Banjo-Kazooie 3 confirmed for Xmas
Not just aimed at kids, apparently.
Rare has confirmed that the first Xbox 360 instalment in the Banjo-Kazooie series is on track for a Christmas release.
According to man-in-the-know George Kelion, posting on NeoGaf, "The game is scheduled for a holiday 2008 release - barring the coming of the four horsemen of the apocalypse, you should be playing Banjo 3 before the end of the year (providing you buy the game, that is)."
Kelion went on to confirm that Banjo's creator, Gregg Mayles, is lead designer on the game, and sought to calm fears it's going to be one for the kids.
"I can assure you that we haven't been focused on four year-olds when creating the new Banjo game," he wrote. "We hope that you'll be pleasantly suprised with what we've cooked up."
A teaser site for BK3 is up and running, for all the good it'll do you. "I really wouldn't base your ultimate judgements of the final Banjo model from what you've glimpsed on the teaser site if I were you," warned Kelion. "All shall be revealed in due course, not that long to wait now."
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Comments (80) Latest comment 4 years ago
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Gears 2 and Banjo Kazooie 3 - and they say the 360 has already peaked??? just a couple more AAA titles and this year could be as good as last.
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You sound wank.
This looks like an insta-purchase for me! Still play BK on my old 64.
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Filling a platform game with guns ruined Donkey Kong 64, and changed Jak 2 into something very different to its sublime pure-platforming predecessor.
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I want my KI3!!!!
Or even KI2 on live arcade, I can only take so many teasers!!!
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What was the last AAA game rare made?
Perfect Dark (in N64)
And even that was less than the stuff they made before.
Even Xbots have to admit that Perfect Dark Zero was complete bollocks.
Yay for Gears 2, and Alan Wake, and (hopefully) fable 2. But if it's up to Rare to fix us 360 owners (yes, I'm one of them) with ammo to kill PS3 this year, then it'll be a short and painfull battle.
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Very good.
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As much as I liked the first Ninja Gaiden, it's really a hardcore game. Perfect for you and me, but it won't shift consoles.
Splinter Cell does shift consoles. And the name Halo does too (but the RTS genre doesn't, so we'll have to wait that one out)
And Too Human. Xbox user who are exited about that one can join the PS3 "Lair will be great" group for all I care.
Frankly, I don't care which console wins. I have them all, and just want good games.
But this year, PS3 has got the best exclusives lined up. And Nobody's got anything that big up their sleeve to change that.
MotorStorm 2, Resistance 2, MGS4, Killzone 2, Wipeout HD, MGS online, Little Big Planet, Haze, Play TV, A Buzz for PS3, New Singstar Stuff, Echochrome, Tekken 6, GT5 (in Japan)
All that, together with blu-ray, more reliable hardware, free online and more and more PSX classix that'll be downloadable this year (MGS1 being my favorite)...
PS3 will bring me the most gaming fun in 2008
Wii will sell the most consoles.
And Xbox will just have good year. Nothing wrong with that, right?
EDIT: Forgot one major seller: SOCOM Confrontation. 1, 2 and 3 on PS2 sold millions.
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I don't want to have a gruff voiced Banjo running around a desolate landscape shooting evil robots to avenge some kind of death while Kazooie spouts sarcastic comments at you.
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Currently it sure looks like that.. but I'm also sure MS has a "few surprises" up their sleeve which haven't been annonced yet. Last year MS focued on 2007 titles only while Sony "sold the future" because of the few exclusive AAA titles in 2007
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What was the last AAA game rare made?
Perfect Dark (in N64)
And even that was less than the stuff they made before.
Even Xbots have to admit that Perfect Dark Zero was complete bollocks.
I'll second that. GoldenEye, Perfect Dark, Jet Force Gemini, Banjo Kazooie were some of the high points of TWO generations ago. I think it is fair to say that Rare completely skipped the last generation. And have nothing but disappointed me this generation. Perfect Dark Zero? Viva Pinata? It's a strange world when you can count on Rare games being crap and THQ making decent games. Anybody here been playing long enough to remember when it used to be the other way around?
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Change Kazooie into a barely-clothed over-ample female, and you've got yourself a game!
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The only team you can put PURE trust into is the Banjo team. COME ON LADS
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As en ex-journalist, I've met David Doak (ex-Rare, now Free Radical Head Honcho) quite a few times.
He told me some talent left Rare because they didn't share their wealth enough with their top employees. That was during the final N64 years (and that's why Perfect Dark took so long to make). But when the company was sold to Microsoft, most of the remaining skillfull people ran for the hills. Lots of them work at FRD now. The rest went to the Codies, Ninja Theory en some other independents in UK.
Rare is a hollow shell, doing mediocre software, imho.
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/ Grabs coat.
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QFT
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as for the game I would expect something completely different from the first 2 ie not a platformer as we know it
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Yawn, is it EG policy to have this stated at least once per every comments section? What about a break down of the cost of a PS3 against all the 360's various components as well? Couldn't they be made 'stickys' at the top of every comments section to save the knuckle draggers posting it every time?
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My point is, devs don't like working for MS. With Bioware now at EA, and Bungie and Bizzare Creations going multiplatform, that wil be their biggest hurdle. Sony has tons of fantastic inhouse studios, Ninti's got Shigsy and a whole buckedload of system selling franshises...
Like I said in my first post. If Banjo 3 is supposed to be one of the weapons in MS' end of the year clash, they are going D-O-W-N.
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Personally, I'm looking forward to Banjo-Kazooie on the 360 far more than any other game on the 360 or any other platform for that matter and I'm 42! I do think I'm the exception though...
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Funny that because he was a complete tool that spouted bullshite as well
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Agreed. If this falls short then they are officially an average development team masquerading as a great one.
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er..., nothing? As Rare is in fact a Microsoft Game studio company now...
As seen in rareware.com:
"This is the official web location of veteran UK game developer Rare Ltd, nowadays an
MGS studio"
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I did, MGS were the nicest, most professional publisher I've ever known.
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But this year is the year, right ? Let's go man, let's go!
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"Frankly, I don't care which console wins. I have them all, and just want good games"
"Like I said in my first post. If Banjo 3 is supposed to be one of the weapons in MS' end of the year clash, they are going D-O-W-N."
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Maybe we should word these things a little better. Rare obviously do not suck in terms of their ability to produce games. I am sure that even their cleaning lady knows a lot more about SQL, Maya, C++ or whatever else you need to know inside out now to make games. What Rare suck at now though is at producing games which stand out from the crowd in terms of gameplay, graphics, ideas and originality. What I find hard to believe with Rare and I am sure quite a lot of other long-term players will agree is that Rare used to have this ability to produce original ideas and concepts which you hadn't played before. They were innovators.
Little things like the sniper rifle in GoldenEye. The infamous introduction of Donkey Kong on the Super Nintendo, where people assumed they were seeing a video of a game running on Project Reality, when it really was for the SNES. Or the multiple functions of weapons on Perfect Dark. It's things like this that I have come to expect when playing a Rare game. Fun and innovation. What I now get from Rare are games where, I grant you, production values are very high, but the fun is mysteriously missing. With all due respect with Viva Pinata fans, I think that you will agree that it is not exactly a game for the majority of Rare fans, in the sense that it is so radically different than anything Rare has ever produced. Shooters, platformers, even driving games have had the Rare touch. But a game meant to be enjoyed by Charlie Dimmock fans? I don't see the appeal in trimming bushes.
And don't get me started on the travesties that were Banjo-Tooie and DK64. It seems like the rot started long ago (thanks for the explanation, Prodigy). Nintendo were obviously a lot smarter than I gave them credit for when they sold their stake in Rare. It just goes to show that their previously decent games from two generations ago are held in such high esteem by me, that I am going to give them the benefit of my cold hard cash again this december, even though grabbed by the ghoulies, Perfect Dark Zero, Kameo and Viva Pinata made me swear to avoid that spinning R logo forever.
Last chance, Rare. Brand loyalty will only get you so far. Just ask Sony.
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With: Alan Wake, Banjo Kazooie 3, Halo Wars, Fable 2, Gears f Wars 2, Splinter Cell Convection, Ninja Gadien 2, Too Human (this is really looking good), Cry-On ...360 08 will be another great year for gaming.
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Microsoft Game Studios is now a well respected mark of quality, Id say more so than anything to do with Sony now.
That list Ive seen in this thread for PS3's "best linup of 2008" leaves me pretty underwhealmed, I hope all 3 platforms manage to put out a more interesting lineup than that before the end of this year.
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I have faith that they're going to make this new Banjo game a corker, but as stated above, I still believe it could get all the 10/10 ratings in the world and it'll still sell like shit, unless of course MS spend mega bucks marketing it.
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No - I loved it too... the only good Rare game since the old N64 days and one of the best 360 launch games IMO.
It was clearly a upspecced N64/CG game with a "next-gen overworld" thrown on top - but it looked and played great, and had some nice ideas... I hope they will make a sequel.
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like a lot of people have already said its make or break time for (what was) one of the greatest devopers.
now is not the time to start taking chances with a well loved franchise.
they should be aware right now,the world is waiting to see if RARE still has what it takes.
dont blow it guys!!!
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What you're saying makes little sense. EA bought Bioware, they didn't leave Microsoft, as they never had anything to do with them.. Similary with Bizarre, they were bought by Activision. The only claim you made that holds true is Bungie but even then, they haven't gone multiplatform, they just want to be an independant development studio. And even then they let Microsoft retain equity interest, in other words, whatever they develop, Microsoft get to look at first and decide if they want to publish. To me that doesn't sound like they hated working for them.
@ headbog
If you think those games were bad, then I think it's you that's deluding yourself. All of those games, with the exception of Perfect Dark are easily on par, if not superior to anything they've released in the past for the N64. Perhaps it's not the fact they make bad games now, but the fact they make them for a console you don't like, hmm? (How on earth is Viva Pinata even remotely similar to Pokemon?)
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Imagine Bottles calling you a cunt because you disturb him when you want to save.
and walking in on A load of Jinjo's raping Klungo... Ahh...
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Most gamers view this as the last chance saloon for Rare's credibility but Viva Pinata suggests they havn't lost their touch by a long shot.
Anyway hopefully it'll be good as the 360 needs a decent platformer and some more fluff.
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You might not have liked any of Rare's output, but clearly from some of the replies on here others have.
So no one is deluded, insane or an 'xbot' just because they're anticipating the next Banjo title. If anything it'll be nice to have something other than a sci fi FPS game to look forward to.
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Just because Viva Patna & Kameo weren't aimed at the hardcore gamers, this does not mean they were bad games - in fact there both quality games for field there in.
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I prefered Banjo to Mario 64 on the N64.
I can confidently predict that Banjo 3 will be an incredible return to form for Ultimate play the game!!
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And just to make it 100% clear. I am not saying that any of Rare's latest games are atrocious. And I am sure that Headbog means the same thing. What I am saying is that Rare used to be a superb developer of superb games. Nowadays, you can count on Rare games to look unique and play very pedestrian. Which is not what we expect from a game by Rare.
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If you want to compare the scores from the CRITICS, then you should choose the average reviews from those critics, not pick and choose whichever suits your case. Metacritic and gamerankings allows you to do this (which you know already).
So let's look at those same games again ALL with average critic scores.
XBOX rare games:
Kameo:
[link url=http://www.metacritic.com/games/pl atforms/xbox360/kameoelementsofpower?q=kameo
]http://ww w.metacritic.com/games/platform...[/link]
79%
PD:Z
[link url=http://www.metacritic.com/games/plat forms/xbox360/vivapinata?q=Viva%20Pinata
]http://ww w.metacritic.com/games/platform...[/link]
81%
Grabbed by the Ghoulies
[link url=http://www.met acritic.com/games/platforms/xbx/grabbedbytheghoulies?q=Grabb ed%20by%20the%20Ghoulies
]http://ww w.metacritic.com/games/platform...[/link]
66%
Viva Pinata:
[link url=http://www.metacritic.com/games/plat forms/xbox360/vivapinata?q=Viva%20Pinata
]http://ww w.metacritic.com/games/platform...[/link]
84%
Conker: live and reloaded
[link url=http://www. metacritic.com/games/platforms/xbx/conkerliveandreloaded?q=C onker:%20live%20and%20reloaded
]http://ww w.metacritic.com/games/platform...[/link]
78%
N64 and SNES Rare games:
Perfect Dark:
[link url=http://www.metacritic.com/games/platfo rms/n64/perfectdark?q=perfect%20dark
]http://ww w.metacritic.com/games/platform...[/link]
97%
Donkey Kong 64:
[link url=http://www.metacritic.com/games/p latforms/n64/donkeykong64?q=donkey%20kong%2064
]http://ww w.metacritic.com/games/platform...[/link]
90%
Donkey Kong Country (SNES)
[link url=http://www.gamerankings.com/htmlpages 2/588282.asp?q=donkey%20kong%20country
]http://ww w.gamerankings.com/htmlpages2/5...[/link]
92%
Banjo Kazooie (n64)
[link url=http://www.metacritic.com/games/platforms/n64/ banjokazooie?q=Banjo
]http://ww w.metacritic.com/games/platform...[/link]
92%
Goldeneye 64
[link url=http://www.metacritic.com/games/platforms/ n64/goldeneye007?q=goldeneye
]http://ww w.metacritic.com/games/platform...[/link]
96%
Conker's Bad Fur Day:
[link url=http://www.metacritic.com/games/platforms /n64/conkersbadfurday?q=Conker's%20Bad%20Fur%20Day
]http://ww w.metacritic.com/games/platform...[/link]
92%
So yes, there is a difference, but the XBox/360 scores are not as bad as you made them out to be, since it's clear you've deliberately looked for the lowest scores for all of those games except GBTGs.
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No no, surely you only have to look at your very own post there to see there's only one anti - xbox saddo roaming this comments section, yourself! I mean, come on, searching around for reviews (only the ones that match your thoughts mind) and posting links of them, just to try and prove a point is pretty fucking sad.
I honestly couldn't give Two fucks if EG gave Kameo 5/10, I thoroughly enjoyed it, and yeah Rare have been slightly 'off' as of late, but the optimist in me still thinks there's no harm in looking forward to their next effort. Especially as it's being considered by many as their last chance to prove their worth, if ever there was need to pull their collective fingers out it's now.
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Wow, you expect anyone to take that seriously? You picked a whole bunch of different review sites that all gave those games bad scores. I also don't base my opinion of games on reviews, like you clearly do. Have you actually played ANY of them?
Let's see.
Kameo
[link url= http://uk.xbox360.ign.com/articles/666/666667p1.html
]http://uk .xbox360.ign.com/articles/666/6...[/link]
8.4/10
Perfect Dark Zero
[link url=http://uk.gamespot.com/xbox36 0/action/perfectdarkzero/index.html?tag=result;title;0 ]http://uk .gamespot.com/xbox360/action/pe...[/link]
9/10
Grabbed by the Ghoulies
[link url=http://www.eurogamer.net/article.php?article_id=53732 ]http://ww w.eurogamer.net/article.php?art...[/link]
8/10
Viva Pinata
[link url=http://uk.xbox360.gamespy.com/xbox-360/viva-pi 241ata/745688p1.html
]http://uk .xbox360.gamespy.com/xbox-360/v...[/link]
90%
So as you can see, undisputable proof that all of these games are infact awesome! I hope that helps you understand how retarded your claims are. You're trying to critisise Xbox fans for being fanboys for liking these games, when all you're doing is proving what a fanboy you are yourself. Admit it, if these games are on the Wii/PS3 or whatever console you own, you'd love them.
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I'm not trying to claim that these games are better than the likes of the original Perfect Dark or Banjo Kazooie, but if you're a Rare fan, and you've actually played their new work like Kameo or Viva Pinata, then I'm struggling to understand how you can sit there and rant about the quality of their game development slipping.
As has already been pointed out many times, you're attempting to bash fanboys but only proving you're one yourself. The bottom line is that you haven't played these games and you have no idea what you're talking about.
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http://ww w.gamerankings.com/htmlpages4/5...
As you can see Kameo was not a bad game. Played it and is a very good Disney action/adv game.
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Nevermind Headbog, go and find a few more negative reviews, post 'em here, and you'll feel a whole lot better.
Edit- Oh and Ratchet and Clank on PS3? Well I would get it, but after a lot of searching I found that GamesTm only gave it a 6/10, so it must be shite huh?
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And you must have had a pretty bad weekend, looking at your hateful posts all over 360's threads - GT5 Demo is that dull, huh? We told you so...
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he's getting pretty desperate as well:
anyone who is even remotely excited about Banjo-Kazooie 3 is just deluding themselves.
The only reason you're excited about Banjo 3 is because it's an XBOX exclusive.
so anyone who's looking forward to banjo 3 is a 'deluded xbot' in your eyes? fuckin hell man, you need to realise that not everyone is as blinded by their choice of console as you. maybe, just maybe, i played the previous games in the series to death + am really looking forward to playing a next-gen version? maybe it's got fuck all to do with what platform it's on? maybe i'd buy it on whatever platform it came out on?
but i suppose i'm now a deluded xbot for disagreeing with you... and so on and on it goes...
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brilliant. so basically, anyone who's not you is an xbot.
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You’re a cock!!!!
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I won't dwell on their N64 platformers because we know how great they are- it was classic adventure story territory in each case- someone gets kidnapped or find your way home- no cliched 'save the world from X alien race with overly serious, dull plot nobody cares about'. Starfox Adventures was a pretty good, pretty game in parts but also empty in both the landscapes and in ideas in general compared to their N64 games. Beyond Good and Evil seemed like a similar but better game.
As for their Xbox output, I have completed Grabbed by the ghoulies and it's alright. Sure, it's not a Banjo Kazooie, but it was like a link to their Attic Attac past- enter a room, fight some monsters and get out. It was the closest thing Xbox had to Luigi's Mansion, it had some pretty good graphics and distinctive animation. This was a classic haunted house game- what a relief from all the brown or grey FPS games.
I am not sure about Conker-Live and reloaded. Again, it is probably a lot better than most Xbox titles but I already had the N64 game and the Xbox version seemed to look dumbed down to a gun-nut audience (by dumb I mean a strange fascination with blood, guts and war in a world that already has enough real life example of this, but that's an issue mainly with both the Xbox and Playstation brands).
As for the Xbox 360, I don't have my own and have only played Perfect Dark Zero. It's a colourful FPS- a bit like playing James Bond- rather than a grey or brown 'gritty' FPS. I think that is why quite a lot of Xbox360 players don't like it- it doesn't feature really malicious, gory violence. Despite it featuring a lot of killing, it's too innocent for them.