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A Boy and His Blob Review

Wii Review by Dan Whitehead

4 November, 2009

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The best candidates for the remake treatment are generally not those blessed with classic status, but ones that came close without hitting the bull's-eye; games that had lots of great ideas but never quite delivered on their promise. In a modern gaming landscape where old titles are dusted off purely to cash in on their name, A Boy and His Blob is already off to a good start - it's been remade for all the right reasons.

The 1989 original, designed by Activision co-founder David Crane, may be recognisable to NES scholars but it's hardly the sort of marketable franchise that gets the accountants excited. A puzzley platform game, it was full of clever concepts but hamstrung from the start by brutally tough gameplay and some very fussy design. In bringing the game into the 21st century, WayForward Technologies has amplified all that was good in Crane's original while minimising the less appealing aspects. As an example of how to ride the remake pony, it's hard to beat.

As the title suggests, it's the tale of a young boy and the gelatinous alien blob he befriends. Together they set off to defeat the evil emperor of Blobolonia, for no better reason than he's evil and needs to be defeated. Their chosen weapon in this struggle is rather unusual, however: jelly beans.

By feeding Blob different flavoured beans, you can transform your undulating companion into a variety of useful forms. Tangerine turns him into a trampoline. Licorice turns him into a ladder. There are dozens of different abilities, and the game's story mode does a good job of introducing new forms while still coming up with ways to deepen your understanding of the ones you already have.

'A Boy and His Blob' Screenshot 1

The trampoline is your default tool for jumping up to higher platforms. Keep bouncing and you might even find some secrets up there...

The Boy is a fragile thing though, and not exactly athletic, so he needs all the help he can get. Contact with the eerie black gloopy minions of the Emperor spells instant death for our hero, as do large falls or contact with water. He can't jump very high either, which is to say he can jump about as high as a real boy - fine for sports day, not so great for navigating perilous caverns.

The gameplay therefore becomes a series of "how do I get past this?" moments, as you work out which combination of jelly bean powers will eradicate or avoid the roaming bad guys, while keeping both Boy and Blob together through the levels. Half the fun is simply experimenting with what you have, and discovering that - yes - you can turn Blob into an anvil and push him over a ledge onto a monsters squishy head, or use him as a parachute to float down from otherwise fatal heights.

While the one-hit-kill toughness from 1989 has been retained, checkpoints are almost always on the same screen and there's no penalty for repeated failure. Thankfully, the finite supply of jelly beans from the original has been ditched - you can now lob beans around with cavalier abandon until inspiration strikes.

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Comments: 1-42 of 42 in total

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JayKwon
04/11/09 @ 08:09
#1
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This sounds like fun and original, I'm probably gonna get this:). Reminds me of 'de Blob' somehow.
hilts
04/11/09 @ 08:13
#2
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Sounds good, been looking forward to this from previews I have been reading
Der_tolle_Emil
04/11/09 @ 08:15
#3
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Good to see that this holds up to most people's explanation. I knew the original on the NES but never played it, just read about it in magazines (barely old enough to be able to read in the first place).
fluff_the_tiger
04/11/09 @ 08:53
#4
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I still have the original cart up in the loft, sounds like the remake would get on well with the missus.
SlackMaster
04/11/09 @ 08:54
#5
+5
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I've been curious as to how this one would turn out. The idea behind it is a good one and unlike the original the graphic style is very nice. Now no one can complain that there are no good titles on the Wii.
jamhead
04/11/09 @ 08:55
#6
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I remember seeing reviews of the original years ago and never being tempted. It sounds like a nice relaxing but enjoyable game so think I might take the plunge this time round. Wouldn't mind it on the iPod Touch either actually..
Blerk
04/11/09 @ 08:57
#7
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I'd somehow gotten the idea that this was a WiiWare game rather than a full retail release, but apparently I was wrong. It sounds like the sort of thing that might be fun to play with the kids, so I might pick it up if I see it on the cheap. Shame you can't get a demo.
Tonka
04/11/09 @ 09:08
#8
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Sounds lovely
figaro7
04/11/09 @ 09:12
#9
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Cant wait, to think the next 4 games on the wii im looking forward to are sidescrollers! Who said 2d was dead??!
Shinetop
04/11/09 @ 09:22
#10
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It sounds wonderful. It's mainly nostalgia for the NES original for me, but this may actually be the sole reason for me to get a Wii.
darkmorgado
04/11/09 @ 09:36
#11
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Hurrah!
Day one purchase for me. Been needing a reason to dust off my wii for a while now (still need to pick up Dead Space: Extraction, Conduit and Metroid Prime Trilogy). Next stop: NSMB: Wii!
Macross
04/11/09 @ 09:54
#12
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hehe awesome! gonna go buy this i reckon. the old wii is due a dust off for some blobby old school action :D
MORZTAN
04/11/09 @ 09:55
#13
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@ darkmogado

Pass on the Conduit. it is not worth your time and money
Edited 1 times, most recently on 04/11/09 @ 09:55
stampax
04/11/09 @ 09:57
#14
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Sounds like a buy to me, still remember the original. First review I've read on the iPhone app too! The bliss of not having to go to my computer!
Boomerang
04/11/09 @ 09:58
#15
+3
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A Wii review without Donnie's childlike, Xbox-humping bitching, whining and a flurry of [-1]'s is like John without Edward.

Sort it out.
jimboton
04/11/09 @ 10:20
#16
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Gently challenging without being frustrating

hahaha i was expecting that one to pop any minute, and it did! 'gently challenging' FTW!

Really am I going to be told how to solve every kind of puzzle beforehand or is there some real (not so gentle) thinking to be done? Cos I love a relaxing beautiful game such as this as much as the next man (or the next man's "missus") but I also love real puzzles and exploration in my 2d platforms masochistic hardcore that I am..
comedian
04/11/09 @ 10:23
#17
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This could be the game that gets me to dust of my wii.
Charlie_Miso
04/11/09 @ 10:26
#18
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Looks good. 2D ftw.
giant_frying_pan
04/11/09 @ 10:27
#19
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*hugz
Edited 1 times, most recently on 04/11/09 @ 10:28
Red_Bool
04/11/09 @ 10:50
#20
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Looks like something to get for my kid (when we're through Lego SW)
darkmorgado
04/11/09 @ 10:58
#21
+3
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Now we just need Sega to show off the supposed 2d-Sonic they are working on the 2D revival will be complete!

YAY FOR TWO DIMENSIONS!
swissorc
04/11/09 @ 11:10
#22
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Conduit is going cheap in Game in two for £30 was going to pick it up with House of the Dead wasn't going to pick up either but both for £30 is a steal surely?
malexous
04/11/09 @ 11:36
#23
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swiss you have a decent PC/360/PS3 don't you? If so, I recommend you don't get The Conduit.

Both House of the Dead games can be bought for about £12 each online. (The Conduit is £19.99)
Edited 1 times, most recently on 04/11/09 @ 11:38
WinterSnowblind
04/11/09 @ 12:00
#24
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I really want this, it's good to see a return to some good old fashioned challenging gameplay. But the release date for the game is just bad, there's so much coming out around the same time it's going to be ignored. I'm on a tight budget now, and I'm sure Dragon Age is going to give me slightly more play time.

So sorry Blob, the hugs will have to wait until after Christmas.
kinky_mong
04/11/09 @ 12:28
#25
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Sounds like the sort of game I would enjoy and that the Wii needs much more of. I'm afraid I'm going to have to use that old cliché of "I'll get it when it's cheaper" though because the next few months are already jam-packed with games that are must buys.
amv71
04/11/09 @ 13:48
#26
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I am pleased it got an 8 from Mr Whitehead. Must buy.
ColdShoulder
04/11/09 @ 13:55
#27
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2d is the new 3d.
Korpers
04/11/09 @ 14:04
#28
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2d or not 2d? That is the question.
electrolite
04/11/09 @ 14:17
#29
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Like the graphic style immensely. Very nice.
benstarkie
04/11/09 @ 15:22
#30
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I took one look at the blob and thought "squishface". I think the blob has definitely been inspired by the gloops on Sealab...
JetSetWilly
04/11/09 @ 16:01
#31
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Strange that it's not a WiiWare title, would have been an instabuy on the strength of that review if it had. Still it sounds great, definitely one to look out for in a few weeks.
SG
04/11/09 @ 16:10
#33
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As great as it looks, probably not worth the cash by the looks of things; surely better suited as a Wiiware title or for the DS?

Anyone got any idea how long this game is?
sneetch
04/11/09 @ 17:28
#34
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@benstarkie

I think it was inspired by the blob in the NES game.

http://en.wikipedia.org/wiki/Boy_and_his...
shuandrew
04/11/09 @ 20:09
#35
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My ShopTo purchase arrived today. Given the first couple of levels a go and it's really good fun. The relationship between 'Boy' and 'Blob' is heartwarming, almost.
smelly
04/11/09 @ 20:23
#36
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Oooh - i almost missed this review (hidden away it is!)
smelly
04/11/09 @ 20:30
#37
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So that's 3 games which are must buys for me this xmas.. all on the wii.. yay it's gonna get some love - i'll give my 360 a breather to cool down for a bit.

Must buys for me to play over xmas:

NSMB wii
One boy and his blob
Metroid trilogy
Rabbids Go Home (ign review made it sound ace)

Gonna be a happy gaming xmas in my place!

smelly
04/11/09 @ 20:30
#38
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>till need to pick up Dead Space: Extraction

shit! Forgot about that one!
kasabian72
05/11/09 @ 18:53
#39
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odd. some of the people who always complain " there are no good games on the wii, gonna sell it, throw it out, etc" are no where to be seen in a good review for a wii game.

then again, why would they come into a comments section for a good wii game when they already sold it after reading a review for a bad game on the wii? i envy those gamers. rich enough to keep buying and reselling the wii like that.

as for the game, sounds like a rental or buy down- the-line.
canIdoyabombsforya
05/11/09 @ 21:12
#40
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£24.85 at shopto

;) Will they put extra muscles on the boy for the xbox release? like they did with Warriors.
Bluetribe
16/11/09 @ 01:21
#41
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Can anyone tell me if the European release supports widescreen and 480p/60hz like the US version does?
Balfa
16/11/09 @ 20:18
#42
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This sounds good, but it seems vaguely similar to scribblenauts. D'you think there's a bit of redundancy to getting both?

Comments: 1-42 of 42 in total

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