Banjo-Kazooie: Nuts & Bolts
We visit Rare and play single-player and multiplayer.
Sadly, we are unable to settle the debate. We may have been invited to Rare to play Banjo-Kazooie: Nuts & Bolts last week, but we cannot definitively confirm what percentage is platforming and what percentage is racing. Apart from being impossible to quantify, this is because - after several hours of egg-and-spoon races in shopping trolleys and playing darts with soapbox racers and a ski-jump - we don't care. You too will get over it, we suspect, once you've spent a few minutes in the vehicle editor.
Editing tools - particularly vehicle editors - have become more popular with the advent of hard disk-based consoles, but complexity often relegates them to an afterthought for the average gamer. Many of us loved Forza Motorsport 2, but how many spent hours designing a perfect car, and how many got bored and just browsed a few on the internet and played the game instead? It's important that Banjo doesn't overwhelm the player, or no one will use the editor, and it doesn't. Even in an ageing build of the now nearly-finished game, complete with incorrect button prompts and lying menus, we quickly learn how to arrange blocks, wedges, engines, guns and gadgets in 3D space to create cars, boats and planes.
But it's equally important it doesn't go too far the other way and stifle, and Banjo doesn't do this either. The main limitation is a block-based 3D grid, but a multitude of parts, wedges, corners and other ornaments offset the constriction. With the nucleus of an idea, it's possible for us to arrange a flat plane of blocks looping artistically into an "EG", with jet engines above and below, upside-down Union Jacks, and a serrated edge along the bottom (sadly we couldn't write "2287 Comments" on it). It's simple to select and move individual parts, or delete them, and a series of expandable menus provide access to whatever you've unlocked. There's plenty of room to create and elaborate.

Showdown Town is full of NPCs who grumble when you bump into them - and even cops, who give chase in cute little hovercraft.
The decision to enforce clear visual divisions between blocks and items, and rule out complex colour schemes and decals, will likely prove more controversial, but - as with LEGO bricks and other similar toys - being able to play with your creations is not only adequate recompense, but defines new creative goals. One of the missions Banjo and Kazooie undertake, for example, is to hurl a vehicle off a ramp and land in craters positioned around a stadium to amass points, but no amount of propulsion seems to reach to the end, until you realise you can create detachable nosecones and loose them at the peak of the jump. Figuring out a good barrel shape and then watching it tumble across the terrain is certainly more interesting than designing a car and then using bumper-cam anyway.
It's in this way, of course, that Rare hopes Nuts & Bolts will achieve the developers' professed goal of greater replayability; by allowing you to better your previous attempts by tweaking the original vehicle design, or by creating something entirely new. But it's not just the promise of a better time and maybe a medal that will encourage players to explore these activities; the requisite Xbox Live leaderboards post new times, and replays, but most interestingly, as long as the player hasn't deselected the option, they post blueprints for the leading vehicle and allow others to download them. Unlike PGR4, where an average player might view a top time and realise he or she can never perform at that level, an average Banjo player will be able to act as mechanic instead and top the charts not by weight of skill, but by weight of imagination. Even if the blueprint is withheld, a quick scan of the replay video should give away the secrets.
It's a compelling concept, but as a single-player game Nuts & Bolts must also satisfy the Banjo faithful, returning to relive glories not so much former as faded. So, like Super Mario, Ratchet & Clank and Jak & Daxter before it, progress is made by collecting special items (in this case jigsaw pieces) obtained at the completion of a wide variety of tasks, many of which involve vehicles, accessed from a 3D world.
Crucially, there is a fair amount of straight platforming along the way - peaks to scale and obstacles courses to traverse - but even when there's not, there's a Metroid- or Zelda-inspired cross-stitching of item locations and locational unlocks. This time many of the backwater peaks you scale and obstacle courses you traverse to find all the game's secrets will be down to obtaining a specific part, or making a leap of logic in the vehicle editor, rather than simply accumulating the right number of jiggies, but the feeling of exploration and the sense of revelation will be familiar and hopefully compelling.
As well as being allowed to toy with the game and explore some of the sections we covered in last month's hands-on, Rare also lets us play from the start of the game proper, where a montage of black-and-white scenes from N64 Banjos Kazooie and Tooie bring us to an out-of-shape duo scoffing snacks in the sun, suddenly faced by a disembodied Gruntilda - bobbling along on pure acrimony in the absence of anything to support her from the neck down. At this point the Lord of Games - a Pong-faced TV screen head on top of a floating caped body - appears and challenges them to find out who's still got it.
We won't spoil the rest of the intro, but suffice to say it's infused with Rare's trademark humour and self-deprecation (at one point the Lord of Games explains that he is the creator of all videogames and Kazooie questions, "Even ones that didn't sell very well, like Grabbed by the Ghoulies?" - and that's the thin end), and eventually deposits you in the Showdown Town hub-world, armed with a rather feeble engine-powered wagon and tasked with going off into adjoining realms to take part in games and accumulate jiggies. Musical notes are also dotted around, as are crates, and - though we're hamstrung by placeholder instructions - it becomes obvious what to do: earn jiggies, build vehicles in the garage, and span out into the world as your building and platforming options assemble.

The Jiggoseum's immense, and beautifully detailed. The game we play is running at less than 30fps some of the time, but we're assured it's an ageing build.
The main new area we're shown is the Jiggoseum - formerly known as World of Sports, it's a massive, tiered coliseum characterised by statues and other Rare-related details, another testament to the engine's superb scope, and just in time for the Olympics (upon which note, how interesting that nowadays game worlds can display an entire vast sporting scene without restriction, and it's the real-world venues shrouded in a concealing blanket of middle-distance fog). The Jiggoseum is host to 17 challenges including various of Banjo's sporting events, and this brings us to the real reason we've been invited to Rare: to play Nuts & Bolts with other people.
Like vehicle editors, online multiplayer is a generational advance for consoles that's infusing more and more genres, and like Banjo's vehicle editor, Rare has apparently observed where it should and shouldn't delve, and to what degree. The lobby system, for instance, allows the host to set up individual games or fashion leagues out of multiple successive tasks, but while all this is being set up the other players can close the menu and enter a test track - a circuit around a mass of ramps and platforms with a lake off to one side, and dig into their garage for vehicle designs to show off, or just play around. An in-game camera allows you to snap shots and upload them (and these will be visible on the internet, too), with the dual purpose of absorbing blueprints for any particularly special vehicles.
We've no need to do this, because all the blueprints are already shared across the various test machines we're playing on, but we still almost stall the main multiplayer endeavour by losing ourselves to play. Eurogamer collaborator Kieron Gillen is in the room on a magazine assignment (traitor), trying to manoeuvre a man-on-skis vehicle design around half-pipes, so we grab a plane (you can withdraw things from the garage or jump in and out of vehicles by hitting the Y button) and start pelting him with an egg-gun to knock him over.
Meanwhile, Eurogamer TV's Johnny Minkley is doing something in a boat, so we take the plane for a swim (it still works underwater, albeit in slow-motion), admiring the water, which varies in opacity depending on the viewing angle.
Fortunately for you, eventually this is curtailed and we get to play in a series of racing and sporting events. Nuts & Bolts has 14 different race types and 13 sports to choose between, and a number of variants within each section (football, for example, has one ball when it's team-based and Budweiser-style multiball when it's individuals; and there are air football and water polo variations depending on the terrain). The sumo level is an instant hit: players are equipped with wedge-shaped cars with a scooping gadget, and the idea is to expel the others from the ring, gaining points when you do and for time spent in the ring rather than scrambling around outside trying to find a ramp to rejoin the fray.
Elsewhere "pool prix", a boat race, separates the men from the people with no sense of inertia, but it's the egg-and-spoon race we end up liking the most: using Banjo's right-trigger gravity gun-style lasso ability to deposit an egg in the belly of a wagon and then lurching precariously around the Jiggoseum trying to avoid sharp jolts. As with every single- and multi-player task in Nuts & Bolts, you can modify the vehicle or try something else. You can even use a flying vehicle in a boat race if you like.
There are other modes we don't have time to see too, like Banjo Brawl (your standard deathmatch, judging by the description), and Queen of the Knoll - a distortion of popular first-person shooter game-type King of the Hill, where players score points by staying in a particular area despite violent protests from the opposition, except in this case with a scoring zone that roams around the level on a predefined path, changing speed and halting to try and upset your efforts. All very promising.

Hurdles! We didn't get the play this, but it clearly takes advantage of gadgets for jumping. Like weapons, they can be mapped to face buttons - check out the top-right for the key.
But not, as you will have observed, very platform - and despite protests from the team that there's a lot in there, we don't see much of it, apart from a bit of running and jumping around Showdown Town.
What we do see is a lot of interesting vehicle-based tasks that clearly grew from - and benefit from - the game's new vehicle creation and modification hook. We see beautiful graphics, bop our heads to the catchy music, and smile at the jokes, many of which are interactive: last time we mentioned the crates full of unsold Ghoulies, and this time we get to play Klungo's 2D platform game (Klungo Saves Teh World), a throwaway 2D platform game with constant scrolling where you have to try and time your jumps, complete with its own leaderboard.
Given the choice between yet another 3D platform game where you collect stars or jigsaw pieces or bolts, performing the same tired old rituals in high definition and hoping against hope for a bit of innovation, and Rare's alternative, we'll take this for now. We can always play Banjo-Kazooie again on Xbox Live Arcade, after all. And while Banjo-Kazooie: Nuts & Bolts may not be what Rare's ardent fan-base thinks it wants, it's different, the sections we've played are compelling, and it appears to be very well thought out. Speaking to the developers about the game's origins, we discover that designer Gregg Mayles' original pitch didn't even mention Banjo, and may not even have had the studio's famous honey-bear in mind. It was just an idea they had. It's a good one. We hope it works.
Banjo-Kazooie: Nuts & Bolts is due out exclusively for Xbox 360 in November.
You may also like...
-
Happy Action Theater Review
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
Why Devs Owe You Nothing
-
Halo 4 Master Chief action figure flaunts new suit design
-
Rockstar mulling LA Noire 2 development
-
Face-Off: Final Fantasy 13-2
-
DICE working on multiple Battlefield 3 fixes
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Mass Effect 3 Demo: The First 20 Minutes
-
Who Killed Rare?
-
Kingdoms of Amalur: Reckoning Review
-
Tim Schafer: publishers aren't evil
-
Gotham City Impostors Review
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Face-Off: The Darkness 2
-
The Darkness 2 Review
-
Ridge Racer Unbounded delayed by four weeks
-
EA evaluating FIFA Street features for FIFA 13
-
Grand Slam Tennis 2 Review
-
Making FIFA Street in the FIFA engine's image
-
Activision: games are relationships, "brands in people's lives"
-
FIFA Street footage pits France vs. Germany
-
Alan Wake's American Nightmare teaser trailer
-
Game of the Week: Catherine









Comments (75) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Oh and great preview Tom, I giggled at the trying to knock Kieron over with eggs.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Anyway sounds interesting.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Get some coffee, your clearly a bit tired
Comment below viewing threshold Show
Edit: Fixed my terrible use of english
Comment below viewing threshold Show
but for me this is a must buy, i'll still get LBP (because I need some games to justify why I bought a ps3 in the first place) even though they seem quite similar, but I imagine this will be much better due to it being a proper, structured game and not a game that relies on the player having to make the levels himself because they either couldn't be arsed or because its too hard to make games on the PS3 so they did the best they could.
Comment below viewing threshold Show
+1
Comment below viewing threshold Show
Comment below viewing threshold Show
If that's the case, even at a rudimentary level, that it's a big pile of WIN for me......
Comment below viewing threshold Show
Comment below viewing threshold Show
Will you at least try the demo when it comes about and tell us what you think? I don't mind a cynic as long as they actually try the thing out.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
In your blinkered alternate universe maybe.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It's a bit like saying that Halo 4/the next Perfect Dark/take your pick wouldn't be a FPS because there are too many!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Looks incrediable, can't wait to buy Banjo-Kazooie again on XBLA.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Now that I've said that, I still think that Microsoft will have a hard time selling this game to most Xbox 360 owners just as they did Viva Pinata in late 2006. Whether that's because most of its owners would rather shoot things than explore a colourful cartoonish world I don't know... it could be simply down to poor marketing by Microsoft. Certainly releasing Viva Pinata at the same time as Gears of War didn't help last time, especially as the former received very little publicity. Hopefully Microsoft won't release this new game at the same time as Gears of War 2; that would be stupid. I really hope B&K Nuts & Bolts is a huge, huge success for Rare...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Couldn't agree more. Giving me the chance to make my own stuff to improve my performance in a structered world is infinitely more appealing than what LBP offers. I have very little creativity when it comes to making levels (Timesplitters and Smash Bros Brawl are prime examples) so I'd get bored of LBP very quickly.
From my experience any game that has user-generated levels available to anyone is mainly populated by unimaginative rubbish (Look it's Super Mario Bros World 1-1. AGAIN.) or insanely difficult levels made by veterans for veterans (Mario Vs. Donkey Kong 2 springs to mind). Occassionaly there are some gems that clearly display some talent but they are few and far between.
In summary, BK: Nuts & Bolts - YAY! Little Big Planet - Meh.
Comment below viewing threshold Show
+1 (at least)
Funnily enough the same thought was crossing my mind too. I'll quite happily say that there's nothing wrong with liking a good platform-em-up (or whatever game style floats your boat) but you have to bring something new to the table from time to time. It's not that there aren't other games of the desired genre out there to play instead if the latest title you were waiting for has taken another direction.
Personally, I thought BK needed a new twist - another pure collect-em-all would have left me a bit deja-vu to be honest. I never found much reply value with the old titles either - this "build it and try it and tweak it and swap it" thing will probably have far more legs for me in that respect.
Comment below viewing threshold Show
"Funny, I could have SWORN that LBP has 60 pre-built lebles and the whole point is it uses physis to create, you know, puzzzels! "
Like I said before, I'll still get it because I believe it will be a good game, but it doesn't appeal to me as much as Banjo does.
And didn't Viva Pinata actually get general good reviews and good sales? Good to see a return to form from Rare
Comment below viewing threshold Show
Comment below viewing threshold Show
Rare havent done jack since N64 days...... Anyone trying to pretend otherwise is gravely misguided... Theyre not even Rare anymore anyway, any of the talent from the golden years took off ages ago.
Comment below viewing threshold Show
I'll at least try it, but this looks like another Perfect Dark Zero - hyped to buggery, all kinds of high hopes for it, it comes out to mixed reviews then is forgotten about before finally being brought up again months later only to be chalked up as another negative in Rare's faded reputation.
EDIT: Braid is the platformer for me. God I love Braid
Comment below viewing threshold Show
Comment below viewing threshold Show
I'll enjoy both
Comment below viewing threshold Show
Opposed to all those characters from shooters, rpg's, etc.?
It still amuses me how all those fanboys out there distinctly make an effort to not think of viva piniata and JPR when they do their "rare has done nothing since n64 glory days" line.
Comment below viewing threshold Show
There are many reasons for a gamer to get a 360 outside of Banjo.
There are not many reasons for a GAMER to get a PS3 outside of LBP.
This ludicrous LBP vs Banjo discussion is validating my above theory - it's like this debate has come about from insecurity over whether their £400 purchase was a mistake - nothing else could possibly make sense considering neither game is out and they're not even very similar to each other. Thus comparing them at this stage, or at any stage, is ridiculous.
Comment below viewing threshold Show
BOTTY4HYRE HAS SPOKEN
EVERYONE ELSES OPINIONS ARE VOID
WE SHOULD ALL FOLLOW THE OPINIONS OF THE ENLIGHTENED ONE
/bows
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
BK:N&B and LBP are different enough not to warrant comparison, but the general opinion here is that BK:N&B will be better?
Hmmm...
Comment below viewing threshold Show
That said I cant see what the attraction of such blinkered behaviour is!
Perhaps I should try harder.........
Comment below viewing threshold Show
Comment below viewing threshold Show
Read carefully to what I'm about to say because it sorts out your problem.
Ready?
All you need to do is take BK:N&B as a spin-off title.
That's it!
Now we don't have to worry that it's not like the old ones. Just like Paper Mario or Mario Kart etc.
It doesn't even have a number in the title so that should make it even easier for your little brain to try this technique.
Personally I think this looks fucking great regardless of what the previous one's were like.
Comment below viewing threshold Show
No, the general assumption is that comparing the two is stupid as they are completely different games.
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm very excited to play the original game again on XBLA, and this one looks to be shaping up nicely as well.
Comment below viewing threshold Show
And who in the hell is this blig_merg cunt? Another one for my ignore list.
Comment below viewing threshold Show
This game is looking inspired and I cannot wait to try out the demo to see if Rare have cracked an exciting new concept.
Comment below viewing threshold Show
(BTW I mean cost once the price of a wireless adaptor/charger for the controllers/f**king Live subscription has been included)
Comment below viewing threshold Show
Your information is correct! With a pre-order of B&K you get the arcade game for free and get to play it a week or two earlier than everyone else.
Not only that, but B&K is coming out for a discounted price. Same as they should do with LBP, but won't.
Comment below viewing threshold Show
Comment below viewing threshold Show
+1
Comment below viewing threshold Show
(BTW I mean cost once the price of a wireless adaptor/charger for the controllers/f**king Live subscription has been included)
Well, reliability seems to be better these days from what I've heard. Don't factor that into the equation.
Cost... Well, when you add up the hidden costs, the 360 can still cost almost as much as a PS3.
Keep in mind that should you consider a HDD upgrade in the future, the PS3 will accept standard ones, whereas the 360 won't (unless you hack one into the thing, but MS seems to know how to find out when people have been naughty apparently).
Comment below viewing threshold Show
I'm sure there will be a demo anyway if there are doubts .
Comment below viewing threshold Show
Did you actually PLAY Viva Pinata or Kameo?
I'm still stunned nobody ever mentions Kameo. That game was stunnungly good, and for a launch game its even more impressive. Mixing a "find the keys" mario64-esque game with a damn hard combat game blew me away.
(p.s. -- for the "lol, Kameo fighting wuz teh eazy!!!" tards . . . play thru the leaderboard-ranked fighting minigames at the end. Easy to fight? yes. Easy to get a good score? No. Simple to get into, hard to master . . . . THAT's good game development)
Comment below viewing threshold Show
Hang on, the 60gb 360 + all he wanted costs about 310-315 euros (if you pay full price which you shouldn't, he could probably do it for 290-280 on the net) and the 40gb ps3 costs about 405 on play. How is that almost as much? Even when you would throw in bigger HDD's (that you don't need). 90-95 euros (or more) is almost as much?
Comment below viewing threshold Show
Comment below viewing threshold Show
I thought that graphically, for a release game, it was sexy as fook.
Comment below viewing threshold Show
Comment below viewing threshold Show
"Not only that, but B&K is coming out for a discounted price. Same as they should do with LBP, but won't.
Where is the discounted price? All the big names have it for £45 or £50 RRP and sell for £38->£40. In fact my LBP pre-order is a quid cheaper than my B&K pre-order.
Kameo - A great looking game for it's time. Very technically accomplished, and a good comparison for this as it shows how far Rare have come in getting the most from the hardware artistically. Kameo suffered a little like PD:Zero in over use of the shiney texture. It wasn't a great game though for me - lacked precision in the controls and had more than it's fair share of frustrating bits. I was glad when it was all over to be honest.
Comment below viewing threshold Show
This guy is fucking hilarious! This is why I keep a couple off ignore, watching them throw their toys out of the pram is comedy gold. Especially if they do some massive self owning like the quote above.
Good going genius, comparing it to one of the most successful things ever made.
Seriously though, who are you? headbog? swam? It's oke to say, we won't hurt you.
Comment below viewing threshold Show
I reckon it's Apologie. I think he went off and got lessons in English, but his bad spelling occasionally shines through (probably tied in with a frothing at the mouth), revealing his true identity.
This game looks awesome. As does Little Big Planet. As does Alan Wake. As does WipEout HD. As does Red Alert 3. And all those games have about as much in common with each other as the first two do.
Comment below viewing threshold Show
Since when did Sony hold a crown for being more fun than MS - incidentally I hv a PS3 as well and do like it. Im looking fwd to Little Big PLanet even though it may be a disappointment (just as any game could be) but your comments seem a little narrow and unsturdy sir, think out your argument before making such statements .
Of course you could well just be bored and enjoy winding people up. If thats the case then perhaps you might want to do it with some wit.
Comment below viewing threshold Show
Oh I see - couldnt it be argued that Sony did the same thing back at the dawn of the 32 bit era when Sega and Nintendo made games that were 'fun'? I agree The Box is not to the manufactured level that PS3 is but come on thats not the factor here.
Am I to assume that youre a Mac user too? Me too as thats what my work involves and I dont enjoy using Windows but really you shouldnt berate MS so heavily. Theyre here to stay so get used to it. Plus the 360 has some great stuff, surely if you were a gamer you wouldnt be so territorial about hardware and play games that appealed for their own merits as opposed to what system they run on.
Why are you reading a thread for a MS game when you hate the platform so much? do you have a 360?? if not then surely there must be far more interesting threads that would suit you??? Why have a go at the users? if you hate the company so much write to Bill Gates.
Comment below viewing threshold Show
I have had huge issues with Sony over the past few years, not least because of the whole rootkit debacle, including their attitude when they got caught, which was along the lines of "Most people don't even know what a rootkit is, so why should people get upset?" Most folk don't know the biological exactitude of syphilis, but that doesn't mean people shouldn't worry about it.
Add to that their exploding batteries, their PS2 Disc Read Error attitude ('No, we don't agree there's a problem with it, but to shut you up, we'll fix the things for free and give you $25 off a game. But only in North America. And only until 2005.') and whole ton of arrogance and ridiculous posturing, as well as their absolutely appalling joysticks on the Sony Ericsson phones and Sony has also done an awful lot to annoy people.
But do I hate them? Hell no. That's just stupid. As much as the SE joysticks tick me off, I still buy a new one every time, because I love 'em. Same thing with the 360 - it may die every now and again, but that inconvenience is worth it for the amount of gaming fun the console has provided.
Hate the things that are rubbish, hate the individual incidents, but don't hate an entire company comprising of thousands of people and dozens of divisions because of some petty insecurities about your chosen console, or some kind of bandwagon-jumping, cool-to-hate-Microsoft desire to fit in.
And if you're going to hate one company for doing 'horrible' things to other people, hate ALL companies that also do similar things. Otherwise, you're just a fanboy who can't admit what he is.
Comment below viewing threshold Show
Sony have bought far more game studios than MS you fucking twat.
I remember quite clearly when the gaming industry went to shit - when people who bought a PS1 started being loyal to a corporation.
Through all my years in gaming, people bought an Atari VCS and then maybe a Spectrum 48k and then maybe an Amiga 500 and a Megadrive, then maybe a Playstation. People looked at each new system at it's release or after and decided whether it was worth buying.
...then you 'fanboys' happened. You'd already decided you were going to buy the next Sony console when it was still in Ken's wet dream. WTF.
I don't hate Sony, I hated having conversations with pricks that justified spending £600 on a PS3 launch bundle simply because "hey, it's a PS, It's gonna be great" Well it is NOW thanks to you fucking drones buying something that wasn't worth the money to any normal people.
I can't wait for the PS4 when you cocks do the same thing. I'm wondering just how expensive, how few games, and how lied to you have to be before you just buy the reasonable option. Maybe the PS4 will be the reasonable option next gen, but that doesn't matter to you does it?
Consoles of the past couldn't get away with producing systems that the market didn't like as people would just buy the better alternative.
Comment below viewing threshold Show
That automatically makes everyone else you. "
Not really, I seriously doubt that there are a lot of humans with such a blinkered attitude such as yours. In fact, I think it is safe to assume that you are one of those incarnations.
It's funny though, you try to twist things which are very obvious (you're trying, I'll give you that). I often have discussions with people such as JMM and the likes and there is always a mutual respect for things. Not so with the likes such as you who think that they are some sort of defender of a fantasy cause and so devoured by spite and hate. The likes of you are so pathetic that I would almost pity you. I say almost because it's extremely entertaining to watch your kind post so much crap.
Comment below viewing threshold Show
I mean stuff like this. I couldn't make this up even if I wanted to! Hating a company! Seriously? That's about the saddest thing I have seen on the internet.
They corrupted the gaming industry? You mean the company that has been making games longer than most (and that includes sony)? The company that has so many brilliant games on it's name?
It must really get on your nerves that the "substandard hardware" is beating sony's "awesome hardware" time and time again. As for buying out the industry, I can name some other companies that used massive amounts of cash to get into the industry. Clearly you are so blinkered that you can't even do business 101.
Please post more!
Comment below viewing threshold Show
"Where is the discounted price? All the big names have it for £45 or £50 RRP and sell for £38->£40. In fact my LBP pre-order is a quid cheaper than my B&K pre-order."
Well, this is for the US, so I'm not sure if Europe will get the same deal. $20 off normal US price, though, plus the XBLA game for free.
http://ww w.xbox360fanboy.com/2008/08/19/...
Comment below viewing threshold Show
the best thing i did was buy all the consoles, giving me access to all the exclusives and meaning that i can judge a console by its merits and faults. well when i say "the best thing i did", one console cost me a lot and hasn't returned my investment at all
for example, the ps3 is the lowest on my list because I have only two games that i play on it - Ratchet and MGS4.
the wii is second because it has more games that i play on it, e.g. Zelda, Mario Galaxy, Mario Kart, Smash Bros and Okami (which I also bought on the PS2, everyone should play it!)
The xbox is the best in my opinion purely because it has an incredible library of games, and the inroduction of achievement points was, for me, a great idea. I finished Oblivion last night, getting the full 1250 points, too me fucking hours and i loved every second of it. The trophy system on the ps3 hasn't impressed me at all. the xbox and rock band cost roughly the same price as a ps3 and its repaid me fully