Age of Conan gets new RPG system
Plus new city slum zone, pets, more.
Age of Conan: Hyborian Adventures receives its Update 5 today, setting the seal on Funcom's complete overhaul of its MMO with a new RPG and itemisation system, as well as adding new high-level content.
Servers were taken offline at midnight and downtime is expected to last 12 hours, as confirmed on the official forums.
Update 5: Gangs of Tarantia adds the Tarantia Commons zone. New quests, instances, bosses, rioting, rooftop action, leper colonies and three-way factional gang warfare all feature in this slum area of Hyboria's capital city.
More significantly perhaps, the game's stats and itemisation system receives a complete rethink, making stats easier to understand, items more powerful, and therefore loot more desirable. This brings Age of Conan closer in line with MMORPG conventions and has been at the top of players' wish-lists since the game was launched just over a year ago. Every character class will also be receiving a major overhaul in the update.
Additionally, Update 5 boosts the ranking benefits of player-versus-player minigames, improves the guild cities, adds social pets, and overhauls the gem crafting system.
You'll also have the option to create one new character at level 50 if you already have a level 50 or higher, an extra character slot if your account is over six months old, and improved guard AI, vendors and travel options.
You can read more in an official preview hosted on MMORPG.com, in which Funcom hints that the next update will please guilds.
After a troubled first six months for Age of Conan, word from the Conan community and our own Rob Fahey is that the game is much improved, but the reception of the changes in Update 5 will be crucial to its future. We'll be looking at them in more detail soon.
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Comments (17) Latest comment 3 years ago
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You really are an easily forgiving lot EG...
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I'm undergoing an MMO hiatus for a couple of months!
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No it won't it's DEAD. D-E-A-D.
MMOs do not get second chances, let alone third or fourth. They might take a long time to die, they may even launch expansions in an attempt to get more customers, but their fate is set practically from the day of launch.
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Nothing practically about it, all MMO's will shut down one day, even the mighty WoW.
Some may just get there quicker than others.
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I'm only level 36 on my highest level character though (started playing a couple of months ago but got sidetracked with other things and then jumped in again a few days ago), so this is still just the impression of a noob
And since I won't have time to play properly until later today this is all I've seen so far.
And to Lemming81 - DX10 was implemented a couple of months ago (right after I started playing actually), but the DX10 client is still considered beta and it does have some issues, the biggest in my opinion being a fairly severe framerate hit even in areas where there are no obvious DX10 effects like much improved lighting and shadows.
I'm on a quad core system with 8 GB RAM and a GTX 260 and I've been sticking with the DX9 client so far, although I'll probably give the DX10 client another try soon. Some of those extra effects really did look rather lovely.
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Nonetheless AoC's community has improved a lot over the last six months (which of course, has nothing to do with Funcom) and grouping, raiding etc is now a lot of fun.
DX10, although useable, is still in 'test' mode and will likely stay there forever more.
There are no free hats on offer.
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Conan had such promise, shame they rushed it out and now resorting to dumbing it down to try and keep people in it.