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Apollo Justice: Ace Attorney Review

DS Review by John Walker

3 March, 2008

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There are some reading this who want to know nothing about Apollo Justice: Ace Attorney, the fourth game in the AA series and the first to see Phoenix Wright's name removed from the box. But they want to know whether to buy it or not. To them, the answer is: yes. But, well, just don't expect all your wishes to come true. Read no more.

Everyone else, do not fear, there are no terrible spoilers to come, but I will be discussing the nature of the game beyond the events of the tutorial [good to know - Commissioning Ed], and that will mean discussing what some would consider surprises. I promise it's unavoidable, and certainly not game-ruining. There, no one can sue me now.

The news that the next Ace Attorney wasn't to be about Phoenix was met with a lot of uncertainty. While Trials & Tribulations offered a satisfying conclusion to the Kurain Channelling Technique storyline, it certainly didn't sum up everyone's arcs, not least of all Maya and Pearl's. Were we really ready to move on to a whole new lawyer, and a whole new cast?

The answer was, and indeed is, no. Because the most surprising thing about Ace Apollo is that Phoenix is a central character, from being the defendant in the tutorial, to appearing every case thereafter in increasingly convoluted roles. It really is a new Phoenix Wright game, even if you're playing as Apollo Justice.

From the beginning, it's immediately apparent how much is the same. While nearly all the locations have been given a graphical overhaul, many including the courtroom and Lobby No. 3 will feel very familiar. All the characters have been redrawn too, with Phoenix now sporting a blue beanie hat to hide his famous hair. All, that is, but for the Judge. Whether his being left in his original low-res design is a joke is unclear, but in a game that's already seeming a bit too much like its GBA predecessors, it's a dubious decision.

'Apollo Justice: Ace Attorney' Screenshot 1

This one's for you, Keza. Swoon away.

And the action is much the same as well. You have your Court Record filled with evidence and profiles, and the option to Press or Present during witness testimonies. The one noticeable change is the inability to "present" character profiles either in court or during conversations elsewhere - this might be to simplify the overwhelming numbers of options when you're left guessing. However, I think what everyone would have preferred was to see the series move away from those daft situations where perfectly valid evidence is refused in inexplicable moments, rather than simplify. For better or for worse, Apollo Justice is just as guilty of this crime as all the previous three.

In between court sessions, as ever you move from location to location, examining scenes for evidence, chatting with the characters, and, fantastically, falling about laughing at the wonderful writing. The localisation team for these games are modern heroes (heroes we've tried our best to interview, but Capcom and Nintendo have made it completely impossible for us to get to them for reasons we cannot fathom). I can't remember the last time I laughed out loud this often at a game, often with worrying volume.

So the premise. You are rookie lawyer Apollo Justice, who through the events of the tutorial finds himself out of a job. Phoenix, we quickly learn, hasn't been practising law for seven years, after an... incident. Instead he's working for a restaurant playing piano, despite only knowing one song and playing it terribly. The table nearest to the piano, we're told, is the hardest to fill. But this is only a cover for his real job - playing not-for-profit poker in a sinister back room that was once used by underground criminals. In seven years he's never been beaten, and has become quite the word-of-mouth tourist attraction. Oh yeah, and apparently he's a daddy.

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Comments: 1-34 of 34 in total

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gingerlink
03/03/08 @ 11:18
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I'm only on the third case, but there are far too many loose ends relating to what happened after the other games, not just relating to Phoenix.

Really good game still though.
MrED209
03/03/08 @ 11:21
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I got really bored in the second Phoenix game, haven't completed it yet. Or have I? I forget. They're all the same really and I got bored of the writing after playing it and the first game soooooo much. I also kind of missed 'gameplay'. I'll give thos one a try though.
UncleLou
03/03/08 @ 11:26
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What's with page 3 of this review, my browser crashes as soon as I try to load it. Just me?
Kiigan
03/03/08 @ 11:26
#4
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Just finished the game, really enjoyed it.

I want more!
UncleLou
03/03/08 @ 11:45
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/pretends to be disinterested

My copy is stuck at the customs, btw. Need to get it from there, but it's at the end of the world and not open ourside of my working hours. :-/
Tomo
03/03/08 @ 11:54
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Nnnrghh. I still haven't finished PW2 either. Go stuck on a bastard hard case near the end and have completely lost what the story is about and can't be bothered to go back and finish it. Perhaps I should just get it out of the way with the aid of GameFAQs...
jonsaan
03/03/08 @ 12:02
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'MEH! Your honour!'
Genji
03/03/08 @ 12:03
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8 again?? I don't think this series is ever going to break the magic 9 barrier. ;-)

I finished this a few days ago. I like the new "nervous twitch" detecting thing, as well as the forensic stuff. It's a whole lot better than the Psyche locks. The last case is good, too, if a little confusing.

So, about an 8 from me, too. I do think the review goes on a bit too much about the negative points, though - considering it got an 8. The game is still very much worth the price of admission.
Edited 1 times, most recently on 03/03/08 @ 12:44
defdaz
03/03/08 @ 12:47
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Sorry in advance.

I'm going to feel like a troll again but what is the fascination with these 80's style games? Does it make you one of the cool people by playing crap looking games? Is there some sort of modern-day game backlash going on? Maybe I'm just shallow and can't see past the cack graphics. Help!
Genji
03/03/08 @ 12:54
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@defdaz

I really don't see what this series would gain from a major graphical upgrade. There are some genres where "80s-style" graphics are perfectly acceptable. You don't play them to look at the pretty pictures.

I certainly don't think I'm cool, either. :-(
Edited 2 times, most recently on 03/03/08 @ 12:56
DADHAT
03/03/08 @ 12:57
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what's 80's about this game? after playing it i can say definitely not the graphics, and i'm not sure there were many lawyer games doing the rounds in the 80's.
jonchoo
03/03/08 @ 13:04
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Apart from Apollo's yuppie-like fashion sense, there is nothing 80s about the visuals, and certainly not the gameplay.
convercide
03/03/08 @ 13:29
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By the looks of it, I think he means 'not 2D.' Graphics don't make a game defdaz, Earth Defence Force is a prime example of that.

As for Apollo Justice, it's great. Worth every penny and I agree with the review entirely. It has some great features but could use them more often and maybe expand the exploration scenes a bit. I'm not expecting Monkey Island levels of depth, just more use of the gadgets etc.
UncleLou
03/03/08 @ 13:30
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@defdaz

Do you mean just the PW games, or the DS in general? I am quite the graphics whore, but it really depends on the game/genre, no? In the case of PW, not much would be gained from having a photorealistically renedered court, it would just mean that portability is lost and the games take longer to develop. That said, I also don't think PW looks cack at all. It's an interactive novel, where the script is king, supported by simple, but charming and very pointed cartoon graphics.
itamae
03/03/08 @ 13:31
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Have to disagree about the last case. I thought it was one of the worst ones in the series, because you hardly have to anything, it ends too abruptly, and the new judgment system is a complete joke. The rest of the review was spot-on though.
Genji
03/03/08 @ 13:32
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I think the animation in this game is a lot smoother than the previous ones. Gavin's air guitar is a classic.

@itamae

Really? I hardly think the last case is the best in the series, but it's a far cry from "one of the worst".
Edited 1 times, most recently on 03/03/08 @ 13:35
GordonCaladan
03/03/08 @ 13:58
#17
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I'm trying hard to remember I'm not playing forumwarz when I see 8/10 for this @expletive_modifier series, again! I was bored out of my skull after about the first three cases of the original Phoenix Wright. I really don't understand why people find the unchallenging gameplay (?) attractive.
botherer
03/03/08 @ 14:25
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Because people find wit, consistently superb writing, and wonderful characters to be something very special. People love a great narrative, and adore being made to laugh so frequently.
Edited 1 times, most recently on 03/03/08 @ 14:25
UncleLou
03/03/08 @ 14:30
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Yup. I am repeating myself, but I see the PW games more as interactive novels rather than games. Which matters insofar as I play these games when I'd otherwise read a book, but maybe am a little too tired, and not when I am in the mood to beat my highscore on hardcore game xy.

People expect different things from different games, that should be obvious to anyone who has ever visited a forum.
peak_performance
03/03/08 @ 14:36
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I wasn't that fascinated by this one. One of the cases were good (edit: not the last one and not as good as 1-4, 1-5, 2-4 and 3-:), but the rest were pretty meh - probably the worst cases in the series so far, I'd say. I see where they are doing with Gavin, but he takes too much from Apollo to prove - the rest of the cast is pretty meh. Except Trucy. I liked her. But neither she or Apollo gets the writing they deserve.

It's still a pretty good game and definitely a must for fans (a handful of moments are terrific) - but the weakest in the series so far and a huge step down from the third game, which IMO was the best so far. I hope Capcoms writing picks up for the next one.

@GordonCaladan, I can see where you're coming from. The gameplay was pretty much non-existing in the first game and though it has been improved since that (nowadays you actually have to _think_ about what to present ;P) it's still not the finer points of the experience. Personally I've flamed many adventure games on the basis of having too much story and not enough thinking, but Phoenix Wright just has managed to present great writing and not just average as Hotel Dusk, Fahrenheit etc. Not a series for everyone though :)
Edited 1 times, most recently on 03/03/08 @ 15:17
ray
03/03/08 @ 14:47
#21
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The reviewer proved himself unable to understand the role of graphics in games. 4/10
botherer
03/03/08 @ 14:53
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How so, Ray?
Fyzzu
03/03/08 @ 15:56
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Agree with the review in almost every aspect. Gameplay-wise and style-wise the final case is fantastic - it's just a shame that the actual denouement to it is a bit rubbish. The game does feel a bit like a missed opportunity, too, but it's so bleeding enjoyable anyway that I don't really care. I really did think Klavier was a rubbish prosecutor, though, and I can only hope that assuming there's another trilogy arc, he turns into a corrupt emo.

But yes: Maya, please. And Edgeworth. But Maya mostly.
StringBeanJean
03/03/08 @ 17:08
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Page 3 crashed my browser too. What's up?

Still need to get hold of the 3rd game first though. Maybe I'll import both at the same time
aine
03/03/08 @ 17:21
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one thing-

While the localisation is mostly perfect, trying to claim this woman as the matriarch of an American gangster family is pushing it a bit far.

which is why they don't, really. the kitakis are supposed to be a japanese yakuza family that moved to america. hence why they're still called the "kitakis".
ray
03/03/08 @ 18:04
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"They are all-round improved (but for the Judge), but mostly very modest."

Improved? The overall quality of the graphics is pretty much the same Capcom level as it was in the previous installments.

Also... maybe it's only me, but calling them "modest" in this context is a bit misleading, since they're doing their job fantastically well.
aine
03/03/08 @ 19:10
#27
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The overall quality of the graphics is pretty much the same Capcom level as it was in the previous installments.

nah, you can definitely tell the difference, particularly in the fourth case, where they reuse the old Phoenix next to a new Klavier - that and the judge just remind me of all those capcom fighting games where they stuck mid-90s sprites next to brand new ones and expected no one to notice.
NewYork
03/03/08 @ 19:21
#28
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Enjoying this, so far. Am up to case 3 and it's really cool.

Thought I'd read the last line of the review just for the general conclusion of how the reviewer liked it and got hit with a nice "Maya's not in this game" spoiler.

>:(
captain-future
03/03/08 @ 20:18
#29
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WOOHOO! Got my copy today in the mail!
immateriaux
03/03/08 @ 20:20
#30
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Is this available now in the Free World or only in America? It would be helpful if reviews clarified that type of thing at some point or place.
botherer
03/03/08 @ 20:52
#31
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I'm completely confused by your response, ray.

The graphics *are* improved. Load a previous game, load the current one, and they've improved the drawings throughout. Apart from the Judge.

And as aine pointed out, Chapter 4 directly shows you this difference by using the original graphics.

Also, that the improvements are modest is not a claim that the graphics are bad. The difference isn't massive, hence being modest. That you apparently don't see a difference surely underlines this?
Bloodloss
03/03/08 @ 22:26
#32
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Very good game. Agree with the review completely - it's not as good as it should have been. Also, I don't like the new prosecutor at all.

Godot > Edgeworth > Franziska > Manfred >> Klavier >>>>>> Payne, in my opinion.
Edited 2 times, most recently on 03/03/08 @ 22:28
L0cky
03/03/08 @ 23:06
#33
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The localisation team for these games are modern heroes (heroes we've tried our best to interview, but Capcom and Nintendo have made it completely impossible for us to get to them for reasons we cannot fathom).

It's called outsourcing, and they wouldn't want to admit it ;P
VMerken
04/03/08 @ 19:19
#34
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Awesome review, good job, John!

The Flash demo already sold me on getting the game (and part 3 when it's here too), but I must say it's quite a disappointment to hear that the 3D and forensic investigation aren't heavily used. Especially since case 1-5 was so bloody well executed that I expected Capcom to have the skills to at least start from there and expand on these concepts - instead of downgrading their use to cameos :(.

Still, getting this game!

Comments: 1-34 of 34 in total

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