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Ace Combat 6: Fires of Liberation Review

Xbox 360 Review by Rob Fahey

22 November, 2007

Page 2 of 2. <- Page 1

Far from simply letting you take part in one operation to the exclusion of all others, the game operates some intelligent, well-considered AI on the battlefield level - so your forces will continue to fight and advance, or fight and lose badly, even without your assistance. Radio chatter isn't just background noise here; often a comment about a battalion being cut to ribbons is your key cue to haul up the battlefield map, find out where your units are in trouble, and go and take out the howitzers that's making mincemeat of them.

Moreover, allied units aren't just there to be saved from you like heavily armoured damsels in distress. To a certain degree, you can also command them to assist you; instructing units to engage enemies in specific areas, or to give you defensive covering fire. With enemy units thick on the ground (and indeed the air), that's something you'll definitely need as the difficulty level ratchets up. It's not exactly RTS style fine-tuned control, but it's a nice level of input to give the player, without distracting from the core task of blowing stuff up.

This may sound like a small difference, but it's exactly the shot in the arm that Ace Combat has needed. Call us spoiled, but we've simply come to superb, well-polished flight and combat systems in this series - it's the staid, linear and repetitive nature of the missions which has bored us to tears over the last few iterations. Making the battlefield into a dynamic theatre of war where you have to weigh up decisions rather than just shooting wave after wave of enemies genuinely breathes new life into the experience.

'Ace Combat 6: Fires of Liberation' Screenshot 4

These enemy aces cause serious headaches when they turn up; they're an effective nemesis for a fairly big chunk of the game.

It helps, of course, that Ace Combat 6 looks absolutely, gloriously beautiful. It's not the kind of game that screenshots do justice to; it's very easy to pick apart the graphics when you examine them closely, pointing out that the ground is often a flat texture, or that the buildings aren't very detailed. In motion, though, it's the sense of scale that strikes you - and the relentless focus on the graphical elements that really matter.

Cities, for example, may not be incredibly detailed, but they're realistic enough that it doesn't matter; flying high above, they look the part, and flying low down, they move past so quickly that it doesn't matter. Key landmarks are modelled with excellent detail, as are the planes and military vehicles in the game; but more importantly, the sky itself is alive with detail and realism.

That ranges from the contrails of planes and missiles (especially useful with missiles, as you can see where they were fired from), which billow and blow realistically, through to incredible heat haze effects from jet engines and superb explosions. On the way, they take in fluffy clouds that actually look real when you fly through them, stunning sunsets and gorgeous water effects. The combined effect of these details, and the huge number of planes, missiles and vehicles the game throws around, is fantastic.

Playing With The Boys

'Ace Combat 6: Fires of Liberation' Screenshot 5

Contrails aren't just for show - they're bloody useful for working out who's throwing missiles up your tailpipe.

This, of course, is also Ace Combat's first outing on the Xbox 360 - and it's not just fantastic graphics that have been facilitated by the series' leap to next-gen platforms. Online modes, too, are fully supported - and as well as the obligatory deathmatch style mode, there's also a solid co-op mode in evidence, which pits up to four of you against waves of enemy fighters in a variety of missions.

Yes, that's right; finally, you really can go and find someone to be your wingman, any time. Rolled up towels at the ready, boys.

The deathmatch style games, although somewhat frantic, may well have some longevity in them. A free for all mode, supporting up to 16 players, is something of an exercise in chaos, but the 4v4 Team Battle and the 4v4 Siege Battle (which sets you alternately as an attacker and a defender of a fortress location) are interesting twists which could well see some cool strategies emerging from dedicated players.

One down-side - which is a bit of a perpetual moan about Ace Combat, really - is that the series is still stuck with some bloody awful storytelling. The real-time cutscenes between levels are actually stunningly good quality, in graphical terms, and the music for this outing is pretty good - but most of the script is outright cringeworthy.

As an attempt to show various different perspectives, both civilian and military, on the conflict, it's a nice effort, but one which falls down very hard under the weight of its own pretension. If anything, the cutscenes actually take you out of the game badly; the graphics and radio chatter in the missions build up a superb atmosphere, and the laughable storytelling in the cutscenes drags it all down.

'Ace Combat 6: Fires of Liberation' Screenshot 6

Things definitely take a turn for the weirder as you get to later levels of the game - but it wouldn't be Ace Combat without some massive boss planes to take down.

As you progress through the game, it all definitely becomes somewhat more fantastical as well. The bulk of your arsenal - both of planes and weapons - stays somewhat true to reality, and indeed many of the planes are actually licensed vehicles. The enemy units, however, are rather more wild, and of course there are giant enemy planes which serve as atmospheric aircraft carriers and other such crazy military fantasies to be encountered as you advance. We actually find this trait of Ace Combat quite endearing; fans of realism may well differ.

Ace Combat 6 still can't quite mark itself out as an essential game; it's certainly true that the series is moving forward again, and we're delighted to see it, but this is evolution rather than revolution. Those who weren't enamoured with it in the first place will find nothing to change their minds in Ace Combat 6, and that's fine in its own way; a series update that delights the fans is no bad thing.

More than anything else, we're just happy to have another Ace Combat game we can genuinely say we really like, rather than just saying we don't dislike it. The series has rated a categorical "meh" for some time now; but no longer. Ace Combat 6 can be our wingman any time.

8/10

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Comments: 1-50 of 81 in total | next 50 »

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Rumpy Stumpy
25/10/07 @ 10:34
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Ace
the_sas_man
25/10/07 @ 10:34
#2
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Isn't evolution better than revolution anyway?

SeesThroughAll
25/10/07 @ 10:36
#3
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Could buy a 360 for this, if the latest batch proves to be reliable.

Yes, I mean it.
menage
25/10/07 @ 10:42
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This is getting pretty decent reviews. I might consider this sometime next year. The trailer was goddamn fantastic, it almost made me salute.
espadachin
25/10/07 @ 10:43
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fuuuck, another to add to my list
my missus is getting a slice of bread for christmas this year :)
Lukus
25/10/07 @ 10:46
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I didn't enjoy the demo of this much. Then again, I wasn't entirely sure what I was doing.
Runtime
25/10/07 @ 10:48
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@NickM40A3

I think Assassins Creed is a november release as well!!
Brodie
25/10/07 @ 10:49
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After chasing sunsets, one of life's simple joys.... is the boys!

Plaaaaying, plaaaying with the boys! doo-doo-doo-doo-de-doo

JHuxley
25/10/07 @ 10:49
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"Hiiiiiighwaaaay toooo the daaaaaanger zone..... Oh yes."

Sold!

I will turn the music off, listen to this through my stereo and convince myself that I was never confused.
Xerx3s
25/10/07 @ 10:51
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The controls of the demo simply feel wrong to me. Maybe it's because the PC has already refined flight/space controls to the limit but this just feels a lot worse than even age old games such as ATF & F22.
Killerbee
25/10/07 @ 10:52
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Not sure about the game, but I really am inspired to go and dig out my Top Gun soundtrack cassette...
Brodie
25/10/07 @ 10:53
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@ Xerxes

They are proper flight sims though, this is an arcadey consolised version, and all the more accessible for it.

Edited 1 times, most recently on 25/10/07 @ 11:53
septimus
25/10/07 @ 10:53
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Arrggh, too many good games and I'm too stupid to wait for the price to come down.

Even though I have no time to play most things I still buy them.... ah well, least lots to play in February still.
Sir_TimAlot
25/10/07 @ 10:56
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What about the sweet looking dual flight stick controller i'm sure i saw pictures of a few months ago??????
Eighthours
25/10/07 @ 10:58
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I didn't like the demo of this at all, really. Would I change my mind if I played the full game.
DB2k
25/10/07 @ 11:00
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SLider.... you stink!
Xerx3s
25/10/07 @ 11:01
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They are proper flight sims though, this is an arcadey consolised version, and all the more accessible for it.

That's the problem though. With the demo, I never felt like I was in control and didn't have a clue what was going on. It's the same problem as that japanese spacesim game (Project sylphyd?).
KILLA
25/10/07 @ 11:01
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PS3 version?
FabricatedLunatic
25/10/07 @ 11:09
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AC0 was a bit shit so I'm really looking forward to this.
DUFFKING
25/10/07 @ 11:09
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FFS

Another game to buy, not enough money.
reality_cheque
25/10/07 @ 11:10
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There's a demo?

Shit, I need to see what else I've missed :(
nickthegun
25/10/07 @ 11:10
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You can be my wingman any time.
Kryon
25/10/07 @ 11:10
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"PS3 version?"

Yes, it will be ported (badly, with jaggies) in about 8 or 9 months :)

...Probably.
mkreku
25/10/07 @ 11:12
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The review read like a 9.
Uncle_Fishboy
25/10/07 @ 11:13
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espadachin - the only thing my missus is getting for christmas now is cock
disc
25/10/07 @ 11:17
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One down-side - which is a bit of a perpetual moan about Ace Combat, really - is that the series is still stuck with some bloody awful storytelling.

Get out. Right now.
RedPanda
25/10/07 @ 11:17
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espadachin - the only thing my missus is getting for christmas now is cock

but will it be yours? :O
miiiguel
25/10/07 @ 11:22
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Quite good, but other sites went further in the superlatives field. (9's mostly, and "oh my god, look at those airplanes!!!")

RedPanda, that was funny, but harsh, lol. Peace.
Edited 1 times, most recently on 25/10/07 @ 12:23
mattigan
25/10/07 @ 11:24
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There's a load of DLC available for it too :)

For a price :(
lambtron
25/10/07 @ 11:25
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"espadachin - the only thing my missus is getting for christmas now is cock

but will it be yours? :O"

haha
Rirekon
25/10/07 @ 11:26
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Actually looks pretty damn good, been wanting a decent online-airborne shooter for ages. Crimson Skies was king
miiiguel
25/10/07 @ 11:29
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Crimson Skies was the beast (wow, I've been playing a lot with those UK teens..., I'm learning suburban slang).
monkie_king
25/10/07 @ 11:31
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"I've been playing a lot with those UK teens"

ah, the joys of an out-of-context quote.
miiiguel
25/10/07 @ 11:38
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yeah, happens to me a lot, not only in english but also in my native language. Blame Breton.
bonker
25/10/07 @ 11:39
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Yes, get in!

Co-op air combat is as cool as it gets.

Any word on the length/amount of those co-op missions (this is over Live I assume!)?

This and Mass Effect for Xmas makes Bonker a happy boy.

Edit: Tits, the co-op missions are fantastic apparently but there are only TWO of them :(
Edited 1 times, most recently on 25/10/07 @ 12:52
monkie_king
25/10/07 @ 11:44
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are those the missions where you have to fly around a slightly down-market grocery chain, taking out own-brand tinned goods with your AMRAAM missiles?
bonker
25/10/07 @ 11:46
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"No PS3 version as far as I know, Namco really did smack Sony fans in the mouth by making this game 360 exclusive. "

Ouch, indeed they did. This game really helps broaden the 360's catalogue somewhat too ...
IAmBatman
25/10/07 @ 11:47
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> espadachin - the only thing my missus is getting for christmas now is cock

Let us know how your marriage to a ladyboy pans out.
bonker
25/10/07 @ 11:48
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"I'm not really bothered about Assassin's Creed for some reason, maybe I've seen to much of Jade, maybe they've previewed the game far to often, but for some reason I'm already sick of it. "

I must be looking in the wrong places cos AC isn't even on my radar - I think I've already pre-judged that it won't get near the hype and will be a Meh-inducing 7-8/10 when it finally arrives ...
Scurrminator
25/10/07 @ 11:55
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There are only 2 co-op missions at the moment.
The flight sticks are for the US only as the maker of them have never released their peripherals in the uk (HORI) due to poor sales.
They can be imported from the states but are expensive!
monkie_king
25/10/07 @ 11:58
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I still don't have a good handle on what the core gameplay of AC (edit: Assassin's Creed) is about. The find bad guy, kill bad guy, run away stuff is too rudimentary to stand alone.

I'm guessing it'll mostly be exploration-based mission-based stuff with side-quests given out by NPCs? Sort of a Grand Theft Altair, but without the vehicles?

I was hoping for PoP-style acrobatic puzzley platforming, but it looks like that's been relegated in favour of simply being able to climb wherever you want to go.

Maybe I'm missing something, but the videos they've released so far don't seem to convey what you'll actually be doing 90% of the time.
Edited 1 times, most recently on 25/10/07 @ 12:59
miiiguel
25/10/07 @ 12:02
#42
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Ace Combat 6 Special Edition:
http://www.amazon.com/Ace-Combat-Liberat...

105 Euro..., not too expensive. Don't know if the game is multi-region though. I also have a NTSC 360, but... not sure if I'll get it.
I'm sort of an old timer, I dig the regular pad.
Edited 1 times, most recently on 25/10/07 @ 13:02
AndyMP
25/10/07 @ 12:02
#43
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Out in the US, but in the UK we have to wait another month. What gives ?
neuroniky
25/10/07 @ 12:02
#44
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About co-op... can you play splitscreen co-op? The missus will surely appreciate that.
space ace
25/10/07 @ 12:07
#45
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hmm things have moved on since strike commander...
silver jon
25/10/07 @ 12:31
#46
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Once again, a top review. Thanks guys. I think this might now be on my purchase list and, not having played any of the others in the series, I'll be popping my Ace Combat cherry in November.
It looks quite a lot like elements of X-wing. But in current universe. Does that make any sense ?
Kylun
25/10/07 @ 12:42
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Playing...! Playing with the boys...!
Edited 1 times, most recently on 25/10/07 @ 13:42
Turrican
25/10/07 @ 12:47
#48
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I would say this game is my alert five for xmas, depending on the scores for other upcoming games.
Stormflood
25/10/07 @ 12:52
#49
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Reads like a 7/10
drumm23
25/10/07 @ 13:04
#50
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always thought it was "Halfway" not "Highway" to the danger-zone......

Revelatory.

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