Seriously what is there to complain about? If you prefer CoD4, then fine. Play that.

Personally I felt that CoD4 was a tad overrated. Enjoyable but it had an easy and short single player campaign. CoD2 for me is still the highlight of that series.
monkey_man
09/06/08 @ 19:04
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Finally, the PC Battlefield experience has truely arrived on consoles.
Raziel
09/06/08 @ 19:09
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The only way I'll pay for this if the patch deletes the entire game and becomes Call of Duty 4 instead...
Tomo
09/06/08 @ 19:50
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Played the single player for about 10 minutes then deleted the demo. Utter shite. There is absolutely nothing that hasn't been done before 10 million times.
dirigiblebill
09/06/08 @ 20:24
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Maybe you should have tried the multiplayer, genius.

And bioreit- you can keep your fricking neolithic dock leaves. What the hell is this, an episode of Survivor?

/applies more Savlon
IronGiant
09/06/08 @ 20:24
#27
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Can they please fix the screen tearing, it's bloody awful at times.
T4RG4
09/06/08 @ 20:39
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'The only way I'll pay for this if the patch deletes the entire game and becomes Call of Duty 4 instead...'

A little bit of wee came out.

J.C
09/06/08 @ 21:10
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I dont like clicking down the stick to sprint. it hurts my thumb, and my pad :(
Artemis_Matsas
09/06/08 @ 22:08
#30
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Really enjoyed the demo.
Of course there are issues with the multiplayer, but wha did you expect? After a couple of patches everything will be sorted (i hope).

/preorders
3william56
10/06/08 @ 04:37
#31
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Thought the demo was pretty good, though much smaller arenas than WarHawk, and too much sudden death from unseen directions. Would it kill them to have a working radar?

On the other hand, the Fatal Inertia demo on the Jap PSN is mind bogglingly cr*p. Apart from one spiffy water effect, it really could be done on a PS2. Come back Wipeout Fusion, all is forgiven (or stroll on Wipeout HD).
login_name
10/06/08 @ 08:34
#32
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I remember the old days when games were FINISHED before they were pushed onto shelves.

I got bad news for ya, those days never existed. No game has ever been released that wouldn't benefit from a patch or two. Some even did, you just didn't know about it. Many games received a rolling re-release, without the consumer knowing about it, with a few bug fixes and even gameplay tweaks. The problem with that is, if you were an early adopter, you didn't get the patch because it wasn't available for download. At least now you get that option.

Although I do agree that the ability to patch could make some studios a little more lax when it comes to bug crunching time.
SpyroViper
10/06/08 @ 16:18
#33
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Same ol DICE. Cannot optimise anything. Every battlefield on PC has been utter unoptimised shye. I guess DICE don't change thier spots :P
styrvolt
11/06/08 @ 11:44
#34
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"What happnened to Beta tests in this day and age."
You mean those small pre-releases where the focus in on you having to pay to play them? These are about building hype. Not testing. Testing is done in the retail version. You know that.

Comments: 1-34 of 34 in total

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