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Resident Evil Revelations 2 - Ep 3: Get the Slaughterhouse Key, solve the meat grinder puzzle and escape the Butchery

Tangle with the barrel boss in the Butchery, locate the Slaughterhouse Key, solve the meat grinder puzzle and snag the second Liver Replica.

You're going to need to find a second Liver Replica in order to bypass the statue of Prometheus in the yard. Take a left and use your new-found Artificial Eye on the retina scanner ahead. Once the green doors are unlocked, move on through.

In the next area, head along the corridor and smash the crate. Go through the door ahead and begin exploring the next room. There's another crate ahead and the 'Factory Chief's Journal 2' document is on the desk a little further on. Deal with the mutant nearby, then look for the yellow doors in the corner of the room.

Make your way through and take care of the next mutant, grabbing the Red Herb from the corner when you're done. Next, follow the corridor on the opposite side of the room and look for the hidden item tucked between two metal skips on the right.

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How to kill the beast in the Butchery

Continue onward (the passageway to the right leads back around to the previous room) and head down the stairs. Once you enter the Butchery, proceed around the central blood-pit in a clockwise direction. As you near the insignia door on your left - which requires the Slaughterhouse Key to open - a large creature will begin to approach from along the distant corridor.

This, it turns out, is another of the annoying barrel beasts that you encountered at the tail-end of the previous episode. Thankfully, you don't have to worry about supporting minions this time - so you can focus all your firepower on bringing it down. As before, watch out for its deadly rush attack, and dodge aside when the creature launches projectiles from its barrel.

Keep circling around the room - using the walkway if necessary - and try slipping around the back of the beast to avoid its wrath. Use shotgun blasts to deal some up-close damage while it's facing the other way, and use Magnum shots for maximum destruction. He should fall in no time.

When the coast is clear, follow the room's perimeter around until you reach the small room at the far end. There's a crate in the corner of the area, and a chest which requires Moira's crowbar in the centre of the room. Open it via the unlocking mini-game to acquire the Expansion Bag (Claire), then turn around so that the chest is directly behind you.

Next, leave the area via the right-hand corridor and follow it along to the very end. Use Moira's crowbar to prise the planks away from the door, then switch back to Claire. Shoot the Tower Emblem inside the blue crate to the right, then head through the freshly-opened door.

Escape the blade room and find the Slaughterhouse Key

A number of rotating blade machines - last seen back at the prison in Episode One - lie beyond the bars in the next area. The Slaughterhouse Key rests on the central machine at the far side of the room. However, once you grab it, the blade contraptions will whir to life and the entrance will close, potentially trapping you inside if you're not properly prepared.

In order to get out alive, ensure you're controlling Claire and command Moira to wait by the lever in the first area. Next, move into the blade room and swipe the Slaughterhouse Key at the far end. Immediately turn around and head back to the other side of the room, ducking beneath the oncoming blades as you go. Once at the other side, switch to Moira and yank the lever to open the door. Finally, resume control of Claire and sprint to safety.

With all that taken care of, it's time to backtrack and return to the blue insignia doors in the area where you confronted the barrel beast. Once here, use the Slaughterhouse Key to unlock the path ahead and move on through. On the other side, follow the passageway around to the right and make your way through the next set of doors.

As soon as you enter the next area - housing a charming meat grinder in the centre - the doors behind you will lock, blocking your route back. Drop down into the bloody water and approach the machine. You can't grab the object inside just yet, so take a moment to stock up on munitions. Smash the two crates at the back of the room then head through the yellow door nearby.

How to solve the meat grinder puzzle

In the next area there's a hidden item next to the small green containers at the end of the walkway, a crate in the centre of the room, and - in the left-hand corner - a chest containing a Parts Box. Grab everything then locate the lever near the window.

In order to access the object in the grinder, you need to yank the lever so that the line of meat hooks above your head starts moving. There's meat hanging down every couple of hooks, and you need to pull the lever again so that the meat stops directly above the grinder. The timing can be tricky here, so it might take a few attempts.

Once the meat is in position, return to the grinder room and shoot the meat so that it drops down, filling the container below with blood. You need to complete the process three more times in order to access the object within. On the third attempt, two mutants drop down from the ceiling and attack, so be on your guard. When they're out of the way, plop the final piece of meat into the grinder, then retrieve the Liver Replica (Left) that pops out the other side.

Escape the Butchery

Immediately, an alarm will begin to sound which draws a horde of enemies to your position. Exit the grinder room via the blue doors and backtrack all the way to the building's entrance.

The route ahead is littered with mutants now - including another barrel creature and a hammer-wielding variant - so be on your guard. All are easy enough to dodge however, so keep running forward and only stop to unload your weapon if absolutely necessary.

Once you reach the top of the steps leading away from the Butchery, follow the corridor forwards. Avoid the passageway on the left as it seals shut without warning, leaving you trapped with numerous enemies bearing down from the rear.

As soon as you've made it back to the building entrance, head through the doors and exit out into the yard. Feel free to take a moment to catch your breath!


- Read on for our guide to escaping the factory.

- Alternatively, return to the index page for more sections of our Resident Evil Revelations 2 Episode 3 guide.