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Anno 1404 Review

PC Review by Dan Pearson

6 July, 2009

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Those of you not living in the South East of England might not have noticed, but recently it's been real hot. Even living amongst the fresh sea breezes of Brighton I've been gradually sublimating into a rarefied cloud of grease over the last few days, so shuffling back into the airless Eurogamer offices after lunch on the beach, even when all I have to do when I get there is play games and write about them, has been pretty difficult. (Yeah, I know. Tough life.)

The point is that normally it's not that bad. With a desk fan running full blast in my face and Bertie's eternally sunny disposition warming my right flank, it's almost like being outside anyway. During my time with Anno 1404, however, these office-bound hours have proven especially difficult. Don't get me wrong, it's not because I haven't enjoyed the game, it's because of the water.

See, as pretty much everyone who's wandered past my desk this week will tell you, Anno's water is very, very pretty indeed. It looks cool, refreshing and thoroughly inviting - lapping gently upon the beautifully rendered beaches and cliffs of Anno's islands, swirling around my fleets of trade ships and sloshing against abandoned cargo and shipwrecked unfortunates. Considering that all of the game's territory consists of picturesque islands, surrounded by this tantalising liquid, playing it in the heat is absolute torture.

In keeping with the beautiful ocean, the rest of Anno is quite the looker too, with deliciously detailed 3D building models giving a solidity and genial rurality to your settlements, whilst well-animated citizens bustle from place to place. Trees sway in tropical breezes, sea birds wheel overhead, crops sprout and are harvested. It's soothing, pleasant and absorbing. I'll be surprised if a better-looking RTS comes along this year.

In accordance with this laid-back, tropical experience, Anno generally makes very few time-sensitive demands upon you as you amble towards particular mission objectives, all of which involve settling islands and carving civilisation's name into their unspoilt trees and fields. If you've not played any of the series before, Anno is fundamentally a game of trade and production, with a little exploration and a soupçon of combat adding a delicate frill to the edges of the sensible economic tablecloth. The player's role is to populate and exploit land, gathering resources and refining them to produce mercantile or military wares, and to stockpile or distribute these end products as they see fit according to need and priority.

'Anno 1404' Screenshot 1

As you progress through the game, Oriental constructions will become available to supplement the Occidental tech tree.

For example, building peasant huts near to a marketplace will ensure that your little hamlet is soon teeming with the great unwashed, going about their stinking and polluted business as long as they're fed and watered. Add a little spiritual sustenance in the form of a chapel or, later, a church, grow a few acres of hemp (for clothing and rope, actually) and they'll quickly mature into slightly less foul-smelling individuals, expanding your range of available buildings and, more importantly, pumping out more tax money. Turns out that all you really need to run a relatively idyllic island hideaway is a chapel, plenty of dope and a place to hang out. Someone tell Brown.

Keep on improving the amenities available to your citizens and they'll shimmy on up the social ladder, becoming increasingly profitable and demanding as they go. Before you know it, you'll have complex chains of production churning out luxuries like books, carpets, brass and cannons to grease the social axles and turn enemies into pink smears on the beaches.

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Comments: 1-40 of 40 in total

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20charactersmax
06/07/09 @ 10:36
#1
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Danbojones [staff]
06/07/09 @ 10:36
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And you get some almonds with it.
Clive Dunn
06/07/09 @ 10:46
#3
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Hurrah for special edition tat.

Good review, will pick this up as it'll satisfy my Germanic nature.
Xerx3s
06/07/09 @ 10:54
#4
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"The collectors edition in a nice wooden chest is currently £29.99 only at Amazon."

That kinda puts the LE versions of console games into perspective. :/
CordableTuna
06/07/09 @ 11:01
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Psst! The game has a 3 install limit. After that you can chuck that chest in the bin.
Dirhael
06/07/09 @ 11:14
#6
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May pick it up if they ever patch away that idiotic install limitation, but until then I'm not touching it. I don't really care if there are ways to work around it (you can probably contact support to get more activations if you can prove you own the game), but I shouldn't have to, so I won't.
Ryuken
06/07/09 @ 11:16
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Or just contact Ubisoft. It's not ideal but hey, it's Ubisoft publishing a game on PC, you always know then something will be "off" that doesn't have anything to do with the game itself.
sneetch
06/07/09 @ 11:19
#8
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Even better you get almond seeds so you can start your own almond plantation, finally freedom from the tyrannical almond cartels!

Psst! If you uninstall properly you can reinstall as many times as you like. Apparently.
mingster
06/07/09 @ 11:20
#9
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Is that chest really made of wood?
Or cardboard?
konnsky
06/07/09 @ 11:23
#10
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I've got a feeling that combat here is just an addition, just like it was in Settlers. There was never any strategy behind it.
20charactersmax
06/07/09 @ 11:35
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mashk
06/07/09 @ 11:46
#12
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Fella in the picture looks like Omid Djalli
UncleLou
06/07/09 @ 11:47
#13
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Psst! The game has a 3 install limit. After that you can chuck that chest in the bin.

Psst! You can install it on up to 3 different PCs at once and don't need the disc to play, and unistall and reinstall it at the same 3 PCs as often as you want. And if you use up the install limit, an email to the support will sort you out.
coastal
06/07/09 @ 11:49
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anyone know the required spec to play this? i've got an aging AMD Athlon 64 X2 Dual Core 3800+ with a 8800gt card. It runs bf2142 fine but no chance with the latest stuff like prototype.
UncleLou
06/07/09 @ 11:50
#15
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Pretty sure it'll run fine on that, coastal. But you could always try the demo.
marilena
06/07/09 @ 11:50
#16
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@konsky

Yes, it has always been this way. In my opinion, they should just remove the combat, it's not what the game is about at all. Sadly, Settlers took the opposite path.
ERG1008
06/07/09 @ 11:53
#17
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Got this last Friday & haven't played anything else since.
If you enjoyed 1701, you'll love this.
UncleLou
06/07/09 @ 11:58
#18
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Yes, it has always been this way. In my opinion, they should just remove the combat, it's not what the game is about at all. Sadly, Settlers took the opposite path.

Well, you can turn off war in the options - I actually wish they'd leave it optional, but at the same time ehance it. As it is now, it just isn't much fun.

But you're right that the whole game isn't really made for war. Why should I build huge walls when an enemy can basically eliminate me much more effectively by interrupting a couple of traderoutes? Once you're only a little bit behind the AI and it attacks you, you've pretty much lost due to the chain reactions. It doesn't help that the AI cheats.
DoKtoR
06/07/09 @ 12:01
#19
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Completely off topic - Who else is completely p$ssed off with that annoying "Need for Speed" pop-up ad on the home screen?

When companies resort to annoying pop-up ads I'm even less interested in buying a game... err, though it is Need for Speed- so there was a pretty good chance I wouldn't buy it anyhow :-P
coastal
06/07/09 @ 12:07
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cheers unclelou, will do.
marilena
06/07/09 @ 12:14
#21
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But you're right that the whole game isn't really made for war.

I would argue more, I would say that the genre itself is not about war and that war is always a weak addition, made in order to appeal to the RTS crowd. But if I buy Anno, I buy it because I want to build stuff, not to fight wars.
Edited 1 times, most recently on 06/07/09 @ 13:15
UncleLou
06/07/09 @ 12:20
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Well, I am not sure about "RTS" crowd. I mean, you could argue CIV is about building as well, but I think we'd agree that a Civilization game without any war wouldn't be the same thing. In my opinion, it's not the wars themselves that are the problem, it's that it's always a tacked-on afterthought in this genre - whether it's the Roman city-builders, or The Settlers, etc.

I actually would love a game that combines Anno's building mechanics and complexity with the military aspect of, say, Age of Empires. Unfortunately, one aspect always seems to suffer.
Edited 1 times, most recently on 06/07/09 @ 13:21
PatAU
06/07/09 @ 12:23
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It's not a heatwave if the temperature doesnt top 30 degrees C. Let alone 40 ...
Phattso
06/07/09 @ 13:14
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It has been a while since I played a game like this, but the review has done enough to convince me it's well worth a punt - if anything the lack of a combat focus is a plus point for me in this case.

That Amazon special edition looks good, too - something else to go on the useless tat shelf.
Celdrahil
06/07/09 @ 13:24
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This game is just awesome. It looks beautiful and plays very smooth. Nowdays it's quite rare to get such a polished game out of the box. The PC gamer is used to wait 2 or patches (at least), before a game is playable...

Edit for typos.
Edited 1 times, most recently on 06/07/09 @ 14:25
Genji
06/07/09 @ 13:47
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Relaxing? I like relaxing!

Hmm...
Carlo
06/07/09 @ 13:57
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Is this on OSX?

Failing that, will it run well on a Macbook Air with WinXP in emulation?
Ryuken
06/07/09 @ 14:52
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I actually would love a game that combines Anno's building mechanics and complexity with the military aspect of, say, Age of Empires. Unfortunately, one aspect always seems to suffer.

Ever tried Knights & Merchants? I think that game really came close to the best of both worlds (citybuilding and RTS) even though the battles weren't as fluid or controllable as those of a regular RTS. If only some German dev would start working on a sequel...:)
Edited 1 times, most recently on 06/07/09 @ 15:52
Miths
06/07/09 @ 16:00
#29
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Why is this game nowhere to be found on Metacritic? I noticed the Steam release was two weeks ago. Is it an exclusive European release, which might explain why they've chosen to ignore it?

Anyway, this sounds pretty good - especially the sedate pace (I would get a brain aneurysm within minutes with a regular RTS :p) and the lovely graphics, so I think I'm going to give the Steam version a try.
UncleLou
06/07/09 @ 16:04
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Why is this game nowhere to be found on Metacritic?

It's called "Dawn of Discovery" in the US.
Miths
06/07/09 @ 16:14
#31
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"It's called "Dawn of Discovery" in the US."

Oh, that was certainly obvious :p. Thanks :).
Scimarad
06/07/09 @ 19:03
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You really sold that to me - It sounds like a nice relaxing strategy game for a change.

It's interesting that you mentioned exploration in that review as it's started to occur to me that exploring the map near the beginning is probably my favourite part of Civ4.
Spekingur
06/07/09 @ 19:36
#33
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About the activation limits. I believe that Windows has them as well, doesn't it?
WJF
06/07/09 @ 21:34
#34
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'In my opinion, it's not the wars themselves that are the problem, it's that it's always a tacked-on afterthought in this genre - whether it's the Roman city-builders, or The Settlers, etc.

I actually would love a game that combines Anno's building mechanics and complexity with the military aspect of, say, Age of Empires. Unfortunately, one aspect always seems to suffer.'

True, true. I'm not sure how easy it would be to play a game with Anno's economic complexity combined with the (relative) complexity of an AoE style war system - it's hard enough juggling a game that just focuses in one direction.

I found Master of Olympus managed war quite well in a way (it just made it a 'race against time' but with a little animated soldier walking across the map - not very involving but at least it meant the economics side had a very real effect on whether you won or lost.)

'It doesn't help that the AI cheats.'
Nooo! Sorry Sunflower/whoever's doing it now. /This/ annoys me the most about all the Annos. Sort out your AI so you don't /have/ to make it cheat, you lazy mongs! Infinite money, stupidly quick to get all their ship and gun production built *grumble grumble*
Miths
07/07/09 @ 03:29
#35
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Damn this game is addictive. I usually get up at least once an hour when I'm using my PC - games or otherwise - but I just spent nearly five hours straight glued to the screen, forgetting that my back has been killing me the last week and forgetting (a very late) dinner a couple of hours ago. Games that manage to put me in that kind of trance are few and far between :).

So far after the first five (or was it six?) missions the campaign is great, and I've been able to completely set my own pace so far - which has no doubt been glacial compared to what even remotely seasoned strategy game players would have picked - no matter how many goals/quests I've had thrown at me.
I really hope that only complexity rather than time requirements ramp up over the course of the campaign, but otherwise I guess there's always the sandbox option to play with.
sneetch
07/07/09 @ 09:58
#36
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@Miths

Yes, I'm feeling the pain of my extended stint playing through the campaign last night. I love these kind of games, the fact that it's not a click-fest where your mouse approaches the speed of sound while trying to micro manage construction and defence. The game explains itself quite nicely in the campaign which makes up for the thin manual.

I can't wait to get back and pay some more but, sheesh, Dan really wasn't kidding about Sir Richard Northborough's cathedral fetish.
Edited 1 times, most recently on 07/07/09 @ 11:26
Discalceaterabbit
07/07/09 @ 14:37
#37
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I was going to get this, but unfortunately I already own 3 Ubisoft games, and cannot purchase any more.
ERG1008
07/07/09 @ 15:00
#38
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The game explains itself quite nicely in the campaign which makes up for the thin manual.

Yeah I found the manual thin, especially after the last version which was like a telephone directory!
Maybe they were cost cutting?
Muneeb
09/07/09 @ 11:21
#39
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I am going to try the demo before I purchase but cant wait!
Hantheman
14/08/09 @ 22:30
#40
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This is a lovely sunday afternoon game. Just gentley rolls on letting you view a city grow. Nice with a cup of tea.

Comments: 1-40 of 40 in total

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