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Activision making more Bond Comments by Robert Purchese

8 November, 2007

Reveals second secret project.

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Comments: 1-11 of 11 in total

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azmol01
08/11/07 @ 09:32
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Yeah EA completely ruined the Bond license, hopefully Activision can do better. :)
Mentalist(air)
08/11/07 @ 09:39
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It's more of the case that Goldeneye was a one-off success for the Bond license in amongst a sea of mediocrity and drivel.

Presumably their second title is 'Q's gadget fun house' featuring a selection of minigames for wii.
mkreku
08/11/07 @ 09:48
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If they could make a Bond game as an open-ended action-adventure type of game, I'd be interested. Imagine having to actually try and SOLVE a case and ending up in different parts of the world where you have to shoot bad guys and pick locks and stuff.. instead of just having an AK-47 in your hands, gunning down countless of cloned generic enemies in corridor-like environments.

It will never happen :(
skillian
08/11/07 @ 09:55
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It's more of the case that Goldeneye was a one-off success for the Bond license in amongst a sea of mediocrity and drivel.

Exactly. By the time the Bond games could be called a "franchise", it's one critical success was a distant memory.

To say it's one of the great videogame franchises of all time is wishful thinking.

Edited 1 times, most recently on 08/11/07 @ 09:56
DanWhitehead
08/11/07 @ 09:59
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I demand a Bond fighting game, where mo-capped versions of all the Bond actors duel to the death with exploding wristwatches. LAZENBY FATALITY.
jack_klugman
08/11/07 @ 10:09
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Oh Her Majesty's Secret Service Deathmatch The Game!
SeanLB
08/11/07 @ 10:14
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Treyarch is their best development studio? Why couldn't they just let Bizarre Creations handle it with The Club engine (if that isn't Sega property)?
projectmayhem
08/11/07 @ 12:46
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@SeanLB: Bizzare are too busy on Project Metropolis Racing, followed closely by 7 iterations of the exact same game.
Mentalist(air)
08/11/07 @ 13:48
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Bizzare are too busy on Project Metropolis Racing, followed closely by 7 iterations of the exact same game.

I thought they finished that seven years ago.
projectmayhem
08/11/07 @ 15:34
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@Mentalist(air): That's just MSR, not PROJECT Metropolis... Different thing altogether!
wattoo
09/11/07 @ 11:19
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"It suffered a lot because it wasn't a focal point of Electronic Arts' efforts over the past five years and they have such a broad portfolio of franchises that this one didn't get the attention it deserved,"

Actually they suffered because they were shit.

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