Pokémon Go, just like any other Pokémon game, revolves around a system of Pokémon Types, where one Type is either strong or weak - super effective or not very effective - against another, dealing additional or reduced damage as a result.
The standard Type chart that has evolved through the different generations will be like a second language to long-term Pokémon fans, but to newcomers it can appear too daunting to even know where to begin.
Type chart, effectiveness and weakness explained in Pokémon Go
Reddit user zehipp0 on The Silph Road was the first to transcribe the new Pokémon Go-specific Type chart, from the data mining of that game that was dumped to Github, so thanks go to both sources for their work.
|Type||Strong Against||Weak Against||Resistant To||Vulnerable To|
|Normal||Rock, Ghost, Steel||Ghost||Fighting|
|Fighting||Normal, Rock, Steel, Ice, Dark||Flying, Poison, Psychic, Bug, Ghost, Fairy||Rock, Bug, Dark||Flying, Psychic, Fairy|
|Flying||Fighting, Bug, Grass||Rock, Steel, Electric||Fighting, Ground, Bug, Grass||Rock, Electric, Ice|
|Poison||Grass, Fairy||Poison, Ground, Rock, Ghost, Steel||Fighting, Poison, Grass, Fairy||Ground, Psychic|
|Ground||Poison, Rock, Steel, Fire, Electric||Flying, Bug, Grass||Poison, Rock, Electric||Water, Grass, Ice|
|Rock||Flying, Bug, Fire, Ice||Fighting, Ground, Steel||Normal, Flying, Poison, Fire||Fighting, Ground, Steel, Water, Grass|
|Bug||Grass, Psychic, Dark||Fighting, Flying, Poison, Ghost, Steel, Fire, Fairy||Fighting, Ground, Grass||Flying, Rock, Fire|
|Ghost||Ghost, Psychic||Normal, Dark||Normal, Fighting, Poison, Bug||Ghost, Dark|
|Steel||Rock, Ice, Fairy||Steel, Fire, Water, Electric||Normal, Flying, Poison, Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy||Fighting, Ground, Fire|
|Fire||Bug, Steel, Grass, Ice||Rock, Fire, Water, Dragon||Bug, Steel, Fire, Grass, Ice||Ground, Rock, Water|
|Water||Ground, Rock, Fire||Water, Grass, Dragon||Steel, Fire, Water, Ice||Grass, Electric|
|Grass||Ground, Rock, Water||Flying, Poison, Bug, Steel, Fire, Grass, Dragon||Ground, Water, Grass, Electric||Flying, Poison, Bug, Fire, Ice|
|Electric||Flying, Water||Ground, Grass, Electric, Dragon||Flying, Steel, Electric||Ground|
|Psychic||Fighting, Poison||Steel, Psychic, Dark||Fighting, Psychic||Bug, Ghost, Dark|
|Ice||Flying, Ground, Grass, Dragon||Steel, Fire, Water, Ice||Ice||Fighting, Rock, Steel, Fire|
|Dragon||Dragon||Steel, Fairy||Fire, Water, Grass, Electric||Ice, Dragon, Fairy|
|Fairy||Fighting, Dragon, Dark||Poison, Steel, Fire||Fighting, Bug, Dragon, Dark||Poison, Steel|
|Dark||Ghost, Psychic||Fighting, Dark, Fairy||Ghost, Psychic, Dark||Fighting, Bug, Fairy|
Changes to Types in Pokémon Go compared to other Pokémon games
As you may have noticed, there are also no Type immunities in Pokémon Go, unlike in the main series. The immunities removed are:
- Ground immune to Electric
- Flying immune to Ground
- Ghost immune to Normal and Fighting
- Normal and Fighting immune to Ghost
- Steel immune to Poison
- Dark immune to Psychic
- Fairy immune to Dragon
Want more help with Pokémon Go? As well as our Pokémon Go tips, tricks and guides page, you can look up the Gen 2 Pokédex on how to catch the most recent creatures, using Special Items such as the Dragon Scale and other methods. The update also introduced changes to Eevee evolutions, Egg hatching distances, best Pokémon, moves and Buddy distances. Elsewhere, you can read about how Gyms, promo codes and the Pokémon Go Plus accessory works, and the many ways of earning experience with our XP chart.
Finally, it's also worth quickly pointing out that in Pokémon Go specifically, there are a few noteworthy changes to the traditional Type chart you'll see from the main series:
- Not very effective and super effective moves do 0.8x and 1.25x damage, instead of the 0.5x and 2x damage done in the main series.
- Some weaknesses differ from the main Pokémon series of games - so don't make the same mistake we did and assume your flawless knowledge will see you through here without checking the moveslist first!
Generally, Typing will have a smaller effect on the game than it does in the main series. That's mainly due to the reduced role that Pokémon battles currently play in Go, but also because of the reduced effect of a strong or weak Type matchup on the damage dealt. You also have less control over the Pokémon you can find for your team in Pokémon Go - although we do have a guide for how to find Pokémon as easily as possible which is likely part of the reason why those damage modifiers have been toned down.