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Banjo-Kazooie: Nuts & Bolts Hands On

Xbox 360 Hands On by Tom Bramwell

19 August, 2008

Page 1 of 3. Page 2 ->

Sadly, we are unable to settle the debate. We may have been invited to Rare to play Banjo-Kazooie: Nuts & Bolts last week, but we cannot definitively confirm what percentage is platforming and what percentage is racing. Apart from being impossible to quantify, this is because - after several hours of egg-and-spoon races in shopping trolleys and playing darts with soapbox racers and a ski-jump - we don't care. You too will get over it, we suspect, once you've spent a few minutes in the vehicle editor.

Editing tools - particularly vehicle editors - have become more popular with the advent of hard disk-based consoles, but complexity often relegates them to an afterthought for the average gamer. Many of us loved Forza Motorsport 2, but how many spent hours designing a perfect car, and how many got bored and just browsed a few on the internet and played the game instead? It's important that Banjo doesn't overwhelm the player, or no one will use the editor, and it doesn't. Even in an ageing build of the now nearly-finished game, complete with incorrect button prompts and lying menus, we quickly learn how to arrange blocks, wedges, engines, guns and gadgets in 3D space to create cars, boats and planes.

But it's equally important it doesn't go too far the other way and stifle, and Banjo doesn't do this either. The main limitation is a block-based 3D grid, but a multitude of parts, wedges, corners and other ornaments offset the constriction. With the nucleus of an idea, it's possible for us to arrange a flat plane of blocks looping artistically into an "EG", with jet engines above and below, upside-down Union Jacks, and a serrated edge along the bottom (sadly we couldn't write "2287 Comments" on it). It's simple to select and move individual parts, or delete them, and a series of expandable menus provide access to whatever you've unlocked. There's plenty of room to create and elaborate.

'Banjo-Kazooie: Nuts & Bolts' Screenshot 1

Showdown Town is full of NPCs who grumble when you bump into them - and even cops, who give chase in cute little hovercraft.

The decision to enforce clear visual divisions between blocks and items, and rule out complex colour schemes and decals, will likely prove more controversial, but - as with LEGO bricks and other similar toys - being able to play with your creations is not only adequate recompense, but defines new creative goals. One of the missions Banjo and Kazooie undertake, for example, is to hurl a vehicle off a ramp and land in craters positioned around a stadium to amass points, but no amount of propulsion seems to reach to the end, until you realise you can create detachable nosecones and loose them at the peak of the jump. Figuring out a good barrel shape and then watching it tumble across the terrain is certainly more interesting than designing a car and then using bumper-cam anyway.

It's in this way, of course, that Rare hopes Nuts & Bolts will achieve the developers' professed goal of greater replayability; by allowing you to better your previous attempts by tweaking the original vehicle design, or by creating something entirely new. But it's not just the promise of a better time and maybe a medal that will encourage players to explore these activities; the requisite Xbox Live leaderboards post new times, and replays, but most interestingly, as long as the player hasn't deselected the option, they post blueprints for the leading vehicle and allow others to download them. Unlike PGR4, where an average player might view a top time and realise he or she can never perform at that level, an average Banjo player will be able to act as mechanic instead and top the charts not by weight of skill, but by weight of imagination. Even if the blueprint is withheld, a quick scan of the replay video should give away the secrets.

It's a compelling concept, but as a single-player game Nuts & Bolts must also satisfy the Banjo faithful, returning to relive glories not so much former as faded. So, like Super Mario, Ratchet & Clank and Jak & Daxter before it, progress is made by collecting special items (in this case jigsaw pieces) obtained at the completion of a wide variety of tasks, many of which involve vehicles, accessed from a 3D world.

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Comments: 1-50 of 85 in total | next 50 »

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Lexx87
19/08/08 @ 10:16
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Can't fucking wait for this :)

Oh and great preview Tom, I giggled at the trying to knock Kieron over with eggs.
Edited 1 times, most recently on 19/08/08 @ 11:17
RedSparrows
19/08/08 @ 10:18
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This + BK on XBLA = me sorted.
mingster
19/08/08 @ 10:24
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sounds nice
Psychotext
19/08/08 @ 10:25
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Getting really excited about this now. Go go go!
Lexx87
19/08/08 @ 10:30
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/does a Rare dance
mcmonkeyplc
19/08/08 @ 10:35
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Oh look a PS3 fanboy post.
Xerx3s
19/08/08 @ 10:35
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Yeah but rare is shit and all their talent left don't you know?
GlassMoon
19/08/08 @ 10:37
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I don't understand why they had to call this a banjo game and not go with a new title.

Anyway sounds interesting.
Tyranix
19/08/08 @ 10:39
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Not really, I agree with him to a degree and I'm no fanboy. I adore Banjo Kazooie and Banjo Tooie, but this is just trying to pull in fans of those games with the surface appearance that it is indeed a sequal, yet also all the others in this new generation of 'omglolmultiplayeripwn' gamers. I really hope it does well if it sticks to its roots more than it appears to be, and evolves enough to stay interesting. However, if it is just an fps/vehicle game hidden behind a cute exterior then it's a load of junk (nuts and bolts). Here's hoping!
Trip SkyWay
19/08/08 @ 10:40
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Sounds ace.
the_dudefather
19/08/08 @ 10:43
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@blig_merk

Get some coffee, your clearly a bit tired
Lexx87
19/08/08 @ 10:43
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blig, seriously we're bored of your kind of shitty comments now. You've just read (or maybe you didn't?) a glowing hands-on by Tom, which just by reading and looking at the screenshots so you can tell it's not just got a Banjo face on when it's not a Banjo game. It looks (and by Tom's words feels like a Banjo game)...which is just a bubbly happy great fun platformer. Yeah instead of running around you roll/fly/skate/hop/anything you can imagine around...how does that NOT sound like fun?

Edit: Fixed my terrible use of english
Edited 3 times, most recently on 19/08/08 @ 11:50
andywilkie35
19/08/08 @ 10:44
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i had the mispleasure of reading these comments whilst not signed in and saw certain ps3 fanboys comments, now i'm signed in they're thankfully blocked! if you aren't gonna get the game why bother commenting?

but for me this is a must buy, i'll still get LBP (because I need some games to justify why I bought a ps3 in the first place) even though they seem quite similar, but I imagine this will be much better due to it being a proper, structured game and not a game that relies on the player having to make the levels himself because they either couldn't be arsed or because its too hard to make games on the PS3 so they did the best they could.
andywilkie35
19/08/08 @ 10:45
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@ Lexx87

+1
Monkey_Puncher
19/08/08 @ 10:48
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Sounds great, I want!
Carpathian
19/08/08 @ 10:48
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Sounds to me like the great Banjo world design crossed with those "lose hours of your life" vehicle/puzzle/construction Flash games going about right now.

If that's the case, even at a rudimentary level, that it's a big pile of WIN for me......
Dizzy
19/08/08 @ 10:50
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Sounds ace.
Lexx87
19/08/08 @ 10:51
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@blig

Will you at least try the demo when it comes about and tell us what you think? I don't mind a cynic as long as they actually try the thing out.
Weezer
19/08/08 @ 10:53
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Looks fucking great to me. (But if you only have PS3, what the hell are doing spending valuable minutes of your precious time slagging off a game that you'll never buy? Sad.)
miiiguel
19/08/08 @ 10:54
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^ please no! I don't want no blig in 360's community. Negative dudes FTL!
Lexx87
19/08/08 @ 10:54
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I don't live far from Tycross, I want to go say hi to Rare and tell them they rock.
Xerx3s
19/08/08 @ 11:05
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"You may be tired of it, but it doesnt stop it being true. "

In your blinkered alternate universe maybe.
farticusmaximus
19/08/08 @ 11:10
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Been excited about this ever since it was announced, and I love the direction Rare are taking it in. It's nice to see some innovation going on instead of the tired old rehashes we're constantly bombarded with.

GOTY candidate for me.
Jimbob89
19/08/08 @ 11:12
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Does anyone know when banjo kazooie is coming to XBLA?
Xerx3s
19/08/08 @ 11:17
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Most likely around the same time as BK3 as some advertisement thing.
FFS
19/08/08 @ 11:18
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I'd much rather have a fresh platform collect-a-thon than this. If anything BT showed in how many ways a platform game can be improved upon its predecessor. I have been toying weith getting a360. This game was going to swing it. The lack of platform action looks like I probably won't now. Bring back the Rare of old.

It's a bit like saying that Halo 4/the next Perfect Dark/take your pick wouldn't be a FPS because there are too many!
Xerx3s
19/08/08 @ 11:24
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Funny. People always cry for innovation but when somebody does it with [insert stale old title here] they want to to be just a copy of what it was.
Psychotext
19/08/08 @ 11:26
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Sweet... more idiots for the ignore list. I do like visiting the comments section from time to time to pad it out. :)
MrFlintBlackman
19/08/08 @ 11:36
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My EYES! the pretty colours sting me EYES!

Looks incrediable, can't wait to buy Banjo-Kazooie again on XBLA.
DrDamn
19/08/08 @ 11:47
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With all the top quality titles over the coming months this is one of the few I have already pre-ordered. Looks like a lot of fun and it's doing something different. I was sceptical from the early vids as vehicles looked a bit shonky, but later vids looked a lot better. Really like the visuals too - they have come a long way artistically from Kameo.
BartonFink
19/08/08 @ 12:05
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More comedy gold from blig_merk in this 360 thread too I see.
Darren
19/08/08 @ 12:09
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For me B&K Nuts & Bolts is my most wanted game of this year, I really cannot wait to play it (that's putting it mildly!), it sounds absolutely terrific and loads of fun. And with a remake of the first game headed for XBLA, I couldn't be happier. So long as both those games come out then I really couldn't care less about any other game really... well except for Fallout 3.

Now that I've said that, I still think that Microsoft will have a hard time selling this game to most Xbox 360 owners just as they did Viva Pinata in late 2006. Whether that's because most of its owners would rather shoot things than explore a colourful cartoonish world I don't know... it could be simply down to poor marketing by Microsoft. Certainly releasing Viva Pinata at the same time as Gears of War didn't help last time, especially as the former received very little publicity. Hopefully Microsoft won't release this new game at the same time as Gears of War 2; that would be stupid. I really hope B&K Nuts & Bolts is a huge, huge success for Rare...
farticusmaximus
19/08/08 @ 12:27
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"XBOXers that are jealous of LBP"

Why the hell would we be jealous of a glorified physics demo? LBP looks cute but completely devoid of any playability. BK is a properly thought out game with objectives, progression and, you know, gameplay.
boabg
19/08/08 @ 12:37
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What the fuck is a damn squib?
Widge
19/08/08 @ 12:47
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BK:N&B and LBP are two games which no-one has played so no-one can comment on playability, game structure innovation with any form of validity
DrDamn
19/08/08 @ 13:00
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BK:N&B and LBP are completely different games too - there is no real a comparison to make.
kinky_mong
19/08/08 @ 13:01
#37
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but for me this is a must buy, i'll still get LBP (because I need some games to justify why I bought a ps3 in the first place) even though they seem quite similar, but I imagine this will be much better due to it being a proper, structured game and not a game that relies on the player having to make the levels himself because they either couldn't be arsed or because its too hard to make games on the PS3 so they did the best they could.

Couldn't agree more. Giving me the chance to make my own stuff to improve my performance in a structered world is infinitely more appealing than what LBP offers. I have very little creativity when it comes to making levels (Timesplitters and Smash Bros Brawl are prime examples) so I'd get bored of LBP very quickly.

From my experience any game that has user-generated levels available to anyone is mainly populated by unimaginative rubbish (Look it's Super Mario Bros World 1-1. AGAIN.) or insanely difficult levels made by veterans for veterans (Mario Vs. Donkey Kong 2 springs to mind). Occassionaly there are some gems that clearly display some talent but they are few and far between.

In summary, BK: Nuts & Bolts - YAY! Little Big Planet - Meh.
Carpathian
19/08/08 @ 13:06
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Xerx3s: Funny. People always cry for innovation but when somebody does it with [insert stale old title here] they want to to be just a copy of what it was.

+1 (at least)

Funnily enough the same thought was crossing my mind too. I'll quite happily say that there's nothing wrong with liking a good platform-em-up (or whatever game style floats your boat) but you have to bring something new to the table from time to time. It's not that there aren't other games of the desired genre out there to play instead if the latest title you were waiting for has taken another direction.

Personally, I thought BK needed a new twist - another pure collect-em-all would have left me a bit deja-vu to be honest. I never found much reply value with the old titles either - this "build it and try it and tweak it and swap it" thing will probably have far more legs for me in that respect.
Edited 1 times, most recently on 19/08/08 @ 14:07
andywilkie35
19/08/08 @ 13:12
#39
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again i somehow sign in and see some dross from people who i thought were blocked

"Funny, I could have SWORN that LBP has 60 pre-built lebles and the whole point is it uses physis to create, you know, puzzzels! "

Like I said before, I'll still get it because I believe it will be a good game, but it doesn't appeal to me as much as Banjo does.

And didn't Viva Pinata actually get general good reviews and good sales? Good to see a return to form from Rare
farticusmaximus
19/08/08 @ 13:19
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"LBP has 60 pre-built lebles and the whole point is it uses physis to create, you know, puzzzels!"

So the floating-barrels-under-the-see-saw puzzle from halflife2 repeated ad nauseum?. That trick got boring after the first go.
Edited 2 times, most recently on 19/08/08 @ 14:59
Darren
19/08/08 @ 13:39
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What's a 'leble'?
LazyDan
19/08/08 @ 13:48
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Still nonplussed - Wii/360 owner here.

I'll at least try it, but this looks like another Perfect Dark Zero - hyped to buggery, all kinds of high hopes for it, it comes out to mixed reviews then is forgotten about before finally being brought up again months later only to be chalked up as another negative in Rare's faded reputation.

EDIT: Braid is the platformer for me. God I love Braid :(
Edited 1 times, most recently on 19/08/08 @ 14:49
Widge
19/08/08 @ 13:54
#43
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I always feel like Ratchet, Banjo, Jax, Crash... they all seem to come from the same "generate platform character" factory.
the_dudefather
19/08/08 @ 13:57
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Oh great now there is a LBP vs Banjo war because they contain vaguely similar themes

I'll enjoy both :)
Xerx3s
19/08/08 @ 14:02
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"I always feel like Ratchet, Banjo, Jax, Crash... they all seem to come from the same "generate platform character" factory."

Opposed to all those characters from shooters, rpg's, etc.?

It still amuses me how all those fanboys out there distinctly make an effort to not think of viva piniata and JPR when they do their "rare has done nothing since n64 glory days" line.
LazyDan
19/08/08 @ 14:04
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Just because I hate to be lumbered with the PS3 crowd...

There are many reasons for a gamer to get a 360 outside of Banjo.

There are not many reasons for a GAMER to get a PS3 outside of LBP.

This ludicrous LBP vs Banjo discussion is validating my above theory - it's like this debate has come about from insecurity over whether their £400 purchase was a mistake - nothing else could possibly make sense considering neither game is out and they're not even very similar to each other. Thus comparing them at this stage, or at any stage, is ridiculous.
Edited 1 times, most recently on 19/08/08 @ 15:05
DUFFKING
19/08/08 @ 14:11
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DISCUSSION OVER

BOTTY4HYRE HAS SPOKEN

EVERYONE ELSES OPINIONS ARE VOID

WE SHOULD ALL FOLLOW THE OPINIONS OF THE ENLIGHTENED ONE

/bows
Xerx3s
19/08/08 @ 14:12
#48
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That's entertaining enough to bring him off ignore.
Raz76
19/08/08 @ 14:17
#49
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Fanboys. If you are so sure you bought the best console, why do you all sound so miserable?
SeesThroughAll
19/08/08 @ 14:23
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So... I'm confused here.
BK:N&B and LBP are different enough not to warrant comparison, but the general opinion here is that BK:N&B will be better?

Hmmm...

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