You may also like...
-
Gravity Rush Review 23
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 64
-
Skyrim gets mounted combat in new update 40
-
Dirt Showdown Review 87
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 30
-
Minecraft overtakes Black Ops on XBL activity chart 24
-
Amalur developer 38 Studios lays off all staff - report 45
-
Ghost Recon: Future Soldier Review 131
-
How the Darksiders 2 delay benefits you 5
-
The Cave Preview: Double Fine's New Game for Sega 19
-
Sony patents method to interrupt your gaming with an ad 28
-
Judge recommends US Xbox 360 ban 171
-
Gravity Rush - first 15 minutes 15
-
Diablo 3 real money auction house delayed again, client side patch out next week 21
-
First Castlevania: Lords of Shadow 2 image spotted 25
Comments (7) Latest comment 5 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Also 360 shots seem to have higher contrast over the PS3 ones. Again, is this just a setting?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"Seems at first glance that the 360 shots are crisper but does this just mean that the PS3 shots were done with higher anti-aliasing? Also 360 shots seem to have higher contrast over the PS3 ones. Again, is this just a setting?"
Not at all in answer to all of the above. Reasons below.
Obviously you need to go to view the original before we even begin.
Screen shot one
Look at Altair's...
1) Robe at the back of his head
2) The black and white straps the outline his torso
3) Easiest to see the difference, his boots, blurry mess on PS3.
Contrast
A lack of contrast makes it more difficult to spot the lower res on the textures and might actually look better than at the same contrast levels as the 360.
Background
1) people in the background barely look like they are from the same generation of games console.
2) Texture on wall by the wall where the guard is stood against, and the cover on the box on the roof on the fist building in front, and the distant rock face in top left.
You could go on for hours but there really is no need, it is easy to see, for this game at least, that the 360 is the better version. This is before frame rates are taken into consideration, which by all accounts are better on the 360 too.
**Anyone playing on a CRT set ( or HDtv set 32" or below, playing from over 3 meters away) can obviously disregard any of these comments with regard to the Gfx fidelity.
Comment below viewing threshold Show
Comment below viewing threshold Show
Could just be a screen-grab issue?
Comment below viewing threshold Show