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Age of Conan updates detailed News

MMO PC News by Oli Welsh

20 August, 2008

On top of teasing the first Age of Conan expansion, Funcom has shown off some of the forthcoming free content updates to its fantasy MMO Age of Conan at Leipzig.

Funcom highlighted two new zones, new and revamped dungeons and itemisation, and the graphical updates to be expected from the game's future DirectX 10 support.

Ubiquitous Funcom mouthpiece Erling Ellingsen said Funcom intended to answer the criticisms of players of the game who feel the game is too light on content in the second half. "We're really serious about adding content," Ellingsen said. "We agree that content thins out after level 55."

Ellingsen demonstrated the Commons district of the capital city Tarantia, expected soon. This mid-level slum area allows players to pick a side in a gang war between street bandits and the rulers of the rooftops. Questing will include thieving, exploration and stealth gameplay as well as combat, and complex storylines with moral choices.

Attention then moved on to the Black Castle dungeon, which is being extensively revamped. Originally a basic dungeon aimed at solo players, it will soon be a more sophisticated group dungeon featuring traps and puzzles reminiscent of the Legend of Zelda - shooting an eye with an arrow to kill a giant snake, or standing on pressure pads to allow your team-mates to pass flame-throwers.

Tongue-in-cheek tributes to Indiana Jones and Frankenstein had players fleeing from a boulder and piecing together a monster from body parts. There's also an attempt to give boss fights more personality (Ellingsen mentioned World of Warcraft's strength in this area), an epic feel, and superior loot drops. Ellingsen says Funcom is conscious that it needs to improve the quality of loot throughout the game, and is overhauling its entire loot distribution table.

The new outdoor area Ymir's Pass, for level 55 players and above, was shown. This beautiful Cimmerian mountain region has "dozens of hours" of content and a striking, ruined-amphitheatre dungeon. The Frostfather - a giant familiar from Robert E. Howard's stories - was shown imprisoned here. In a nod to the 1980s Arnold Schwarzenegger Conan films, Ymir's Pass also features the Wheel of Pain.

Ellingsen also showed screens and concept art of two top-level dungeons that are in development, but a little further off. The first, in an advanced stage of development, will be a group instance in Thunder River. The second, in the early stages only, will be a "huge" Cimmerian dungeon called the House of Crom, a social group dungeon where several groups can adventure at once.

Video was shown of the game running under DirectX 10, but Ellignsen refused to date this patch, saying that Funcom was taking its time to get it right. The DX10 version of Age of Conan will feature HDR lighting, ambient occlusion (more subtle shadowing), physics acting on grass and foliage, extravagant radial blur on fatality effects, volumetric lighting and fog, specular reflections on water and beautifully diffused underwater light.

On the anticipated update to the game's player-versus-player systems - originally expected some weeks ago - Ellingsen would only say that it was expected "relatively" soon. (In fact, he said "very soon", and then corrected himself.)

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Comments: 1-9 of 9 in total

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Batbat
20/08/08 @ 13:59
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the itemisation is critical, at the moment the item progression makes no sense, and many stats still dont work as intended, the level of an itm 40 gear has worse stats then a level 10 item, just pointless, could care less about DX10 to be honest
Orange
20/08/08 @ 16:27
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Empty promises, the big pvp update was promised in June and still isn't here into September. Likewise the Guild Alliances and massive battlekeeps were said to be coming in Autumn and they seem to be a dot on the horizon now.

Such a shame.
Mantra
20/08/08 @ 16:53
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ohhhhh cant wait :)
Darkjinxter
21/08/08 @ 08:52
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What a load of old twaddle.
Hypercube
21/08/08 @ 10:38
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The itemisation should have been in at release. Although these updates do look like they're making distinct improvements, I can't see myself being tempted back any time soon.
_LarZen_
21/08/08 @ 13:47
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5 comments on this article sugest most are sick and tired of Funcom's broken promises. Move long...nothing to see here!

WAR is COMING!
Darkjinxter
21/08/08 @ 20:36
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_LarZen_ has hit the nail squarely on the head, there's just no point even commenting on AoC anymore.
ciril
26/08/08 @ 08:40
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Author of the article got the facts messed up a bit, Black Castle got revamped a long time ago and all this stuff he writes about it has been in the game for a couple of months already... :)
Decap
11/09/08 @ 10:48
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Im one of those that got fed up with this "its coming" bullshit. Game had a lot of potential and I truly liked it, too bad FC pissed on the players with these broken promises. Not a a single one of my friends play aoc anymore, and there were many. Everyone went back to wow or waiting for WAR. Shame, but a deserved loss for FC from what I can say.

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