Age of Conan early access sold out
Head starts for pre-orderers all gone.
Via a post on the Age of Conan forums, developer Funcom has announced that the early access scheme it offered as a pre-order incentive has now "sold out".
This means that pre-orders taken between now and the fantasy MMO's release next week will not come with early access. What's more, players who have already pre-ordered and received their keys - but have not yet registered them - won't be able to use them.
Cue a very long and very angry forum thread, naturally. However, there are still a handful of slots available to those starting on French or German-language servers, and the exclusive items offered to pre-orderers - including the rhino and mammoth mounts - will still work for everyone.
Funcom apologised for the "misunderstanding", but stressed that it had always said that there would be a limit to the scope of the early access scheme, and noted that it had encouraged players to hurry to register while supply lasted. The limit to registrations was to guarantee that all early-access players would be able to download the game's (enormous) client and get on the servers in good time.
"With an unlimited amount of players, that would not be possible," said community manager Oliver Kunz. "That the registrations would reach that set limit as fast as they did we didn't quite expect," he admitted.
Although it will leave many disappointed, the early-access sell-out is an indication of the strength of anticipation for Age of Conan.
Age of Conan launches next week, on Tuesday 20th May in the US and Friday 23rd May in Europe. Eurogamer MMO will be holding a Conan Week to mark the launch, with extensive coverage, including our impressions of the beta test, and a report on the extraordinary launch event held in Funcom's home town of Oslo. Fire-breathing, Norwegian heavy metal, roasted pigs and an Olympic ski jump arena all feature. Stay tuned.
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Comments (26) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Actually, it's not, as we don't know how many early accesses were available. The joys of Marketing.
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well if it's more than they anticipated, and interest in this MMO has been building for a while, then it must be a sizable number.
Or maybe it's all a big conspiracy, yeah right!
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The amount of anticipation is a double-edge sword with an MMO launch, they'll get lots of cash up front but if the servers choke people will trudge back to WoW.
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so hopefully they have the hardware to do the business
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I can imagine the forums full of angry fans...and I bet it ain't pretty...
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600,000 last i heard. Make up your own mind if that's good or not. All i know is i have my early access.
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Anyway post #11 http://fo rums.ageofconan.com/showthread.... is where i got my info.
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Well, not on the preorder boxes they didn't. Which would have been a quite logical place to actually put the info, you'd think.
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For an MMORPG, it seems to be in a pretty good state, actually. Compared to betas I've tried near launch in post-WoW years, anyway.
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Hakuna Matata, Bitches!!
\o/
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it will be all nice if we are on one server as a collective
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Roll on WotlK. Which I also hardly care for, but will be buying anyway....
No idea why.
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[link url=h ttp://forums.ageofconan.com/showthread.php?t=96913
]http://fo rums.ageofconan.com/showthread....[/link]
Rolling on Aquilonia myself.
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lol @ dudefather, unless he actually remembered that whole thing without looking it up, in which case I worry.
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No probems what-so-ever. I created an account as soon as i got a code from my retailer (because FUNCOM informed everyone like a million times on the forums that early access places were limited). I entered a valid CC (coz im not a pennyless bum). I clicked on the link they sent me (not one of the millions posted on the forums). I ran the patcher as instructed from the 14th (not before). And now i'm ready to roll (come saturday). Easy.
/smug mode off
I do feel sorry for the millions (optimistic here ;P) of ppl that got screwed over by their retailers sending codes late though. That does kinda suck. But AFIAK the three that had the pre-order bonus items (play=rhino, amazon=bow and game=mammoth) were all sent out on time so people shouldn't have been caught short.
I do blame those unscrupulous ppl that screwed this system over (or at least tried to, well done Funcom) who pre-ordered from all three retailers to get all the pre-order keys, only to cancel 2 of them after applying the keys to their accounts. Bad form there ppl (you know who you are!)
I do think that has a large part to play in alot of the animosity on the forums atm, especially with the people that didnt get in or got their codes late for whatever reason (more codes means more ppl getting mailed and more prone to errors and/or delays, or something)
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There's the chance to reserve your names, get a head start and get to grips with the game. Also the extra TEN DAYS of gametime which are added to your account help alot! Basically for the measly £3.90 it was here in good old Britain, you essentially get 15 days of playtime - which, when considering the monthly sub, works out as a pretty good deal
Its a wierd stratagy for FUNCOM to make ppl pay, but then again this is an unconventional MMO, but as you can see it has paid off!
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