Destiny 2 on PC opens up a whole new audience for one of the most talked about console shooters of the past few years. And with each character's loot and progress wiped from the first game, it's also an attractive proposition for those previously playing on PS4 or Xbox One and fancying a switch.
Though the game won't release on PC come September 8 alongside its console counterparts, and a few questions remain of all the features available, some of the biggest questions - including the new PC release date, how you'll access it, and the graphical options available - have already been addressed.
Destiny 2 PC specs and graphics options
The big question following the confirmation of the PC version was - what are the system specs, and will the graphics options be compared to the locked 30 frames per second output of its console counterpart? Here's what we know:
- CPU: Intel - Core i5-2400 / AMD - Ryzen R5 1600X
- GPU: Nvidia - GeForce GTX 970 / AMD - Radeon R9 390
- RAM: 8GB
- CPU: Intel - Core i3-3250 / AMD - FX-4350
- GPU: Nvidia - GeForce GTX 660 2GB / AMD - Radeon HD 7850 2GB
- RAM: 6GB
Modes and features:
- Uncapped framerate
- 4K resolution support
- Mouse and Keyboard support
- Controller support
- Custom key mapping
- Text chat
- Adjustable field of view
- 21:9 monitor support
- Look Sensitivity
- Vertical Inversion
- Horizontal Inversion
- Aim Smoothing
- Graphics Quality
- Texture Anistrophy
- Ambient Occulsion
- Motion Blur
- Texture Quality
- Foliage Detail
- Environment Detail
- Character Detail
- Shadow Quality
- Depth of Field
- Foliage Shadows
- Lighting Shading Detail
- Local Light Shadows
- Wind Impulse
(Thanks to Gamer Network's Arekkz and DualShockers for fleshing out the above list, the latter which lists some additional accessibility and gameplay options that also appear in the console editions of the original Destiny.)
Thanks to the beta in August, Digital Foundry put the PC version to the test and came out with some very positive things to say, calling it "one of the most technically accomplished PC versions we've seen to date, adapted skilfully to accommodate the unique strengths of the platform."
"30fps is a doddle on PC and even 60fps gameplay is easily attainable," Rich continued in their dedicated article, "and we'd say that modern i3s and older i5s going back to the classic 2500K should be capable of delivering that crucial doubling of frame-rate over the console experience.
If you want thoughts of how it plays, Eurogamer deputy editor Wesley Yin-Poole described the PC version as "impressive" in his hands-on, who discussed the feel of mouse and keyboard and the lack of auto-aim compared to using a controller on console, while Digital Foundry has 4K and at 60 frames-per-second gameplay:
Destiny 2 on PC will use Blizzard's Battle.net
Perhaps the biggest surprise as part of the game's May gameplay reveal was Destiny 2's exclusive home on Blizzard's Battle.net service.
It's an interesting prospect for two reasons; one, it won't be appearing on market leader Steam or other popular services like GOG and Origin, and two, it'll be the first non-Blizzard game to appear in the client, sitting alongside World of Warcraft, Overwatch, Hearthstone and other Blizzard-only titles.
Don't expect any more non-Blizzard games on the way, though: "It's important to us to maintain our quality standards for any experience or service we're putting in front of our players, which represents a big investment of time and effort on our part, so this is not something we're jumping into lightly," the publisher said in a statement following the news.
If you are interested in playing on PC, you'll need to download the Battle.net client and create a Battle.net account. In preparation of the beta in August, you are able to link your Bungie account to one Battle.net account (the same way you could do with one PSN and on Xbox Live account).
At the game's reveal it was noted noted Blizzard account authentication as a log-in method isn't yet available, and PC players who wish to use the Bungie forums will also need to create a Bungie account either a PSN or Xbox Live log-in.
Want more on Destiny 2? Our Destiny 2 guide tells you everything else there is to know on the game so far, including Lost Sectors, Treasure Map locations, Heroic Public Events, and Flashpoints on EDZ, Titan, Nessus and Io. Elsewhere we explain how to Power level to the 265, 300 and 350 Power caps, as well as what to spend Glimmer on, how to join Clans and how Mods, Infusion, and Engrams and Legendary Shards work, Crucible tips, a Destiny 2 Exotics list, details on the Nightfall schedule, Trials of the Nine and the weekly reset, how to unlock classes and subclasses, and how to complete the Destiny 2 Raid.
Everything else we know about Destiny 2 on PC
Here's a few extra things we know about Destiny 2 on PC:
PC release date: Bungie has finally committed to a Destiny 2 PC release date of October 24th (you can pre-order it already in the UK in standard and limited editions). Fortunately that's not too long after the console versions (they release on September 8th), so hopefully you fellow PC guardians can hang in there!
No cross-saves or cross-play: Bungie has confirmed there will be no cross-saves or cross-play between console and PC versions, meaning you cannot start a character in Destiny 2 and continue playing on PC, and vise versa, or play a Raid with users on other platforms.
And some things we don't know about:
Character transfers from the original Destiny: There is currently no confirmation whether Xbox and PlayStation users of the first game can transfer their characters over to the PC edition. In one sense it's logistically possible - apps and Bungie.net plug show full stat tracking of your characters from the first game, meaning it could be straightforward to pull that data across - but the implementation and whether Bungie (or platform holders) want players to jump ship is a different story.
Destiny-themed Blizzard skins: Will pre-ordering Destiny 2 on PC give you a Ghost-themed Hearthstone card back? Okay, we're half-joking, but it wouldn't surprise us there's some kind of bonus for existing Blizzard games as the first non-Blizzard game to be available through the client.