Analyst doubts Bully sequel
Reckons sales were a bit crap.
Analyst Michael Pachter has said that he doubts Rockstar will bother doing a sequel to Canis Canem Edit, despite all the critical acclaim.
Speaking to GamePolitics, Pachter, who represents Wedbush Morgan Securities, painted a picture of a game that will sell just about enough units worldwide to break even - the suggestion being that Rockstar and parent company Take-Two won't be happy with the results.
Pachter said that following US sales which "trailed off pretty dramatically in November," he'd estimate around 800,000 units will be sold during the game's life-time. "My guess is that the company did no better than to break even. I would NOT expect a sequel," he said.
Sales in the UK have certainly tailed off a bit, but the game now enjoys a top ten position thanks to heavy discounting - and tops the budget-priced Chart-Track rundown.
However, despite surprisingly widespread controversy, Canis Canem Edit did tremendously well critically. Rockstar hasn't announced a sequel though, and last night US representatives declined to comment on Pachter's speculation.
(Edit: chart data correction. Will stay after class and do lines.)
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Comments (28) Latest comment 5 years ago
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Maybe courting controversy will take a back seat to creating good games at rockstar now!
Did you miss the part where it was a good game _despite_ the controversy?
That's what "Canis Canem Edit did tremendously well critically" means and sums up.
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I think that is the truth of it. It had some TV ads in the UK as I recall, but it still wasn't really pushed that hard. And the title did make it sound like a Latin tutor to the casual shopper.
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It was short game and not all that good. I have it and played it through to the end. Some nice ideas were in there but, nothing outstanding. In short it was a mediocre game that rockstar hoped to sell bucket loads of simply by having a controvercial title and subject matter.
In america the game is still called Bully so the title had nothing to do with the poor sales there. People simply don't see it as a good subject for a game pure and simple.
In short I stand by my original comments
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In america the game is still called Bully so the title had nothing to do with the poor sales there. People simply don't see it as a good subject for a game pure and simple.
In short I stand by my original comments"
....... Oh, so you asked Rockstar what there motivation was then?
I thought it was a good game, hell even my missus is enjoying romping through it and would rather play that than watch TV, and she isn't much of a gamer.
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Yeah, who's still buying PS2 games apart from the huge PS2 user base and all those people who made it the top-selling console over Christmas, eh?
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My apologies, your asumption of Rockstar's priorities are of course your own to which you are naturally entitled. I jumped on your implication that the game wasn't 'good' when anyone can count the 57 media outlets that scored it over 80% on metacritic (including a 9/10 from this site), which in a non-personal tastes sense is patently wrong.
But on re-reading your first post I realise you didn't actually say they didn't make good games, only that that was secondary to courting controversy.
Apologies for length, etc.
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Thanks. It's rare anyone on these boards actually reads what people say anymore. I quite liked the game and thought that if they had simply put it out as grand theft in a school setting, then it would have sold loads.
Calling a game Bully while it clearly wasn't about bullying at all. Was definitely designed for the sole purpose of winding people like Jack Thompson up. In this instance it backfired and hit rockstar where it needed to hit them i.e. in the wallet. This is the only way they will wake up and start to get back to creating great games like GTA 3 where the game and inovation are more important than the headlines in the tabloid press.
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And anyway, considering that a lot of games don't even break even I would say that Bully sold very well, just not massively like GTA.
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To be honest, Rockstar didn't go over the top promoting it. Apart from the controversy and one very crappy advert I saw on TV once, I wouldn't have known about the game.
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so frack off analyst
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I'd love a sequel.. but in University this time, with more adult content (not porn, you pervs, just more.. adult).
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The whole atmosphere is "highschool comedy" movie, the controversy was solely in the eye of the trigger happy moral brigade.
Bullying was a theme in the game, so the name was entirely logical, it's just that you took on the bullies and weren't exactly a sweetheart yourself, but it was not anywhere remotly as insane as some people thought it was.
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*I did play the game first and actually thought it rather tame and educational in places compared to a lot of other 'non-controversial' stuff ...
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I also thought the rating was spot on. It may not have blood, but the combat was pretty bone-crunching and I winced a few times. Child on child violence still shocks me somewhat and I work in a school.
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Bully is a good game. If anything, your statement is ironic because Rockstar's game that *do* tend to have controversial themes behind it *cough*GTA*cough* are the ones that sell. R* have made plenty of non-controversial games: Table Tennis, Smuggler's Run, Thrasher, Midnight Club, and even content-wise, Bully. I don't buy the idea that Rockstar tends to focus more on controversy than on making good games - they'd rather just make games that vaguely deal with real life than making the next Final Fantasy.
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