Cult Classics: PlayStation 2

Part 3: Bungie, Rockstar, Capcom and co. - and you didn't buy their stuff!

In parts one and two of our Cult Classics PS2 series, we danced with the likes of Okami, ICO, Dark Cloud and Dog's Life. For the third (ah but is it final?) instalment, we're in the company of old friends, but friends who could do with a hug. Hold them tight.

Oni

  • Developer: Bungie
  • Publisher: Rockstar

Can you imagine the feverish anticipation today if it were announced that Bungie and Rockstar were working together? Grand Theft Halo! Master Chief Auto! Oh my! But back at the start of 2001, GTA III and Halo were both unknown quantities. Instead, Oni landed on shelves with the less marketable pedigree of "From the guys who made that Apple Mac shooter and that top-down car crime thing!" Suffice to say, sales records were not broken, even though the game received good to glowing reports in the press.

'Cult Classics: PlayStation 2' Screenshot oni

A conceptually ambitious third-person action game that melded blasting with hyperactive martial arts fighting, Oni drew some fairly blatant inspiration from the Ghost in the Shell anime. With levels that broke the game down into specific days, from 22nd November to 3rd December 2032, and a secondary character that was a human consciousness inside an artificial "life doll", Bungie certainly hit the manga tone on the nose, yet audiences weren't biting. It's hard to blame them - the world was hardly short of female-led action games in the wake of Lara Croft, and most of them were rancid slop - but Oni's balletic action and leftfield story definitely warrant a revisit.

What we said: Not reviewed

Ebay price guide: Less than GBP 5

Project Eden

  • Developer: Core Design
  • Publisher: Eidos
'Cult Classics: PlayStation 2' Screenshot eden

After Herdy Gerdy, here's another non-Lara offering from Core Design, and another game that few will remember. Hmm. Could there be a connection? Although Project Eden takes the third-person approach, it's actually more puzzle game than action adventure. You command a four-strong squad of futuristic grunts - three human, one robot - and must utilise all their skills to make your way through each maze-like level to achieve your mission objectives. The hacker uses computer systems, the robot does the heavy lifting, and so on. Finding the right combination of skills and tasks is the key to success. Those who recall the Lost Vikings games will probably be nodding in recognition right about now. Project Eden is far from a perfect game - it's a rather clunky PC port, with a steep learning curve - but it has remained lodged in the mind of several of your Eurogamer hosts for the best part of six years so there's clearly something meaty and chewy beneath the sometimes frustrating exterior. For the cost of a Subway footlong, there's no reason not to find out.

What we said: "If you have a penchant for games that test your grey matter, Project Eden should definitely be on your shopping list."

Ebay price guide: Less than GBP 5

SOS: Final Escape

  • Developer: Irem
  • Publisher: Agetec
'Cult Classics: PlayStation 2' Screenshot sos

By the time this small-fry action-adventure shuffled in and out of European stores in 2003, the survival-horror genre was well-established and starting to show signs of rot. Thematic rot, I mean, not zombie rot. The obvious-in-hindsight approach taken by R-Type creators Irem was to simply chop the word "horror" off the end, and create a straight-up survival game. You're Keith, a rookie journalist caught up in the middle of a cataclysmic earthquake. As well as keeping yourself alive, by avoiding collapsing buildings and not dying of thirst, you find and rescue other survivors while investigating the dubious official story behind the quake. It's a bit like Cloverfield, only with a joypad and without the cruddy CG monster and stupid ending. Actually, the ending to SOS is a bit stupid. But it's also blessed with that charming Japanese earnest streak, which takes clunky graphics and woefully bad voice acting and turns them into something you enjoy despite the obvious shortcomings. It's also worth mentioning that the Japanese version supports the Rez Vibrator for that full-on sexual disaster experience. Oh baby.

What we said: "A neat, refreshing original idea that doesn't quite do enough to tempt £40 out of your hard pressed wallet."

Ebay price guide: Between GBP 5 and 10

Sky Odyssey

  • Developer: Cross
  • Publisher: Activision

Presumably a little bit inspired by Crimson Skies, back when it was a boardgame and not an Xbox game, Sky Odyssey is a flight simulator where the emphasis is on exploration and daring stunts. At the controls of various aircraft - including a stealth fighter and UFO - you fly around a series of islands on the trail of mysterious treasure. So, Indiana Jones does Pilot Wings then. And if that description makes you go "Ooh, that sounds cool!" then you're right. It is cool. It's also a flight game where entertainment comes more from navigating through awkwardly placed targets rather than blasting MIG fighters with missiles, which probably explains why we're still getting Ace Combat games but no Sky Odyssey 2.

What we said: Not reviewed

Ebay price guide: Less than GBP 5

Sly Raccoon

  • Developer: Sucker Punch
  • Publisher: Sony
'Cult Classics: PlayStation 2' Screenshot sly

Sometimes a game can vanish because people are uneducated morons who wouldn't recognise greatness if it jumped up their nose and tapped out the works of Shakespeare on their brain stem. Others fail because the advertising was botched, leaving tentative consumers unsure and unwilling to take a full-price punt on an unknown quantity. And sometimes you get something like Sly Raccoon, a game that managed to spawn two sequels and still not make a lasting impact on the gaming community. Produced using the cel-shaded look that was briefly popular for cartoon games, you control the brilliant (and morally principled) anthropomorphic burglar Sly Cooper as he sneaks about, shimmying up walls and sliding down ziplines. Your goal is to retrieve your family heirloom - a book containing the secrets of the master thieves. Ultimately, with Crash Bandicoot going all-formats, Sony's scramble to establish a new PlayStation platform franchise was what stifled Sly's potential. Rushing the market with Ratchet & Clank, Jak & Daxter and Sly Raccoon within a relatively short space of time, it was inevitable that one of the hopeful heroes would get the short straw. Unlucky, Sly. And yet it looks lovely, it plays extremely well, and both plot and characters are surprisingly well developed for what looks like a kiddy platformer. A PS3 version would be most welcome.

What we said: "Superbly judged playability, classy visuals, variety, welcome elements of stealth and replayability."

Ebay price guide: Between GBP 10 and 15

Haunting Ground

  • Developer: Capcom
  • Publisher: Capcom

Another unsung horror gem, and one that combines elements from two other games on this list. You see, Haunting Ground, originally developed as part of the Clock Tower series, is a little bit Forbidden Siren and a little bit ICO. You're Fiona, a young woman trapped in a spooky castle that she's supposedly inherited. The maniacal inhabitants - a hulking sexual predator and a vicious female cannibal - decide to molest and devour her instead. What follows is basically an incredibly nerve-wracking pursuit, punctuated by typical Capcom puzzles. Your best hope of survival is to evade and hide, with the limited attack options only capable of deterring the stalking loons for a short time. Should your pursuers get too close, Fiona begins to panic, the joypad pounding in your hand as the screen drains of colour. Should she completely lose it, Fiona just starts running and all you can do is steer her away from walls and obstacles. Allow her to stumble, and she'll end up crawling and sobbing on the floor as the bad guys descend on her. The screen fades to black to the sound of wet sticky noises, screaming and chilling laughter. It's a genuinely horrifying experience, a game that perfectly captures that nightmarish feeling of being relentlessly chased by people who want to do very bad things to you. It's not all doom and gloom though, as you can recruit a lovely dog as a sidekick and, should you pamper him enough, he's able to defend you against harm and explore areas beyond your reach. Unless you play on the hardest difficulty, in which case the dog can be slaughtered just as easily as you. Yes, this is the sort of game where even the lovely dog is fair game. Yeesh.

What we said: "It's so nearly brilliant it hurts."

Ebay price guide: Between GBP 5 and 10

Transformers

  • Developer: Melbourne House
  • Publisher: Atari
'Cult Classics: PlayStation 2' Screenshot transformers

Years before Michael Bay reinvented the robots in disguise as explosion-porn blockbuster icons, bringing with it the rather wretched game of the movie, venerable and trustworthy developer Melbourne House transformed (oh I'm good) the Armada cartoon series into this surprisingly great free-roaming action epic. Like a more accessible Armored Core, you choose between Optimus Prime and two other Autobots that aren't famous and set about exploring Earth looking for MiniCons, tiny robots that can grant you additional abilities. Oh yeah, and there are some Decepticons. Smash those, would you? With a nicely judged balance between fun mechanical mayhem and intuitive driving, Transformers is one of the few games to disprove the cry that "licensed games are crap". Most of them are, of course, and that's probably why no bugger bought this one. If you love Optimus, or just dig robots crunching each other to bits, this is one game that certainly offers more than meets t[--snip - Ed]

What we said: "Anyone even remotely into Mech shooters should check it out"

Ebay price guide: Less than GBP 5

War of the Monsters

  • Developer: Incognito
  • Publisher: Sony
'Cult Classics: PlayStation 2' Screenshot war

As a long-standing fan of the giant monster movie genre, it pains me no end that Atari keeps shovelling out awful Godzilla fighting games while this absolute gem of a game, from Warhawk developer Incognito, remains sequel-less. Back when he reviewed it, Tom described it as a combination of Power Stone and Rampage, and that'll do for me. You play one of ten giant monsters, and must smash the pudding out of the others in a series of large open-plan cities, towns and islands. You get the obligatory Kong-style ape, and a lizardy Gojira lookalike, but there are also enormous robots, insects and aliens. There's even a giant living statue in what may very well be a tribute to the utterly obscure Japanese movie series, Daimajin. With the ability to pick up and throw cars, buildings and vast lumps of debris, along with specialised attacks for each creature, War of the Monsters is a brawler's dream. It's a weighty, stomping hoot of a game, especially in multiplayer, and one of the PS2 discs I know I will never, ever get rid of. It inexplicably sold about three copies on release, because Sony forgot to tell anyone it was coming out, so I suggest - nay, demand - that they compensate by fast tracking a PS3 sequel. Come on. Get on with it.

What we said: "We want another War of the Monsters, and we want you all to seriously consider buying this one in the meantime."

Ebay price guide: Between GBP 15 and 20

Way of the Samurai

  • Developer: Acquire
  • Publisher: Fresh Games (Eidos)
'Cult Classics: PlayStation 2' Screenshot way

Many games have attempted to craft malleable narratives that can be directly impacted by player actions but most end up collapsing in a soggy heap like yesterday's Weetabix. This little-seen ronin adventure actually managed to pull it off, and yet still remained mostly unnoticed. You play a wandering samurai arriving in a small town. There are several rival factions in the area, plus the local military, and sundry civilians in between. What happens next is entirely up to you. Make no mistake, Way of the Samurai is a very short game played across a relatively tiny map. Most playthroughs will last only a few hours, but within this compressed timeframe are an impressive number of different stories and perspectives to discover. Align yourself with any of the rival gangs and you get a completely different story. Play as a noble hero or amoral killer and the game adjusts to suit. Killing characters has consequences, just as helping hands can move certain people in your favour. In fact, the small size of the game is probably what helps it to juggle so many possible outcomes, turning a potential criticism into a compelling selling point. The only slight snag is the rather clumsy control system, but for anyone who ever dreamed of being Toshiro Mifune this is a genuinely unique experiment in videogame narrative.

What we said: "This one really is fresh, and really is worth owning in most respects."

Ebay price guide: Less than GBP 10

Look out for more PS2 Cult Classics in future, following a break for GDC. Will your favourites make it in? Probably not, obviously, since this is a feature about games that people didn't buy.

Comments (53) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • lennon #1 4 years ago

    Oni - Ah the memories. I remember being abused by colleagues for buying that one at the time.

    Also Sly Racoon. Awesome.
  • jonsaan #2 4 years ago

  • ProdigyBE_OPM #3 4 years ago

    Project Eden.

    Way better than that Tomb Raider crap they Core made.

    Oh, the memories.
  • QPRHOOPS81 #4 4 years ago

    Oni was crap, i bought it on the PC. I remember playing a demo of project Eden (on the PC) and it was pretty good.
  • Triggerhappytel #5 4 years ago

    Well done on a good trilogy of articles EG, overall there's not much I'd argue.

    In fact, I'd recommend everyone check out Sly, Mark of Kri and Project Eden if you want some quality titles you missed out on.
  • Fallschirmjaeger #6 4 years ago

    Loved Sos: the Final Escape back in the days. It was refreshing to play a game where you had to survive without worrying about monsters.
  • Kanselier #7 4 years ago

    Ace trilogy, I would love to see more of these.

    Plus you mentioning Maximo and Sky Odyssey makes you - the writer - as ace as ace can get! I have forgotten about Sky Odyssey until I read about it here. I saw the title "Sky Od... " and there was a party in my pants. Fantastic game, fantastic fantastic!

    The weather effects, the scenery, the sheer sense of adventure, the interactive music (heavy orchestra music during dangerous sections, soothing violins during easy parts). God Bless Sky Odyssey!!
  • jlaakso #8 4 years ago

    Transformers was the first PS2 game I bought, actually before owning the console. It's great, looks stunning and plays well.
  • haowan #9 4 years ago

    YEAHAHHHHAHHHHHH WAY OF THE SAMURAI

    god damn

    everyone needs to play that game!
  • FenderMaster #10 4 years ago

    transformes was great!!

    next ZOE 2: The 2nd Runner, ive only played the demo, given that it was never released in any local shop, and 2nd hand copies now cost a fortune, but it was pretty amazing, id lve to fing the full game somewhere...

    plus, was SotC a cult classic? or did it sell to well?
  • haowan #11 4 years ago

    SOTC got to #1 in the UK chart
  • FenderMaster #12 4 years ago

    really?

    well thats good i guess
  • Thamuhacha #13 4 years ago

    I strike again! Please don't do a fourth edition of this.
  • caligari #14 4 years ago

    War of the Monsters. What an awesome game that was...so much so, that I think I'm going to have to buy it back.
  • menage #15 4 years ago

    Oni was crap indeed.
  • space_ace #16 4 years ago

  • TakeTheVeil #17 4 years ago

    Oni was great..played it on the PC if i remember correctly
  • JonFE #18 4 years ago

    Oni was not crap. I played it to the end (on PC mind you) and really enjoyed it :) Along with Urban Chaos (mentioned in an earlier article), two underrated gems that deserved a sequel, but poor sales deprived it of them.
  • GordonCaladan #19 4 years ago

    Oni?????

    Now that was definately one overhyped piece of crap.
  • bunglebonce #20 4 years ago

    Sly 2 is like Assassin's Creed only the generic missions building up to the heist are interwoven so well in the plot that you actually care to play them.
  • kentmonkey #21 4 years ago

    Transformers was great, although it got ridiculously hard when you went back to replay a level (if they had that many big-arse robots available, wtf weren't they there in the first place, hmmm?)

    I thought War of the Monsters was a big pile o' shite to be honest. Shallow gameplay mechanics and not as much 'fun' as Rampage. Peej on the other hand who I gave my copy to, loved it. I'm in the minority about that game though.
  • systems #22 4 years ago

    Global Defense Force. Have they even played it? They gave the lesser 360 version 9/10 so they'd love it.
  • SlackMaster #23 4 years ago

    I did like the Way of the Samurai, although I really wouldn't call it cult or essential. Shame it wasn't more historically accurate as there were some really silly characters in it.
  • rudedudejude #24 4 years ago

    Oni Rocks - grat on the pc with keyboard and mouse.
  • Cappy #25 4 years ago

    Oni is one of those rare games that was so terrible it actually made me feel ill.

    Make it right. Breath of Fire: Dragon Quarter in the next article please.

    Oh.

    And Gregory Horror Show, Grim Grimoire, Ring of Red, Rule of Rose, Steambot Chronicles and Gitaroo Man also.
  • JOHNTIKIS #26 4 years ago

    Haunting ground = as good as a lesbian porn movie
  • Chauncy #27 4 years ago

    Oni was indeed tripe, I don't think there have been many games that stoked a seething fire of hatred in me like Oni did. If only for the level early on, which required you to jump across pits of chemicals that would kill you instantly, catapulting you back to the previous checkpoint ten minutes previous.

    This article did remind me that I've still not found a copy of Haunting Grounds and played through it, so thanks for that!
    Edited by 1 at 15/02/08 @ 13:42
  • ChuffyPI #28 4 years ago

    @Cappy Ring of Red. Now that was a great game.
  • groovychainsaw #29 4 years ago

    I reckon sly racoon failed cos there were too many shovelware cartoon games on the PS2 'for kids' and it just fell right in amongst those. I still can't bring myself to play it, it just looks too childish...
  • Hughes. #30 4 years ago

    I was bored to tears by Oni. Huge, empty open levels with few enemies, crap textures and a gimmicky fighting system for when you actually encountered someone.

    I've never been a fan of Bungie's stuff, and doubt I ever will be.
  • Cappy #31 4 years ago

    The Sly Raccoon games are actually, solid surprisingly enjoyable games. Fun for kids and adults alike. If its the embarrassment anybody is worried about I'm sure you can hide Sly out of sight when your Gears of War playing mates come around.
  • Horse #32 4 years ago

    ONI! I loved Oni. Played it on PC and despite the engine being unable to draw walls unless you were within stone-throwing distance, it was great.
  • Kay #33 4 years ago

    Sky Odyssey sounds just like my kind of game. For under a fiver I'm definitely interested, if it's half as good as Pilotwings 64 then it will be money well spent.

    K
    Edited by 1 at 15/02/08 @ 15:17
  • Syrok #34 4 years ago

    Loved the Oni demo on my Mac, bought a couple of month later for the PS2 and was utterly disappointed.
  • Hypercube #35 4 years ago

    I think as far as Oni is concerned, it was better on the PC. I really liked it, but I haven't played the PS2 version so I can't comment on that.
  • aldo_14 #36 4 years ago

    I got Project Eden on Pc for 99p a few years back. It didn't seem to run very well on semi-modern hardware, though, even if it was decent fun.
  • Kraftwurm #37 4 years ago

    Sky Odyssey was and is one of my favorite games!
  • gnarl #38 4 years ago

    Oni is still one of my favourite games. Years later I still play it, on the PC though. For me at least, there is no other game that nails the controls so perfectly. The guns, the fighting is still a sublime experience when I do fire it up, and no death is ever anything but my fault. Ahhhh, when I liked Bungie games.

    Oh and

    @Chauncy

    Ten minutes? I admit that the sudden death parts could be a bit harsh, the couple that there are, but ten minutes? If it took you ten minutes to reach them from the previous checkpoint at any point you must have unlocked an asthmatic, paraplegic oni mode that I missed.
  • IneptPercy #39 4 years ago

    Well done with SOS and haunting ground, 2 games I would recommend.

    SOS is a bit cheesy but very clever, the review says it all.

    Haunting ground is near perfect as far as survival horror goes, I really would rate it as one of the best, none of this i need to survive zombies but I have a shot gun... its pure oh s**t RUUUUUNNNNN, the tension is amazing.
  • Fyzzu #40 4 years ago

    Oni was indeed pretty great on PC. Imperfect, certainly, but enjoyable. I'd really like to play Haunting Ground, and might have to track that down...

    Way of the Samurai holds a bit of a special place for me, though, to the extent that I go on about it at just about every opportunity (except this one, it seems, when said opportunity is blatant.) Shame the sequel wasn't as good, really.
  • darc #41 4 years ago

    This is the problem with all of these cult-classics (if not all video games, period): for every person that tells you it's an unsung masterpiece, someone else will tell you its an overhyped P.O.S. And typically when I've heard both viewpoints, I go on to find that I agree with the latter. (And re: the "cost of a Subway footlong", it's never about the $5, it's about the hours you put in.)
  • darc #42 4 years ago

    "I reckon sly racoon failed cos there were too many shovelware cartoon games on the PS2 'for kids' and it just fell right in amongst those. I still can't bring myself to play it, it just looks too childish..."

    How embarassed should I be that I thought Sly Racoon was too difficult? Or maybe "unforgiving" is the right word. Checkpoints were a million miles apart, and death was everywhere to be had. Can't remember which one I played; just that I didn't play very long.
  • GitSomE_UK #43 4 years ago

    Oni was the bollocks, I loved it. If you hated it then you are dead inside.
  • Pulsar_t #44 4 years ago

    Oni schmooney.. I still have the PC CD but I'm never tempted to install it again. Quite bland, despite less-than-crapticular gameplay.
  • Chauncy #45 4 years ago

    @gnarl

    10 minutes was quite an exaggeration on my part, if only to emphasise how crap the checkpoint system was, and also how awful the platforming was. Regardless, it still resulted in having to play through several fights against cookie cutter enemies over and over. Looking back, I'm surprised I ever saw it through to completion, I think it may have been sheer bloody mindedness.
  • PameBoy #46 4 years ago

    Good call on Oni, Transformers and Project Eden. Unfortunately you forgot to mention that Way of the Samurai 2 is MUCH better than the original. Accusations that the game is too short are irrelevant, because it's meant to be played through many, many times, to get all the different sides of the story, á la Rashomon, Yojimbo et al.

    Oh yeah and WHERE'S GDF? It's better than the Xbox 360 version. Except they didn't bother to translate the in-mission dialogue, so you play out the levels in silence, rather than with cool cheesy radio transmissions :(
    Edited by 1 at 15/02/08 @ 23:20
  • dirigiblebill #47 4 years ago

    Way of the Samurai is one of my special areas, and must be handled gently. Thankfully, the writer has given credit where credit's due :)

    I recall disc mentioning that a PS3 version was on the way. Has the potential to be a feudal Japanese version of Mass Effect, if they do it right.

    Oni was good. Damn you all (you know who you are) for thinking otherwise.
  • Ryze #48 4 years ago

    If only Melbourne House could make a game featuring the original Transformers.

    I'd then be more interested. I don't really touch any of these numerous remakes.
  • Meho #49 4 years ago

    In an unusal demonstration of daemonic synchronicity, I started replaying Oni on my PC three days ago, in between sessions of DMC4 on the 360. And, yeah, Oni is all I remember it to be from my first two playthroughs, ages ago: clunky, unfair, frustratingly difficult, and yet strangely compelling. The combat system and the controls are actually very good, when you get used to the counter-intuitive nature of many things about them (like: to block you have to do... nothing at all?), there's a shitload od combat moves that make sense and are useful and yet you can also choose to rely on a small number of kicks/ punches/ throws and good reflexes. It has meaningful throws and disarms. It allows you to combine firearms with fistfighting in a way that actually forces you to be creative. It's like Double Dragon in 3D but actually quite good, when it comes to fighting. The story, cheesy as it may be is actually engaging and the level design, while obviously flawed (huge empty rooms across nearly all levels, spiced up by some inexplicably unsafe catwalks) contributes to the oppressive, even tragic atmosphere communicated by the plot and the dialogues. It also features some neat surprises around the mid-point (the dream level, the introduction of Ninjas) and for all of its sparsity in design, it's actually aesthaetically pretty surprisingly pleasing in some cases. Also, the boss fights are interesting (the invisible Ninja, for instance). But, yes, it is pretty hostile and near unplayable if you don't have the patience for it: the camera often doesn't let you see the enemies who are ganging up on you, the checkpointing is downright cynical in some cases, enemy AI is unrelenting, the controls can not be remapped from the game itself (you have to edit the CFG file if I recall correctly), there's almost no music in the game itself, but the menu screen pumps up the jam like there's no tomorrow etc. Still, a challenging and rewarding game if you like brawlers. Really like them.

    Although, the PS2 version (yes, I have both, I know, I AM sad) is almost completely unplayable due to the controls. Their implementation makes an already challenging and unfair game into something that fell out of Satan's bowels.
  • 7creature #50 4 years ago

    Aaah, Oni. Loved that game. Beatiful pearl hidden in quite an ugly shell though :-) Second to last level, when played without the use of weapons, was pretty hardcore I would say.

    And Running Lariat is awesome XD
    Edited by 1 at 18/02/08 @ 11:41
  • quantumsheep #51 4 years ago

    I made the official Oni Mobile Phone Game back in the WAP days!

    It's rubbish now, mind ;)
  • tonkei #52 4 years ago

    That transformers game could only have been better if it were about the original transformers :)

    PS2 bliss

    AND a bonus for us oldies, Melbourne House back producing good games, it's enough to remind you of the 8bit days :')
  • mash the x button #53 4 years ago

    Still no mention of Shadow of Memories? wtf!