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Starbreeze dumbs down Cube Enclave Comments by Tom Bramwell

19 December, 2002

Surprisingly – hurrah!

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gizmo
19/12/02 @ 10:10
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lol
Max_M
19/12/02 @ 10:35
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"choose between dark and light campaigns from the get-go."

Is that it? Hardly sounds like they'll be changing the actual gameplays difficulty just yet (Although I wish they would to be honest), does it?

Yay, for sensationalist headlines! You should be designing EDGE cover art. :P
gamesb*tch
19/12/02 @ 13:02
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agreed Max M
BartonFink
19/12/02 @ 13:08
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gizmo wrote
lol

Let me just add to that - lol
Pirotic
19/12/02 @ 13:52
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let me guess, they wrote two lines of code which means if you select 'easy'.. all the enemys do less damage and have less health... and that prompts a news story, fair enuf.

can't wait to see the doomed PS2 version, we all know the xbox versions only plus point were the great looking textures
hautechic
19/12/02 @ 14:58
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Actually, there has been no announcement for ps2, just pc and gamecube.
gamesb*tch
19/12/02 @ 16:13
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hautechic, i think that warrants a further LOL

*remember the fact he got killed sooo many times by arrows passing through solid rock* more LOLs issued
Botox
19/12/02 @ 17:53
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The PS2 one is confirmed - there was a one page article on it in last month's Official PlayStation 2 magazine, replete with grainy brown textured screen shots.
Bill Gates is Evil
19/12/02 @ 21:47
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"Hmm... that's nice, but can they make it not suck this time?"

Duc, i'm 100% positive you've never even played this game.
Pirotic
19/12/02 @ 22:13
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i played the demo on xboxen magazine, thought it was rubbish, looked like some Quake mod from the early 90's with higher definition textures, and didnt play much better. the AI was non existant and all scripted, combat was fun for a minute but lacked depth, and level design was pretty dull.

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