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Xbox 360: Lots And Lots Of Questions Answered Article

Xbox 360 Article by Tom Bramwell

1 September, 2005

We're reminded of a scene from Grosse Pointe Blank. Martin and Grocer are sitting in a café having a polite discussion about killing each other and trying to order breakfast at the same time. Martin's talking to the waitress and wants an omelette. "Nothing on the omelette, nothing at all." "Well, that's not technically an omelette." "Look, I don't want to get into a semantic argument, I just want the protein." You're like that about Xbox 360. You know plenty, and you don't want to have to root around in somebody's neatly structured preview to extract new details. You just want them.

So, having just spent the past two hours or so in a room with Chris Satchell, general manager of Microsoft's Game Developer Group and a man intimately familiar with the inner and outer workings of the next-generation console, here's a rundown of the things he said that sounded new to us, interesting things you may have missed in the recent past, and the answers he gave to specific questions. Provided in no particular order - although the order may become more particular in later revisions as you start pointing out that we've grouped Xbox Live 360 pricing information with the mating rituals of flamingos on dialysis or some such nonsense.

Interface/Functionality

  • The console can be switched on and off wirelessly using the Media Remote control or the wireless game controller.
  • You will definitely need a hard disk to play Xbox 1 games.
  • Wherever you are - whether it's a game, film or piece of music - you can pull up the Guide (remember it from GDC?), which is a bit like a universal Start Menu, that allows you to look for friends, adjust playback and options, and even sort through people you've played against recently - listing them by reputation or what-have-you.
  • The pages of the Xbox 360 user interface are called "blades".
  • The Live blade is the default if you have a Live account, and shows you your gamer-card including a selected image (or photograph), your gamertag, the number of games you've played, your Gamerscore (more on that in a second), your achievements and your reputation.
  • More on Gamerscore - each Xbox 360 game gives out certain points based on accomplishments, and as well as being able to view a list of your individual achievements ("Finished level 10," etc) you are also given a total based on this. Xbox 1 games will not contribute to these stats.
  • The Game blade allows you to manage stuff like save-games, as well as accessing demos and trailers (standard and high-definition versions).
  • The System blade offers greater control over your individual settings. You can specify, for example, that you prefer to invert the right analogue stick camera control and this will then be picked up on in any game you play.
  • Likewise, the System blade allows greater control over family settings. Microsoft thinks this is very important, Satchell said, and will therefore allow all manner of controls at a system or individual profile level. You can choose to allow specific people or the whole system access to certain games, DVDs (based on ratings - apparently "99 per cent" of DVDs now supply that information direct to the console), and areas of Live. Online, you can opt to ban certain friends, voice messaging, video messaging (if the camera is available), downloadables or just control online play.
  • If you yank the hard disk off the top of the Xbox 360 when it's in the middle of doing something, it will not corrupt it beyond repair or damage the File Allocation Table or anything like that - the hard disk uses a "transaction model" so that if you interrupt a transfer the data simply isn't present and the space is presumably reallocated when you next save data to it.
  • The "ring of light" around the power button highlights which wireless controller is being used, highlighting player one's activity in the top-left quadrant. When the console is laid on its side, it senses this and starts using the top-left quadrant as you see it with the console laid flat. What's more, the ring of light motif is spread throughout the Xbox 360 interface, so you can see which player pulled up the "Guide" page as you're watching a film or playing a game and, in the words of Satchell, "slap him".
  • Cross-platform development between Windows and Xbox is being actively pursued - in the future, Microsoft hopes that people will be able to play games against each other using either platform.
  • On the issue of cooling - Satchell said he thought the system had three fans (he said he wasn't sure but thought it was three, so we'd open to correction on that one), and we couldn't hear them at all as he spoke. When you play a DVD, it powers down to just one fan. It's "a lot" better than the "wind tunnel" alpha kits, he said.

Xbox Live

  • Transferring your Xbox Live account to Xbox 360 will be part of the initial set-up procedure when you first plug in your console, and existing users have "Gold" membership.
  • People buying the Xbox 360 £279.99 package - the higher-end one - get a 30-day free trial of Gold membership on Xbox Live. Actual pricing has yet to be announced - although some would beg to differ.
  • Your "reputation" stat is based on your activities online. Rather like an eBay rating, people who have encountered you can rate you positively or negatively, and this is reflected in your reputation.
  • Xbox Live will allow you to play in various Zones - there will be causal, pro, family, and underground (where "anything goes") and perhaps more - and these will allow you to go for whatever kind of experience you like.
  • Marketplace is also accessible through the Live blade. As you know, this is where you can download premium content and, in the future, content created by users and sold to other users via a micro-payment system. Marketplace does not require you to insert individual game discs to see content available for those games.

Multimedia

  • DVDs can be played even if you don't have the remote control, unlike Xbox 1.
  • DVDs will play back in progressive-scan, with the Xbox 360 up-sampling to prog-scan in the case of DVDs that don't support it.
  • When ripping music to the hard drive, album information is now stored on the HDD, with a huge amount there by default and more available from an online source - presumably something like CDDB, which will be familiar to people who rip their own CDs already.
  • The Jeff Minter-created visualisation tool for music accepts input from all control pads and the video camera, allowing you to create various effects on-screen.
  • iPods are detected by default, as are PSPs, and by our watch it took about 2 or 3 seconds for the Xbox 360 to notice they were there. With an iPod plugged in you can play music direct through the Dashboard software, with visualisations, or you can play a slideshow of photographs.
  • For now, you can play music and access photographs on the PSP, but you can't do video yet. That may happen, but Satchell joked that Sony wasn't exactly giving them a helping hand there.
  • Interestingly, you can actually have that slideshow draw photographs from another external device, so - as in our demo - you could play music from an iPod while using a slideshow of photos from a PlayStation Portable simultaneously.
  • All of these devices will be supported by default, and any firmware updates that are necessary - Microsoft is hoping for very few - can be made available via Live.
  • You can also plug in a laptop or PC (or not plug it in - if you're using wireless networking) and play content direct from that. This is through Windows Media Player Extender, the software for which is pre-installed on the Xbox 360. In our example, Satchell first streamed a high-definition Project Gotham Racing 3 trailer, and then drew upon a high-definition recording of Star Wars: Episode II apparently captured on his home TV.

Official Peripherals

  • RGB video output will only be possible if you purchase the £17.99 cable separately - regardless of whether you paid £209.99 or £279.99 for your Xbox 360 console.
  • Video cables from Xbox 1 will not work with Xbox 360.
  • The wireless networking adapter plugs into the USB 2.0 port on the back of the console and is "like a small pack of cigarettes" in terms of size.
  • The camera is a separate peripheral that will plug into one of the USB 2.0 slots and will be released next year - date TBC.
  • While the Media Remote will be bundled with Xbox 360's £279.99 offering, this will apparently only be for a limited time based on available units. We'll get more details on that when we can.
  • You can plug in a keyboard but this is for text input only - including in massively-multiplayer games. You can't use it to play games and that was a design choice.
  • If a third-party peripheral manufacturer or publisher wanted to let more than four players play on one game, Microsoft would be happy to help them create a peripheral to do that.

Offline Content

  • Microsoft also plans to have kiosks available - presumably in game stores and other public locations - where you can download content. Whether this will be to the detachable hard disk itself or a memory card is a detail that wasn't clarified.

So there you have it. Hopefully some of that was new to you. We'll be giving you our thoughts on the system itself and our impressions on it in the near future. Oh, and for those of you currently drag-selecting chunks of text to paste to your forum chums - we're happy for you to do so, but if you could give us a link that would also be very friendly. Come again!

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Comments: 1-50 of 139 in total | next 50 »

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mattigan
01/09/05 @ 14:50
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First Yay

/will edit this comment when i've spent 30 minutes reading the article and have something to say on it :-p


I want one!!
Edited 3 times, most recently on 01/09/05 @ 16:25
MaTTy_P
01/09/05 @ 14:53
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sounds bloody brill if you ask me!
Bill Door
01/09/05 @ 14:54
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Looks interesting. Bit sad they're stiffing people for 18 quid for a rgb cable though. I want one, there already look to be some killer apps on the way. PGR3, GR3, DOA4 and FIFA \o/
Huntcjna
01/09/05 @ 14:54
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I agree I want it now now now I hope it supports creative zen mp3 players too that would be sweet
Teeth
01/09/05 @ 14:55
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All sounds good to me.
bootsy_NL_30
01/09/05 @ 14:57
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wow...I really am impressed by this package,the only catch is I have a PC that can do most of this stuff , sometimes I wonder if Nintendo are on the right track by creating a games console that is singular in purpose....I think they are.However I think the 360 is really good value and the "Gamescore" system is a master stroke,promoting competition within the gaming comunity is what has made online PC gaming so fantastic,Gamescore really builds on this idea....cool!
Derblington
01/09/05 @ 14:57
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There's some nice things in there, nothing that'll really effect me though.

Sony must the PSP deal :)
jumpdeveraux
01/09/05 @ 14:58
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Just publish the list of which XB1 titles will run on 360 so I know if I can chuck the old black breeze block in the bin.

Yes I still haven't got around to finishing a few XB1 titles.
tengu
01/09/05 @ 14:59
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So... does it run ALL Xbox 1 games?
smoothpete
01/09/05 @ 15:00
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Hell yes. Gimme gimme gimme
The Storm
01/09/05 @ 15:02
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Go on ...treat yourself... buy an X360 & PS3 ... you know it makes sense!
Machiavel
01/09/05 @ 15:03
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Some nice touches, very thoughtful - but:

album information is now stored on the HDD, with a huge amount there by default

What's the point? Using up part of 20Gb second guessing popular record collections?


RGB video output will only be possible if you purchase the £17.99 cable separately - regardless of whether you paid £209.99 or £279.99 for your Xbox 360 console.

Arghhhhhhh!!!!!!!!!!!! NOT AGAIN!!!!!!!!!!!!!!!!!


Edited 1 times, most recently on 01/09/05 @ 16:01
The12thMonkey
01/09/05 @ 15:04
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360 is sounding more tempting all the time. I'm reckoning I'll pick one up when Halo 3 appears. Shoul be a good few titles out there for it by then.
deaner
01/09/05 @ 15:07
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"iPods are detected by default, as are PSPs.

Bah! Fraternising with the enemy! The Xealots will never allow it! The PSP is the SuXXX0RZ etc!
Cuchulainn
01/09/05 @ 15:09
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But I've still not seen an answer to one of my most important questions:
How loud is it? How many fans?

I know loudness can be somewhat subjective - what annoys me mightn't annoy someone else. For me, the current xbox is aobut as loud as I'd like - I wouldn't watch dvds on it because I'd hear it during quiet parts of the film. But it doesn't bother me when playing games and I've an aldi special dvd player, so I'm fine. But what about the 360?
Edited 1 times, most recently on 01/09/05 @ 16:09
MARKIV
01/09/05 @ 15:14
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Re: "RGB video output will only be possible if you purchase the £17.99 cable separately - regardless of whether you paid £209.99 or £279.99 for your Xbox 360 console.

Video cables from Xbox 1 will not work with Xbox 360."

Nuts! I'm sure 90% of us would rather they shipped it with a RGB cable than a HD cable ( or composite cable for that matter ). Most TV's produced with in the last 8 years ( my Sony is 8 years old and supports RGB ) support RGB, so why cheese us all off with the wrong two options. Don't they do market research, are they trying to push us into spending £1,500 on a HD tv!!?
Mugwum [staff]
01/09/05 @ 15:14
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They did actually address the issue of fans. I'll add a note to the piece.

The guy reckoned three fans (he said he wasn't sure but thought it was three), and we couldn't hear them at all. When you play a DVD, it powers down to just one fan. It's "a lot" better than the "wind tunnel" alpha kits, he said.
PES_Fanboy
01/09/05 @ 15:17
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I'm unsure of how the Hi-Def will work - in the case of games where Hi-Def isn't supported, is the picture quality of RGB standard, or wot? I've got a HD telly, but I've never had anything that output in hi-def to plug into it!

Nice list of Q&A, thanks Eurogamer.
Mugwum [staff]
01/09/05 @ 15:20
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If you have an HD telly, it should be automagic. You just plug the Xbox 360 in through the component cable supplied with the £279.99 version (or sold separately) and then it /should/ auto-sense this and you'll be away. Everything will look very spangly.
onyxbox
01/09/05 @ 15:20
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sounds like a PC :-D

/dives for cover
MoFo
01/09/05 @ 15:20
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there already look to be some killer apps on the way. PGR3, GR3, DOA4 and FIFA \o/

Yeah killer...if you like playing old games again but with slightly better graphics.
deaner
01/09/05 @ 15:24
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Pity about the RGB cable being an extra. Ah well, guess it stays in the living room!
kangarootoo
01/09/05 @ 15:25
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Great article, straight to the point.

Some of those features are really nice, and some are just great. The option to set your camera Y axis preference and then have that applied to all games is bloody genius! So simple, so obvious, but so sensible.

Someone talked about system volume. I would speculate that system noise will be quite a bit less than the current XB for two reasons.

1. Loads of people complained about it and for that reason I would expect M$ to take it seriously and consider some sound insulation.

2. The laptop HDD that they are suing is quieter than the cheapy ATA drive in the current XB. It also runs cooler, meaning less fans (though this could be offset by more powerful CPU and GPU units needing more cooling.
Furbs
01/09/05 @ 15:26
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Oh MoFo, not the originality argument again zzzzzzzzzzzzzz

Surely good gameplay is timeless? So:
Good game + better graphics to be more up to date = good gameplay?

And thats working on the assumption they'll have no new features.
flogen
01/09/05 @ 15:26
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Nice stuff, thanks eurogamer!

By the way, from working in a Game shop I got to know a little more about the pods (or kiosks). We had the head of in-store display (or some crap) in and he told us some stuff about it.
One is that you can use your memory card to download content, I'm not sure if it's the set up on all xboxs or just this one, but you can't put info onto the machine with it.
Also, the pod will have a headphone jack so you can plug in and listen to the audio, rather than have it blaring across the shop (or not there at all), which is nice!
ProfessorLesser
01/09/05 @ 15:27
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..............."blades"?!

Jesus christ.
Jmog
01/09/05 @ 15:29
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"with the Xbox 360 up-sampling to prog-scan in the case of DVDs that don't support it"

Eh? There are no DVDs which don't support progressive. It's always been a matter of the player's capabilities, not the discs'.
kangarootoo
01/09/05 @ 15:30
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Just read on through the media section. Seems to the XB360 has a stack of very handy things it can do.

Sure most people will mainly use it for games, but for many of us being able to stream music and movies from a PC without having to get the soldering iron out is a bonus (upsampling of DVDs too, hurrah).
kangarootoo
01/09/05 @ 15:34
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One further thought, more of a wish list item really (in case anyone M$ side is reading this).

How about an option to swap the functions of the analogue sticks, and also one to switch the four button cluster with the D-pad. That would make a hell of a lot of left handed players very happy (and save some effort for those devs trying to include similar options in their game code).

I'm not one myself, but I've seen the annoyance a left hander feels when trying an FPS to find it doesn't have a southpaw option, and I've been frustrated as a dev facing opposition when trying to get such options included in a game.
brokenkey
01/09/05 @ 15:36
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being able to access the guide from whereever you are is a bit like accidenlty hitting the Start button on your keyboard in the middle of a fantic FPS session = bloody annoying.

Anyone got contact details for the MS's Live product manager in the UK ?
Mugwum [staff]
01/09/05 @ 15:41
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Just added another bullet-point that had somehow escaped my memory:

- While the Media Remote will be bundled with Xbox 360's £279.99 offering, this will apparently only be for a limited time based on available units. We'll get more details on that when we can.
MaTTy_P
01/09/05 @ 15:45
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I love eurogamer arguments. 'Dissing' the flaws of one console and trying to claim that thier chosen console will be better than the other. It makes me chuckle more to myself as I get older.

Dont worry kids, you will learn eventually :P
Valver
01/09/05 @ 15:46
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Where are the Force Feedback Steering Wheels dammit?!! Xbox 1 really annoyed me with its lack of decent racing wheels... MS, please dont make the same oversight again with the 360.
01/09/05 @ 15:46
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"Marketplace is also accessible through the Live blade. As you know, this is where you can download premium content" yeah, like extra bullets in a FPS game... 50p a clip.

prepare to be ripped off consumers...
deaner
01/09/05 @ 15:46
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I do love it when people feel the need to post on a website to put-down the website.
tengu
01/09/05 @ 15:48
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I love the obvious fanboys who claim they will buy all the next gen consoles, but at the end of their posts add in a little dig at the console they secretly hate. You should all just get whichever one has the games you want to play, simple as that.

So long as it isn't the 360, cuz itz l4m3!
WooHoo!!!
01/09/05 @ 15:48
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What so special about RGB ? I don't know much about this stuff. thanks
tengu
01/09/05 @ 15:53
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Very self important, aren't you pete?
zErOb_cOOl
01/09/05 @ 15:53
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"Satchell said he thought the system had three fans "

Really? And was he one of them?
Shrimp
01/09/05 @ 15:58
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Sounds awesome - and I'm a pretty hardened Xbox sceptic. The PSP and iPod thing is pretty interesting, although less so if it's just some generic protocol they both use.

Oh, and what the fuck is a "peacon"?
kangarootoo
01/09/05 @ 16:13
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For those asking about backwards compatability, this is the situation as I understand it.

The change of CPU anf GPU means that building in compatability is simply not possible. However, the only part of the game that has this problem is the actual exe itself (i.e the program that runs). All the assets, such as movies, images, sound files, level files and so on are fine).

So, to get your old copy of Halo running, all you need is a replacement Halo exe, which will then access all the existing assets from the game disc are before. Now, a replacement exe may come from the original developer but it could just as easily come from M$ if they were given access to the source code for the game (which isn't unlikely given it would all be arse deep in non disclosure agreements).

This is why M$ are saying that only the top selling titles will be available initially, as every game that is to be made backwards compatible needs some coding time by one company or another. I would imagine M$ have some dev tools that makes the job easy for companies eager to get their old titles working on XB360.

The new exe needs somewhere to live, hence you need an HDD to stick it on. Although the exe will be pretty small compared to the rest of the game disc contents, its not likely a memory card would do the job.

Depending how serious M$ and existing devs take this backwards compatability business, we may well see a lot of replacement exes turning up on XB Live over time.

Please anyone, hop in if I'm wrong about any of the above.
StarchildHypocrethes
01/09/05 @ 16:25
#42
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You can turn it on and off with the controller!

/gets confused by the excitement that one fact caused

/ridiculously preorders anyway
Cuchulainn
01/09/05 @ 16:33
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Cheers for the answer to the fans question Mugwum - I appreciate it.
steviepunk
01/09/05 @ 16:33
#44
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"Can it play Xvid and Divx video files?"

That is exactly what I want to know. Aside from home movies from the digi-cam, how many actual movies files are not in DivX format? Not many and the main one is Quicktime.


On the backward compatibility, as far as I understood it they were going down an emulation route now (recent licence deal with nVidia allows them to emulate the Xbox GPU). This means that rather than having to recompile the exe file for each game, the emulator will just run the existing one. There was even talk of new games (ie. next years) coming with the emulation software on the DVD so it can be played in Xbox360 straight away. Emulation would work in a similar way to Mame, the initial release of emulator will be on the 360's HDD and will do what it can for each game, though will be tuned to the most popular games. Over time the emulator will be updated with fixes to allow it to play other games, this will download via Live.
kangarootoo
01/09/05 @ 16:57
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@steviepunk.

I hadn't heard about the licensing deal. Thought M$ and Nvidia weren't friends anymore (though cash will always sort out spats between big corps). As far as new games running on the XB360 from the off, this could be the case either way, as the dev could include two exes on the disc (assuming the console uses a different naming format so the right one is picked up).

As far as DivX files go, my first response would be to assume that it must do or the streaming would be kind of redundant. But then M$ could easily limit streaming to some bonkers format of their own (proprietary formats are kind of their bag).

@Fruit salad.
Put your controller charger near your chair and you are set. You will never need to use the little glass door on your TV unit again! Weld the hinges shut, just to be sure. ;)
Wobble
01/09/05 @ 17:04
#46
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Mugwum -

Every refrence to doing anything with a pc in the past has mentioned only windows MCE , but you don't mention any specific OS, any idea if you can use the 360's Media Player Extender to connect to normal XP?
gibbondrives
01/09/05 @ 17:05
#47
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Shrimp: looking at the GDC demo of the PSP/iPod connectivity doodad, the PSP just appears as a USB device (like a USB key, hard drive), so you see the PSP folder on the memory stick, and can navigate to the photos/music. Not unlike Windows.

The iPod connectivity looks more interesting, as the 360 acts as a control interface to the iPod, displaying the Music menu (letting you navigate in a similar way to using the iPod). However this also means no music copying from the iPod, although MP3 players where you drag and drop music onto them look like they'll act like the PSP.
gibbondrives
01/09/05 @ 17:08
#48
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Wobble - Media CENTER Extender would require a Media Center PC.
Media PLAYER Extender just needs a recent copy of Media Player on the host PC. Player extender is used to talk to those video streaming boxes like KiSS DVD players.
Ghetto-lapin
01/09/05 @ 17:09
#49
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Do you know if there's any plan for a VGA or HDMi cable ? My HDTV doesn't have any component input.....
gibbondrives
01/09/05 @ 17:11
#50
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there are going to be VGA/HDMI adapters available, whether they're included or not is a different matter.

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