Assassin's Creed
Jade Raymond spreads the good word.
One of the 2007's most anticipated games, Assassin's Creed thrusts you into the boots and four-fingered glove of a killer during the Third Crusade. Or is it? Ubisoft Montreal's figurehead for all things Assassin's is Jade Raymond, and she's not yet shedding firm light on the game's setting. Mysterious death screens and other details about main character Altair have led to all sorts of guessing. Comments about "genetic memory" upon player-death perhaps point to some sort of futuristic gene-reading technology, that absorbs recollections from captured genes, and Raymond's confirmed that Altair's no time-traveller. Still, the speculation pales next to the potential fun of hopping across rooftops in parkour-inspired free runs, evading pursuers and taking out your marks with a dagger poking out of your third knuckle. We sat down with Raymond at UbiDays in Paris recently, as you'll no doubt have seen on Eurogamer TV. What follows is the full interview transcript.
Eurogamer: It seems as though we're mainly seeing stuff we've seen before at UbiDays. There's a demo coming in July - can give you us any idea of what to expect?
Jade Raymond: First, [the new trailer] did show off some of the other cities that you haven't seen before. So if you pay attention to the trailer you'll see we showed some shots in Damascus, which hasn't been shown before, and we showed Jerusalem, and we showed Acre. But we're really saving the next big hands-on and demo and live playing and everything else for mid-July, so in the US we're going to have a big event that's assassins-only at E3, and then we're organising a thing also for Europe.
Eurogamer: There's lots of rumours about the storyline. When we interviewed Patrice [Désilets, creative director] at E3 last year, he said the actual assassin's creed felt the world was an illusion. Is the world we're seeing in Assassin's Creed some sort of illusion?
Jade Raymond: I can't comment on that [laughs] unfortunately. We will be able to tell you... there is something else there. I think we have been dropping some pretty obvious hints. There's been some people talking about it. I think if you really do your research, if you pay attention to the stuff we've shown and some of the more in-depth articles you can probably piece it together, but we'll be giving away some of the stuff we haven't been telling in a few months.

The UbiDays content was reportedly all in-game.
Eurogamer: You mentioned yesterday a conspiracy between some of the targets you're assassinating that might feed into present-day events. Is there any link to any of Ubisoft's other series?
Jade Raymond: No, there isn't. The thing we're doing with Assassin's Creed is we created a brand new franchise and that means that we wanted to for a change not go, 'oh, the first game was a success - what do you do with the second game?' if you're so lucky, right? We want to make a real plan where you can make a game, you make a book, you know, maybe other types of portable games that have complementary experiences, you can make a movie, if the game does well you can make a sequel - and not have it be we have to scratch our heads about a framework that it has to fit into from the start. So it's not any other Ubisoft games; it's really like stuff that I can't talk about [laughs]. The conspiracy is linked to the stuff I can't talk about.
Eurogamer: Speaking of other Ubisoft games, one game that a certain mechanic seems quite similar to is Splinter Cell: Conviction - obviously another Montreal game, which has slipping in and out of the crowd as a key part of the game. Are you guys sharing technology, or working together in some way?
Jade Raymond: One would think, but actually we created a brand new engine from scratch, which is going to be used by some other projects at Ubisoft, but Splinter Cell is based on the Splinter Cell engine so it's not at all the same technology. You know, crowd gameplay was one of the big promises of the next-gen. We all thought, 'ok, what can we do?' So, actually, surprisingly, we came up with some of the same ideas in terms of what crowd gameplay is, but in terms of the experience and the scope and being an assassin in the Third Crusade, and having loads people on screen is very different to what you're going to experience being a fugitive in the small areas that's really based on physics and interaction and those kinds of things [that Splinter Cell offers].
Eurogamer: At X06, you mentioned that the guy you killed was easier to reach because you'd done some missions with the monks you blend in with in the crowd. What sort of form do those take, and how's the game structured overall?
Jade Raymond: Well we've built in some things that are kind of like difficulty modulators, which the player can choose to do or not.
So for example, you can choose to go into some guy's fortress and be like, I'm a badass fighter, I like the adrenaline type of stuff, I'm just going to blast my way through these guards, try and mow through everyone and get out, and that's my style. If you want to have people helping you, that's always going to make the game easier and allow you to use some different tactics. So for example the monks, there's optional side-quests. If you come across, like, the military picking on someone - you know, it's the Third Crusade, the overriding thing is the population's suffering - you can choose to help people out. Like you may find a monk, then he'll tell his guys that the assassin's cool, he helped me, and then you'll be able to use the monk to get into places where you wouldn't normally be able to get into.
Some other examples are, if you see some women who are having trouble, you free them and the husbands will then stop guards from pursuing you, and that becomes kind of like, if you think Need For Speed - where you can make barricades fall dynamically and that'll block the police that are coming - these guys, these big vigilante dudes are kind of like that; you know where they are in the city, while you're being chased you could pass by that road and they'll stop the guards. So there's all kinds of things like that. There are elements of the crowd who will not be on your side, but there are other people who can help out later.

We still don't know much about your horsey. Seems like an oversight.
Eurogamer: The games industry desperately wants to be taken seriously as an artform, and obviously we're in the Louvre at this event; what's your view on the artistic credentials of gaming and games design?
Jade Raymond: Well I do actually think of games as an artform and an entertainment form. I think the key is really going to be when we realise the potential of what's different of games - so, the interactive side and not always be trying to compare ourselves to movies and have the best cinematics and have the same kind of production values, or go after a star who's and put them in the game. I think it's going to be when we really figure out all the stuff that you can do with the interactivity that's different. So, yeah, I mean it's interesting that you see that about the Louvre - I hadn't thought of it - but I guess I do believe of it as a legitimate artform. Eventually.
Eurogamer: On that point, would you actively step away from having Hollywood voice talent in games? Do you think that's unhelpful, that that's almost pandering to these other mediums that we still maybe give too much respect?
Jade Raymond: I think the important thing for a game is to have really clear voice acting. You're not really seeing the star in the game. At best it's the likeness of the star, which may be cool, but it's not the same as getting an actor in a movie where it's actually them. So I think it can make sense if they're a great actor, if they're a great voice actor, but probably more often it makes sense to redistribute the budget in some way that increases the gameplay quality or the general sound quality or just get more talented voice actors instead of just this one expensive voice actor. There definitely is some trying-too-hard in there, but, it's cute, no? [laughs]

Jade Raymond's favourite bit - and more than just a graphical rush.
Eurogamer: You said yesterday that your favourite kind of move is the leap of faith, and I guess that's the thing at the end of the trailer - but we never actually see Altair does once he jumps!
Jade Raymond: There is a gameplay reason to do that, besides it just being really cool. It's really cool because you can climb up - like, in the trailer, you see him climb up that really tall steeple - and you can jump off any high point in the city, with this crazy, free-falling kind of moment. But on the other end, you land in a bale of hay. It's quite fantastic, but the reason for doing that is that when you're being pursued and chased, what you're trying to do is, first, break the line of sight - so as long as guys see you they're going to follow you from everywhere, they're going to find a short way around - so what you want to do is speed up, do things where they can't follow you like climb up - your enemies don't know how to climb, they'll take ladders and find other ways - but you want to strategically go, they can't follow me, he's coming from there, he's coming from there, and one good way to lose your enemies is to climb up a high building, where it's going to take them a while, and then jump off into this bale of hay, and they're going to think, 'where did he go, he's vanished, he's dead,' and that will allow you to buy some time. It resets their awareness level back to the state that they don't know where you are, and that gives you to go back to the bureau and kind of finish your mission.
The Assassin's Creed release date is currently to-be-announced, but we expect it this year. It's in development for PlayStation 3, Xbox 360 and PC and, as Raymond hints, could branch off onto handhelds. Interview by Johnny Minkley and Tom Bramwell.
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Comments (158) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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/ warms hand before it enters his undercrackers
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ba-dum-tish
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She's doing her job. You can't blame her for the reaction on internet sites.
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[link url=http://img97.imageshack.us/img97/964/assassinsc reedsmall507bt.jpg
]http://im g97.imageshack.us/img97/964/ass...[/link]
But yes, they do play on her looks quite a lot
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By the way, what are the chances of this particular comments section breaking the geek stereotype and focusing on the game instead of Ms. Raymond?
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Not an interview with Jade though! Fuck the game HERES JADEY!!
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She'd be lucky
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Anyway - still would
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Meh... only spreading good words?
(sorry!!)
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Not an interview with Jade though! Fuck the game HERES JADEY!!
Ironically, it's you who's making an issue out of it now.
Pretty sure there were interviews with Carmack and Will Wright, for example, that had photos of the two on the frontpage.
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Prize winner! Lets make a competition and make him win!
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A-Ha!...Timecop the game....
A question though about [laughs]...Is it a girly giggling laugh or an outright honest laugh or a maniacal "I'll rule you feeble mortals" laugh?
Cute, sure, but is she mentally stable?
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oh wellz, cant wait
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Indeed. She's fairly attractive and she works in the video games industry. Can we move past that now please?
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It'll be No.1, but not a great game.
I'm bored of her, like, what, you know, kill kill, if like, if you want to.
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On a different note, though - we've not heard anything new about this game since probably X06 and that onstage demonstration. So much for a new business model to counteract the "all but dead" E3 onslaught.
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Also, it's not really a preview as such. It's an interview, so, yeah Molyneux has and would have his mug on the page at some point.
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She's a pretty lady and I wouldn't say no, I doubt she'll say yes
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yes, I think you have!
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Can I have a print?
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need some new ones...
the others are 'worn out'.
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I also think she's very attractive and pretty. And cute.
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I'd do her regardless.
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Ahwooooooooooooo!!
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Um... sniff... thanks for that... Game developers have feelings too you know....
/cry
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Sums it up really.
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Please dont drive Jade away especially if she read this comments! Led, absolutely shocked at your immature and sexist comment.
Jade if you do happen to read this I am happy to be contacted for anything.. anything at all!
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One who works in the games industry...
errr....
...Nope!
Gotta say, I would too.
Hell yeah!
I would wreck that chick.
aahhhh.
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I am embarassed
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Won't be surprised if it ends up being Splinter Cell with new clothes though
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Good looking women FTW !!!!!!!!!!!
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Candid vid Jade beach sunbathing South of France
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Heh, yep. 'It is a little bit embarrassing. She may well read this..
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What, it's not like I'm saying I'd like to cockslap her, or ask her to do ATM. I'm sure she'd be up for it, she Canadian sexfiend.
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Of course, perhaps me trying to sound superior is the most pathetic of all...
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Aaaah, message from the dark side there is.
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hahahahahah.
anyways. erm... yep. nice game. er... I think.
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heh!
i'd have thought the male nerds would be lapping this stuff up tbh.
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The "poor woman" is intelligent enough not to feel offended by this, I'm sure she receives lots of such attention in her daily life. It's good for anybody's ego. You're underestimating her as a person and being more sexist than those posting "hubba hubba hubba".
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YUM
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I'm quite looking forward to this one actually. Looks fun and original.
And yeah, there's pathetic. And then about 40 feet below pathetic is this comments thread. If you must vent your nerdy frustrations, please at least take the time to make a funny joke out of it so it is vaguely interesting for anyone normal reading this.
Cheers.
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Would you slip the thumb in?
I say yes
/shakes shit of thumb
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What I have gleaned though is the suggestion that Jade Raymond's existence is somehow part of a "sex sells" mechanism created by Ubisoft.
I think to suggest that she is being pimped, just because she is in interviews, says a lot more about the readers than it oes about her or Ubi.
Its like many of you think that if a producer is an ugly bloke he is employed for his production skills, but if the producer is a pretty woman, she must be employed for that reason alone. The two are not mutually exclusive you know.
If her name and photo were absent from all articles pertaining to AC, would you all be sat there saying "hang on a minute, something is up here, they don't talk like a producer of video games". of course bloody not, you wouldn't know the difference.
But as soon as you find something out about her appearance its like a bit of your brain just ejects everything else you know about who she is and what she does, because it is deemed "no longer relevant". Like you can just save on processing power if you apply the standard "pretty girl reaction routine".
What is it with the internet that half the male populace seem driven to periodically prove how not-gay they are by acting like 13 year old kids who have just seen their first pair of tits.
The gentlemen doth protest too much methinks...
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HAHA
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Just because you defend someone doesn't mean they need defending.
I for one agree, too many people on here want the moon on a stick. Is it any wonder there are so few women in the games industry if this is how they are treated?
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idont get this whole basingvthe game on the Assassins who were a heretical sect that used to drug up there followers... then when a sleep take to a compound... with errr hmm i'll just say it shall i ---- losts of pretty ladies then initiate would get his view of err heavenly sites... then get drugged agin and then fallva sleep and then get return to the real world and his master would tell him do our bidding and you'll get to go back for good... hmm sound like a very alpha game ... hmm maybe they know this and are using said lady in a very cleaver marketing ploy ... or maybe i need chill it may not bethat well researched ohwell ....
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Tacit admission that Ubisoft have developed yet another mediocre game.
From the back cover of the Red Steel case:
"The Weapon is in your Hand, Master it!"
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On another note: Her eyes look sad.
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That's a very moving comment.
Maybe she is dying inside, thinking how people just see her as a sex obect.
(Or maybe she wants IT)
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If you want to succeed in the games industry.. just make sure you're an attractive female... You'll be minted in no time.
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A demo in July?! Gosh, I might have to buy a 360 sooner than I planned!
Cheers to this looking to be original and involve some historical commentary to a degree.
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HAHA
HOHO!LOLZ
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"The "poor woman" is intelligent enough not to feel offended by this, I'm sure she receives lots of such attention in her daily life. It's good for anybody's ego. You're underestimating her as a person and being more sexist than those posting "hubba hubba hubba"."
It's not a school playground, I mean yeah maybe pikey 14 year old girls get an ego boost from a few greasy chavs and nerds sniggering about how they'd like to "give er one up da bum innit" behind the bike sheds but I'm sorry kid, no intelligent grown woman would get an ego boost from a bunch of geeks on a gaming site spouting perverse comments about her whilst sitting in their dingy bedrooms inhaling their own rancid farts with one sweaty chubby little hand down their Asda brand jeans. I guess you've never met a woman with any class before eh?
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And yes, I've met more classy women than you'd give me credit for. And I do know that the "defending women rights" line doesn't work with intelligent women either.
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That's funny, I was under the impression that women appreciated equality. ofcourse if you're the kind of person who would use womens rights as a chat up line, it won't work (as you've obviously discovered)
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And Kryon, I did mention that line because from your comments, you're the one who comes across as the kind of guy who would use such lines.
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and by condoning remarks that in real life would constitute sexual harassment it seems... Tbh mate you seem like the kinda chap who's never even had a sniff of female in your entire life...
Edit - You think I'd use a chat up line on another female? I'm not homosexual so no I wouldn't.
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You sound like a university freshman doing his desperate best to sound like a refined intellectual, hoping that will get him laid.
You're condemning these "sexist basic comments" - in a gaming site of all places - for no other reason than to sound mature and rational, when it's actually only making you sound like a two-faced twat.
Look, mate, I do find her attractive and posted a "low" comment in slang, but that does not detract from my real interest in the game. Of course, I could have, like you, taken the opportunity to, maybe hoping she might be reading this (I hope you didn't REALLY think that), stand on a high horse, preaching about behavior in a gaming site. How "mature" of you.
If I worked with this woman, I certainly would not harass her.
In an informal environment (such as this), I have the freedom to express my opinion on someone I find attractive and jest about it (though I didn't go as far as LeD did), but again, most of these comments are not to be taken seriously. Not by Raymond either.
Now off you go, and enjoy life.
EDIT: Only read your edit now. Yes, I assumed you were a guy.
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A game of such promise deserves more [than my non-existant proof-reading!]. I fear that what this game will be remembered for what Jade Raymond looks like rather than how exciting her creative vision is.
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I'm guessing 22-26 or so.
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That's what keeps us young
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I don't see how you would think this behavior to be typical of a teenager, unless assuming people to be serious about it and assuming people here to have no life. I mean, if you took LeD's post literally, you might think he's a raper, when in fact, he's obviously joking (I hope).
tbh, the only reason you original posts annoyed me was that they reminded me of a lot of hypocrites I've met in real life. I may have extrapolated those peoples' behavior into your sentence and taken it out of context as a result.
I think, like maybe you took those from a fair amount of people here.
I apologise for getting too aggressive towards you.
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Anyway, no harm done so lets forget it
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http://mkreku.l ivejournal.com/profile
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Just a comment on game producer looks: there are some good looking male producers but since there's hardly ANY female commentators here (or any other place in the Internet) nobody says anything about them in these threads. That and the fact that nobody in the games forums is that openly gay yet (except for maybe that one gay gamer blog).
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You have things confused. I'm not really defending Jade so much as taking the opportunity to level comedy insults at those that flip out EVERY SINGLE TIME she appears on these pages. And its not like anyone can even think of something new to say. Its like the part of the brain that discusses games is the size of a turnip, but the bit that discusses women is the size of a plum (ironically enough).
If no one can even think of something original to say in a comments thread, how on earth do they deal with women in real life I wonder to myself?
On a side note, I like the way this threa has descended into pretty much two posters trying to "out man" each other. Its like the cassanova version of "my dad is bigger than yours". People are going to start digging out total number of shags and age @which virginity lost aaaany second now
I'm old enough to have seen it before, so it feels a bit like being at the zoo. That is where I am coming from Mr disc
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It was "Lonely Soul" featuring Richard Ashcroft. If I remember correctly it wasn't too long after the Verve split and before his solo material.
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Too much overtime.
As for the game, I'm actually quite shocked that we haven't seen anything new of this game. But make no mistake, I'm sure this will be one of the games of the year.
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Say "woooo"? You're a sexist loser.
Say "leave her alone. You peopleare sados"? You're her wannabe knight come to save the "widdle" princess.
Say "She doesn't deserve to be on the interview cover"? You're either too bitter, or just trying to be "anti" of all the typical posts.
Try to focus on the game only? (like me). then you just don't know how to react to this thread.
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The period that the game is set is pretty much the high point of the Knights Templar. Additionally their power was said to derive from some relic or something that they found in the remains of the temple in Jerusalem. I bet that the game's plot will revolve around that. Even the genetic memory crap (which in my opinion really weakens the story and I hope the rumor is not true) could be tied in as simply trying to unravel the origins of the organization's power.
Incidentally Richard III never recaptured Jerusalem, and more importantly the dispute over the rulership of Jerusalem was resolved when Conrad of Montferrat was elected, but he was Assassinated a few days later. End boss?
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like
like
like
like
shud up women! extend your vocabulary!
this game like looks like frickin like sweet like
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@ Frod lol "space marines" thats what I thought too! its confirmed finally!!!
this game looks amazing and I am looking forward to it immensely
about raymondo or whatever her name is shes alright but I don't know what your all on about or wether you know that there's a whole lot more drool worthy content on the internet!
and all you guys gals bandying the homosexual deep girl vs guy honour blah boring respect my ass coments about the place, Kyron + Old Skool your on a website about games!!! go enrol on adult friend finder and shit if you want to internet date freakos!
HAHAHAHAHAHAHAHHAHAHAHAH
the ignore poster button is just down there see it yeh good bye!
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But Raymond is not John Carmack. This interview wasn't even about, say, her personal experiences as a woman in a male-dominated industry, which might warrant a picture; it was, in totality, about a game she's producing. Pictures lavishing attention on her, rather than the game, are totally inappropriate, no ifs or buts, and quite frankly, they warrant the ribbing they've gotten here. If there had been no picture of her, and people were asking, "but is she hot?", I'd happily tear verbal strips off 'em, but as it is, I imagine potential female industry figures would be far more put off by the attitude of Ubisoft/EG in wanting to post a pic of them in the first place, than by the comments here.
In short, I would cheerfully tap her with my spunk truncheon.
*I do not endorse the publishing of Gabe Newell pictures under any circumstances short of him going missing. Even then, a text description would probably do well enough.
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You not interested in AC cos no longer PS3 exclusive? Would this also mean DMC3 out of window too? If worse come to worse MGS:4 a timed exclusive and thus to come on other platforms?
In the current gen climate, platform exclusivity is going to be rarer than previous gen due to ever higher costs of production and unfortunately but PS3 do have smaller base and this meant publishers are not going to put all their eggs in one basket.
If you not keen on the game itself, fair enough but to be bitter as a gamer because of platform loyalty?
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Looking at all the stupid and downright idiotic comments on the last few pages I'd say the target audience isn't much different. What a bunch of idiots. Go read Hustler and leave the woman alone. Or go outside and discover that there are more women on this planet who don't need your stupid ass remarks. These must be the idiots who fuck up Live games as well with abusive talk.
Get a life.
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The French know how to live!
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I think it's better to acknowledge that she is not merely pretty but actually stunning and wouldn't look out of place on a cover of one of those girl magazines. And then to move on.
This is shaping out to be one of the most fascinanting games in a while, I just hope it is not a game of Molyneux type where the concept and ideas sound absolutely amazing but where execution is often unable to keep up and leads to disappointment, despite the fact that the game may actually be quite good in its own right.
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so, what's this assassin's creed game all about then?
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]http://i8 .photobucket.com/albums/a4/mkre...[/link]
don't know why, but I feel like doing weird things, plus this comment place seems to be done with anyhow!! lol
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they used Drugs and women to dupe there followers
why dont people read history no mores...
hows they the good guys IN this game?
dont make sense
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Of course the kind of comments made here you would not make in real life (unless you were down the pub with your mates), but that doesn't mean it isn't what 90% of the guys reading this site are thinking.
Some choose to vocalize, some don't.
I really don't give a crap about being PC, and I think most the comments are pretty funny.
It's not because we're geeks, it's because we're men.
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I might suggest that more than one thing here was inappropriate. Anyway, I doth protest too much
"I do not endorse the publishing of Gabe Newell pictures under any circumstances short of him going missing"
That is a classic, and probably quite versatile too. I am going to nick it for future use
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"...but that doesn't mean it isn't what 90% of the guys reading this site are thinking."
Does that make it alright?
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"but that doesn't mean it isn't what 90% of the guys reading this site are thinking."
Wow, internet kid in "I assume everyone is the same as me, 'cos I'm right" shocker.
I think you need to be a little more specific when you determine what 90% of guys "are thinking", as you seem to be grouping everything together in one big mass.
When you see a picture of Jade you might think 'insert love truncheon comment here', and think to yourself "hey, I bet everyone on the internet would be delighted to hear the musings of my great mind, and it would certainly make feel better to get these thoughts off my chest" and so you write exactly your thought onto the comments thread.
Now when I see a picture of Jade, of course I think "wow, she is stunning", or maybe after seeing a few pictures of her over a period of time this thought is reduced to "ah, thats the pretty producer from Ubi". You see I'm not suggesting that I am made of sand and am so 'right on' feel nothing when I see a picture of a beaufiful girl.
But that is not the same as thinking "I like to slap her with my XYZ" and THEN decide it would be a great idea and a real treat for all if I were to write that exact thought on the comments thread.
Chances are, 90% of the guys reading this think she is very pretty, but its a far leap to then state therefore that to you are simply speaking our thoughts.
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Right and wrong are rather black and white concepts don't you think?
It's a comments thread, people say what they think. I'd rather people were honest with there opinions than having to read a sanatised, politically correct monoblog.
If people can't say what they really think on the interent anymore then what has the world come to?
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"Right and wrong are rather black and white concepts don't you think?"
I do. I think the introduction of grey only occurs because peoples threshold of right and wrong differ.
How on earth did we get onto this?
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"How on earth did we get onto this?
Don't know, this started out as a wank thread and is turning into a debate on the nature of freedom of speach
Let's all just agree she's a very lovely/proffessional/talented lady/producer/human being and go home.
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You should go there to get your cockslapping fixes, and come to eurogamer to talk about video games.
Or are you all logging on to 'Hot-Housewife- Hole-Humping.com' to discuss Assassins Creed in their forums?
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/DROOLS
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have you never heard of convergence? eg combines sexeh laydees AND games
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I am so looking forward to the game release. It's a must buy. Graphics looks solid and sounds like fun.
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"Let's all just agree she's a very lovely/professional/talented lady/producer/human being and go home."
Sorry for getting all superior and patronising on you earlier. My delivery was a bit out of line I think. Those that know my postings on here will realise that is kind of par for the course occasionally. Not an excuse though.
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Arabic has two separate letters for 's' and 'sh' so the transformation from 'sh' to 's' is unlikely.
What is more likely is that they did not write the history that we take as fact nowadays and that this association with hashish is a smear on their reputation. An ancient smear but a smear nonetheless.
They were feared far more by local muslim rulers than any upstart barbarians who had turned up for a bit of adventure tourism. This is because they were religious fundamentalists who felt they were on a mission from god to clean up the ruling classes. This all makes it far more likely that their name is either derived from the name of their first leader Hassan or from the arabic word asaas meaning basic principal. Read that way asaasiyiin simply means fundamentalists.
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Are you sure as it was in a BBC documentry on the crusades
I also doubt fundies actually know what there taking about most of the time
as its usually double talk even if it was in the middle ages
I'm a muslim by the way and prefer the tradition peace loving types to the frothing at the mouth nut cases that i've met too often
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Keightley begins by discussing the Assassins and their role in the development of Islam.... Further, Keightley discusses the various sects and doctrines that arose out of each of these branches of the Islamic religion. Next, Keightley discusses the organization of the society and the origin of the name "Assassins". The Assassins were taken up to a mountaintop where they were provided with many pleasures so that they believed themselves to be in paradise. They were told that they had a special mission and took orders from their leader Hassan Sabah, "the Old Man of the Mountain". Their name derives from the drug hashish which they imbibed during their supposed sojourn in paradise....
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Though I have to admit that the Hashhashin is not a topic I know too much about, its worth pointing out the review you quoted is of a book originally published before 1850, a time which predates the critical methodology used in historical analysis today. From what I do know, the assassins were a sect of Nizaris generally considered heretical by both the main stream Shias and Sunnis. Islam may have been reasonably tollerant of those who followed other religions, but towards heretics Islamic leaders generally tended to be just as brutal as those of the Catholic west. Just as we cannot expect to get a full picture of Western heretics by trusting the claims of Western monks, we shouldn't expect to get a trust worthy picture of Islamic heretics by trusting the claims of orthodox Sunni writers (or, in the heresay picked up by the likes of Marco Polo). This is a shame, because when Hulegu Chan took the Assassin's central powerbase in the midthirteenth century their library, along with their internal records, were destroyed - so we have little evidence from within the sect.
They also certainly weren't as extreme as everyone post-9/11 seems to want them to be. They certainly weren't a basnd of irrational nutcases by any means.
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Having said all that, as Fatnick points out, there is very little to go on so I suppose it is ultimately an emotional issue about what you want to believe. I do think linguistic analysis is as good a tool as any though, and maybe our only tool in this context. If you want to read more about the subject and avoid the orientalist perspective of most western writing then Amin Maalouf's books are a good place to start.
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interesting thoughts but by no means do i agree.
My point still stands the game developers have to base it on either rough historical sources or no sources - if they based on no sources thats just daft
But I'm sure many society and secret societies have used drug either on ther own follower or on other groups thats fact. Why base a game on assassins which are a criminal organisation theres enough mind ploution out there. Both the other two protagonists had chiveric orders can I be a good guy like in the good ol days of computer games does it have to be some kinda terrorist of Mafia type clan hell bent on political murders - that you can already do as the dark brotherhood in oblivion
truth usually shines through and history should generally be superior to ligustics
I dont need a degree to be able to think critically. sure all histories have elements of romance in them.
I'll obviously have to research it all more or perhaps i need to chill out and err take a chill pill - its a game after all - wow theres irony!
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I'm sure many groups have, but there's very little evidence to support the idea that the Hashshashin did. Indeed, based on internal evidence, it seems remarkably unlikely. I can't be the only one who's smoked the wacky-backy around here - surely we can agree that the effects of the drug surely aren't powerful enough to leave the individual susceptible enough for the apparent trip to 'heaven'. Whatsmore, how does the old man of the mountain prevent past initiates from working out that their trip to heaven was 'faked' when he initiates new recruits? It just all seems like too much of a flight of fancy to be true. Which often, incidently, applies to the rediculous claims made about Western heretics by monastic writers.
Also, I find it a bit unfair to class the assassins as bad guys - as the likes of Saladin showed on various occasions, there was no room for heretics in the main-stream worldview. The Latins, the Arabs and the Assassins all held their power due to conquest, and all three had plenty of blood on their hands. Its unfair to single the assassins out because they made use of political murder - especially when their contemporaries would have had no problem with reducing entire towns to misery and starvation.
Haveing said that, I agree with you that, when making a game set in an actual time/place with actual people, the makers should consult original source material. I have a nasty feeling that they haven't though - and rather than present the assassins as they almost certainly were, locked in a desperate struggle for survival, all we'll get is more half-baked Da Vinci Code bullshit. I do not agree with you, however, that such a game should be about knights in shining armour. The truth about history is that, rather than fighting the robbers, the knights often ARE the robbers. My misgivings are a shame really, as the mechanics look really interesting and the execution faultless. I want to enjoy it but I just know that the plot really is going to annoy the fuck out of me.