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Comments (23) Latest comment 5 years ago
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Wii needs a good survival horror game which makes clever use of the controls, but that's just an infamy.
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Alon in the PArk is doomed. Thanks for that Bill
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"Boohoo, teh Wii has shit games, it must be teh Microsoft's fault"
Bwahahaaa, You guys crack me up! WiiLULZ.
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Make a Wii-centric AiTD based on the first trilogy of games with Wiimote controlled bashing of zombie heads with frying pans. There, go on!
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- So, how is this horror game conversion coming along?
- Well, it -looks- horrible..
*badum*
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Gotta agree, but then again, SH1 was an awesome looking game.
Just goes to show how developers these days are lazy fucks who have gotten used to only relying on HD resolution and pretty pixel shaders to do the graphic work for them (because after all, that's the only thing us nerds look at).
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It's just lazy, and truthfully, if Atari are collapsing, they'd be best euthanising this appalling piece of shite. The Wii is better than this - that said, I'd say the PS2 is also more capable than they seem to give it credit for...
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My guess is they're rushing this out at last minute to try to recoup SOME money.
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That's the most idiotic reply I've read all day.
What could possibly be so hard to understand about this? High res normal maps and a pretty HDR filter offer an easy way to make the audience go "ahhhh" at the shiny computer-generated effects, while not having to waste as much time on creating good art. Developers are getting used to relying on the machine to do much of the visual work for them. It's obvious human nature.
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*edit* : Missed out the word "HD" when writing the above.
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Wait, what? HD graphics are a sign of laziness? Maybe the alternate version of me that resides in your imaginary dream world said something like that. Me though, I said normal mapping, HDR, radiosity and other such pretty pixel shaders inspire and breed laziness. I mean, who needs good art direction when the artist can put down an untextured cube, let the engine render it with perfect specular lighting and the whole list of features, and call it a futuristic crate? And worst of all, have all the geeks eat it up because they only pay attention to how hard it's pushing their GPU?
Sure, that's a bit of a hyperbole, and many do spend the effort to create some good art content (see Bioshock), but it seems some developers just cannot stand on their own anymore and need expensive computer-generated effects like a cripple needs a crutch.
I don't know how to make this any clearer to you. Oh and since you started it: you're an idiot.
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/Confirmed
Yes, it's true, Malik is definitely an idiot.
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/Confirmed
Yes, it's true, Kryon is definitely a troll.