2K confirms BioShock 2 DLC plans
"Pretty aggressive plans" at that.
2K Marin is already hard at work on downloadable content for BioShock 2, according to senior systems designer Kent Hudson.
"Absolutely!" Hudson said when asked if there were DLC plans by Australian Gamer (thanks Joystiq).
"We are working on pretty aggressive plans for DLC and that's actually something that is already under way.
"That is something that is mostly being run out of the Marin studio because like I said the Australian studio is already ramping up on the next big thing."
The original BioShock was supported by the release of a downloadable Challenge Rooms package on PS3 post-release.
BioShock 2 is due out for PC, PS3 and Xbox 360 on 9th February. In addition to a substantial single-player campaign, 2K has introduced a whopping multiplayer component set before the fall of Rapture.
Check out our hands-on with the first few hours of the game for more, and look out for our review nearer release.
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Comments (33) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I'll admit that there is a small cynical part of me that believes that the "aggressive" and "intense" DLC strategies we've seen announced in the last week or so may just be a patch for an otherwise lacklustre game that doesn't quite meet up to expectations. I hope to be proven wrong many times, but sadly I don't think I will.
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I have said it before and I will say it again: I hate the concept of DLC!!!!
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but, i still see it as extra effort to profit from the game... I'll probably do what Rizo will do and grab it when its in the bargain bin. I can wait anyway.
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That said, BioShock 2 isn't really one of those games - although given how much I enjoyed the first, I imagine it's quite likely that I nevertheless will end up buying it on release.
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It really is a very straightforward decision - but one that YOU can't make until YOU have played the game. People on comments threads denouncing the DLC before they've even played the game is ridiculous.
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Im like that too. If i dont buy a game at release i probably never buy it. Too many new games are coming all the time so i never need to look back at older titles. Bioshock 2 isnt on my list either. I dont have time for anything but the most wanted games in this busy period. I loved the first aswell but the competition is much bigger now.
Just when ive finished ME2 and Aliens vs Predator (i have high hopes) Lost Planet 2 and Crackdown 2 is just around the corner.
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I agree with your post. This plan follows the same thought process as the Bioshock multiplayer. It's a way to diminish the quick trade-in of a primarily single player ip. I have absolutely no problem with this. Bottom line: I love this development crew and trust that they will keep the fans happy. You all can wait if you like, I'm diving in. See you in rapture!
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It;s the same with getting your £50rrp game and discovering locked content on it - which is getting more and more regular
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*shakes fist*
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All games will get cheaper and potentially have more expansions packs/DLC available if you wait long enough - this is nothing new.
As for Bioshock 2 - I'm there on launch day as I loved the first one to bits and genuinely feel it warranted the widespread critical acclaim. If you don't feel the same that's cool, but I sincerely doubt this announcement made any difference to your intentions to purchase it or not.
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These days when I hear a developer or publisher revving their hype machine about DLC before the game is even released what I actually hear is a marketing guy soiling himself in fear that the game won't meet targets. Is it really the end of the world if you only manage 6 figure sales in your first week? Lego Star Wars: The Complete Saga has been in the all formats charts for over two years and they did that without any post release patches never mind DLC. Every publisher seems to think that DLC is the golden road to success right now, but as this thread is proving gamers don't care about DLC, they just want good games, and that's why Lego Star Wars is still in the charts, because it's simply a good game.
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I think you have a point. This is the case with many (most) sequels but in Bioshocks case i think going through the same environments doing the same things all over again could be unsatisfying. It was great in Bioshock but im afraid its not enough for the sequel. Ive heard that the multiplayer is great, but people that buy this for the singleplayer (most people) will feel underwhelmed.
And where do the drill go when you pick up guns with your right arm?? Tell me.