Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Baja First Impressions

Xbox 360 PlayStation 3 First Impressions by Tom Bramwell

10 April, 2008

Page 2 of 2. <- Page 1

On a straight, you're constantly adjusting your trajectory, all the while keeping an eye on the mini-map and the vanishing point to measure your way into difficult turns, not least because flying off the outside doesn't send you into a wall; it sends you into the brush, where you'll take some damage and probably have to manually reset yourself to the track.

Baja doesn't penalise you too much for this, and will actually let you explore off-course, providing you're only running parallel to the track and not cutting corners; and while damage is a problem, at least you've got that helicopter. By holding a button (Y on 360, which was the only version demoed) you can order it to land somewhere up ahead and fix you up; all you have to do is work out where it is on the mini-map or by keeping your eyes to the sky, and then pull up alongside it. Cars can't be terminally damaged anyway, but the inefficiency of taking longer to recover from a deep landing makes the repair delay worthwhile.

You also have to be mindful of taking damage because at least part of your winnings comes from sponsors, who pay you to cover your car in fancy stickers and logos, which will not survive being ground against a muddy bank or barrel-rolled into cactus. They will not pay you if you can't see what's being advertised by the time you cross the finish line, obviously. On the plus side, you can spend some of their money reducing the likelihood of problems, by upgrading suspension, roof kits, aerodynamics and so on between races.

'Baja' Screenshot 2

Everything about the cars has been modelled from real life, with particular emphasis on the pummelling vehicles take from below and how that influences handling.

Those races include Hill Climbs, Rally races, Open Class and Circuit races. Circuit is pretty obvious, and Rally is point-to-point, with 2XL explaining delightedly that the Baja never closes off the regular roads that cross its path, so you need to watch out for civilian traffic.

Hill Climb is as it is in other rally games - epic climbs where you need to maximise your RPM and manage gears to ascend the summit and then descend again without spilling violently - and Open Class races mix the field up completely, pitting trophy trucks and 4x4s against bikes and buggies, where the greater the horsepower the further back you begin, with the idea being that everyone achieves parity only at the very end, intensifying the pressure as you close in on the finish line.

Beyond that, four players will be able to take part in split-screen races, and there is online and network play for up to 12 drivers. One option that might appeal here is the Free Ride, which simply lets you explore the vast game world with your friends, and 2XL promises that there will be hidden treats to help you make your own fun - one example being a giant golf course concealed in the dunes and canyons, with a giant ball to knock around. And if that doesn't appeal, you could always go out and buy some more plasma screens and consoles, obviously. It's what your family wants for you. Discover that for yourself when Baja comes out on PS3 and 360 in August.

Advertisement

Are you excited about BAJA: Edge of Control on PlayStation 3/Xbox 360?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-22 of 22 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
captainrentboy
10/04/08 @ 10:55
#1
0
You buried this comment
Comment below viewing threshold
Show
Looks rediculously bland in those screenshots.
Kinda like Motorstorm, but with all the fun sucked out of it.
Quint2020
10/04/08 @ 10:56
#2
0
You buried this comment
Comment below viewing threshold
Show
THQ got their hands on a WINNING IP there didn't they?

/sarcasm mode off
Edited 1 times, most recently on 10/04/08 @ 11:57
Darren
10/04/08 @ 11:06
#3
0
You buried this comment
Comment below viewing threshold
Show
The problem as I see it with making a game like this is that 24 or one hour races are going to be extremely dull if the scenery all looks the same as the desert screenshots I've seen suggest. MotorStorm's blandish environments were fine because a lap took at most three minutes to do but these long races could seriously work against Baja. I remember playing a PC rally game some years ago which had 20-30 minute races and that was lots of fun as it felt more realistic than the short ones most console rally games have had since but would it have been had the races been two to three times as long...?
Eighthours
10/04/08 @ 11:06
#4
0
You buried this comment
Comment below viewing threshold
Show
Unusually opinion-free, this preview. Hmmm.
Shrike
10/04/08 @ 11:06
#5
0
You buried this comment
Comment below viewing threshold
Show
Finally -- next gen Desert Bus.
3william56
10/04/08 @ 11:28
#6
0
You buried this comment
Comment below viewing threshold
Show
So, no pause button then?
robrymond
10/04/08 @ 12:19
#7
0
You buried this comment
Comment below viewing threshold
Show
Rally Championship for PC had stages of around 15-20 minutes and was still for me one of the best Rally games to date with proper OS mapping and courses.
That_Happy_Cat
10/04/08 @ 12:21
#8
0
You buried this comment
Comment below viewing threshold
Show
BAYA?

BAD JA?

BADGER?
El_MUERkO
10/04/08 @ 12:22
#9
0
You buried this comment
Comment below viewing threshold
Show
O.o
Azazel
10/04/08 @ 12:23
#10
0
You buried this comment
Comment below viewing threshold
Show
Bawwwjaaawwww
Altrezia
10/04/08 @ 12:31
#11
0
You buried this comment
Comment below viewing threshold
Show
This looks cool! I like the idea of a realisticy version of motorstorm
don81
10/04/08 @ 12:52
#12
0
You buried this comment
Comment below viewing threshold
Show
Pants
Rirekon
10/04/08 @ 12:52
#13
0
You buried this comment
Comment below viewing threshold
Show
"sit on your lap yelping"
Oi oi ;-)
chrisjm
10/04/08 @ 12:56
#14
0
You buried this comment
Comment below viewing threshold
Show
mushroom
Madafunkola
10/04/08 @ 13:30
#15
0
You buried this comment
Comment below viewing threshold
Show
I was thinking the other day how nice it would be to have an endurance style game. I liked SSX3 when there was a downhill event across the three peaks which you needed to do in under 30 mins. It worked quite well unless you crossed the line at 31 mins and had to start over. :D
Odie76
10/04/08 @ 14:18
#16
0
You buried this comment
Comment below viewing threshold
Show
"Baja" means "to poo" in Swedish. I think I'll pass.
Krelle
10/04/08 @ 15:11
#17
0
You buried this comment
Comment below viewing threshold
Show
lol Odie, didnt even think about that :)

Baja Rosa, and the aftereffects, came to mind instead.
php_penguin
10/04/08 @ 15:26
#18
0
You buried this comment
Comment below viewing threshold
Show
EG didn't see any pop-up? Who paid them to be blind!
Ceatlan
10/04/08 @ 15:27
#19
0
You buried this comment
Comment below viewing threshold
Show
Bah Hah
Al_Swearengen
10/04/08 @ 17:22
#20
0
You buried this comment
Comment below viewing threshold
Show
If anyone is remotely interested in this concept then I'd advise you watch a documentary called 'Dust to Glory'.
This will give you a pretty good insight into the Baja 1000 event. If that doesn't pique your interest then this game really isn't for you.

See the trailer here:
http://www.youtube.com/watch?v=_B6N-jXoFvM
SentientNr6
11/04/08 @ 06:38
#21
0
You buried this comment
Comment below viewing threshold
Show
I already have and enjoy DirT, should I buy this?
From what I've seen so far, I doubt it.
tgigreeny
12/04/08 @ 17:01
#22
0
You buried this comment
Comment below viewing threshold
Show
Yawn. Looks dull as...What next, Pan-Atlantic Oil Tanker Sim?

Comments: 1-22 of 22 in total

Want to comment on this article? Log in, or register!

X View gallery