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Call of Duty: WW2 - beta release date, how to get a beta code, plus Nazi Zombies, multiplayer modes and everything else we know explained

All the info you need on 2017's Call of Duty in one convenient place.

Call of Duty: WW2 is officially out in the open. At the game's announcement details were relatively thin, but the basic things we do know: COD WW2's multiplayer will be as prominent as ever, COD: WW2 Nazi Zombies will be a thing, and the COD: WW2 campaign should deliver all the usual big-budget story beats.

There's also a new Headquarters social hub, new War mode, and the chance to give the game an early go with the private Call of Duty: WW2 beta.

Call of Duty WW2 beta date and details

We'll get a first proper hands-on with Call of Duty WW2 as part of a beta, which kicks off at the following times on PS4 and Xbox One only:

  • Call of Duty WW2 PS4 only Beta start time - August 25, 10am PST / 6pm UK time
  • Call of Duty WW2 PS4 only Beta end time - August 28, likely 10am PST / 6pm UK time
  • Call of Duty WW2 PS4 and Xbox One Beta start time - September 1, 10am PST / 6pm UK time
  • Call of Duty WW2 PS4 and Xbox One Beta end time - September 4, likely 10am PST / 6pm UK time

Worth noting the beta is only available on PS4 and Xbox One, and not PC.

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How to get a beta code

Gaining access is straightforward - you need to pre-order the game. The standard editions on PS4, Xbox One will do, but note as always, make sure you order from a retailer that is offering codes (and have them in stock).

Once you have the 13-digit code, redeem it at the game's official site and choose the platform of your choice. You'll then receive a code within a few days of the beta's start date.

If you pre-order a digital version through PSN or Xbox One, then you should automatically gain access without having to redeem a code.

What is in the Call of Duty WW2 beta

The beta will feature the following:

  • Maps: At least three, including Pointe Du Hoc, Ardennes, Gibraltar
  • Modes: War, Team Deathmatch, Domination, Hardpoint
  • Divisions: Infantory, Expeditionary, Airborne, Armored, Mounted
  • Progression: Unlock a limited number of weapons, scorestreaks, equipment and Basic Training features

And what is not in the Call of Duty WW2 beta:

  • Headquarters social space
  • Customisation features Supply Drops and Loot
  • eSports features such as Ranked Play and Game Battles
  • Progression, unlocks and experience carrying over into the final game

Call of Duty WW2 beta reward

Playing the beta will give you access to the 'Beta Combat Pack', which includes a unique Helmet, Calling Card and Emblem, for the full release in November.

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Again - experience, progress or unlocks won't continue on to the final game.

Call of Duty: WW2 Nazi Zombies

As we get closer to release, we have details on both Nazi Zombies and Multiplayer following few details at the game's announcement.

Nazi Zombies

It's looks like not only Zombies, but the quite literally infamous Nazi Zombies are set to make a return, with similar gameplay from previous Call of Duty installments but with a World War II setting.

This was later confirmed at a Comic-Con reveal in July. Set in a Bavarian village in Mittelburg, it'll start David Tennant (Doctor Who), Elodie Yung (Daredevil), Katheryn Winnick (Vikings), Udo Kier (Melancholia) and Ving Rhames (Dawn of the Dead), each of whom's likeness will be captured in the game.

Call of Duty: WW2 Multiplayer and other modes

Let's get this bit out of the way: COD: WW2's mutliplayer is going to be "boots on the ground."

Here's what we know:

  • Headquarters - Described as a "robust social space," the Headquarters area seems to be a Destiny-style social area that lets you show off your various levels of prestige and awards. Carlton dancing is unconfirmed.
  • Divisions - Divisions, according to Activision, "immerse players in the heroic journey of enlisting in the world's most historic war." You can choose from a variety of these Divisions, apparently, including both Infantry and Armored Divisions. What those actually are, however, isn't clear - although Armored Division certainly suggest vehicles will play an important part.
  • War Mode - another new mode, this one appears to draw from Battlefield 1's Operations; large-scale, immersive battles replicating real conflicts themselves from the war. Gameplay is "team-driven" and split between Axis and Allies, based around strategic objectives.

As for how the gameplay itself will flow, although there's been no explicit mention of the specifics like exosuits and the like, all things point to them being left behind.

COD: WW2 will undoubtedly squeeze in some of its usual tropes - it would be astonishing if there weren't killstreaks, for example - and the general flow is bound to still be fast-paced and frantic. Just maybe minus the lasers.

The Headquarters hub, meanwhile, feels like the most significant addition. This is the first time Call of Duty will feature a social area, with 48 players packed into a post D-Day beach and pick up missions, try out weapons at a firing range, emotes and an MMO-style mail system - with the developer comparing the space to World of Warcraft's Orgrimmar.

The likelihood there is that online matches themselves will only have up to 18 players, with just the Headquarters social area hosting more.

The other tidbit we gleaned from that quick look was that the highest rank on show was 55, which suggests that's likely the point at which you'll 'Prestige' and start over again.

Call of Duty: WW2 campaign details

Moving back towards the single-player, and most of the chatter so far has been all about the tone.

COD: WW2, we're promised, is going to be gritty and realistic, at the same time as another "blockbuster" tale. Much of the tone so far has absolutely screamed Band of Brothers, mixed with a little Saving Private Ryan and a generous helping of "Oorah".

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Sledgehammer Games describes its development, meanwhile, as "a journey of inspiration", with plenty of chatter coming out of the reveal event centering on just how important it was for them to get every last detail right.

That being said, it's not the whole of the Second World War that COH: WW2 aims to cover.

The very first mission of the campaign will be another retelling of the Normandy beach-storming of D-Day. After that, it's a largely US-centric account of one specific group of men, albeit with a British officer (heard in the trailer) as a key liason and some occasional departures to deal with other stories from the war.

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The period covered is 1944-1945, so the final part of the war - we'd expect another World at War-style downfall of Berlin to feature at the climax.

Call of Duty: WW2 release date, special editions and preorders

The Call of Duty: WW2 release date is November 3rd, 2017 on PS4, Xbox One and PC.

Alongside the standard versions are the Pro Editions, for PS4 and Xbox One, which are all set to release on the same date.

It's not totally clear what the Pro Editions will offer yet, but we do know that they'll include the base game, season pass, and a collectible steelbook and "additional bonus content" at the very least.

We'll continue to update this page as more information on Call of Duty: WW2 trickles out, so stay tuned!

Additional reporting by Chris Tapsell.

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