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Allods Online Preview

MMO PC Preview by Christian Donlan

22 July, 2009

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Do you want to know what a really expensive Russian-made MMO might play like? If Allods Online is any indication, the answer is that it might play a lot like one of its more typical Western counterparts. Developer Astrum Nival has spent $12 million on its lavish free-to-play title so far, and with a financial model based entirely around micro-transactions, the design team can't afford to take too many risks setting out their stall. Allods' UI is reminiscent of many of its competitors, its population is divided into (largely) familiar factions, archetypes, and classes, and its lush vistas, filled with dark forests, sun-scored deserts and pretty cobbled villages, are covered in quest-givers who wouldn't look that out of place dropped into Azeroth, if you could ignore the sudden upgrade in visual fidelity.

If you want to know what this particular Russian-made MMO looks like, however, the answer is very different, because, initially at least, Astrum Nival's game bears a striking resemblance to SEGA's under-selling Dreamcast favourite Skies of Arcadia, its lifts so fundamental and undisguised that it's almost slightly shocking. Set in a fantasy universe already explored in a handful of isometric strategy games, Allods thrusts you into a world that's been blown into pieces, resulting in various islands of rock suspended in the sky. If that isn't already calling to mind the adventures of Vyse and Fina, the next part will: inhabitants of this shattered planet pick their way between the islands - known as Allods - travelling in vast flying galleons, complete with walls of cannons, huge glass-fronted bridges, and towering masts and sails.

But, strange as it may seem, the similarities cease to be of any importance the more you see the game in motion. Despite its borrowings from the East, and its careful courting of the West, Allods has its own sense of character, from its lushly decorated interiors and a couple of clever design quirks (if you choose to play as a Gibberling, you'll find yourself in charge of three separate teddy bears, who move as one and split all duties between themselves) to the world itself, built out of textures that could almost have been created with watercolours, and riddled with swaying grass and fluttering butterflies.

'Allods Online' Screenshot 1

Promisingly coherent, the stylings of Allods still refuse to settle into any niche, moving from Steampunk to fairytale in the space of a few metres

Allods is a technically advanced game for an MMO, with complex geometry and large, detailed avatars - although the game's Western publisher, the brilliantly named free-to-play MMO portal gPotato, is suggesting it won't push specs as much as you might think - but beautiful technology has been used to make ugly games before, and, thankfully, Allods has an excellent sense of style to go along with its grunt: an alluring blend of magic, space travel and romanticism, with vast, dramatic skies, epic beasts, and races as varied as the Arisen, ancient corpses reanimated with nasty, steampunk technology, and the Elvens, dainty folk with luminous wings that shimmer thinly in the sun. It's a strange mixture, both delicate and confident, and it gives the game its own identity from the word go. (Incidentally, although a series of discrete islands may seem like a recipe for plentiful loading screens, in reality, Allods' areas are surprisingly large, with a huge draw distance, and minimal - and brief - interruptions.)

On the surface of an Allod, the game progresses as you might expect. Driving the engine are six races, 28 classes, and two (promisingly morally ambiguous) factions, League and Empire, with both PvE and PvP combat options promised. The central mystery of the narrative appears to revolve around investigating why the planet chose to blow itself into pretty fragments, and your path to that eventual discovery plays out predictably - by levelling, exploring, and accepting tasks.

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DFawkes
22/07/09 @ 11:15
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I had no interest until the galleon battles were mentioned. I really love the sound of you and a few friends rushing about manning the many parts of a ship in frantic combat, trying to get the drop on the enemy.

I really wish I could read Russian now to read more detailed info on the various fan forums.
sneetch
22/07/09 @ 11:21
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Ship battles sound awesome. Love that last screenshot and love the idea of playing as a trio of bears. I'll be watching this one.
voodoo172
22/07/09 @ 12:01
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Yes this looks quite refreshing and a good thing for the f2p market only pushing the bar for quality higher :D. anyone have any idea when this is out?
bowierocks
22/07/09 @ 12:24
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Looks like it could be a lot of fun, I haven't wanted to try WoW because of the subscription, and this looks like it might be a fun alternative and I can reuse my Dragonica account too. The website at http://allods.gpotato.eu says Autumn 2009
the_mtfr
22/07/09 @ 12:27
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Looks nice but until this comes out, EG how about re-reviewing Pirates of the Burning Sea? It sounded very innovative years ago but then, nothing.
schnide
22/07/09 @ 12:29
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Skies of Arcadia is one of the most underrated games (at least in terms of sales and exposure) of all time, imho. I absolutely loved it, and played it through to the very end. Thank you, Dreamcast.

Thank you, Sega. Before you went shit.
Nasty
22/07/09 @ 12:34
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Ships look like they're out of Treasure Planet (which is a good thing :) )
poopmonster
22/07/09 @ 13:48
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If you go to the News section, there's a raft of articles covering the making of the game. The artwork in the Gibberlings article is particularly cool - love the outfit concept sketches at the bottom of the page.

Definitely a game I want to try out. ++
Anufea
22/07/09 @ 16:31
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Color me excited as well!
DrMGinius
22/07/09 @ 17:41
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It seems original and not another generic fantasy setting generic game/ generic korean grindfest or something even more generic if possible.
Grom
23/07/09 @ 08:17
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ugh look at those horrible little furry bastards
killuminati2911
24/07/09 @ 07:32
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12millions on a free mmorpg? russian mafia got lot's of money to wash...
actionfitz
03/08/09 @ 15:01
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aye... do many F2P mmo's come close to making back $12 million?
looks nice and all but if I was footing the bill for this i'd be as anxious as a paedo' at a nativity play.
;)
Edited 1 times, most recently on 03/08/09 @ 16:02
darker70
01/11/09 @ 22:54
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Yeah really looking forward to this just to say the Russian beta is an easy install
also the Allods siite is a breeze to reg to.
Not entirely sure if this is still under NDA as i speak no
Russian suffice to say watch this one it will be the F2P king circa 2010.

Just remember from Gpotato click on the ruski writeing then reg,and download an incredibly fast torrent ;)
Edited 2 times, most recently on 01/11/09 @ 22:56

Comments: 1-14 of 14 in total

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