Activision closes Shaba, halves 7 Studios
Cuts deplete Spider-Man, DJ Hero teams.
Activision has closed Spider-Man: Web of Shadows developer Shaba Games, laying off 61 employees.
"Activision continually evaluates the resources at our studio properties to ensure that they are properly matched to our product slate and overall strategic goals," the publisher said in a statement on Joystiq.
"As part of this process, we recently made the difficult but necessary decision to close Shaba Studios. We are grateful for the studio's contributions and wish this talented team success in their future endeavours."
Previous Shaba projects include Tony Hawk, Shrek and Shaba Ranks: The Adventures of Mr Loverman. Maybe not the last one.
Activision's resource-trimming hasn't stopped there: 30 staff - around 50 per cent - from 7 Studios are now looking for another job, according to GamesIndustry.biz.
7 Studios had been making DJ Hero rival Scratch: The Ultimate DJ for publisher Genius Products. The acquisition by Activision lead to legal action, which eventually saw Genius reunited with code and assets from the project.
Activision denied buying the 7 Studio to hold-up the rival game - which will miss its intended autumn release and head to 2010 - saying only that the purchase would "bolster its development capabilities".
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Comments (22) Latest comment 2 years ago
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It always amazes me how, in business practices, when you majorly screw someone over, you pat them on the back and wish them luck 'in their future endeavours'.
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Activision denied buying the 7 Studio to hold-up the rival game - which will miss its intended autumn release and head to 2010 - saying only that the purchase would "bolster its development capabilities".
Yes, the former is the same as the latter!
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As for Spiderman etc. if a dev produces high profile games which are crap and STILL don't sell then it's time for devs to start worrying.
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Losing your job in this economy sucks though, so hopefully they can get back on their feet soon enough.
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Don't worry. It's not leaving devs cold about trying new things. It's leaving devs cold about being bought or published by Activision. Basically the actions of Activision means that new devs are stearing clear of them when seeking a publisher. You still get the odd muppet who sells their souls to these devils but, people are starting to realise that getting screwed isn't a way to run a successful business.
The sad thing is that even when Activision start to stumble. EA are just going to rush to fill the void and the whole sorry saga will begin anew. How did Wesley Snipes put it "There's always some mother&*^ker trying to ice skate up hill".
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[link url=http://uk.gamespot.com/xbox360/puzzle/gui tarhero5/news.html?sid=6232261
]http://uk .gamespot.com/xbox360/puzzle/gu...[/link]
Telling your shareholders porkies? Bad, bad move.
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"Hell, 61 devs working on a Spider-Man? This is Blizzard-style development (Ubisoft too), that's 2 million a year just for salaries. "
Nah, Ubi had a team of 450 people working on Ass Creed 2.
First google hit: [link url=http://news.softp edia.com/news/Assassin-039-s-Creed-2-Has-450-People-Working- on-It-112126.shtml
]http://ne ws.softpedia.com/news/Assassin-...[/link]
And Blizzard must have many hundreds of people on their games.
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