Pokémon Go, just like any other Pokémon game, revolves around a system of Pokémon Types, where one Type is either strong or weak - super effective or not very effective - against another, dealing additional or reduced damage as a result.
The standard Type chart that has evolved through the different generations will be like a second language to long-term Pokémon fans, but to newcomers it can appear too daunting to even know where to begin.
We've put together a few lists, like a tier list of the best Pokémon in Pokémon Go, along with where to find Pokémon by Type and location but, for ease of use, here's our own Type chart for every Type in the game.
Learning Types will be really useful when it comes to Raids, where every advantage is needed to help you succeed - especially if you have a small team of players on your side.
Type chart, effectiveness and weakness explained in Pokémon Go
Reddit user zehipp0 on The Silph Road was the first to transcribe the new Pokémon Go-specific Type chart, from the data mining of that game that was dumped to Github, so thanks go to both sources for their work.
|Type||Strong Against||Weak Against||Resistant To||Vulnerable To|
|Normal||Rock, Ghost, Steel||Ghost||Fighting|
|Fighting||Normal, Rock, Steel, Ice, Dark||Flying, Poison, Psychic, Bug, Ghost, Fairy||Rock, Bug, Dark||Flying, Psychic, Fairy|
|Flying||Fighting, Bug, Grass||Rock, Steel, Electric||Fighting, Ground, Bug, Grass||Rock, Electric, Ice|
|Poison||Grass, Fairy||Poison, Ground, Rock, Ghost, Steel||Fighting, Poison, Grass, Fairy||Ground, Psychic|
|Ground||Poison, Rock, Steel, Fire, Electric||Flying, Bug, Grass||Poison, Rock, Electric||Water, Grass, Ice|
|Rock||Flying, Bug, Fire, Ice||Fighting, Ground, Steel||Normal, Flying, Poison, Fire||Fighting, Ground, Steel, Water, Grass|
|Bug||Grass, Psychic, Dark||Fighting, Flying, Poison, Ghost, Steel, Fire, Fairy||Fighting, Ground, Grass||Flying, Rock, Fire|
|Ghost||Ghost, Psychic||Normal, Dark||Normal, Fighting, Poison, Bug||Ghost, Dark|
|Steel||Rock, Ice, Fairy||Steel, Fire, Water, Electric||Normal, Flying, Poison, Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy||Fighting, Ground, Fire|
|Fire||Bug, Steel, Grass, Ice||Rock, Fire, Water, Dragon||Bug, Steel, Fire, Grass, Ice||Ground, Rock, Water|
|Water||Ground, Rock, Fire||Water, Grass, Dragon||Steel, Fire, Water, Ice||Grass, Electric|
|Grass||Ground, Rock, Water||Flying, Poison, Bug, Steel, Fire, Grass, Dragon||Ground, Water, Grass, Electric||Flying, Poison, Bug, Fire, Ice|
|Electric||Flying, Water||Ground, Grass, Electric, Dragon||Flying, Steel, Electric||Ground|
|Psychic||Fighting, Poison||Steel, Psychic, Dark||Fighting, Psychic||Bug, Ghost, Dark|
|Ice||Flying, Ground, Grass, Dragon||Steel, Fire, Water, Ice||Ice||Fighting, Rock, Steel, Fire|
|Dragon||Dragon||Steel, Fairy||Fire, Water, Grass, Electric||Ice, Dragon, Fairy|
|Fairy||Fighting, Dragon, Dark||Poison, Steel, Fire||Fighting, Bug, Dragon, Dark||Poison, Steel|
|Dark||Ghost, Psychic||Fighting, Dark, Fairy||Ghost, Psychic, Dark||Fighting, Bug, Fairy|
Changes to Types in Pokémon Go compared to other Pokémon games
As you may have noticed, there are also no Type immunities in Pokémon Go, unlike in the main series. But that's not the end of it. The immunities removed are:
- Ground immune to Electric
- Flying immune to Ground
- Ghost immune to Normal and Fighting
- Normal and Fighting immune to Ghost
- Steel immune to Poison
- Dark immune to Psychic
- Fairy immune to Dragon
Instead of a total immunity to damage, these initially worked the same as simple resitances. Now, however, they've been tweaked to form another tier of resistance, with the defending Pokémon that would normally be immune taking just 0.51 times the amount of damage it normally would - in other words, type immunity roughly halves the amount of damage received.
Want more help with Pokémon Go? As well as our Pokémon Go tips, tricks and guides page, you can look up the Gen 2 Pokédex on how to catch the most recent creatures, including those requiring Special Items such as the Dragon Scale. We also explain the recent Gym rework, how to get PokéCoins, Raids, Raid Battles, and Raid Bosses, and what we know about the addition of promo codes. Elsewhere, read about Eevee evolutions, Egg hatching distance charts, best Pokémon tier lists, best moves and movesets and the XP chart. Plus, sice their release you can read everything we know about how to catch Legendary Pokémon like Articuno and Lugia, and all the others that are expected to be on their way.
Finally, it's also worth quickly pointing out that in Pokémon Go specifically, there are a few noteworthy changes to the traditional Type chart you'll see from the main series:
- Not very effective and super effective moves do 0.714x and 1.40x damage (altered in the Pokémon Go Gym rework update), instead of the 0.5x and 2x damage done in the main series.
- Type immunity translates to a greater tier of resitance - immune Pokémon, such as a Fearow defending against an Earthquake attack, will receive 0.51x damage from the attacker.
- Some weaknesses differ from the main Pokémon series of games - so don't make the same mistake we did and assume your flawless knowledge will see you through here without checking the moveslist first!
Generally, Typing will have a smaller effect on the game than it does in the main series. That's mainly due to the reduced role that Pokémon battles currently play in Go, but also because of the reduced effect of a strong or weak Type matchup on the damage dealt. You also have less control over the Pokémon you can find for your team in Pokémon Go - although we do have a guide for how to find Pokémon as easily as possible which is likely part of the reason why those damage modifiers have been toned down.