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Army of Two First Impressions

Xbox 360 PlayStation 3 First Impressions by Tom Bramwell

25 July, 2007

Page 1 of 2. Page 2 ->

According to Dustin Hoffman, Lawrence Olivier once explained his desire to act thus: "Look at me. Look at me. Look at me." That might not have much to do with Army of Two, but it does get you out of having to read a tampon joke, so there's no point whinging. Tampons are part of Army of Two's health system. Getting people to look at you is part of killing them all so very violently.

"Look at me" is also roughly what whichever of the game's twin protagonists you're controlling would be roaring while trying to accumulate "Aggro" - were he not actually shouting **** and **** and **** and lots of other unprintably brilliant four-letter words that you'll have no trouble guessing. Aggro, as with MMOs, is the concept of drawing the attention of your enemies so that other people can take advantage. In Army of Two, EA's co-operative third-person shooter, you have an "Aggrometer", with a needle that drifts toward whichever of you is seizing the higher profile. When it's spun the whole way to you, you can activate "Overkill" - a 10-to-15-second burst of double damage and unlimited ammo, which leaves your companion free to either stride up to slowed-down enemies and boot them into ragdoll spasms of flying death, or shoot them with a pistol and watch their head jerk as the bullet impacts on the skull.

'Army of Two' Screenshot 1

Like Gears, you can take cover behind a generous arrangement of concrete blocks, although in practice we spent more time running around blasting.

It's not a very friendly game, Army of Two - but, for fans of Gears of War's relentless brutality, it's definitely one to smack on the watching list ahead of its 15th November release date.

Aggro and Overkill are the thin end of Army of Two's co-op wedge. The game's been designed from the ground up to support a pair of players, and not just in the sense of putting two health packs on the floor. The combat - as violent and almost as graphically sumptuous as Gears, but with less of the emphasis on cover-points and more on enemy-count - relies on a number of tandem action elements to proceed. You can go back-to-back with your fellow shooter to make sure you're covering every angle, or rip the door off a car and use it as a riot-shield while your friend walks along behind you firing over the top - effectively turning you into a sort of armoured car.

'Army of Two' Screenshot 2

Melee moves are brutal and rather amusing. We particularly like the headbutt.

As employees of one of those fashionable Private Military Companies (PMCs) busily kicking and hoo-ahing their way through Iraq at the moment, levels take you to places like Somalia and Afghanistan. A GPS toggle turns the screen blue and wraps the buildings in white outlines, projecting a sequence of arrows onto the floor to help guide you between objectives, and this also helps you spot booby-traps and other helpful elements. Everywhere the emphasis on co-op is apparent. In the Somalian level we're shown, a simultaneous sniper-round blast on a fuel tank at the far end of a market - an action called "co-op snipe" - blows a pair of adjacent gun-turrets to smithereens and reduces the battle to what's happening on the ground. As you parachute into the Afghan caves level, one player directs the chute and the other fires at the ground; holding steady allows for sniping RPG positions, or tackling a chopper that's abandoning the caves as you arrive.

Destroying the chopper by firing on its rear rotor is merely a bonus objective - a way of earning a bit of extra cash - and from that you can infer that Army of Two's pretty relentlessly frantic - and that you get to spend a bit of pocket-money between levels. The latter feeds into the customisation system. You'll be able to buy new equipment to shield yourself, as well as new face-masks to replace the Michael Myers defaults, while weapons can be customised to countless layers of depth.

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Comments: 1-50 of 54 in total | next 50 »

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Scimarad
25/07/07 @ 06:28
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Yep, this definitely sounds like a 360 game alright.
sn3jk
25/07/07 @ 06:28
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cant be released soon enough!
MightyMouse
25/07/07 @ 06:28
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Actually sounds not too bad, despite the machismo.
Psychotext
25/07/07 @ 06:38
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Every time I've seen a video of this the graphics look horrible... but the screenshots in the article look good. Are they bullshots?
Antwandemarco
25/07/07 @ 06:49
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Hmm even though the design and feel of the game looks generic EA all the way up the arse. I'm a massive co-op fan so if it's halfway decent i'll purchase :P

captainrentboy
25/07/07 @ 07:23
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If it gets a 7 or more in the most of its reviews then it's a definite purchase for moi. Although the tampon malarky is quite mental :/
Talha
25/07/07 @ 07:30
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The idea is great, and looks good, to boot. Very un-EA, in fact.
Charroux
25/07/07 @ 07:34
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Finally!
A game even *more* homoerotic than Gears of War.
Vandrius
25/07/07 @ 07:44
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But still nothing on 300.

:-)
bioreit
25/07/07 @ 07:57
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Tampons FTW!

But are they ever called 'jam-rags', is what I want to know?
espy
25/07/07 @ 08:02
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Yay, more macho violence.

/yawn
Eighthours
25/07/07 @ 08:02
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The minigames sound hilarious! :)
Emilia'sHorse
25/07/07 @ 08:03
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Hmmm I am struggling to get excited about this. I honestly want to be excited.

Maybe a coffee will perk me up.
ccfb
25/07/07 @ 08:05
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Hmm. A list of features. A less than gushing sum-up at the end (a la Darkness).
I don't think they were that impressed. 7/10.
Machiavel
25/07/07 @ 08:08
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I assume if there's a rival co-op mode you would substituting tampons for an unblemished, pink cock...
ulov3
25/07/07 @ 08:09
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A "wanna be" gears of war.......yawnnnnnnnnnnnnnn
Wash
25/07/07 @ 08:24
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Looks fun, pretentious snarky comments from the gaming elite aside.

I'm guessing you all skipped things like 300, die hard 4 for there machoism (sp).

Besides for every 1 of these games, theres a cooking game, of a woMAN from japan prancing around acting EMO as he tries to save the world with some magical enemy that gives him the power to cast magic emo beams....

All in all i think the balance is aboot right (however uneven its spread across respective platforms).
zuljin
25/07/07 @ 08:33
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"All in all i think the balance is aboot right (however uneven its spread across respective platforms)."

Canadian?
gal2319
25/07/07 @ 08:44
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this game (EA or not) looks great and sounds great to me.
i love co-op gaming and this looks like it'll fit nicely next to GoW!
7/10 and up - and this baby's mine!
afghan_jones
25/07/07 @ 08:52
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Looks fun. Co-op is always ace and a game built specifically for co op sounds even acer.

mash the x button
25/07/07 @ 08:58
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EA game meh
PearOfAnguish
25/07/07 @ 09:08
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"Private Military Companies"

Is that what we're calling them now?
WinstonChurchill
25/07/07 @ 09:33
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Looks great. Sometimes you want dumbed-down entertainment and half the fun of co-op games is just that: co-op.
BrokenSymmetry
25/07/07 @ 09:38
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Again with the big hulking men with bug guns. And the facemasks. Ugh.
Pass.
kangarootoo
25/07/07 @ 09:54
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Co-op = yay \o/
Muscle flexing and pre-pubescent hard man talk = boo :(

As always, if the gameplay is good I will be able to see past the immature tone. If the gameplay isn't ok, the tone won't help.
spongebob
25/07/07 @ 10:04
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I'm going to post my opinion here as well:

I thought the E3 trailer, which EA posted in XBL was made in really bad taste. It was supposed to be ironic, in a similar way to Three Kings (the movie), I guess, but it failed. To me it just made the impression that war is fun and the collateral damage (which it showed through news footage, real or fake, but it made it look like real) was inevitable and not worth losing your sleep over if you can just make a fast buck.

What's more ironic, is that the game developer is making a fast buck out of this concept. We'll see of course how they play out the idea in the finished game, but the trailer really made me want to puke. I think it was way worse than anything I've heard or seen of Manhunt 2. At least that game is purely fiction.
gal2319
25/07/07 @ 10:09
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spongebob, aren't games - fiction?
i mean, i've been gaming for 23 years or so, never had to take a game seriously.
sure MGS swept me away and Mario world charmed me but that was as serious as it got.
games are for having fun, and this looks like you could have a mate over (or online) and just act stupid and laugh a lot.
no?
Edited 1 times, most recently on 25/07/07 @ 11:09
Fab4
25/07/07 @ 10:32
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What exactly are they slapping each other's backs with? ;)
Aretak
25/07/07 @ 10:35
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This looks about as interesting as a swift kick in the nuts.
T4RG4
25/07/07 @ 10:38
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Having seen the video (or maybe videos, cant remember) I had no interest. Looked like a good concept (co-op needs to appear more) but ruined with 13yr old hardman wannabe cockness.

Expect a mediocre game but will be happy yey-yey if it turns out to be okay just so I can play a decent co-op game!
Edited 1 times, most recently on 25/07/07 @ 11:39
Skooch
25/07/07 @ 10:59
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"The combat - as violent and almost as graphically sumptuous as Gears"

SOLD.
spongebob
25/07/07 @ 13:57
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@gal2319

Have you seen the trailer? It's quite offensive. I enjoy entertainment action games the way I enjoy a good action movie. When it comes to depicting actual war and especially scenarios that seem to be based on real events, I'd rather see some commentary about the issues, not just some patriotic macho crap.

What Army Of Two (trailer) reminds me is some of the later Rambo movies, which really had some questionable morals buried not so deep underneath the the horrible male macho fantasy. In fact, those movies along with many other action flicks from the same era strengthened the Reagan regime.

Like I said, we'll see how the end product plays out all these values, but if it uses the current situation around the world (esp. Iraq, Afghanistan) as a backdrop for mindless commando violence, I am pissed at the developers and EA. Again, I am basing this all on the trailer.

What I was hoping for from the game was some fiction based co-op action fun. Or maybe this the new trend we were hoping for; real issues dealt in videogames. First Haze, now this :)
Martin
25/07/07 @ 14:00
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Christ, what a bunch of pretentious snobs the most of you seem to be.

"Oh, big men with guns talking smack - must be worthless! If it's not a game in oil paints, depicting a young, andronygous teenager trying to win back the love of his estranged, giant father by stabbing him in various weak spots on th top of his massive frame while avoiding the shadows so they don't eat his long lost love who is a ghost that only speaks in symbols then it's not worth playing. If it contains a wierd, unintelligble character, preferably japanese and/or alien, that does something quirky that noone understands - all the better."

Bah.

Fun is fun, no matter if it comes in the form of macho jerkwads or animated mexican party treats.

/preorders
Calgon
25/07/07 @ 15:29
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I agree, it seems to be "the in thing" to do if you want to be considered an elite gamer(who posses the greatest skills and the most of intellgence of them all... as it was written in the gamers bible).

Also ontop of the Japanese RPG addicts theres others that think if its quirky it must be good(so basically those who only want stuff that looks like its from Japan because thats "cool" and everything else is automatically shit)... all they have to do is release a few screenshots of a game that looks like they have concentrated on something other than the graphics(ie looks just ok with faces and character models that might almost make you laugh first time around or just looks pants in some cases) and isnt obvious as to how youd actually play it by looking at the screens and they are practically screaming game of the year("theyve done it! this is genious... I dont know what Im looking at, so it must be") .

Yes its has a macho theme, but when done right it can be great fun, just like in Films, when they are done right - what does it matter?... we all love Arnie right?

You dont have to take everything seriously all the time(this is obviously not taking itself too seriously... neither did Gears really, why dont people get it?)... games are about fun, cant people see how much they contradict themselves with some of the comments about fun they come out with? Why dont they tell us what style of game they want... most games involve some form of violence to varying degrees anyway so that cant be why(even Platformers have the baddies to "get rid of"... if you are going to have a story in it and NPCs then its going to be boring otherwise...) if they are not carefull they might end up sounding like Jack Thompson, who probably thinks nature programs should be banned(because they show killings too sometimes!), if devs find other ways to interact in FUN ways then Im all for it but theres always a place for the action games.

For an EA game this is sounding like they have some good ideas and a bit of personality about it for a change... whether it actually will turn out fun is another matter but it sounds alright.

Edited 5 times, most recently on 25/07/07 @ 17:13
spongebob
25/07/07 @ 15:54
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Err.. Gears was hardly taking place in real world.

Seriously, look at the trailer with the news footage of people grieving over their close ones followed by some Reagan-era macho bullsh**.

I don't mind Arnie movies, which are just so over the top and have usually nothing to do with the real life. But what if there was a light-hearted Arnie/Sly action romp taking place in a real war situation and people would be crying at the same as these guys just killed "some bad guys". I guess I am just being pretentious sob...

ronuds
25/07/07 @ 16:13
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With all of the quality titles due on the way, I can't be bothered with another EA copy cat.
afghan_jones
25/07/07 @ 16:14
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Huzzah for Calgon, he speaks truth.

Spongebob, I reckon the distastful news footage is only in the trailer not the game. based on the other trailers it looks like a brainless macho co-op shooter (ie a lot of fun) with no real aspirations to comment on real events.
Calgon
25/07/07 @ 16:16
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spongebob oh the story is what you have a problem with? thats not what I was arguing against, its the "its macho and gay and has guns" mallaraky that gets repeated with games like this.
Kuma
25/07/07 @ 16:17
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Saw this at GDC and even with crap gfx (at the time) the overall concept and feel seemed really spot on and a lot of fun. The buddy stuff was straight out of Lethal Weapon or Rush Hour, cheesey but you cant help but smile. Personally i cant wait.
kangarootoo
25/07/07 @ 16:24
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@Martin

"Fun is fun, no matter if it comes in the form of macho jerkwads or animated mexican party treats."

Rubbish. The klu klax klan probably have fun beating up black people, but that doesn't make it ok does it. Fun is not some disclaimer you can apply to something to validate it if it is otherwise objectionable.

Now I'm not suggesting this game is on a par with the kk in any way, I'm simply using a strong example to show how your statement probably needs clarifying a little. I haven't seen the trailer in question either, so I shall go find it and then comment specifically.
Diabeu
25/07/07 @ 17:41
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I just want to shoot people:f
Khab
25/07/07 @ 19:13
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I've been hoping for this to be decent since I first heard of it - sounds like it might be good solid fun with a mate at your side.
bladeaku
25/07/07 @ 20:22
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This game isnt to far from the truth private military corporations are pushing the regular military out of work these days.
YourMessageHere
25/07/07 @ 21:04
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Could have sworn this was supposed to be for PC too. Soddit.

This is almost certainly not going to make any attempt to either comment on or specifically link to any actual real world events; seems much more likely they'll have fictional events in a real world-ish setting. I expect they put that stuff in the trailer purely to look cool and edgy and alternative to the massively cynical yet massively gullible among us.

Oh, and can we stop with the "don't like macho games = SNOB!" business. People like some things and not others; it's known as taste. Everyone's is different, dont'cha know. It may end up fun, in fact I'd be very interested in it myself, if it were on PC, but for a lot of people it'll be fun despite the macho window dressing rather than because of it.
Krun
25/07/07 @ 21:42
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Macho games and films debate.

From the Simpsons. I think it's Nelson Muntz who says something like "I've drawn a plane made of guns firings guns at a man made of gun that fire guns."

Well it's just that when your 10-15 you think Macho men with big guns are cool, if they also get to use curse word even better and any film or game that isn't rated 18 isn't worth playing.

Then somehow as you get older you find the whole thing less and less appealing, and are happy watching U rated films and playing Civilization.

Why? who knows...
the_sas_man
25/07/07 @ 21:51
#46
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"The klu klax klan probably have fun beating up black people, but that doesn't make it ok does it."

Oh please, are you seriosuly comparing a video game's 'funness' to the 'funness' of a cult who lynched, tortured and murdered black people? I think 99% of rational adults who are legally allowed to buy this game can tell the difference between reality and slap-stick.

It's like comparing my big penis to your small one.
dcangel
25/07/07 @ 22:28
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Oh good, another game where big muscular guys shoot off their massive guns.

I think I'm with the Japanese RPG crowd myself. There's a limit to how much interactive ultraviolence I can take, and I think I exceeded it some time during 2004. Still, it at least sounds like the devs are trying to do something interesting with this concept, for which they should be applauded.
Nillsens
26/07/07 @ 00:02
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What. The. HELL.

Why is there even a discussion going on about this?

Potentially fun game, you shoot things, characters are made of testoterone and cheese. What's the issue? Have we not all enjoyed shooting things in videogames for the last decade? What does Reagan have to do with any of this?

Sure it ain't what everyone wants... but then just don't play it. I have no intention of playing Big Brain Academy but that doesn't mean I don't think it is an interesting idea that certainly has its target audience.

By the way, saying it is just another generic macho shooter like Gears is like saying Disgaea is the same game as Final Fantasy :|
spongebob
26/07/07 @ 04:27
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What does Reagan have to do with any of this?

You might not notice it, but entertainment reacts to events in the news. When there's more war and other misery, entertainment industry usually first counteracts this with escapist experiences (ie. fantasy stories), then comes the wave of horror entertainment (dealing with the trauma metaphorically, instead of head on) and last comes usually the criticism. This kind of cycle can be traced way back to the start of film industry.

By the looks of it, some of this has tacked on to videogames as well, and why not? People don't live in a vacuum. They need cathartic experiences, be it films, book or videogames.

But that doesn't mean that the right way to encounter some real issues is to flank them from the far right, like Rambos and their ilk did. It's hard to argue with Ebert on the "videogames are just hunting, not art" when most of the top scoring games are 1980s post cold war B-action movie right wing escapism (Halo, Gears of War, all the Tom Clancy games, to name some).

Well, I'll get off my soapbox now :) Let's see what kind of game Army of Two shapes out to be when it's released.
Fab4
26/07/07 @ 08:18
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"1980s post cold war B-action movie right wing escapism"

and who are you (or Ebert) to say whether these are art or not?

Art in its broadest sense is the creation of something to evoke an emotion or promote an idea, which these movies, and therefore by association these video games which you mention, have obviously achieved with respect to yourself. It may not be an emotion you enjoy, but not all art is sucrose in its approach.

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