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Art of Fighting Anthology Review

PlayStation 2 Review by Spanner Spencer

7 February, 2008

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Despite the hit-and-miss onslaught of retro offerings available from the online arcades, SNK has decided to aim at its re-release of Art of Fighting at the impoverished PlayStation 2 owner - a move that's immediately endearing, as it's great to see the old Sony warhorse being put to a task it can perform with success and dignity (foot-rest doesn't count).

Included in the PS2 package are all three games from the '90s Neo Geo trilogy, and each one a perfect arcade port, which is good, because well-polished and faithful mirrors certainly bolster a compilation's good repute. The obligatory display options don't offer much other than a zoomed in version of the screen to better fill your modern telly (which I didn't use, as the game doesn't exactly feel lost in the centre of the screen anyway), and the handy positioning attributes to which we've become accustomed. It's also a pleasure to report there's no unappealing attempt to filter out the pixels from the excellent hand-drawn graphics. So, to the games.

'Art of Fighting Anthology' Screenshot 1

The selectable bonus rounds are all present and correct, and unlock abilities for use during matches.

First released in '92 on the awesome if wallet-rapingly expensive Neo Geo, Art of Fighting is a loose prequel to SNK's previous tournament outing, Fatal Fury (a game launched in the wake of the Street Fighter II revolution). Players choose to compete as either Ryo Sakazaki (an angry young man who seems to model himself after Ken from SFII) or Robert Garcia (a warrior yuppie who looks rather splendid in spats) when working through the single-player story mode. All eight characters are playable during the two-player bouts, however.

What's immediately appealing about the first game is the wonderfully bad dialogue. It's presumably one of those features that suffered in translation, but its parallel to the tragic dubbing of a '70s Hong Kong flick is simply too delicious. A mostly unfathomable quest ensues to rescue Ryo's sister Kuri from Mr. Karate (who for some inexplicable reason turns out to be their dad, or something), and although the martial arts master isn't quite up to Columbo's standards when it comes to deciphering a criminal trail, his winding path of vengeance takes him through enough varied locations to attract a high class of enemy.

'Art of Fighting Anthology' Screenshot 2

Stop opponents using special attacks by draining their spirit levels. Try sticking your tongue out at them, or showing them your arse.

Thwarting these diverse miscreants is where Art of Fighting really left the Street Fighter II combat template behind. The Neo Geo's four-button controller probably went a long way toward dictating the fighting system, but as fortuitous happenstance would have it, this ties in superbly with the PS2's similar controller. Kick and punch buttons are prerequisites of the tournament fighter, of course, while AoF's third button performs a throw. Pretty standard stuff. But what's really flavoursome about the old Neo Geo fighter is the "provocation" button. Each fighter has a "spirit" level (hic) that increases as the fight goes their way and, when full, allows for devastating special attacks. By taunting the opponent from a safe distance, players reduce their adversary's spirit level while becoming momentarily vulnerable. Not only does this add a unique depth to the knuckle-based action, a successful jibe at a fallen opponent is pricelessly comical and more than a few lives will be forfeit for the want of mocking an ostentatious enemy.

The Neo Geo's signature scaling techniques are also fully retained, zooming in and out of the play area depending on the distance between the two fighters. This superbly cinematic approach adds a great deal of freedom to the gameplay of Art of Fighting, and ensures that all the action of a close-quarters skirmish fills the screen.

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DDevil
07/02/08 @ 14:58
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King is DEFINITELY a woman. It's revealed in later games :-)
Spanner
07/02/08 @ 15:02
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@ DDevil: Really?! Thank Christ. That's kind of relief, if you know what I mean. I can be all man again :-D
Edited 1 times, most recently on 07/02/08 @ 15:02
JHuxley
07/02/08 @ 15:16
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Good review. Was expecting a lower score considering the archaic nature of the games, but quite rightly the price offsets that a little.

Plus AoF 3 is a genuinely good game and deserves a little credit since it is often overlooked in favour of the KoF games (as is Real Bout Fatal Fury...but that's for another compilation).

"This is also the one that really lives up to the Westernised title of Art of Fighting. The huge sprites are beautifully animated, with enough pencil miles to circle the globe a dozen times."

Exactly. Easily the best animation in a Neo-Geo game, and still puts many 2D fighters to shame today.
DDevil
07/02/08 @ 15:51
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Spanner - yeah, in fact she's in the all female team in the KoF games. Enjoy being a man haha.
HyperShadow
07/02/08 @ 15:58
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This is a bargain considering I remember AoF3 coming out on the Neo Geo for about £150 quid.

Might pick it up to add to my SNK collection.
black2
07/02/08 @ 16:15
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King's femininity is revealed when she's beaten in AOF1's 1P mode; your last attack, rather than bashing her to the floor, causes her top to explode open, revealing... a womanly chest, gasp!

Then she has a little chat about waiting tables being a man's game :S
Spanner
07/02/08 @ 16:18
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@ DDevil: I certainly am doing. In fact, I had a few beers and then went back to beat her up. I lost the fight repeatedly, but I think I proved my point.

@ HyperShadow: That's a really good point. Considering how much it would have cost to buy these three games when they were new makes it an extra special hyper-bargain. For the money it would have cost to get these for the Neo Geo, you could have bought a PS3 WITH a game, and still have enough cash left over to buy a packet of Rolos.
Kon
07/02/08 @ 16:49
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Shock and awe! I was expecting to see the game ripped to shreds like its been by every other review out there.

Personally I think 8/10 is a little generous, but the review itself is smack on the mark. I will probably play this compilation nowhere nowhere near as much as I did the Mega Drive conversion of the first game, but for the low price this serves as a great nostalgia piece.

Now when can I get my hands on SNK Arcade Classics vol.1?
lewiep
07/02/08 @ 19:27
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CaoSlayer
07/02/08 @ 20:15
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yep, king sex is discovered after beating her using an special move in AoF1,2 and KoF 94 and 95...

Sadly while you could strip the other members of the female team, you couldn't do it with Mai.

---------

I loved the AoF saga years ago, I was able to do feats like defeating the secret boss of AoF2 (you need to beat the game without losing a single round).

But the games aren't that great nodays compare with stuff like the samurai showdown saga or the last blade.

login_name
07/02/08 @ 21:28
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AoF was ok at the time but a little basic. It did introduce a few nice elements into the genre, that the 2nd fleshed out a little. I enjoyed playing it but it hasn't aged very well.

AoF2 was easily the best, I had some excellent matches on that game. It was a huge update from the original, adding much more depth to the combat. The first barely had combos. At the time the graphics and music were way ahead of the competition. It did have a very different feel and style than Street Fighter though, so if you tried playing Ryo as Ryu you got your arse kicked. I'm guessing the reviewer didn't/couldn't play it on its release. As for it being too hard, I guess you just didn't take the time to learn it.

AoF3 looked nice but that was about it. Huge let down for me.
SlackMaster
08/02/08 @ 08:19
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I've ordered this for AoF3 alone. I revisited AoF 1 and 2 recently and IMO they haven't aged all that well. Compared to SFII and the KOF games they just didn't feel as fluid to me.

I've not played AoF3 though but have heard it plays a little more like KOF... Now where are the KOF collections, like the KOF95/96/97 one release in Japan!?!
FabricatedLunatic
08/02/08 @ 09:11
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I have an urge to buy this even though, as with KoF XI, I know that I'll hardly play it. I blame a friend of mine who in the mid-1990s dragged me around central London arcades to play SNK fighters. Bastard.
CaoSlayer
09/02/08 @ 18:22
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The gameplay of AoF3 is closer to teken than to kof.

For teken I mean it have a system of chaining different moves by hitting the same button more than once.



Another funny thing of the game is that the game gives you the chance to end a fight in a single round if you defeat your opponent by using the health critical supermove.
NinjaWilliams
24/02/08 @ 19:31
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Art Of Fighting series are legendary classics! I got'em all on AES carts, YAY! :)p

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