Baten Kaitos Origins Reader Review
I started out with average expectations for BKO. This was largely in part to the game that came before it, Baten Kaitos. The first game had it's good and bad points. The good being an awesome soundtrack and stunningly beautiful locations, as well as a unique card based battle system. The bad being teeth grating voice acting and a difficulty level that was so up and down, it makes Mt. Everest look about as rough as a Five O' Clock shadow, and ruins things quite a bit.
Origins is a prequel and it borrows many locations from the first game. Some of the music has been remixed (and not always to make it better). Card battling has been overhauled, losing none of the diversity of cards to collect, but making them much easier to handle and customise your deck.
Being a card battler, you would expect the battles to be slow paced. They are anything but. They move at such a pace, that you are almost constantly entering your next combo. It's almost disappointing to know while you're staring at your cards that you're missing the actions they are performing, which are visually appealing. There are hundreds of cards and combos to create. It makes for an exciting burst of action when you enter almost any fight. This is also partly due to the fact that the game remains challenging throughout. The difficulty level rarely spasms into the "stupidly hard" areas (unless you were put off by that damn bird at the start of disc 2) and it never gets dull or repetitive or too easy. You are pushed forward by the locations and a decent story.
Voice acting has been fixed. I'd even call them good.
What made me truly happy, was that this game has lost none of its charm and turns into quite the epic, while fixing the problems that stopped the first from being great. This is a classic that, sadly, will be remembered by few...