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E3: Iwata shows off Wii Article

GameCube GameBoy Advance DS Wii
Article by Ellie Gibson

9 May, 2006

"If all you want is next-generation, you're in the wrong place."

So spoke Nintendo's Reggie Fils-Aime in his opening presentation at today's pre-E3 press conference. "It's not just next, it's what's absolutely new," he continued. "Playing is no longer just about looks, it's about the feel."

And, as far as Nintendo's concerned, it's about the feel of the Wii's unique new remote controller. As shown in a series of video clips and on-stage demos, the controller can be used as a drum stick, a fishing rod, a golf club and a conductor's baton. Or, to give just a few more examples, to play tennis, fire guns, or control Mario.

Yes, Nintendo's mascot will most definitely be making an appearance on Wii, along with fellow classic character Zelda. According to Fils-Aime, two versions of the long awaited Twilight Princess will be released - one for GameCube and one for Wii.

It was at this point that yet another unique feature of the Wii controller was revealed - it has a speaker. This means that when the player is using it to fire an arrow in Twilight Princess, for example, he or she will hear the bow string go taut, and the sound will travel from the controller to the screen before impact occurs.

Other big name games glimpsed during the conference included Final Fantasy Chrystal Chronicles, next-gen Sonic the Hedgehog and Rayman, plus Tony Hawk's Downhill Jam. A pair of Ubisoft representatives were on hand to show off Red Steel, a first person shooter that makes use of the Wii's 'nunchuk' controller as well as the remote.

In total, Fils-Aime said, there will be 27 Nintendo Wii games playable on the show floor when E3 begins tomorrow. But he declined to reveal how many games will be available at console launch - or details of when precisely it will go on sale and how much it will cost. He did confirm that the Wii will launch during the fourth quarter of this year, but as far as further details go, he simply stated: "We believe it's in our interest to keep the details private."

Fils-Aime went on to defend the name Nintendo has chosen for its next-gen console, beginning: "First, we want to thank everyone who wrote good things about it the day you heard it. Both of you."

"At first every distinctive name sounds strange," Fils-Aime continued, illustrating his point with examples such as Lexus, Ikea and Google. Wii, he said, means "just what it sounds like... It's the sound of the future."

Nintendo president Satoru Iwata was also on hand to discuss the Wii, although instead of responding to criticisms of the name he took the opportunity to reaffirm the company's commitment to inclusive gaming.

"When I became president, we decided on a new goal for our company: expanding the total number of people who play games... The solution is to reinvent the relationship between player and game, the game controller interface," Iwata said, in a speech which heavily echoed the one he made at the Tokyo Games Show last September. But despite the emphasis on bringing new players to gaming, Iwata was also careful to observe that "core gamers always represent our most important audience."

And if core gamers are frustrated by problems such as long load times, Iwata went on to argue, "How can we expect mass market to put up with it?" So, the Wii's Opera browser and Virtual Console games saved to ROM will take just a few seconds to load.

Iwata then showed off another hardware feature, which means the console is constantly connected even when it's switched off. So, for example, a player might wake up to find a new in-game Animal Crossing item has been delivered during the night. The Wii, Iwata, said, is "the system that never sleeps... What we are aiming for is a system that is new every day."

Following a lengthy presentation on the past and future of the Nintendo DS - of which more news to follow - Fils-Aime returned to conclude the event, and express his thoughts on how Nintendo's latest offerings will fare at this year's show.

"The bottom line of every E3 is simple - what's hot and what's not. It's hot if it's disruptive, it's not if it's predictable," he said.

"Wii and the DS represent the same thing: risk. Risk allows progress. We don't run from risk, we run to it. Change is good."

To finish, Fils-Aime encouraged all attendees to play the games on the show floor, stating: "Seeing is just an impression. Playing is believing."

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Comments: 1-28 of 28 in total

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rascoj64
09/05/06 @ 19:37
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I'm busting for a wii!
petebritish
09/05/06 @ 19:41
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any news on price and euro release? This could Wii over the opposition.
madcrazy
09/05/06 @ 19:43
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I'm not going to treat Wii like an idiots joke. Would be interesting to find out the price and launch dates- it's all very well saying Q4 and not in our interests but it's a key factor for me in deciding who to follow and find out more about- Wii or PS3? Very important information- if Sony can do it why can't you? I hope Nintendo has nothing to hide.
DocTep
09/05/06 @ 20:07
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I just finally begin to get used to the name, and start to disassociate the name Wii from it's slightly amusing connotations, and then i always seem to read a statement from someone at Nintendo defending the name just like...

"At first every distinctive name sounds strange," Fils-Aime continued, illustrating his point with examples such as Lexus, Ikea and Google. Wii, he said, means "just what it sounds like... It's the sound of the future."

...And the stupidity of the name just come flooding back again. I mean did he really say "Wii is the sound of the future" with a stright face? How can one company be both so right and yet so wrong all at the same time?

Still, at least there's only one type of Wii.

Ahem.

Nope. I'm sorry, i've lived with that name for a while now and tried to keep an open mind, but you just can't use it in a serious sentence.
Calgon
09/05/06 @ 20:08
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Ok Im interested again Nintendo, that was a good conference(it was interesting and informative and the games looked fun... see Sony! thats how to do it). I'll pick up a 360 first and then the Wii, if everything for both consoles is well when the time comes to pick each of them up.
Edited 2 times, most recently on 09/05/06 @ 21:10
regmund
09/05/06 @ 20:15
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the transcript on Joystiq states that the 'wiimote' controller also incorporates a rumble/or force feedback element as well as an in-built speaker...

"You'll feel the impact with the built-in rumble"

/laughs at sony
Edited 1 times, most recently on 09/05/06 @ 21:17
bunglebonce
09/05/06 @ 20:20
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Exactly: when and how much?
geek-chic
09/05/06 @ 20:25
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YAAAAY!
afray
09/05/06 @ 20:32
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Why would not announcing prices be in their interest?

Is it possible the console will cost more than we expect? If it was very cheap you'd think letting everyone know that as soon as possible would be a good thing.

And bar the console being on even when "off," which I think sounds plain daft and not very environmentally friendly, everything else was awesome. The speaker in the remote is a great idea.
gypsumfantastic
09/05/06 @ 20:42
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No augmented reality then? Or is that the "final surprise" being saved for TGS 2006?
L0uSE
09/05/06 @ 20:43
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That was a fantastic media briefing. Shigeru Miyamoto conducting an orchestra, with Zelda music no less. Gave me jitters! Heh.

It's going to be one heck of an E3 this year.
tonkei
09/05/06 @ 21:00
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all we need now is a release date, price & a CHOICE of colours. I don't need another black console, but neither do I want a urine-yellow one.
Ryan121
09/05/06 @ 21:13
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That was a brilliant show.

I can't wait for the console now!
el_pollo_diablo
09/05/06 @ 21:13
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This means that when the player is using it to fire an arrow in Twilight Princess, for example, he or she will hear the bow string go taut, and the sound will travel from the controller to the screen before impact occurs.

This is actually really exciting when you think how much this will increase the level of immersion in games. Not in a massively obvious way perhaps, but on a subtle, almost subconsious level. I'm quite excited!
tonynibbles
09/05/06 @ 21:34
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360 - meh
PS3 - meh
Wii -ZOMG!!!!11!!!1!!
paulf
09/05/06 @ 22:11
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in spite of the comic name I think the Wii is shaping up very nicely, maybe the next gen battle will be won on ideas and playability rather than hi-def graphics, exciting times :)
beep
09/05/06 @ 23:56
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My feelings at the mo':

X360 = meh
PS3 = expensive meh
Wii = w00t!!!
puppypower
10/05/06 @ 01:12
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hi
Edited 1 times, most recently on 10/05/06 @ 02:13
Carrybagma
10/05/06 @ 01:25
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hello
smelly
10/05/06 @ 03:33
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bonjour
smelly
10/05/06 @ 03:35
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I *STILL* get the impression they havent shown us EVERYTHING yet!

As for the price, I reacon it'll be free when you buy zelda.
SlackMaster
10/05/06 @ 06:20
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The whole speaker on the remote and the way the sound works with it in zelda sound like such a excellent little detail. I though they would release a twighlight princess with wii functionallity.
Amajiro
10/05/06 @ 09:41
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@SlackMaster

I agree completely. In a way, it's amazing it hasn't been done before using a simple audio connection down the wire.

I want a speaker in my mouse.
Psi
10/05/06 @ 10:07
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how many bundles of wii will there be? wii core? wii budget? wii platinum?

I think there'll be one wii to rule them all!
gizmo
10/05/06 @ 12:53
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Speaker in the remote?

Prepare for Sony to copy this, but in order to appeal to their target audience they'll cock it up by putting a 12" subwoofer in theirs.

JonFE
10/05/06 @ 14:53
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I guess they didn't reveal launch price and date (especially the former) because they want to take PS3's announced price into the equation; maybe now that they know exactly how much of a luxury meal the PS3 really is, they want to evaluate if they can charge a bit more for their humble dishes (to paraphrase KK ;-).
SuperGamerMatt
10/05/06 @ 15:34
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I think he (Reggie) kept his speeches on track! Nice conference.
stormuk
10/05/06 @ 19:58
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Well I can see why they dropped the revolution title.

The Wii should be called the 'Dreamcast in a new case with other old ideas from 1999.'

Comments: 1-28 of 28 in total

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