Banjo 3 boasts "unique" multiplayer
Unlike anything out there, apparently.
Rare has said that part of its "new direction" for Banjo-Kazooie 3 will involve introducing a "unique" multiplayer mode unlike anything currently out there.
The developer aired the news when answering questions from fans on its website.
"Banjo won't be a shooter... But it also won't be a traditional platformer," begins the statement on the website. "We somewhat grandly like to think that it will be a different take on the genre."
"We aren't in the business of crushing little boys' dreams so your multiplayer hopes will be answered. The 'new direction' that Banjo is taking should offer a multiplayer experience unique to anything currently available."
Banjo-Kazooie started life on the N64 back in 1998. The game is an action-adventure hybrid, or "cartoon platform romp" if you believe Kristan. "Fairly by the numbers; it's good, it's solid, but has been superseded by the Ratchet & Clanks and Marios," he continued, while writing a big list on a whiteboard. "It's got a lot to do to catch up."
Banjo-Kazooie 3 is due out on Xbox 360 this "holiday", according to recent comments Microsoft Game Studios boss Shane Kim.
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Comments (29) Latest comment 4 years ago
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So banjo and kazooie will be heading into outer space and running around small planets and such?
Or it will be a party game...
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Can we get a ingame screenshot already?
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the second though wasnt much fun at all, i hope this turns out okay
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I love the idea of it taking a unique route, sounds very interesting.
PLEASE don't leave it long to tell us what exactly it is, Nintendo seem to do this all the time and by the time they tell us, i can't be arsed to get excited.
Hopefully at GDC next week, if they have any sense.
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Co-op platforming. It has to be...
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Both Banjo-Kazooie 1 AND 2 were Ace and great fun so sod off Fendermeister.
Banjo-Kazooie games are better than any Mario game IMO and i'm a Nintendo gamer first and foremost.
For me to play another console is a RARE occasion! Haha!! - I am SO funny!! ^-^
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N.B. Galaxy is currently threatening BK's position as a desert island disc.
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I'm still not totally sold on Rare platformers, it has to be said; Banjo-Kazooie was pretty impressive at the time, but DK64 took the game's formula and ran it into the ground, thereby exposing the limitations that were present in the "collection adventure" genre from the outset. It was enough to sour me away from even playing Banjo-Tooie, so I can't speak for that, but B-K3 (Banjo-Threeie? Banjo-Kazoothree?) would have to be something very special to bring me back on board...
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That statement there worries me slightly.... Banjo was always favored as a superb platformed, with great gameplay. I used to love the game for what it was.
To just change it is a bit bad imo. A bit like Fallout 3, we all know its going to suffer (and probably be shit) when the first two were classics. I think its called "Appeal to everyone disease".
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Unless it's coop.
No online co-ops in platformers.
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Full confidence in rare here. If it's half the game of the likes of VP & JP:R, it will be brilliant. Now all they need to do is port KI & Blastcorps to XBLa and they will be top dog again. Maybe the MP will be some sort of coop. Would be nice and plausible.
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What multiplayer hopes? Seriously, who the hell gives a crap about that in a platformer?
But it also won't be a traditional platformer
That statement there worries me slightly.... Banjo was always favored as a superb platformed, with great gameplay. I used to love the game for what it was.
Indeed. I find it kind of aggravating that every single genre I love apparently needs to be "reinvented" (i.e. ruined) constantly, while the same fucking shit FPS gets to be released like 20 times a year.
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That's because they're mainly aimed at the American market. They won't notice.
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If it flops like viva pinata, that'd be fine cos besides it "flopping" it'd be a pretty damn good game.
The latest need for speed will sell 5 billion copies, but i'd still take flops like viva pinata over it any goddamn day of the year.
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You can read the full Scribes (which is Rare's very long time running letters page) here:
http://ra reware.com/extras/scribes/13feb...
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RARE dont fuck this up!
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The one thing that really bothered me there was the secret ending to Banjo-Kazooie revealing all the hidden areas - but then absolutely nothing coming of them as the planned (but never really explained) link up was dropped and Rare eventually released codes to get to the areas in BK. Oh, and also the fact that unlike Mario it discouraged replaying by not letting you return to old tasks - even the final boss was removed after you completed the game once.