GBA SP and Player won't tilt
But there will be 300,000 of them.
Source: The Magic Box
Nintendo of Japan has pointed out that neither the forthcoming Game Boy Advance SP nor the Game Boy Player peripheral will work with games that use the built-in tilt sensor. This means that writers' favourite Koro Koro Kirby (Kirby's Tilt 'n' Tumble to you and I) will be off limits.

Unless you plan to play games hanging upside down, the GBA SP will not be suitable for Kirby's Tilt 'n' Tumble
Why? Well, the GBA SP's cartridge slot is the wrong way up (you insert the games into the front of the bottom half of the unit, facing down), which is bound to confuse the sensor inside the cartridge. And as for the Game Boy Player... well, tilting requires movement, doesn't it?
Nintendo also hastens to point out that the GB Player will not work with the Panasonic Q GameCube/DVD hybrid. Physically.
In slightly more exciting news, Ninty has announced plans to ship 300,000 units of the new GBA SP to Japan for its February 14th release.
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Comments (30) Latest comment 9 years ago
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Ho ho - of COURSE it wouldn't! I can't really see people tipping their Cube upside down and side to side to play.
Not that it really matters. All the 'tilt' games sound cack.
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This means that such games as Kirby’s Tilt ‘n’ Tumble will not work with the machine, hinting at what many have whispered since the SP was unveiled: it contains a substantially different set of innards than its predecessor.
Right... a substantially different set of innards.... OR it might just be that the cartridge goes in the other way around! :-D
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In future tilt games there won't be any problems though, all they have to do is reverse the input for the SP. It will obviously not work on the GC player .. unless you tilt the whole thing.
again.. *SIGH* at EG news.
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Sorted.
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..this year, I'm going to be a stingy git and not spend so much money on gaming.
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This is precisely why I don't want one. A frickin' front light! For god's sake, that's going to be about as effective as no light at all! A backlight, behind the LCD panel, just like mobile phones have - how frickin' difficult would that have been to implement for god's sake!!!
Peej
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Well, the afterburner is pretty damn effective, so I guess one that is specifically designed and built in could be even better/more effective.
As far as I remember the afterburner is based on the tech used in some PDAs.
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The only game that i ever found light to be a problem was Castlevania.
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Heh, and I'll be waiting for the Gameboy Advance SPSSX - the one where the frickin 20 year old frickin games don't frickin' well cost frickin' 35 frickin quid!!!
Peej
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Calm down Peej. Take a few deep breaths or something....
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I'm getting one, but only because I don't have a 'standard' GBA.
ditto
erm, or maybe
i'm tempted, but i'll probably wait until i've had the chance to use one before forking out for it.
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So my grand idea of a backpack style contraption, which holds the Cube and the GB Player, where you swivel your hips for movement, is not feasible?
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it seems they have realised their mistake now and owned up to it, which I suppose we should give them some credit for, they also almost make up for it with a nice little comment about Kirby being incompatible with all GBA's, linkage
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nope. pgc asked nintendo reps at the us version of the unveiling about it and got the answer that, no. won't work.