Actionloop Twist launches on WiiWare

But there's nothing new on Virtual Console.

Actionloop Twist is the solitary addition to the Wii Shop this week. It's a WiiWare title that costs 1000 Wii Points (GBP 7.00 / EUR 10.00 approx).

If the name rings a bell, it's because Actionloop Twist is a, er, twist on the DS game Actionloop, which we wrote up very favourably back in February last year, deciding it was "a worthy addition to your DS puzzle collection".

The idea is to fire coloured marbles at other coloured marbles that are snaking their way around the screen on a meandering collision course with the centrepoint. You can delete coloured marbles by cannoning them into groups or three or more.

The Wii version is controlled using the Wiimote and supports four players in co-operative or competitive multiplayer modes. According to the game's Wikipedia page-fillers, it also has Mii support and the Remote can be used to fling marbles over their friends. However, while there are challenge and quest modes, the DS game's puzzle mode is reportedly ditched.

Elsewhere on the Wii Shop, Nintendo is not offering you anything on the Virtual Console this week for some reason. Recent weeks have buried us in all sorts of foreign treats that were never released in Europe, as part of a Hanabi Festival.

The arrival of those overpriced oldies is the only reason we can think of for deciding not to add anything this week. Unfortunately Nintendo was unavailable to comment. We just double-checked the Wii Shop shelves again and they're still bare.

Look out for our review of Actionloop Twist soon.

Comments (7) Latest comment 4 years ago

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  • DFawkes #1 4 years ago

    No one commenting huh? Fair enough.

    I bought the DS version for the Rumble Pak, and found it was actually really good. Can't see me buying this when I could get Super Mario World for less though.
  • neilka #2 4 years ago

  • JeroenZM #3 4 years ago

    What's with this 'according to wiki' nonsense that has plagued the Eurogamer articles lately? Is it some kind of running gag?
  • Ninou #4 4 years ago

    I was under the impression that WiiWare titles were going to be "brand new, creative titles" (Nintendo's words) but already this from the DS and Bomberman (from every console under the sun) on the way, how long before this potentially excellent service becomes as diluted with re-makes as Xbox Live Arcade...please Nintendo, quality not quantity!
  • Kiigan #5 4 years ago

    Thank you for not mentioning Zuma. Thank you.
  • Mugwum Verified Operations Director, Eurogamer Network #6 4 years ago

    I've been playing this all day. It's really good. Obviously we don't want WiiWare to end up clogged with ports and rehashes, but if the ports and rehashes are as good as this one and we keep getting stuff like LostWinds and FFCC as well, I won't be complaining.

    Kiigan: I thought of mentioning Zuma, but I still hate it for getting stupidly hard halfway through :-)
  • Mr_Bogus #7 4 years ago

    DS version is really good - the flick mechanic worked way better than expected, and lots of cool innovative ideas in the later stages.

    Will be interesting to see how this one plays.